Refactored player controls into PlayerInput class
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@ -16,6 +16,9 @@ entity = {
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type = "luxe: system/physics/character3D.modifier"
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width = 0.3
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}
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{
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type = "system/player_input.modifier"
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}
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] // modifiers
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name = "Player"
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uuid = "20ec0cdf-d909-4aea-a27e-5c697828e34d"
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