/* gl.vapi generated by vapigen, do not modify. */ // taken from https://github.com/Maia-Everett/valagl // this is truncated to those GL functions I need. see above for the full VAPI using GLib; [CCode (cprefix = "GL", gir_version = "1.0", lower_case_cprefix = "gl_")] namespace GL { [CCode (cheader_filename = "epoxy/gl.h", cname = "GLsync")] [Compact] public class GLsync { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLbitfield")] [SimpleType] public struct bitfield : uint { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLboolean")] [SimpleType] public struct boolean : uint8 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLbyte")] [SimpleType] public struct byte : int8 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLchar")] [SimpleType] public struct char : global::char { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLcharARB")] [SimpleType] public struct GLcharARB : char { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLclampd")] [SimpleType] public struct GLclampd : double { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLclampf")] [SimpleType] public struct clampf : global::float { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLdouble")] [SimpleType] public struct double : global::double { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum")] [SimpleType] public struct GLenum : uint { public unowned string? to_string () { switch ((uint)this) { case NO_ERROR: return "GL_NO_ERROR"; case INVALID_ENUM: return "GL_INVALID_ENUM"; case INVALID_VALUE: return "GL_INVALID_VALUE"; case INVALID_OPERATION: return "GL_INVALID_OPERATION"; case INVALID_FRAMEBUFFER_OPERATION: return "GL_INVALID_FRAMEBUFFER_OPERATION"; case OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY"; default: return null; } } } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLfixed")] [SimpleType] public struct GLfixed : int { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLfloat")] [SimpleType] public struct float : global::float { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLhalfNV")] [SimpleType] public struct GLhalfNV : ushort { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLhandleARB")] [SimpleType] public struct GLhandleARB : uint { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLint")] [SimpleType] public struct int : global::int { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLint64")] [SimpleType] public struct int64 : global::int64 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLint64EXT")] [SimpleType] public struct GLint64EXT : int64 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLintptr")] [SimpleType] public struct GLintptr : size_t { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLintptrARB")] [SimpleType] public struct GLintptrARB : size_t { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLshort")] [SimpleType] public struct short : global::short { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizei")] [SimpleType] public struct sizei : int { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizeiptr")] [SimpleType] public struct sizeiptr : global::size_t { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizeiptrARB")] [SimpleType] public struct GLsizeiptrARB : size_t { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLubyte")] [SimpleType] public struct ubyte : global::uint8 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")] [SimpleType] public struct uint : global::uint { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint64")] [SimpleType] public struct uint64 : global::uint64 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint64EXT")] [SimpleType] public struct GLuint64EXT : uint64 { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLushort")] [SimpleType] public struct ushort : global::ushort { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLvdpauSurfaceNV")] [SimpleType] public struct GLvdpauSurfaceNV : GL.GLintptr { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLvoid")] [SimpleType] public struct GLvoid { } [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_1PASS_EXT")] public const int 1PASS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_1PASS_SGIS")] public const int 1PASS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2D")] public const int 2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_0_EXT")] public const int 2PASS_0_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_0_SGIS")] public const int 2PASS_0_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_1_EXT")] public const int 2PASS_1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_1_SGIS")] public const int 2PASS_1_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2X_BIT_ATI")] public const int 2X_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2_BYTES")] public const int 2_BYTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D")] public const int 3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3DC_XY_AMD")] public const int 3DC_XY_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3DC_X_AMD")] public const int 3DC_X_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D_COLOR")] public const int 3D_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D_COLOR_TEXTURE")] public const int 3D_COLOR_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3_BYTES")] public const int 3_BYTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_AVERAGE_EXT")] public const int 422_AVERAGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_EXT")] public const int 422_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_REV_AVERAGE_EXT")] public const int 422_REV_AVERAGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_REV_EXT")] public const int 422_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4D_COLOR_TEXTURE")] public const int 4D_COLOR_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_0_EXT")] public const int 4PASS_0_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_0_SGIS")] public const int 4PASS_0_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_1_EXT")] public const int 4PASS_1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_1_SGIS")] public const int 4PASS_1_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_2_EXT")] public const int 4PASS_2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_2_SGIS")] public const int 4PASS_2_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_3_EXT")] public const int 4PASS_3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_3_SGIS")] public const int 4PASS_3_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4X_BIT_ATI")] public const int 4X_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4_BYTES")] public const int 4_BYTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_8X_BIT_ATI")] public const int 8X_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ABGR_EXT")] public const int ABGR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM")] public const int ACCUM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_ADJACENT_PAIRS_NV")] public const int ACCUM_ADJACENT_PAIRS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_ALPHA_BITS")] public const int ACCUM_ALPHA_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_BLUE_BITS")] public const int ACCUM_BLUE_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_BUFFER_BIT")] public const int ACCUM_BUFFER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_CLEAR_VALUE")] public const int ACCUM_CLEAR_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_GREEN_BITS")] public const int ACCUM_GREEN_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_RED_BITS")] public const int ACCUM_RED_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS")] public const int ACTIVE_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATTRIBUTES")] public const int ACTIVE_ATTRIBUTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH")] public const int ACTIVE_ATTRIBUTE_MAX_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_PROGRAM")] public const int ACTIVE_PROGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_PROGRAM_EXT")] public const int ACTIVE_PROGRAM_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_RESOURCES")] public const int ACTIVE_RESOURCES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_STENCIL_FACE_EXT")] public const int ACTIVE_STENCIL_FACE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINES")] public const int ACTIVE_SUBROUTINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_MAX_LENGTH")] public const int ACTIVE_SUBROUTINE_MAX_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORMS")] public const int ACTIVE_SUBROUTINE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS")] public const int ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH")] public const int ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_TEXTURE")] public const int ACTIVE_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_TEXTURE_ARB")] public const int ACTIVE_TEXTURE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORMS")] public const int ACTIVE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_BLOCKS")] public const int ACTIVE_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH")] public const int ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_MAX_LENGTH")] public const int ACTIVE_UNIFORM_MAX_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARIABLES")] public const int ACTIVE_VARIABLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARYINGS_NV")] public const int ACTIVE_VARYINGS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARYING_MAX_LENGTH_NV")] public const int ACTIVE_VARYING_MAX_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VERTEX_UNITS_ARB")] public const int ACTIVE_VERTEX_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD")] public const int ADD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_ATI")] public const int ADD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_BLEND_IMG")] public const int ADD_BLEND_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_SIGNED")] public const int ADD_SIGNED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_SIGNED_EXT")] public const int ADD_SIGNED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADJACENT_PAIRS_NV")] public const int ADJACENT_PAIRS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AFFINE_2D_NV")] public const int AFFINE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AFFINE_3D_NV")] public const int AFFINE_3D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALIASED_LINE_WIDTH_RANGE")] public const int ALIASED_LINE_WIDTH_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALIASED_POINT_SIZE_RANGE")] public const int ALIASED_POINT_SIZE_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_ATTRIB_BITS")] public const int ALL_ATTRIB_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_BARRIER_BITS")] public const int ALL_BARRIER_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_BARRIER_BITS_EXT")] public const int ALL_BARRIER_BITS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_COMPLETED_NV")] public const int ALL_COMPLETED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_SHADER_BITS")] public const int ALL_SHADER_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_SHADER_BITS_EXT")] public const int ALL_SHADER_BITS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA")] public const int ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA12")] public const int ALPHA12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA12_EXT")] public const int ALPHA12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16")] public const int ALPHA16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16F_ARB")] public const int ALPHA16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16I_EXT")] public const int ALPHA16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16UI_EXT")] public const int ALPHA16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16_EXT")] public const int ALPHA16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16_SNORM")] public const int ALPHA16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32F_ARB")] public const int ALPHA32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32I_EXT")] public const int ALPHA32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32UI_EXT")] public const int ALPHA32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA4")] public const int ALPHA4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA4_EXT")] public const int ALPHA4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8")] public const int ALPHA8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8I_EXT")] public const int ALPHA8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8UI_EXT")] public const int ALPHA8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8_EXT")] public const int ALPHA8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8_SNORM")] public const int ALPHA8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_BIAS")] public const int ALPHA_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_BITS")] public const int ALPHA_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT16_APPLE")] public const int ALPHA_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT16_ATI")] public const int ALPHA_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT32_APPLE")] public const int ALPHA_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT32_ATI")] public const int ALPHA_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_INTEGER")] public const int ALPHA_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_INTEGER_EXT")] public const int ALPHA_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MAX_CLAMP_INGR")] public const int ALPHA_MAX_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MAX_SGIX")] public const int ALPHA_MAX_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MIN_CLAMP_INGR")] public const int ALPHA_MIN_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MIN_SGIX")] public const int ALPHA_MIN_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_SCALE")] public const int ALPHA_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_SNORM")] public const int ALPHA_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST")] public const int ALPHA_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_FUNC")] public const int ALPHA_TEST_FUNC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_FUNC_QCOM")] public const int ALPHA_TEST_FUNC_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_QCOM")] public const int ALPHA_TEST_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_REF")] public const int ALPHA_TEST_REF; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_REF_QCOM")] public const int ALPHA_TEST_REF_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALREADY_SIGNALED")] public const int ALREADY_SIGNALED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALREADY_SIGNALED_APPLE")] public const int ALREADY_SIGNALED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALWAYS")] public const int ALWAYS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AMBIENT")] public const int AMBIENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AMBIENT_AND_DIFFUSE")] public const int AMBIENT_AND_DIFFUSE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND")] public const int AND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND_INVERTED")] public const int AND_INVERTED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND_REVERSE")] public const int AND_REVERSE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED")] public const int ANY_SAMPLES_PASSED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_CONSERVATIVE")] public const int ANY_SAMPLES_PASSED_CONSERVATIVE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT")] public const int ANY_SAMPLES_PASSED_CONSERVATIVE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_EXT")] public const int ANY_SAMPLES_PASSED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARB_imaging")] public const int ARB_imaging; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARC_TO_NV")] public const int ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER")] public const int ARRAY_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_ARB")] public const int ARRAY_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_BINDING")] public const int ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_BINDING_ARB")] public const int ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT")] public const int ARRAY_ELEMENT_LOCK_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT")] public const int ARRAY_ELEMENT_LOCK_FIRST_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_OBJECT_BUFFER_ATI")] public const int ARRAY_OBJECT_BUFFER_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_OBJECT_OFFSET_ATI")] public const int ARRAY_OBJECT_OFFSET_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_SIZE")] public const int ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_STRIDE")] public const int ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_DRAW_PIXELS_SGIX")] public const int ASYNC_DRAW_PIXELS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_HISTOGRAM_SGIX")] public const int ASYNC_HISTOGRAM_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_MARKER_SGIX")] public const int ASYNC_MARKER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_READ_PIXELS_SGIX")] public const int ASYNC_READ_PIXELS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_TEX_IMAGE_SGIX")] public const int ASYNC_TEX_IMAGE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD")] public const int ATC_RGBA_EXPLICIT_ALPHA_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD")] public const int ATC_RGBA_INTERPOLATED_ALPHA_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGB_AMD")] public const int ATC_RGB_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BARRIER_BIT")] public const int ATOMIC_COUNTER_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BARRIER_BIT_EXT")] public const int ATOMIC_COUNTER_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER")] public const int ATOMIC_COUNTER_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS")] public const int ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES")] public const int ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_BINDING")] public const int ATOMIC_COUNTER_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE")] public const int ATOMIC_COUNTER_BUFFER_DATA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_INDEX")] public const int ATOMIC_COUNTER_BUFFER_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER")] public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_SIZE")] public const int ATOMIC_COUNTER_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_START")] public