scene = { modifiers = [ { type = "fpkit: system/interactive.modifier" } { material = "models/cube.obj.assets/Material" mesh = "models/cube" type = "luxe: system/mesh.modifier" } { type = "luxe: system/physics/body3D.modifier" } { body = [ "a0ca5909-cd57-471b-8ecd-5d9ab64c2d87" ] // body type = "luxe: system/physics/box_collider3D.modifier" } { pos = [0 1.5 -3] // pos type = "luxe: system/transform.modifier" } ] // modifiers name = "scene/interact_test" uuid = "a0ca5909-cd57-471b-8ecd-5d9ab64c2d87" visible = true } // scene