Stable scene loading and func_luxe updates

This commit is contained in:
2025-06-18 17:54:55 -07:00
parent 52ebf82e0a
commit 75502fe544
69 changed files with 389 additions and 330 deletions

View File

@ -0,0 +1,9 @@
prototype = {
modifiers = [
{
type = "luxe: system/transform.modifier"
}
] // modifiers
name = "prototype/arena01"
uuid = "0eeee352-24a7-42f3-ab39-87a3438e3bd1"
} // prototype

View File

@ -0,0 +1,2 @@
tags = []
uuid = "7b274629-b9e2-4ba1-95a2-eea6af2bb071"

View File

@ -0,0 +1,25 @@
entity = {
modifiers = [
{
pos = [0.25 4.000977 -1] // pos
type = "luxe: system/transform.modifier"
}
{
material = "func_luxe: texture_default/textured"
mesh = "maps/arena01_0_worldspawn"
type = "luxe: system/mesh.modifier"
}
{
type = "luxe: system/physics/body3D.modifier"
}
{
body = [
"b79fbb50-419c-474b-8278-563238ca20fe"
] // body
mesh = "maps/arena01_0_worldspawn_col"
type = "luxe: system/physics/mesh_collider3D.modifier"
}
] // modifiers
name = "arena01_0_worldspawn"
uuid = "b79fbb50-419c-474b-8278-563238ca20fe"
} // entity

View File

@ -0,0 +1,2 @@
tags = []
uuid = "55c8fea7-2038-4a48-b7ee-8ca6adfba26b"

View File

@ -0,0 +1,2 @@
tags = []
uuid = "e668450e-bc5c-4697-9663-878c04979bfe"