const int ATOMIC_COUNTER_BUFFER_START; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTACHED_SHADERS")] public const int ATTACHED_SHADERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTENUATION_EXT")] public const int ATTENUATION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_POINTER_NV")] public const int ATTRIB_ARRAY_POINTER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_SIZE_NV")] public const int ATTRIB_ARRAY_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_STRIDE_NV")] public const int ATTRIB_ARRAY_STRIDE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_TYPE_NV")] public const int ATTRIB_ARRAY_TYPE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_STACK_DEPTH")] public const int ATTRIB_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUTO_GENERATE_MIPMAP")] public const int AUTO_GENERATE_MIPMAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUTO_NORMAL")] public const int AUTO_NORMAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX0")] public const int AUX0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX1")] public const int AUX1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX2")] public const int AUX2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX3")] public const int AUX3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX_BUFFERS")] public const int AUX_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX_DEPTH_STENCIL_APPLE")] public const int AUX_DEPTH_STENCIL_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AVERAGE_EXT")] public const int AVERAGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK")] public const int BACK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_LEFT")] public const int BACK_LEFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_PRIMARY_COLOR_NV")] public const int BACK_PRIMARY_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_RIGHT")] public const int BACK_RIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_SECONDARY_COLOR_NV")] public const int BACK_SECONDARY_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BEVEL_NV")] public const int BEVEL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR")] public const int BGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA")] public const int BGRA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_EXT")] public const int BGRA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_INTEGER")] public const int BGRA_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_INTEGER_EXT")] public const int BGRA_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_EXT")] public const int BGR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_INTEGER")] public const int BGR_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_INTEGER_EXT")] public const int BGR_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BIAS_BIT_ATI")] public const int BIAS_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV")] public const int BIAS_BY_NEGATIVE_ONE_HALF_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BINNING_CONTROL_HINT_QCOM")] public const int BINNING_CONTROL_HINT_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BITMAP")] public const int BITMAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BITMAP_TOKEN")] public const int BITMAP_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND")] public const int BLEND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_COLOR")] public const int BLEND_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_COLOR_EXT")] public const int BLEND_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST")] public const int BLEND_DST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA")] public const int BLEND_DST_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA_EXT")] public const int BLEND_DST_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA_OES")] public const int BLEND_DST_ALPHA_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB")] public const int BLEND_DST_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB_EXT")] public const int BLEND_DST_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB_OES")] public const int BLEND_DST_RGB_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION")] public const int BLEND_EQUATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA")] public const int BLEND_EQUATION_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA_EXT")] public const int BLEND_EQUATION_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA_OES")] public const int BLEND_EQUATION_ALPHA_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_EXT")] public const int BLEND_EQUATION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_OES")] public const int BLEND_EQUATION_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB")] public const int BLEND_EQUATION_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB_EXT")] public const int BLEND_EQUATION_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB_OES")] public const int BLEND_EQUATION_RGB_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC")] public const int BLEND_SRC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA")] public const int BLEND_SRC_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA_EXT")] public const int BLEND_SRC_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA_OES")] public const int BLEND_SRC_ALPHA_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB")] public const int BLEND_SRC_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB_EXT")] public const int BLEND_SRC_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB_OES")] public const int BLEND_SRC_RGB_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLOCK_INDEX")] public const int BLOCK_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE")] public const int BLUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BIAS")] public const int BLUE_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BITS")] public const int BLUE_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BIT_ATI")] public const int BLUE_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_INTEGER")] public const int BLUE_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_INTEGER_EXT")] public const int BLUE_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_MAX_CLAMP_INGR")] public const int BLUE_MAX_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_MIN_CLAMP_INGR")] public const int BLUE_MIN_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_SCALE")] public const int BLUE_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOLD_BIT_NV")] public const int BOLD_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL")] public const int BOOL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_ARB")] public const int BOOL_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC2")] public const int BOOL_VEC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC2_ARB")] public const int BOOL_VEC2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC3")] public const int BOOL_VEC3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC3_ARB")] public const int BOOL_VEC3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC4")] public const int BOOL_VEC4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC4_ARB")] public const int BOOL_VEC4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOUNDING_BOX_NV")] public const int BOUNDING_BOX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV")] public const int BOUNDING_BOX_OF_BOUNDING_BOXES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER")] public const int BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS")] public const int BUFFER_ACCESS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_ARB")] public const int BUFFER_ACCESS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_FLAGS")] public const int BUFFER_ACCESS_FLAGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_OES")] public const int BUFFER_ACCESS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_BINDING")] public const int BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_DATA_SIZE")] public const int BUFFER_DATA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_FLUSHING_UNMAP_APPLE")] public const int BUFFER_FLUSHING_UNMAP_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_GPU_ADDRESS_NV")] public const int BUFFER_GPU_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED")] public const int BUFFER_MAPPED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED_ARB")] public const int BUFFER_MAPPED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED_OES")] public const int BUFFER_MAPPED_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_LENGTH")] public const int BUFFER_MAP_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_OFFSET")] public const int BUFFER_MAP_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER")] public const int BUFFER_MAP_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER_ARB")] public const int BUFFER_MAP_POINTER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER_OES")] public const int BUFFER_MAP_POINTER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_OBJECT_APPLE")] public const int BUFFER_OBJECT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_OBJECT_EXT")] public const int BUFFER_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SERIALIZED_MODIFY_APPLE")] public const int BUFFER_SERIALIZED_MODIFY_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SIZE")] public const int BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SIZE_ARB")] public const int BUFFER_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_UPDATE_BARRIER_BIT")] public const int BUFFER_UPDATE_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_UPDATE_BARRIER_BIT_EXT")] public const int BUFFER_UPDATE_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_USAGE")] public const int BUFFER_USAGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_USAGE_ARB")] public const int BUFFER_USAGE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_VARIABLE")] public const int BUFFER_VARIABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ENVMAP_ATI")] public const int BUMP_ENVMAP_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_NUM_TEX_UNITS_ATI")] public const int BUMP_NUM_TEX_UNITS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ROT_MATRIX_ATI")] public const int BUMP_ROT_MATRIX_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ROT_MATRIX_SIZE_ATI")] public const int BUMP_ROT_MATRIX_SIZE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_TARGET_ATI")] public const int BUMP_TARGET_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_TEX_UNITS_ATI")] public const int BUMP_TEX_UNITS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BYTE")] public const int BYTE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C3F_V3F")] public const int C3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4F_N3F_V3F")] public const int C4F_N3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4UB_V2F")] public const int C4UB_V2F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4UB_V3F")] public const int C4UB_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CALLIGRAPHIC_FRAGMENT_SGIX")] public const int CALLIGRAPHIC_FRAGMENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CAVEAT_SUPPORT")] public const int CAVEAT_SUPPORT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CCW")] public const int CCW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_CCW_ARC_TO_NV")] public const int CIRCULAR_CCW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_CW_ARC_TO_NV")] public const int CIRCULAR_CW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_TANGENT_ARC_TO_NV")] public const int CIRCULAR_TANGENT_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP")] public const int CLAMP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_FRAGMENT_COLOR")] public const int CLAMP_FRAGMENT_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_FRAGMENT_COLOR_ARB")] public const int CLAMP_FRAGMENT_COLOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_READ_COLOR")] public const int CLAMP_READ_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_READ_COLOR_ARB")] public const int CLAMP_READ_COLOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER")] public const int CLAMP_TO_BORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_ARB")] public const int CLAMP_TO_BORDER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_NV")] public const int CLAMP_TO_BORDER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_SGIS")] public const int CLAMP_TO_BORDER_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_EDGE")] public const int CLAMP_TO_EDGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_EDGE_SGIS")] public const int CLAMP_TO_EDGE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_VERTEX_COLOR")] public const int CLAMP_VERTEX_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_VERTEX_COLOR_ARB")] public const int CLAMP_VERTEX_COLOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLEAR")] public const int CLEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLEAR_BUFFER")] public const int CLEAR_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ACTIVE_TEXTURE")] public const int CLIENT_ACTIVE_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ACTIVE_TEXTURE_ARB")] public const int CLIENT_ACTIVE_TEXTURE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ALL_ATTRIB_BITS")] public const int CLIENT_ALL_ATTRIB_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ATTRIB_STACK_DEPTH")] public const int CLIENT_ATTRIB_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_PIXEL_STORE_BIT")] public const int CLIENT_PIXEL_STORE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_VERTEX_ARRAY_BIT")] public const int CLIENT_VERTEX_ARRAY_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE0")] public const int CLIP_DISTANCE0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE1")] public const int CLIP_DISTANCE1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE2")] public const int CLIP_DISTANCE2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE3")] public const int CLIP_DISTANCE3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE4")] public const int CLIP_DISTANCE4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE5")] public const int CLIP_DISTANCE5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE6")] public const int CLIP_DISTANCE6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE7")] public const int CLIP_DISTANCE7; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE_NV")] public const int CLIP_DISTANCE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE0")] public const int CLIP_PLANE0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE1")] public const int CLIP_PLANE1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE2")] public const int CLIP_PLANE2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE3")] public const int CLIP_PLANE3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE4")] public const int CLIP_PLANE4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE5")] public const int CLIP_PLANE5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLOSE_PATH_NV")] public const int CLOSE_PATH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CMYKA_EXT")] public const int CMYKA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CMYK_EXT")] public const int CMYK_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CND0_ATI")] public const int CND0_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CND_ATI")] public const int CND_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COEFF")] public const int COEFF; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR")] public const int COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ALPHA_PAIRING_ATI")] public const int COLOR_ALPHA_PAIRING_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY")] public const int COLOR_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_ADDRESS_NV")] public const int COLOR_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_BUFFER_BINDING")] public const int COLOR_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_BUFFER_BINDING_ARB")] public const int COLOR_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_COUNT_EXT")] public const int COLOR_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_EXT")] public const int COLOR_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_LENGTH_NV")] public const int COLOR_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL")] public const int COLOR_ARRAY_PARALLEL_POINTERS_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_POINTER")] public const int COLOR_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_POINTER_EXT")] public const int COLOR_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_SIZE")] public const int COLOR_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_SIZE_EXT")] public const int COLOR_ARRAY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_STRIDE")] public const int COLOR_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_STRIDE_EXT")] public const int COLOR_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_TYPE")] public const int COLOR_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_TYPE_EXT")] public const int COLOR_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0")] public const int COLOR_ATTACHMENT0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_EXT")] public const int COLOR_ATTACHMENT0_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_NV")] public const int COLOR_ATTACHMENT0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_OES")] public const int COLOR_ATTACHMENT0_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1")] public const int COLOR_ATTACHMENT1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10")] public const int COLOR_ATTACHMENT10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10_EXT")] public const int COLOR_ATTACHMENT10_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10_NV")] public const int COLOR_ATTACHMENT10_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11")] public const int COLOR_ATTACHMENT11; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11_EXT")] public const int COLOR_ATTACHMENT11_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11_NV")] public const int COLOR_ATTACHMENT11_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12")] public const int COLOR_ATTACHMENT12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12_EXT")] public const int COLOR_ATTACHMENT12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12_NV")] public const int COLOR_ATTACHMENT12_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13")] public const int COLOR_ATTACHMENT13; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13_EXT")] public