Stable scene loading and func_luxe updates
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material = {
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basis = "func_luxe: basis/mesh.textured"
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inputs = {
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image.image = "textures/special/clip"
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mesh.color = [1 1 1 1] // mesh.color
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} // inputs
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} // material
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tags = []
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uuid = "7fbee9fc-7689-4af6-b054-7442665e5d0f"
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tags = []
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uuid = "7c852959-95da-4644-bace-7c8ada4aac4d"
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