Adjusted player height, jumping height, player can run/walk, map adjustments
This commit is contained in:
2
trenchbroom/entity_defs/folder.meta.lx
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2
trenchbroom/entity_defs/folder.meta.lx
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tags = []
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uuid = "28a710c0-9247-48ad-a9d5-54a54fbf84a4"
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36
trenchbroom/entity_defs/player_start.entity_def.lx
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36
trenchbroom/entity_defs/player_start.entity_def.lx
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entity_def = {
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classname = "player_start"
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editor = {
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class_type = "PointClass"
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description = "A location where the player can spawn."
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internal_only = false
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class_properties = []
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meta_properties = [
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["size", [-8 -8 0 8 8 52]]
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]
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}
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game = { // The entity created from this
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prototype = ""
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modifiers = [
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{
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type = "luxe: system/mesh.modifier"
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mesh = "&MESH&"
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material = "func_luxe: texture_default/textured"
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}
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{
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type = "luxe: system/physics/body3D.modifier"
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}
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{
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type = "luxe: system/physics/mesh_collider3D.modifier"
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mesh = "&MESH_COL&"
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body = [
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"&ENTITY_UUID&"
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] // body
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}
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{
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type = "luxe: system/tags.modifier"
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tags = [ "player_start" ]
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}
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]
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}
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}
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tags = []
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uuid = "57ef08b6-753d-47b5-af82-3ec2c327ecbb"
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2
trenchbroom/folder.meta.lx
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2
trenchbroom/folder.meta.lx
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tags = []
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uuid = "c0a3a815-ce0b-4eec-b6c6-30fea57b09a5"
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5
trenchbroom/icon.image.lx
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5
trenchbroom/icon.image.lx
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image = {
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format = "rgba8Unorm"
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generate_mipmaps_at_load = false
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source = "trenchbroom/icon.png"
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} // image
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2
trenchbroom/icon.image.lx.meta.lx
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2
trenchbroom/icon.image.lx.meta.lx
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tags = []
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uuid = "63743be9-b727-47c6-bfa9-cf2af7e14cc5"
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BIN
trenchbroom/icon.png
(Stored with Git LFS)
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BIN
trenchbroom/icon.png
(Stored with Git LFS)
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Binary file not shown.
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trenchbroom/icon.png.meta.lx
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trenchbroom/icon.png.meta.lx
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tags = []
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uuid = "b6a311f3-5555-469f-a5ee-03f24ec43157"
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6
trenchbroom/quench_tree.fgd.lx
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trenchbroom/quench_tree.fgd.lx
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fgd = {
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inherits = ["func_luxe: fgd/basic.fgd.lx"]
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entities = [
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"trenchbroom/entity_defs/player_start.entity_def.lx"
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]
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}
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2
trenchbroom/quench_tree.fgd.lx.meta.lx
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2
trenchbroom/quench_tree.fgd.lx.meta.lx
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tags = []
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uuid = "2f9d205c-a1c4-4db9-833c-02912db9103e"
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9
trenchbroom/quench_tree.game_config.lx
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trenchbroom/quench_tree.game_config.lx
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game_config = {
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name = "Quench Tree: Arboretum"
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icon = "trenchbroom/icon.png"
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entities = {
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fgd = "trenchbroom/quench_tree.fgd"
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scale = 8
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default_color = [0.3 0.3 0.3 1]
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}
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}
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2
trenchbroom/quench_tree.game_config.lx.meta.lx
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2
trenchbroom/quench_tree.game_config.lx.meta.lx
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tags = []
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uuid = "cfcb1d64-9143-4ad8-a0fe-c9f6d9beb828"
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