const int COLOR_ATTACHMENT13_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13_NV")] public const int COLOR_ATTACHMENT13_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14")] public const int COLOR_ATTACHMENT14; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14_EXT")] public const int COLOR_ATTACHMENT14_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14_NV")] public const int COLOR_ATTACHMENT14_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15")] public const int COLOR_ATTACHMENT15; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15_EXT")] public const int COLOR_ATTACHMENT15_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15_NV")] public const int COLOR_ATTACHMENT15_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1_EXT")] public const int COLOR_ATTACHMENT1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1_NV")] public const int COLOR_ATTACHMENT1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2")] public const int COLOR_ATTACHMENT2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2_EXT")] public const int COLOR_ATTACHMENT2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2_NV")] public const int COLOR_ATTACHMENT2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3")] public const int COLOR_ATTACHMENT3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3_EXT")] public const int COLOR_ATTACHMENT3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3_NV")] public const int COLOR_ATTACHMENT3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4")] public const int COLOR_ATTACHMENT4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4_EXT")] public const int COLOR_ATTACHMENT4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4_NV")] public const int COLOR_ATTACHMENT4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5")] public const int COLOR_ATTACHMENT5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5_EXT")] public const int COLOR_ATTACHMENT5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5_NV")] public const int COLOR_ATTACHMENT5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6")] public const int COLOR_ATTACHMENT6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6_EXT")] public const int COLOR_ATTACHMENT6_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6_NV")] public const int COLOR_ATTACHMENT6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7")] public const int COLOR_ATTACHMENT7; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7_EXT")] public const int COLOR_ATTACHMENT7_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7_NV")] public const int COLOR_ATTACHMENT7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8")] public const int COLOR_ATTACHMENT8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8_EXT")] public const int COLOR_ATTACHMENT8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8_NV")] public const int COLOR_ATTACHMENT8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9")] public const int COLOR_ATTACHMENT9; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9_EXT")] public const int COLOR_ATTACHMENT9_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9_NV")] public const int COLOR_ATTACHMENT9_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT_EXT")] public const int COLOR_ATTACHMENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_BUFFER_BIT")] public const int COLOR_BUFFER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI")] public const int COLOR_CLEAR_UNCLAMPED_VALUE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_CLEAR_VALUE")] public const int COLOR_CLEAR_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_COMPONENTS")] public const int COLOR_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ENCODING")] public const int COLOR_ENCODING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_EXT")] public const int COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_FLOAT_APPLE")] public const int COLOR_FLOAT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_INDEX")] public const int COLOR_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_INDEXES")] public const int COLOR_INDEXES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_LOGIC_OP")] public const int COLOR_LOGIC_OP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL")] public const int COLOR_MATERIAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL_FACE")] public const int COLOR_MATERIAL_FACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL_PARAMETER")] public const int COLOR_MATERIAL_PARAMETER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX")] public const int COLOR_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_SGI")] public const int COLOR_MATRIX_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_STACK_DEPTH")] public const int COLOR_MATRIX_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_STACK_DEPTH_SGI")] public const int COLOR_MATRIX_STACK_DEPTH_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_RENDERABLE")] public const int COLOR_RENDERABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SAMPLES_NV")] public const int COLOR_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM")] public const int COLOR_SUM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_ARB")] public const int COLOR_SUM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_CLAMP_NV")] public const int COLOR_SUM_CLAMP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_EXT")] public const int COLOR_SUM_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE")] public const int COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_ALPHA_SIZE")] public const int COLOR_TABLE_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_ALPHA_SIZE_SGI")] public const int COLOR_TABLE_ALPHA_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BIAS")] public const int COLOR_TABLE_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BIAS_SGI")] public const int COLOR_TABLE_BIAS_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BLUE_SIZE")] public const int COLOR_TABLE_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BLUE_SIZE_SGI")] public const int COLOR_TABLE_BLUE_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_FORMAT")] public const int COLOR_TABLE_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_FORMAT_SGI")] public const int COLOR_TABLE_FORMAT_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_GREEN_SIZE")] public const int COLOR_TABLE_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_GREEN_SIZE_SGI")] public const int COLOR_TABLE_GREEN_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_INTENSITY_SIZE")] public const int COLOR_TABLE_INTENSITY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_INTENSITY_SIZE_SGI")] public const int COLOR_TABLE_INTENSITY_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_LUMINANCE_SIZE")] public const int COLOR_TABLE_LUMINANCE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI")] public const int COLOR_TABLE_LUMINANCE_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_RED_SIZE")] public const int COLOR_TABLE_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_RED_SIZE_SGI")] public const int COLOR_TABLE_RED_SIZE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SCALE")] public const int COLOR_TABLE_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SCALE_SGI")] public const int COLOR_TABLE_SCALE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SGI")] public const int COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_WIDTH")] public const int COLOR_TABLE_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_WIDTH_SGI")] public const int COLOR_TABLE_WIDTH_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_WRITEMASK")] public const int COLOR_WRITEMASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE")] public const int COMBINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE4_NV")] public const int COMBINE4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER0_NV")] public const int COMBINER0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER1_NV")] public const int COMBINER1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER2_NV")] public const int COMBINER2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER3_NV")] public const int COMBINER3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER4_NV")] public const int COMBINER4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER5_NV")] public const int COMBINER5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER6_NV")] public const int COMBINER6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER7_NV")] public const int COMBINER7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_AB_DOT_PRODUCT_NV")] public const int COMBINER_AB_DOT_PRODUCT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_AB_OUTPUT_NV")] public const int COMBINER_AB_OUTPUT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_BIAS_NV")] public const int COMBINER_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_CD_DOT_PRODUCT_NV")] public const int COMBINER_CD_DOT_PRODUCT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_CD_OUTPUT_NV")] public const int COMBINER_CD_OUTPUT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_COMPONENT_USAGE_NV")] public const int COMBINER_COMPONENT_USAGE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_INPUT_NV")] public const int COMBINER_INPUT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_MAPPING_NV")] public const int COMBINER_MAPPING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_MUX_SUM_NV")] public const int COMBINER_MUX_SUM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_SCALE_NV")] public const int COMBINER_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_SUM_OUTPUT_NV")] public const int COMBINER_SUM_OUTPUT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_ALPHA")] public const int COMBINE_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_ALPHA_EXT")] public const int COMBINE_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_EXT")] public const int COMBINE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_RGB")] public const int COMBINE_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_RGB_EXT")] public const int COMBINE_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMMAND_BARRIER_BIT")] public const int COMMAND_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMMAND_BARRIER_BIT_EXT")] public const int COMMAND_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT")] public const int COMPARE_REF_DEPTH_TO_TEXTURE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_TO_TEXTURE")] public const int COMPARE_REF_TO_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_TO_TEXTURE_EXT")] public const int COMPARE_REF_TO_TEXTURE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_R_TO_TEXTURE")] public const int COMPARE_R_TO_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_R_TO_TEXTURE_ARB")] public const int COMPARE_R_TO_TEXTURE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPATIBLE_SUBROUTINES")] public const int COMPATIBLE_SUBROUTINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE")] public const int COMPILE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE_AND_EXECUTE")] public const int COMPILE_AND_EXECUTE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE_STATUS")] public const int COMPILE_STATUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_ALPHA")] public const int COMPRESSED_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_ALPHA_ARB")] public const int COMPRESSED_ALPHA_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_INTENSITY")] public const int COMPRESSED_INTENSITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_INTENSITY_ARB")] public const int COMPRESSED_INTENSITY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE")] public const int COMPRESSED_LUMINANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA")] public const int COMPRESSED_LUMINANCE_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA_ARB")] public const int COMPRESSED_LUMINANCE_ALPHA_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT")] public const int COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ARB")] public const int COMPRESSED_LUMINANCE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_LATC1_EXT")] public const int COMPRESSED_LUMINANCE_LATC1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_R11_EAC")] public const int COMPRESSED_R11_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED")] public const int COMPRESSED_RED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_GREEN_RGTC2_EXT")] public const int COMPRESSED_RED_GREEN_RGTC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_RGTC1")] public const int COMPRESSED_RED_RGTC1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_RGTC1_EXT")] public const int COMPRESSED_RED_RGTC1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG")] public const int COMPRESSED_RG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG11_EAC")] public const int COMPRESSED_RG11_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB")] public const int COMPRESSED_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB8_ETC2")] public const int COMPRESSED_RGB8_ETC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2")] public const int COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA")] public const int COMPRESSED_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA8_ETC2_EAC")] public const int COMPRESSED_RGBA8_ETC2_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ARB")] public const int COMPRESSED_RGBA_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_10")] public const int COMPRESSED_RGBA_ASTC_10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_12")] public const int COMPRESSED_RGBA_ASTC_12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_4")] public const int COMPRESSED_RGBA_ASTC_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_5")] public const int COMPRESSED_RGBA_ASTC_5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_6")] public const int COMPRESSED_RGBA_ASTC_6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_8")] public const int COMPRESSED_RGBA_ASTC_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB")] public const int COMPRESSED_RGBA_BPTC_UNORM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_FXT1_3DFX")] public const int COMPRESSED_RGBA_FXT1_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG")] public const int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG")] public const int COMPRESSED_RGBA_PVRTC_2BPPV2_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG")] public const int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG")] public const int COMPRESSED_RGBA_PVRTC_4BPPV2_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT")] public const int COMPRESSED_RGBA_S3TC_DXT1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")] public const int COMPRESSED_RGBA_S3TC_DXT3_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT")] public const int COMPRESSED_RGBA_S3TC_DXT3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")] public const int COMPRESSED_RGBA_S3TC_DXT5_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT")] public const int COMPRESSED_RGBA_S3TC_DXT5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_ARB")] public const int COMPRESSED_RGB_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB")] public const int COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB")] public const int COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_FXT1_3DFX")] public const int COMPRESSED_RGB_FXT1_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG")] public const int COMPRESSED_RGB_PVRTC_2BPPV1_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG")] public const int COMPRESSED_RGB_PVRTC_4BPPV1_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_S3TC_DXT1_EXT")] public const int COMPRESSED_RGB_S3TC_DXT1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG_RGTC2")] public const int COMPRESSED_RG_RGTC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT")] public const int COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT")] public const int COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_R11_EAC")] public const int COMPRESSED_SIGNED_R11_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT")] public const int COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_RGTC1")] public const int COMPRESSED_SIGNED_RED_RGTC1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT")] public const int COMPRESSED_SIGNED_RED_RGTC1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RG11_EAC")] public const int COMPRESSED_SIGNED_RG11_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RG_RGTC2")] public const int COMPRESSED_SIGNED_RG_RGTC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE")] public const int COMPRESSED_SLUMINANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_ALPHA")] public const int COMPRESSED_SLUMINANCE_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT")] public const int COMPRESSED_SLUMINANCE_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_EXT")] public const int COMPRESSED_SLUMINANCE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB")] public const int COMPRESSED_SRGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8")] public const int COMPRESSED_SRGB8_ALPHA8_ASTC_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC")] public const int COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ETC2")] public const int COMPRESSED_SRGB8_ETC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2")] public const int COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA")] public const int COMPRESSED_SRGB_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB")] public const int COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_EXT")] public const int COMPRESSED_SRGB_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")] public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_EXT")] public const int COMPRESSED_SRGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT")] public const int COMPRESSED_SRGB_S3TC_DXT1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_S3TC_DXT1_NV")] public const int COMPRESSED_SRGB_S3TC_DXT1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_TEXTURE_FORMATS")] public const int COMPRESSED_TEXTURE_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_TEXTURE_FORMATS_ARB")] public const int COMPRESSED_TEXTURE_FORMATS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_LOCAL_WORK_SIZE")] public const int COMPUTE_LOCAL_WORK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_PROGRAM_NV")] public const int COMPUTE_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV")] public const int COMPUTE_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SHADER")] public