Added basic player movement
This commit is contained in:
22
scene/player.scene/Player.entity.lx
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22
scene/player.scene/Player.entity.lx
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entity = {
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modifiers = [
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{
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link = [
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"2de03880-ca96-41f2-a9fd-6139e28bbbcb"
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] // link
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pos = [0 0 0] // pos
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type = "luxe: system/transform.modifier"
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}
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{
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height = 1.6
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speed = 8
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target = [
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"20ec0cdf-d909-4aea-a27e-5c697828e34d"
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] // target
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type = "luxe: system/physics/character3D.modifier"
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width = 0.3
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}
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] // modifiers
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name = "Player"
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uuid = "20ec0cdf-d909-4aea-a27e-5c697828e34d"
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} // entity
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2
scene/player.scene/Player.entity.lx.meta.lx
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2
scene/player.scene/Player.entity.lx.meta.lx
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tags = []
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uuid = "2e36359d-850a-434d-beb2-a90d0937da58"
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2
scene/player.scene/folder.meta.lx
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2
scene/player.scene/folder.meta.lx
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tags = []
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uuid = "739af380-5231-4bb0-9673-d9f30f2955fc"
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9
scene/player.scene/player.scene.lx
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9
scene/player.scene/player.scene.lx
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scene = {
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modifiers = [
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{
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type = "luxe: system/transform.modifier"
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}
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] // modifiers
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name = "scene/player"
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uuid = "2de03880-ca96-41f2-a9fd-6139e28bbbcb"
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} // scene
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2
scene/player.scene/player.scene.lx.meta.lx
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2
scene/player.scene/player.scene.lx.meta.lx
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tags = []
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uuid = "341025f8-6ba0-4aa1-bb56-18538ebc5a7b"
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