input = { nodes = [ { name = "ui" where = "front" channels = ["c01"] } { name = "game" where = "after: ui" channels = ["c02"] } ] map = { fire_primary = { mouse = ["left"] } reload = { keys = ["key_r"] } left = { keys = ["key_a", "left"] } right = { keys = ["key_d", "right"] } up = { keys = ["key_w", "up"] } down = { keys = ["key_s", "down"] } run = { keys = ["lshift"] } jump = { keys = ["space"] gamepad = [0] } } }