const int COMPUTE_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SHADER_BIT")] public const int COMPUTE_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SUBROUTINE")] public const int COMPUTE_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SUBROUTINE_UNIFORM")] public const int COMPUTE_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_TEXTURE")] public const int COMPUTE_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMP_BIT_ATI")] public const int COMP_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONDITION_SATISFIED")] public const int CONDITION_SATISFIED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONDITION_SATISFIED_APPLE")] public const int CONDITION_SATISFIED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT")] public const int CONSTANT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ALPHA")] public const int CONSTANT_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ALPHA_EXT")] public const int CONSTANT_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ATTENUATION")] public const int CONSTANT_ATTENUATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_BORDER")] public const int CONSTANT_BORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_BORDER_HP")] public const int CONSTANT_BORDER_HP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR")] public const int CONSTANT_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR0_NV")] public const int CONSTANT_COLOR0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR1_NV")] public const int CONSTANT_COLOR1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR_EXT")] public const int CONSTANT_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_EXT")] public const int CONSTANT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONST_EYE_NV")] public const int CONST_EYE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT")] public const int CONTEXT_COMPATIBILITY_PROFILE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_CORE_PROFILE_BIT")] public const int CONTEXT_CORE_PROFILE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAGS")] public const int CONTEXT_FLAGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_DEBUG_BIT")] public const int CONTEXT_FLAG_DEBUG_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT")] public const int CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB")] public const int CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_PROFILE_MASK")] public const int CONTEXT_PROFILE_MASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTINUOUS_AMD")] public const int CONTINUOUS_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVEX_HULL_NV")] public const int CONVEX_HULL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_1D")] public const int CONVOLUTION_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_1D_EXT")] public const int CONVOLUTION_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_2D")] public const int CONVOLUTION_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_2D_EXT")] public const int CONVOLUTION_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_COLOR")] public const int CONVOLUTION_BORDER_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_COLOR_HP")] public const int CONVOLUTION_BORDER_COLOR_HP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_MODE")] public const int CONVOLUTION_BORDER_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_MODE_EXT")] public const int CONVOLUTION_BORDER_MODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_BIAS")] public const int CONVOLUTION_FILTER_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_BIAS_EXT")] public const int CONVOLUTION_FILTER_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_SCALE")] public const int CONVOLUTION_FILTER_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_SCALE_EXT")] public const int CONVOLUTION_FILTER_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FORMAT")] public const int CONVOLUTION_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FORMAT_EXT")] public const int CONVOLUTION_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HEIGHT")] public const int CONVOLUTION_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HEIGHT_EXT")] public const int CONVOLUTION_HEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HINT_SGIX")] public const int CONVOLUTION_HINT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_WIDTH")] public const int CONVOLUTION_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_WIDTH_EXT")] public const int CONVOLUTION_WIDTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_0_ATI")] public const int CON_0_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_10_ATI")] public const int CON_10_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_11_ATI")] public const int CON_11_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_12_ATI")] public const int CON_12_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_13_ATI")] public const int CON_13_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_14_ATI")] public const int CON_14_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_15_ATI")] public const int CON_15_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_16_ATI")] public const int CON_16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_17_ATI")] public const int CON_17_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_18_ATI")] public const int CON_18_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_19_ATI")] public const int CON_19_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_1_ATI")] public const int CON_1_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_20_ATI")] public const int CON_20_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_21_ATI")] public const int CON_21_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_22_ATI")] public const int CON_22_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_23_ATI")] public const int CON_23_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_24_ATI")] public const int CON_24_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_25_ATI")] public const int CON_25_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_26_ATI")] public const int CON_26_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_27_ATI")] public const int CON_27_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_28_ATI")] public const int CON_28_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_29_ATI")] public const int CON_29_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_2_ATI")] public const int CON_2_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_30_ATI")] public const int CON_30_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_31_ATI")] public const int CON_31_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_3_ATI")] public const int CON_3_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_4_ATI")] public const int CON_4_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_5_ATI")] public const int CON_5_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_6_ATI")] public const int CON_6_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_7_ATI")] public const int CON_7_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_8_ATI")] public const int CON_8_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_9_ATI")] public const int CON_9_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE")] public const int COORD_REPLACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE_ARB")] public const int COORD_REPLACE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE_NV")] public const int COORD_REPLACE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY")] public const int COPY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_INVERTED")] public const int COPY_INVERTED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_PIXEL_TOKEN")] public const int COPY_PIXEL_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_READ_BUFFER_BINDING")] public const int COPY_READ_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_WRITE_BUFFER_BINDING")] public const int COPY_WRITE_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNTER_RANGE_AMD")] public const int COUNTER_RANGE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNTER_TYPE_AMD")] public const int COUNTER_TYPE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNT_DOWN_NV")] public const int COUNT_DOWN_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNT_UP_NV")] public const int COUNT_UP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_ALL_FRAGMENTS_NV")] public const int COVERAGE_ALL_FRAGMENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_ATTACHMENT_NV")] public const int COVERAGE_ATTACHMENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_AUTOMATIC_NV")] public const int COVERAGE_AUTOMATIC_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_BUFFERS_NV")] public const int COVERAGE_BUFFERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_BUFFER_BIT_NV")] public const int COVERAGE_BUFFER_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_COMPONENT4_NV")] public const int COVERAGE_COMPONENT4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_COMPONENT_NV")] public const int COVERAGE_COMPONENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_EDGE_FRAGMENTS_NV")] public const int COVERAGE_EDGE_FRAGMENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_SAMPLES_NV")] public const int COVERAGE_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CPU_OPTIMIZED_QCOM")] public const int CPU_OPTIMIZED_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CUBIC_CURVE_TO_NV")] public const int CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CUBIC_EXT")] public const int CUBIC_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FACE")] public const int CULL_FACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FACE_MODE")] public const int CULL_FACE_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FRAGMENT_NV")] public const int CULL_FRAGMENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_MODES_NV")] public const int CULL_MODES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_EXT")] public const int CULL_VERTEX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_EYE_POSITION_EXT")] public const int CULL_VERTEX_EYE_POSITION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_OBJECT_POSITION_EXT")] public const int CULL_VERTEX_OBJECT_POSITION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_ATTRIB_NV")] public const int CURRENT_ATTRIB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_BIT")] public const int CURRENT_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_COLOR")] public const int CURRENT_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORD")] public const int CURRENT_FOG_COORD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORDINATE")] public const int CURRENT_FOG_COORDINATE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORDINATE_EXT")] public const int CURRENT_FOG_COORDINATE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_INDEX")] public const int CURRENT_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_ARB")] public const int CURRENT_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_INDEX_ARB")] public const int CURRENT_MATRIX_INDEX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_NV")] public const int CURRENT_MATRIX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_STACK_DEPTH_ARB")] public const int CURRENT_MATRIX_STACK_DEPTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_STACK_DEPTH_NV")] public const int CURRENT_MATRIX_STACK_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_NORMAL")] public const int CURRENT_NORMAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_OCCLUSION_QUERY_ID_NV")] public const int CURRENT_OCCLUSION_QUERY_ID_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PALETTE_MATRIX_ARB")] public const int CURRENT_PALETTE_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PALETTE_MATRIX_OES")] public const int CURRENT_PALETTE_MATRIX_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PROGRAM")] public const int CURRENT_PROGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY")] public const int CURRENT_QUERY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY_ARB")] public const int CURRENT_QUERY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY_EXT")] public const int CURRENT_QUERY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_COLOR")] public const int CURRENT_RASTER_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_DISTANCE")] public const int CURRENT_RASTER_DISTANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_INDEX")] public const int CURRENT_RASTER_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_NORMAL_SGIX")] public const int CURRENT_RASTER_NORMAL_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_POSITION")] public const int CURRENT_RASTER_POSITION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_POSITION_VALID")] public const int CURRENT_RASTER_POSITION_VALID; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_SECONDARY_COLOR")] public const int CURRENT_RASTER_SECONDARY_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_TEXTURE_COORDS")] public const int CURRENT_RASTER_TEXTURE_COORDS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_SECONDARY_COLOR")] public const int CURRENT_SECONDARY_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_SECONDARY_COLOR_EXT")] public const int CURRENT_SECONDARY_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_TEXTURE_COORDS")] public const int CURRENT_TEXTURE_COORDS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_TIME_NV")] public const int CURRENT_TIME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_ATTRIB")] public const int CURRENT_VERTEX_ATTRIB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_ATTRIB_ARB")] public const int CURRENT_VERTEX_ATTRIB_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_EXT")] public const int CURRENT_VERTEX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_WEIGHT_EXT")] public const int CURRENT_VERTEX_WEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_WEIGHT_ARB")] public const int CURRENT_WEIGHT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CW")] public const int CW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DATA_BUFFER_AMD")] public const int DATA_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_ASSERT_MESA")] public const int DEBUG_ASSERT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_FUNCTION")] public const int DEBUG_CALLBACK_FUNCTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_FUNCTION_ARB")] public const int DEBUG_CALLBACK_FUNCTION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_USER_PARAM")] public const int DEBUG_CALLBACK_USER_PARAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_USER_PARAM_ARB")] public const int DEBUG_CALLBACK_USER_PARAM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_API_ERROR_AMD")] public const int DEBUG_CATEGORY_API_ERROR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_APPLICATION_AMD")] public const int DEBUG_CATEGORY_APPLICATION_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_DEPRECATION_AMD")] public const int DEBUG_CATEGORY_DEPRECATION_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_OTHER_AMD")] public const int DEBUG_CATEGORY_OTHER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_PERFORMANCE_AMD")] public const int DEBUG_CATEGORY_PERFORMANCE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD")] public const int DEBUG_CATEGORY_SHADER_COMPILER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD")] public const int DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD")] public const int DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_GROUP_STACK_DEPTH")] public const int DEBUG_GROUP_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES")] public const int DEBUG_LOGGED_MESSAGES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES_AMD")] public const int DEBUG_LOGGED_MESSAGES_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES_ARB")] public const int DEBUG_LOGGED_MESSAGES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH")] public const int DEBUG_NEXT_LOGGED_MESSAGE_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB")] public const int DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OBJECT_MESA")] public const int DEBUG_OBJECT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT")] public const int DEBUG_OUTPUT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT_SYNCHRONOUS")] public const int DEBUG_OUTPUT_SYNCHRONOUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB")] public const int DEBUG_OUTPUT_SYNCHRONOUS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_PRINT_MESA")] public const int DEBUG_PRINT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH")] public const int DEBUG_SEVERITY_HIGH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH_AMD")] public const int DEBUG_SEVERITY_HIGH_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH_ARB")] public const int DEBUG_SEVERITY_HIGH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW")] public const int DEBUG_SEVERITY_LOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW_AMD")] public const int DEBUG_SEVERITY_LOW_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW_ARB")] public const int DEBUG_SEVERITY_LOW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM")] public const int DEBUG_SEVERITY_MEDIUM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM_AMD")] public const int DEBUG_SEVERITY_MEDIUM_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM_ARB")] public const int DEBUG_SEVERITY_MEDIUM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_NOTIFICATION")] public const int DEBUG_SEVERITY_NOTIFICATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_API")] public const int DEBUG_SOURCE_API; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_API_ARB")] public const int DEBUG_SOURCE_API_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_APPLICATION")] public const int DEBUG_SOURCE_APPLICATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_APPLICATION_ARB")] public const int DEBUG_SOURCE_APPLICATION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_OTHER")] public const int DEBUG_SOURCE_OTHER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_OTHER_ARB")] public const int DEBUG_SOURCE_OTHER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_SHADER_COMPILER")] public const int DEBUG_SOURCE_SHADER_COMPILER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB")] public const int DEBUG_SOURCE_SHADER_COMPILER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_THIRD_PARTY")] public const int DEBUG_SOURCE_THIRD_PARTY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_THIRD_PARTY_ARB")] public