Adjusted player height, jumping height, player can run/walk, map adjustments
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19
models/cube.mesh.lx
Normal file
19
models/cube.mesh.lx
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@ -0,0 +1,19 @@
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mesh = {
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levels = [
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{
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id = "vA1wUK"
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value = {
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from = "models/cube.obj"
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materials = [
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{
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id = "vA1wUK"
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value = {
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material = "models/cube.obj.assets/Material"
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name = "Material"
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} // value
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}
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] // materials
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} // value
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}
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] // levels
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} // mesh
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