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25
outline/inputs.input.lx
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25
outline/inputs.input.lx
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input = {
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nodes = [
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{ name = "ui" where = "front" channels = ["c01"] }
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{ name = "game" where = "after: ui" channels = ["c02"] }
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]
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map = {
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left = { keys = ["key_a", "left"] }
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right = { keys = ["key_d", "right"] }
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up = { keys = ["key_w", "up"] }
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down = { keys = ["key_s", "down"] }
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jump = {
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keys = ["key_x", "up", "key_w", "space"]
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mouse = ["left"]
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gamepad = [0]
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}
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next = {
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keys = ["key_x", "up", "key_w", "space", "enter", "escape"]
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mouse = ["left", "right"]
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}
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}
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}
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