const int DEBUG_SOURCE_THIRD_PARTY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_WINDOW_SYSTEM")] public const int DEBUG_SOURCE_WINDOW_SYSTEM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB")] public const int DEBUG_SOURCE_WINDOW_SYSTEM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR")] public const int DEBUG_TYPE_DEPRECATED_BEHAVIOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB")] public const int DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_ERROR")] public const int DEBUG_TYPE_ERROR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_ERROR_ARB")] public const int DEBUG_TYPE_ERROR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_MARKER")] public const int DEBUG_TYPE_MARKER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_OTHER")] public const int DEBUG_TYPE_OTHER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_OTHER_ARB")] public const int DEBUG_TYPE_OTHER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PERFORMANCE")] public const int DEBUG_TYPE_PERFORMANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PERFORMANCE_ARB")] public const int DEBUG_TYPE_PERFORMANCE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_POP_GROUP")] public const int DEBUG_TYPE_POP_GROUP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PORTABILITY")] public const int DEBUG_TYPE_PORTABILITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PORTABILITY_ARB")] public const int DEBUG_TYPE_PORTABILITY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PUSH_GROUP")] public const int DEBUG_TYPE_PUSH_GROUP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR")] public const int DEBUG_TYPE_UNDEFINED_BEHAVIOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB")] public const int DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECAL")] public const int DECAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECODE_EXT")] public const int DECODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR")] public const int DECR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP")] public const int DECR_WRAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP_EXT")] public const int DECR_WRAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP_OES")] public const int DECR_WRAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEFORMATIONS_MASK_SGIX")] public const int DEFORMATIONS_MASK_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DELETE_STATUS")] public const int DELETE_STATUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_AR_TEXTURE_2D_NV")] public const int DEPENDENT_AR_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_GB_TEXTURE_2D_NV")] public const int DEPENDENT_GB_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_HILO_TEXTURE_2D_NV")] public const int DEPENDENT_HILO_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_RGB_TEXTURE_3D_NV")] public const int DEPENDENT_RGB_TEXTURE_3D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV")] public const int DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH")] public const int DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8")] public const int DEPTH24_STENCIL8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8_EXT")] public const int DEPTH24_STENCIL8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8_OES")] public const int DEPTH24_STENCIL8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH32F_STENCIL8")] public const int DEPTH32F_STENCIL8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH32F_STENCIL8_NV")] public const int DEPTH32F_STENCIL8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT")] public const int DEPTH_ATTACHMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT_EXT")] public const int DEPTH_ATTACHMENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT_OES")] public const int DEPTH_ATTACHMENT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BIAS")] public const int DEPTH_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BITS")] public const int DEPTH_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BOUNDS_EXT")] public const int DEPTH_BOUNDS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BOUNDS_TEST_EXT")] public const int DEPTH_BOUNDS_TEST_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BUFFER_BIT")] public const int DEPTH_BUFFER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BUFFER_FLOAT_MODE_NV")] public const int DEPTH_BUFFER_FLOAT_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP")] public const int DEPTH_CLAMP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_FAR_AMD")] public const int DEPTH_CLAMP_FAR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_NEAR_AMD")] public const int DEPTH_CLAMP_NEAR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_NV")] public const int DEPTH_CLAMP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLEAR_VALUE")] public const int DEPTH_CLEAR_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT")] public const int DEPTH_COMPONENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16")] public const int DEPTH_COMPONENT16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_ARB")] public const int DEPTH_COMPONENT16_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_NONLINEAR_NV")] public const int DEPTH_COMPONENT16_NONLINEAR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_OES")] public const int DEPTH_COMPONENT16_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_SGIX")] public const int DEPTH_COMPONENT16_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24")] public const int DEPTH_COMPONENT24; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_ARB")] public const int DEPTH_COMPONENT24_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_OES")] public const int DEPTH_COMPONENT24_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_SGIX")] public const int DEPTH_COMPONENT24_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32")] public const int DEPTH_COMPONENT32; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32F")] public const int DEPTH_COMPONENT32F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32F_NV")] public const int DEPTH_COMPONENT32F_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_ARB")] public const int DEPTH_COMPONENT32_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_OES")] public const int DEPTH_COMPONENT32_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_SGIX")] public const int DEPTH_COMPONENT32_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENTS")] public const int DEPTH_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_EXT")] public const int DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_FUNC")] public const int DEPTH_FUNC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX")] public const int DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX")] public const int DEPTH_PASS_INSTRUMENT_MAX_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_SGIX")] public const int DEPTH_PASS_INSTRUMENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_RANGE")] public const int DEPTH_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_RENDERABLE")] public const int DEPTH_RENDERABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_SCALE")] public const int DEPTH_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL")] public const int DEPTH_STENCIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_ATTACHMENT")] public const int DEPTH_STENCIL_ATTACHMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_EXT")] public const int DEPTH_STENCIL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_MESA")] public const int DEPTH_STENCIL_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_NV")] public const int DEPTH_STENCIL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_OES")] public const int DEPTH_STENCIL_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TEXTURE_MODE")] public const int DEPTH_STENCIL_TEXTURE_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TO_BGRA_NV")] public const int DEPTH_STENCIL_TO_BGRA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TO_RGBA_NV")] public const int DEPTH_STENCIL_TO_RGBA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEST")] public const int DEPTH_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEXTURE_MODE")] public const int DEPTH_TEXTURE_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEXTURE_MODE_ARB")] public const int DEPTH_TEXTURE_MODE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_WRITEMASK")] public const int DEPTH_WRITEMASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_2D_BINDING_SGIS")] public const int DETAIL_TEXTURE_2D_BINDING_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_2D_SGIS")] public const int DETAIL_TEXTURE_2D_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS")] public const int DETAIL_TEXTURE_FUNC_POINTS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_LEVEL_SGIS")] public const int DETAIL_TEXTURE_LEVEL_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_MODE_SGIS")] public const int DETAIL_TEXTURE_MODE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DIFFUSE")] public const int DIFFUSE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCARD_ATI")] public const int DISCARD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCARD_NV")] public const int DISCARD_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCRETE_AMD")] public const int DISCRETE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPATCH_INDIRECT_BUFFER")] public const int DISPATCH_INDIRECT_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPATCH_INDIRECT_BUFFER_BINDING")] public const int DISPATCH_INDIRECT_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPLAY_LIST")] public const int DISPLAY_LIST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISTANCE_ATTENUATION_EXT")] public const int DISTANCE_ATTENUATION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISTANCE_ATTENUATION_SGIS")] public const int DISTANCE_ATTENUATION_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DITHER")] public const int DITHER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOMAIN")] public const int DOMAIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DONT_CARE")] public const int DONT_CARE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT2_ADD_ATI")] public const int DOT2_ADD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_ATI")] public const int DOT3_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB")] public const int DOT3_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA")] public const int DOT3_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_ARB")] public const int DOT3_RGBA_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_EXT")] public const int DOT3_RGBA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_IMG")] public const int DOT3_RGBA_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB_ARB")] public const int DOT3_RGB_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB_EXT")] public const int DOT3_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT4_ATI")] public const int DOT4_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV")] public const int DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV")] public const int DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_DEPTH_REPLACE_NV")] public const int DOT_PRODUCT_DEPTH_REPLACE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV")] public const int DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_NV")] public const int DOT_PRODUCT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_PASS_THROUGH_NV")] public const int DOT_PRODUCT_PASS_THROUGH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV")] public const int DOT_PRODUCT_REFLECT_CUBE_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_1D_NV")] public const int DOT_PRODUCT_TEXTURE_1D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_2D_NV")] public const int DOT_PRODUCT_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_3D_NV")] public const int DOT_PRODUCT_TEXTURE_3D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV")] public const int DOT_PRODUCT_TEXTURE_CUBE_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV")] public const int DOT_PRODUCT_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE")] public const int DOUBLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLEBUFFER")] public const int DOUBLEBUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_EXT")] public const int DOUBLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT2")] public const int DOUBLE_MAT2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT2_EXT")] public const int DOUBLE_MAT2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT3")] public const int DOUBLE_MAT3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT3_EXT")] public const int DOUBLE_MAT3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT4")] public const int DOUBLE_MAT4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT4_EXT")] public const int DOUBLE_MAT4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC2")] public const int DOUBLE_VEC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC2_EXT")] public const int DOUBLE_VEC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC3")] public const int DOUBLE_VEC3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC3_EXT")] public const int DOUBLE_VEC3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC4")] public const int DOUBLE_VEC4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC4_EXT")] public const int DOUBLE_VEC4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER")] public const int DRAW_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0")] public const int DRAW_BUFFER0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_ARB")] public const int DRAW_BUFFER0_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_ATI")] public const int DRAW_BUFFER0_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_NV")] public const int DRAW_BUFFER0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1")] public const int DRAW_BUFFER1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10")] public const int DRAW_BUFFER10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_ARB")] public const int DRAW_BUFFER10_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_ATI")] public const int DRAW_BUFFER10_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_NV")] public const int DRAW_BUFFER10_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11")] public const int DRAW_BUFFER11; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_ARB")] public const int DRAW_BUFFER11_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_ATI")] public const int DRAW_BUFFER11_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_NV")] public const int DRAW_BUFFER11_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12")] public const int DRAW_BUFFER12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_ARB")] public const int DRAW_BUFFER12_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_ATI")] public const int DRAW_BUFFER12_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_NV")] public const int DRAW_BUFFER12_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13")] public const int DRAW_BUFFER13; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_ARB")] public const int DRAW_BUFFER13_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_ATI")] public const int DRAW_BUFFER13_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_NV")] public const int DRAW_BUFFER13_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14")] public const int DRAW_BUFFER14; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_ARB")] public const int DRAW_BUFFER14_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_ATI")] public const int DRAW_BUFFER14_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_NV")] public const int DRAW_BUFFER14_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15")] public const int DRAW_BUFFER15; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_ARB")] public const int DRAW_BUFFER15_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_ATI")] public const int DRAW_BUFFER15_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_NV")] public const int DRAW_BUFFER15_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_ARB")] public const int DRAW_BUFFER1_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_ATI")] public const int DRAW_BUFFER1_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_NV")] public const int DRAW_BUFFER1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2")] public const int DRAW_BUFFER2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_ARB")] public const int DRAW_BUFFER2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_ATI")] public const int DRAW_BUFFER2_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_NV")] public const int DRAW_BUFFER2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3")] public const int DRAW_BUFFER3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_ARB")] public const int DRAW_BUFFER3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_ATI")] public const int DRAW_BUFFER3_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_NV")] public const int DRAW_BUFFER3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4")] public const int DRAW_BUFFER4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_ARB")] public const int DRAW_BUFFER4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_ATI")] public const int DRAW_BUFFER4_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_NV")] public const int DRAW_BUFFER4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5")] public const int DRAW_BUFFER5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_ARB")] public const int DRAW_BUFFER5_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_ATI")] public const int DRAW_BUFFER5_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_NV")] public const int DRAW_BUFFER5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6")] public const int DRAW_BUFFER6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_ARB")] public const int DRAW_BUFFER6_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_ATI")] public const int DRAW_BUFFER6_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_NV")] public const int DRAW_BUFFER6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7")] public const int DRAW_BUFFER7; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_ARB")] public const int DRAW_BUFFER7_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_ATI")] public const int DRAW_BUFFER7_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_NV")] public const int DRAW_BUFFER7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8")] public const int DRAW_BUFFER8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_ARB")] public