Adjusted player height, jumping height, player can run/walk, map adjustments
This commit is contained in:
@ -0,0 +1,7 @@
|
||||
material = {
|
||||
basis = "func_luxe: basis/mesh.textured"
|
||||
inputs = {
|
||||
image.image = "textures/special/skip"
|
||||
mesh.color = [1 1 1 1] // mesh.color
|
||||
} // inputs
|
||||
} // material
|
||||
Reference in New Issue
Block a user