Adjusted player height, jumping height, player can run/walk, map adjustments
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6
trenchbroom/quench_tree.fgd.lx
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6
trenchbroom/quench_tree.fgd.lx
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@ -0,0 +1,6 @@
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fgd = {
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inherits = ["func_luxe: fgd/basic.fgd.lx"]
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entities = [
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"trenchbroom/entity_defs/player_start.entity_def.lx"
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]
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}
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