const int DRAW_BUFFER8_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_ATI")] public const int DRAW_BUFFER8_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_NV")] public const int DRAW_BUFFER8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9")] public const int DRAW_BUFFER9; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_ARB")] public const int DRAW_BUFFER9_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_ATI")] public const int DRAW_BUFFER9_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_NV")] public const int DRAW_BUFFER9_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER_EXT")] public const int DRAW_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER")] public const int DRAW_FRAMEBUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_ANGLE")] public const int DRAW_FRAMEBUFFER_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING")] public const int DRAW_FRAMEBUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING_EXT")] public const int DRAW_FRAMEBUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING_NV")] public const int DRAW_FRAMEBUFFER_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_EXT")] public const int DRAW_FRAMEBUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_NV")] public const int DRAW_FRAMEBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_ADDRESS_NV")] public const int DRAW_INDIRECT_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_BUFFER")] public const int DRAW_INDIRECT_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_BUFFER_BINDING")] public const int DRAW_INDIRECT_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_LENGTH_NV")] public const int DRAW_INDIRECT_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_UNIFIED_NV")] public const int DRAW_INDIRECT_UNIFIED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_PIXELS_APPLE")] public const int DRAW_PIXELS_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_PIXEL_TOKEN")] public const int DRAW_PIXEL_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_MAG8_INTENSITY8_NV")] public const int DSDT8_MAG8_INTENSITY8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_MAG8_NV")] public const int DSDT8_MAG8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_NV")] public const int DSDT8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_INTENSITY_NV")] public const int DSDT_MAG_INTENSITY_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_NV")] public const int DSDT_MAG_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_VIB_NV")] public const int DSDT_MAG_VIB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_NV")] public const int DSDT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DST_ALPHA")] public const int DST_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DST_COLOR")] public const int DST_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DS_BIAS_NV")] public const int DS_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DS_SCALE_NV")] public const int DS_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DT_BIAS_NV")] public const int DT_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DT_SCALE_NV")] public const int DT_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DU8DV8_ATI")] public const int DU8DV8_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA12_SGIS")] public const int DUAL_ALPHA12_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA16_SGIS")] public const int DUAL_ALPHA16_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA4_SGIS")] public const int DUAL_ALPHA4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA8_SGIS")] public const int DUAL_ALPHA8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY12_SGIS")] public const int DUAL_INTENSITY12_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY16_SGIS")] public const int DUAL_INTENSITY16_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY4_SGIS")] public const int DUAL_INTENSITY4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY8_SGIS")] public const int DUAL_INTENSITY8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE12_SGIS")] public const int DUAL_LUMINANCE12_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE16_SGIS")] public const int DUAL_LUMINANCE16_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE4_SGIS")] public const int DUAL_LUMINANCE4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE8_SGIS")] public const int DUAL_LUMINANCE8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE_ALPHA4_SGIS")] public const int DUAL_LUMINANCE_ALPHA4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE_ALPHA8_SGIS")] public const int DUAL_LUMINANCE_ALPHA8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_TEXTURE_SELECT_SGIS")] public const int DUAL_TEXTURE_SELECT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUDV_ATI")] public const int DUDV_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUP_FIRST_CUBIC_CURVE_TO_NV")] public const int DUP_FIRST_CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUP_LAST_CUBIC_CURVE_TO_NV")] public const int DUP_LAST_CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_ATI")] public const int DYNAMIC_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_COPY")] public const int DYNAMIC_COPY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_COPY_ARB")] public const int DYNAMIC_COPY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_DRAW")] public const int DYNAMIC_DRAW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_DRAW_ARB")] public const int DYNAMIC_DRAW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_READ")] public const int DYNAMIC_READ; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_READ_ARB")] public const int DYNAMIC_READ_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG")] public const int EDGE_FLAG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY")] public const int EDGE_FLAG_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_ADDRESS_NV")] public const int EDGE_FLAG_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING")] public const int EDGE_FLAG_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB")] public const int EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_COUNT_EXT")] public const int EDGE_FLAG_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_EXT")] public const int EDGE_FLAG_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_LENGTH_NV")] public const int EDGE_FLAG_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_POINTER")] public const int EDGE_FLAG_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_POINTER_EXT")] public const int EDGE_FLAG_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_STRIDE")] public const int EDGE_FLAG_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_STRIDE_EXT")] public const int EDGE_FLAG_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EIGHTH_BIT_ATI")] public const int EIGHTH_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_ADDRESS_NV")] public const int ELEMENT_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_APPLE")] public const int ELEMENT_ARRAY_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_ATI")] public const int ELEMENT_ARRAY_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BARRIER_BIT")] public const int ELEMENT_ARRAY_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BARRIER_BIT_EXT")] public const int ELEMENT_ARRAY_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER")] public const int ELEMENT_ARRAY_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_ARB")] public const int ELEMENT_ARRAY_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_BINDING")] public const int ELEMENT_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB")] public const int ELEMENT_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_LENGTH_NV")] public const int ELEMENT_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_POINTER_APPLE")] public const int ELEMENT_ARRAY_POINTER_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_POINTER_ATI")] public const int ELEMENT_ARRAY_POINTER_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_TYPE_APPLE")] public const int ELEMENT_ARRAY_TYPE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_TYPE_ATI")] public const int ELEMENT_ARRAY_TYPE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_UNIFIED_NV")] public const int ELEMENT_ARRAY_UNIFIED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_CONSTANT_NV")] public const int EMBOSS_CONSTANT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_LIGHT_NV")] public const int EMBOSS_LIGHT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_MAP_NV")] public const int EMBOSS_MAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMISSION")] public const int EMISSION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ENABLE_BIT")] public const int ENABLE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EQUAL")] public const int EQUAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EQUIV")] public const int EQUIV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ETC1_RGB8_OES")] public const int ETC1_RGB8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ETC1_SRGB8_NV")] public const int ETC1_SRGB8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_2D_NV")] public const int EVAL_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_BIT")] public const int EVAL_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_FRACTIONAL_TESSELLATION_NV")] public const int EVAL_FRACTIONAL_TESSELLATION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_TRIANGULAR_2D_NV")] public const int EVAL_TRIANGULAR_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB0_NV")] public const int EVAL_VERTEX_ATRRIB0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB10_NV")] public const int EVAL_VERTEX_ATRRIB10_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB11_NV")] public const int EVAL_VERTEX_ATRRIB11_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB12_NV")] public const int EVAL_VERTEX_ATRRIB12_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB13_NV")] public const int EVAL_VERTEX_ATRRIB13_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB14_NV")] public const int EVAL_VERTEX_ATRRIB14_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB15_NV")] public const int EVAL_VERTEX_ATRRIB15_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB1_NV")] public const int EVAL_VERTEX_ATRRIB1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB2_NV")] public const int EVAL_VERTEX_ATRRIB2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB3_NV")] public const int EVAL_VERTEX_ATRRIB3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB4_NV")] public const int EVAL_VERTEX_ATRRIB4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB5_NV")] public const int EVAL_VERTEX_ATRRIB5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB6_NV")] public const int EVAL_VERTEX_ATRRIB6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB7_NV")] public const int EVAL_VERTEX_ATRRIB7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB8_NV")] public const int EVAL_VERTEX_ATRRIB8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB9_NV")] public const int EVAL_VERTEX_ATRRIB9_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXP")] public const int EXP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXP2")] public const int EXP2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXPAND_NEGATE_NV")] public const int EXPAND_NEGATE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXPAND_NORMAL_NV")] public const int EXPAND_NORMAL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXTENSIONS")] public const int EXTENSIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD")] public const int EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_abgr")] public const int EXT_abgr; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_color")] public const int EXT_blend_color; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_logic_op")] public const int EXT_blend_logic_op; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_minmax")] public const int EXT_blend_minmax; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_subtract")] public const int EXT_blend_subtract; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_cmyka")] public const int EXT_cmyka; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_convolution")] public const int EXT_convolution; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_copy_texture")] public const int EXT_copy_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_histogram")] public const int EXT_histogram; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_packed_pixels")] public const int EXT_packed_pixels; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_point_parameters")] public const int EXT_point_parameters; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_polygon_offset")] public const int EXT_polygon_offset; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_rescale_normal")] public const int EXT_rescale_normal; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_shared_texture_palette")] public const int EXT_shared_texture_palette; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_subtexture")] public const int EXT_subtexture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture")] public const int EXT_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture3D")] public const int EXT_texture3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture_object")] public const int EXT_texture_object; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_vertex_array")] public const int EXT_vertex_array; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_DISTANCE_TO_LINE_SGIS")] public const int EYE_DISTANCE_TO_LINE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_DISTANCE_TO_POINT_SGIS")] public const int EYE_DISTANCE_TO_POINT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_LINEAR")] public const int EYE_LINEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_LINE_SGIS")] public const int EYE_LINE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_PLANE")] public const int EYE_PLANE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_PLANE_ABSOLUTE_NV")] public const int EYE_PLANE_ABSOLUTE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_POINT_SGIS")] public const int EYE_POINT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_RADIAL_NV")] public const int EYE_RADIAL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_E_TIMES_F_NV")] public const int E_TIMES_F_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_ALPHA_MODULATE_IMG")] public const int FACTOR_ALPHA_MODULATE_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_MAX_AMD")] public const int FACTOR_MAX_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_MIN_AMD")] public const int FACTOR_MIN_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FAILURE_NV")] public const int FAILURE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FALSE")] public const boolean FALSE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FASTEST")] public const int FASTEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK")] public const int FEEDBACK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_POINTER")] public const int FEEDBACK_BUFFER_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_SIZE")] public const int FEEDBACK_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_TYPE")] public const int FEEDBACK_BUFFER_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_APPLE")] public const int FENCE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_CONDITION_NV")] public const int FENCE_CONDITION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_STATUS_NV")] public const int FENCE_STATUS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELDS_NV")] public const int FIELDS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELD_LOWER_NV")] public const int FIELD_LOWER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELD_UPPER_NV")] public const int FIELD_UPPER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILE_NAME_NV")] public const int FILE_NAME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILL")] public const int FILL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILTER")] public const int FILTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILTER4_SGIS")] public const int FILTER4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_TO_REST_NV")] public const int FIRST_TO_REST_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_VERTEX_CONVENTION")] public const int FIRST_VERTEX_CONVENTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_VERTEX_CONVENTION_EXT")] public const int FIRST_VERTEX_CONVENTION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED")] public const int FIXED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_OES")] public const int FIXED_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_ONLY")] public const int FIXED_ONLY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_ONLY_ARB")] public const int FIXED_ONLY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLAT")] public const int FLAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT")] public const int FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_NV")] public const int FLOAT16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC2_NV")] public const int FLOAT16_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC3_NV")] public const int FLOAT16_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC4_NV")] public const int FLOAT16_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_32_UNSIGNED_INT_24_8_REV")] public const int FLOAT_32_UNSIGNED_INT_24_8_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV")] public const int FLOAT_32_UNSIGNED_INT_24_8_REV_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_CLEAR_COLOR_VALUE_NV")] public const int FLOAT_CLEAR_COLOR_VALUE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT2")] public const int FLOAT_MAT2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT2_ARB")] public const int FLOAT_MAT2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT3")] public const int FLOAT_MAT3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT3_ARB")] public const int FLOAT_MAT3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT4")] public const int FLOAT_MAT4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT4_ARB")] public const int FLOAT_MAT4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R16_NV")] public const int FLOAT_R16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R32_NV")] public const int FLOAT_R32_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG16_NV")] public const int FLOAT_RG16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG32_NV")] public const int FLOAT_RG32_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB16_NV")] public const int FLOAT_RGB16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB32_NV")] public const int FLOAT_RGB32_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA16_NV")] public const int FLOAT_RGBA16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA32_NV")] public const int FLOAT_RGBA32_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA_MODE_NV")] public const int FLOAT_RGBA_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA_NV")] public const int FLOAT_RGBA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB_NV")] public const int FLOAT_RGB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG_NV")] public const int FLOAT_RG_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R_NV")] public const int FLOAT_R_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC2")] public const int FLOAT_VEC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC2_ARB")] public const int FLOAT_VEC2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC3")] public const int FLOAT_VEC3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC3_ARB")] public const int FLOAT_VEC3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC4")] public const int FLOAT_VEC4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC4_ARB")] public const int FLOAT_VEC4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG")] public const int FOG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_BIT")] public const int FOG_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COLOR")] public const int FOG_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD")] public const int FOG_COORD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE")] public const int FOG_COORDINATE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY")] public const int FOG_COORDINATE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING")] public const int FOG_COORDINATE_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB")] public const int FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_EXT")] public const int FOG_COORDINATE_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_POINTER")] public const int FOG_COORDINATE_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_POINTER_EXT")] public const int FOG_COORDINATE_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_STRIDE")] public const int FOG_COORDINATE_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT")] public const int FOG_COORDINATE_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_TYPE")] public const int FOG_COORDINATE_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_TYPE_EXT")] public const int FOG_COORDINATE_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_EXT")] public const int FOG_COORDINATE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_SOURCE")] public const int FOG_COORDINATE_SOURCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_SOURCE_EXT")] public const int FOG_COORDINATE_SOURCE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY")] public const int FOG_COORD_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_ADDRESS_NV")] public const int FOG_COORD_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_BUFFER_BINDING")] public const int FOG_COORD_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_LENGTH_NV")] public const int FOG_COORD_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_POINTER")] public const int FOG_COORD_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_STRIDE")] public const int FOG_COORD_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_TYPE")] public const int FOG_COORD_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_SRC")] public const int FOG_COORD_SRC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_DENSITY")] public const int FOG_DENSITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_END")] public const int FOG_END; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FACTOR_TO_ALPHA_SGIX")] public const int FOG_FACTOR_TO_ALPHA_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FUNC_POINTS_SGIS")] public const int FOG_FUNC_POINTS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FUNC_SGIS")] public const int FOG_FUNC_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_GEN_MODE_NV")] public const int FOG_GEN_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_HINT")] public const int FOG_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_INDEX")] public const int FOG_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_MODE")] public const int FOG_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_OFFSET_SGIX")] public const int FOG_OFFSET_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_OFFSET_VALUE_SGIX")] public const int FOG_OFFSET_VALUE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_START")] public const int FOG_START; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_ASCENDER_BIT_NV")] public const int FONT_ASCENDER_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_DESCENDER_BIT_NV")] public const int FONT_DESCENDER_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_HAS_KERNING_BIT_NV")] public const int FONT_HAS_KERNING_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_HEIGHT_BIT_NV")] public const int FONT_HEIGHT_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV")] public const int FONT_MAX_ADVANCE_HEIGHT_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV")] public const int FONT_MAX_ADVANCE_WIDTH_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNDERLINE_POSITION_BIT_NV")] public const int FONT_UNDERLINE_POSITION_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNDERLINE_THICKNESS_BIT_NV")] public const int FONT_UNDERLINE_THICKNESS_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNITS_PER_EM_BIT_NV")] public const int FONT_UNITS_PER_EM_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_X_MAX_BOUNDS_BIT_NV")] public const int FONT_X_MAX_BOUNDS_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_X_MIN_BOUNDS_BIT_NV")] public const int FONT_X_MIN_BOUNDS_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_Y_MAX_BOUNDS_BIT_NV")] public const int FONT_Y_MAX_BOUNDS_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_Y_MIN_BOUNDS_BIT_NV")] public const int FONT_Y_MIN_BOUNDS_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORCE_BLUE_TO_ONE_NV")] public const int FORCE_BLUE_TO_ONE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORMAT_SUBSAMPLE_244_244_OML")] public const int FORMAT_SUBSAMPLE_244_244_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORMAT_SUBSAMPLE_24_24_OML")] public const int FORMAT_SUBSAMPLE_24_24_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRACTIONAL_EVEN")] public const int FRACTIONAL_EVEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRACTIONAL_ODD")] public const int FRACTIONAL_ODD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX")] public const int FRAGMENTS_INSTRUMENT_COUNTERS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_MAX_SGIX")] public const int FRAGMENTS_INSTRUMENT_MAX_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_SGIX")] public const int FRAGMENTS_INSTRUMENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_ALPHA_MODULATE_IMG")] public const int FRAGMENT_ALPHA_MODULATE_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_EXT")] public const int FRAGMENT_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX")] public const int FRAGMENT_COLOR_MATERIAL_FACE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX")] public const int FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_SGIX")] public const int FRAGMENT_COLOR_MATERIAL_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_DEPTH")] public const int FRAGMENT_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_DEPTH_EXT")] public const int FRAGMENT_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS")] public const int FRAGMENT_INTERPOLATION_OFFSET_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT0_SGIX")] public const int FRAGMENT_LIGHT0_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT1_SGIX")] public const int FRAGMENT_LIGHT1_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT2_SGIX")] public const int FRAGMENT_LIGHT2_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT3_SGIX")] public const int FRAGMENT_LIGHT3_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT4_SGIX")] public const int FRAGMENT_LIGHT4_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT5_SGIX")] public const int FRAGMENT_LIGHT5_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT6_SGIX")] public const int FRAGMENT_LIGHT6_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT7_SGIX")] public const int FRAGMENT_LIGHT7_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHTING_SGIX")] public const int FRAGMENT_LIGHTING_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX")] public const int FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX")] public const int FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX")] public const int FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX")] public const int FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_MATERIAL_EXT")] public const int FRAGMENT_MATERIAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_NORMAL_EXT")] public const int FRAGMENT_NORMAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_ARB")] public const int FRAGMENT_PROGRAM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_BINDING_NV")] public const int FRAGMENT_PROGRAM_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA")] public const int FRAGMENT_PROGRAM_CALLBACK_DATA_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA")] public const int FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_MESA")] public const int FRAGMENT_PROGRAM_CALLBACK_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV")] public const int FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_NV")] public const int FRAGMENT_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV")] public const int FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_POSITION_MESA")] public const int FRAGMENT_PROGRAM_POSITION_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER")] public const int FRAGMENT_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_ARB")] public const int FRAGMENT_SHADER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_ATI")] public const int FRAGMENT_SHADER_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_BIT")] public const int FRAGMENT_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_BIT_EXT")] public const int FRAGMENT_SHADER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT")] public const int FRAGMENT_SHADER_DERIVATIVE_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB")] public const int FRAGMENT_SHADER_DERIVATIVE_HINT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")] public const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT")] public const int FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SUBROUTINE")] public const int FRAGMENT_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SUBROUTINE_UNIFORM")] public const int FRAGMENT_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_TEXTURE")] public const int FRAGMENT_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER")] public const int FRAMEBUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_ANGLE")] public const int FRAMEBUFFER_ATTACHMENT_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING")] public const int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE")] public const int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")] public const int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED")] public const int FRAMEBUFFER_ATTACHMENT_LAYERED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB")] public const int FRAMEBUFFER_ATTACHMENT_LAYERED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT")] public const int FRAMEBUFFER_ATTACHMENT_LAYERED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")] public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE")] public const int FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")] public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BARRIER_BIT")] public const int FRAMEBUFFER_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BARRIER_BIT_EXT")] public const int FRAMEBUFFER_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING")] public const int FRAMEBUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_ANGLE")] public const int FRAMEBUFFER_BINDING_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_EXT")] public const int FRAMEBUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_OES")] public const int FRAMEBUFFER_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BLEND")] public const int FRAMEBUFFER_BLEND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE")] public const int FRAMEBUFFER_COMPLETE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE_EXT")] public const int FRAMEBUFFER_COMPLETE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE_OES")] public const int FRAMEBUFFER_COMPLETE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT")] public const int FRAMEBUFFER_DEFAULT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS")] public const int FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_HEIGHT")] public const int FRAMEBUFFER_DEFAULT_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_LAYERS")] public const int FRAMEBUFFER_DEFAULT_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_SAMPLES")] public const int FRAMEBUFFER_DEFAULT_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_WIDTH")] public const int FRAMEBUFFER_DEFAULT_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_EXT")] public const int FRAMEBUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT")] public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT")] public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES")] public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT")] public const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES")] public const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER")] public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT")] public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES")] public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT")] public const int FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES")] public const int FRAMEBUFFER_INCOMPLETE_FORMATS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB")] public const int FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT")] public const int FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS")] public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB")] public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT")] public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT")] public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT")] public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES")] public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE")] public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE")] public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT")] public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG")] public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV")] public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER")] public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT")] public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES")] public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_OES")] public const int FRAMEBUFFER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_RENDERABLE")] public const int FRAMEBUFFER_RENDERABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_RENDERABLE_LAYERED")] public const int FRAMEBUFFER_RENDERABLE_LAYERED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB")] public const int FRAMEBUFFER_SRGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT")] public const int FRAMEBUFFER_SRGB_CAPABLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB_EXT")] public const int FRAMEBUFFER_SRGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNDEFINED")] public const int FRAMEBUFFER_UNDEFINED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNDEFINED_OES")] public const int FRAMEBUFFER_UNDEFINED_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED")] public const int FRAMEBUFFER_UNSUPPORTED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED_EXT")] public const int FRAMEBUFFER_UNSUPPORTED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED_OES")] public const int FRAMEBUFFER_UNSUPPORTED_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEZOOM_FACTOR_SGIX")] public const int FRAMEZOOM_FACTOR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEZOOM_SGIX")] public const int FRAMEZOOM_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAME_NV")] public const int FRAME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT")] public const int FRONT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_AND_BACK")] public const int FRONT_AND_BACK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_FACE")] public const int FRONT_FACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_LEFT")] public const int FRONT_LEFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_RIGHT")] public const int FRONT_RIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FULL_RANGE_EXT")] public const int FULL_RANGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FULL_SUPPORT")] public const int FULL_SUPPORT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD")] public const int FUNC_ADD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD_EXT")] public const int FUNC_ADD_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD_OES")] public const int FUNC_ADD_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT")] public const int FUNC_REVERSE_SUBTRACT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT_EXT")] public const int FUNC_REVERSE_SUBTRACT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT_OES")] public const int FUNC_REVERSE_SUBTRACT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT")] public const int FUNC_SUBTRACT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT_EXT")] public const int FUNC_SUBTRACT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT_OES")] public const int FUNC_SUBTRACT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GCCSO_SHADER_BINARY_FJ")] public const int GCCSO_SHADER_BINARY_FJ; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP")] public const int GENERATE_MIPMAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_HINT")] public const int GENERATE_MIPMAP_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_HINT_SGIS")] public const int GENERATE_MIPMAP_HINT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_SGIS")] public const int GENERATE_MIPMAP_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERIC_ATTRIB_NV")] public const int GENERIC_ATTRIB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_DEFORMATION_BIT_SGIX")] public const int GEOMETRY_DEFORMATION_BIT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_DEFORMATION_SGIX")] public const int GEOMETRY_DEFORMATION_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE")] public const int GEOMETRY_INPUT_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE_ARB")] public const int GEOMETRY_INPUT_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE_EXT")] public const int GEOMETRY_INPUT_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE")] public const int GEOMETRY_OUTPUT_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE_ARB")] public const int GEOMETRY_OUTPUT_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE_EXT")] public const int GEOMETRY_OUTPUT_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_PROGRAM_NV")] public const int GEOMETRY_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV")] public const int GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER")] public const int GEOMETRY_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_ARB")] public const int GEOMETRY_SHADER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_BIT")] public const int GEOMETRY_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_EXT")] public const int GEOMETRY_SHADER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_INVOCATIONS")] public const int GEOMETRY_SHADER_INVOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SUBROUTINE")] public const int GEOMETRY_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SUBROUTINE_UNIFORM")] public const int GEOMETRY_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_TEXTURE")] public const int GEOMETRY_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT")] public const int GEOMETRY_VERTICES_OUT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT_ARB")] public const int GEOMETRY_VERTICES_OUT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT_EXT")] public const int GEOMETRY_VERTICES_OUT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEQUAL")] public const int GEQUAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GET_TEXTURE_IMAGE_FORMAT")] public const int GET_TEXTURE_IMAGE_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GET_TEXTURE_IMAGE_TYPE")] public const int GET_TEXTURE_IMAGE_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLOBAL_ALPHA_FACTOR_SUN")] public const int GLOBAL_ALPHA_FACTOR_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLOBAL_ALPHA_SUN")] public const int GLOBAL_ALPHA_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HAS_KERNING_BIT_NV")] public const int GLYPH_HAS_KERNING_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HEIGHT_BIT_NV")] public const int GLYPH_HEIGHT_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV")] public const int GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV")] public const int GLYPH_HORIZONTAL_BEARING_X_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV")] public const int GLYPH_HORIZONTAL_BEARING_Y_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV")] public const int GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV")] public const int GLYPH_VERTICAL_BEARING_X_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV")] public const int GLYPH_VERTICAL_BEARING_Y_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_WIDTH_BIT_NV")] public const int GLYPH_WIDTH_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GPU_ADDRESS_NV")] public const int GPU_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GPU_OPTIMIZED_QCOM")] public const int GPU_OPTIMIZED_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREATER")] public const int GREATER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN")] public const int GREEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BIAS")] public const int GREEN_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BITS")] public const int GREEN_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BIT_ATI")] public const int GREEN_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_INTEGER")] public const int GREEN_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_INTEGER_EXT")] public const int GREEN_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_MAX_CLAMP_INGR")] public const int GREEN_MAX_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_MIN_CLAMP_INGR")] public const int GREEN_MIN_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_SCALE")] public const int GREEN_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GUILTY_CONTEXT_RESET_ARB")] public const int GUILTY_CONTEXT_RESET_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_APPLE")] public const int HALF_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIAS_NEGATE_NV")] public const int HALF_BIAS_NEGATE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIAS_NORMAL_NV")] public const int HALF_BIAS_NORMAL_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIT_ATI")] public const int HALF_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT")] public const int HALF_FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_ARB")] public const int HALF_FLOAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_NV")] public const int HALF_FLOAT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_OES")] public const int HALF_FLOAT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HIGH_FLOAT")] public const int HIGH_FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HIGH_INT")] public const int HIGH_INT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO16_NV")] public const int HILO16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO8_NV")] public const int HILO8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO_NV")] public const int HILO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HINT_BIT")] public const int HINT_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM")] public const int HISTOGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_ALPHA_SIZE")] public const int HISTOGRAM_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_ALPHA_SIZE_EXT")] public const int HISTOGRAM_ALPHA_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_BLUE_SIZE")] public const int HISTOGRAM_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_BLUE_SIZE_EXT")] public const int HISTOGRAM_BLUE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_EXT")] public const int HISTOGRAM_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_FORMAT")] public const int HISTOGRAM_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_FORMAT_EXT")] public const int HISTOGRAM_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_GREEN_SIZE")] public const int HISTOGRAM_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_GREEN_SIZE_EXT")] public const int HISTOGRAM_GREEN_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_LUMINANCE_SIZE")] public const int HISTOGRAM_LUMINANCE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_LUMINANCE_SIZE_EXT")] public const int HISTOGRAM_LUMINANCE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_RED_SIZE")] public const int HISTOGRAM_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_RED_SIZE_EXT")] public const int HISTOGRAM_RED_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_SINK")] public const int HISTOGRAM_SINK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_SINK_EXT")] public const int HISTOGRAM_SINK_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_WIDTH")] public const int HISTOGRAM_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_WIDTH_EXT")] public const int HISTOGRAM_WIDTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HI_BIAS_NV")] public const int HI_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HI_SCALE_NV")] public const int HI_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HORIZONTAL_LINE_TO_NV")] public const int HORIZONTAL_LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IDENTITY_NV")] public const int IDENTITY_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IGNORE_BORDER_HP")] public const int IGNORE_BORDER_HP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D")] public const int IMAGE_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_ARRAY")] public const int IMAGE_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_ARRAY_EXT")] public const int IMAGE_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_EXT")] public const int IMAGE_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D")] public const int IMAGE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_ARRAY")] public const int IMAGE_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_ARRAY_EXT")] public const int IMAGE_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_EXT")] public const int IMAGE_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE")] public const int IMAGE_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_ARRAY")] public const int IMAGE_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")] public const int IMAGE_2D_MULTISAMPLE_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_EXT")] public const int IMAGE_2D_MULTISAMPLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_RECT")] public const int IMAGE_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_RECT_EXT")] public const int IMAGE_2D_RECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_3D")] public const int IMAGE_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_3D_EXT")] public const int IMAGE_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_ACCESS")] public const int IMAGE_BINDING_ACCESS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_ACCESS_EXT")] public const int IMAGE_BINDING_ACCESS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_FORMAT")] public const int IMAGE_BINDING_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_FORMAT_EXT")] public const int IMAGE_BINDING_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYER")] public const int IMAGE_BINDING_LAYER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYERED")] public const int IMAGE_BINDING_LAYERED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYERED_EXT")] public const int IMAGE_BINDING_LAYERED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYER_EXT")] public const int IMAGE_BINDING_LAYER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LEVEL")] public const int IMAGE_BINDING_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LEVEL_EXT")] public const int IMAGE_BINDING_LEVEL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_NAME")] public const int IMAGE_BINDING_NAME; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_NAME_EXT")] public const int IMAGE_BINDING_NAME_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BUFFER")] public const int IMAGE_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BUFFER_EXT")] public const int IMAGE_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_10_10_10_2")] public const int IMAGE_CLASS_10_10_10_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_11_11_10")] public const int IMAGE_CLASS_11_11_10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_16")] public const int IMAGE_CLASS_1_X_16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_32")] public const int IMAGE_CLASS_1_X_32; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_8")] public const int IMAGE_CLASS_1_X_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_16")] public const int IMAGE_CLASS_2_X_16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_32")] public const int IMAGE_CLASS_2_X_32; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_8")] public const int IMAGE_CLASS_2_X_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_16")] public const int IMAGE_CLASS_4_X_16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_32")] public const int IMAGE_CLASS_4_X_32; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_8")] public const int IMAGE_CLASS_4_X_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_COMPATIBILITY_CLASS")] public const int IMAGE_COMPATIBILITY_CLASS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE")] public const int IMAGE_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_EXT")] public const int IMAGE_CUBE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_MAP_ARRAY")] public const int IMAGE_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_MAP_ARRAY_EXT")] public const int IMAGE_CUBE_MAP_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS")] public const int IMAGE_FORMAT_COMPATIBILITY_BY_CLASS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE")] public const int IMAGE_FORMAT_COMPATIBILITY_BY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE")] public const int IMAGE_FORMAT_COMPATIBILITY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_PIXEL_FORMAT")] public const int IMAGE_PIXEL_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_PIXEL_TYPE")] public const int IMAGE_PIXEL_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_TEXEL_SIZE")] public const int IMAGE_TEXEL_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_FORMAT")] public const int IMPLEMENTATION_COLOR_READ_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES")] public const int IMPLEMENTATION_COLOR_READ_FORMAT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_TYPE")] public const int IMPLEMENTATION_COLOR_READ_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES")] public const int IMPLEMENTATION_COLOR_READ_TYPE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR")] public const int INCR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP")] public const int INCR_WRAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP_EXT")] public const int INCR_WRAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP_OES")] public const int INCR_WRAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX")] public const int INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY")] public const int INDEX_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_ADDRESS_NV")] public const int INDEX_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_BUFFER_BINDING")] public const int INDEX_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_BUFFER_BINDING_ARB")] public const int INDEX_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_COUNT_EXT")] public const int INDEX_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_EXT")] public const int INDEX_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_LENGTH_NV")] public const int INDEX_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_POINTER")] public const int INDEX_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_POINTER_EXT")] public const int INDEX_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_STRIDE")] public const int INDEX_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_STRIDE_EXT")] public const int INDEX_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_TYPE")] public const int INDEX_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_TYPE_EXT")] public const int INDEX_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_BITS")] public const int INDEX_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_CLEAR_VALUE")] public const int INDEX_CLEAR_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_LOGIC_OP")] public const int INDEX_LOGIC_OP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_EXT")] public const int INDEX_MATERIAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_FACE_EXT")] public const int INDEX_MATERIAL_FACE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_PARAMETER_EXT")] public const int INDEX_MATERIAL_PARAMETER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MODE")] public const int INDEX_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_OFFSET")] public const int INDEX_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_SHIFT")] public const int INDEX_SHIFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_EXT")] public const int INDEX_TEST_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_FUNC_EXT")] public const int INDEX_TEST_FUNC_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_REF_EXT")] public const int INDEX_TEST_REF_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_WRITEMASK")] public const int INDEX_WRITEMASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INFO_LOG_LENGTH")] public const int INFO_LOG_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INNOCENT_CONTEXT_RESET_ARB")] public const int INNOCENT_CONTEXT_RESET_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INSTRUMENT_BUFFER_POINTER_SGIX")] public const int INSTRUMENT_BUFFER_POINTER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INSTRUMENT_MEASUREMENTS_SGIX")] public const int INSTRUMENT_MEASUREMENTS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT")] public const int INT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_NV")] public const int INT16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC2_NV")] public const int INT16_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC3_NV")] public const int INT16_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC4_NV")] public const int INT16_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_NV")] public const int INT64_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC2_NV")] public const int INT64_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC3_NV")] public const int INT64_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC4_NV")] public const int INT64_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_NV")] public const int INT8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC2_NV")] public const int INT8_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC3_NV")] public const int INT8_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC4_NV")] public const int INT8_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY")] public const int INTENSITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY12")] public const int INTENSITY12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY12_EXT")] public const int INTENSITY12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16")] public const int INTENSITY16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16F_ARB")] public const int INTENSITY16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16I_EXT")] public const int INTENSITY16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16UI_EXT")] public const int INTENSITY16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16_EXT")] public const int INTENSITY16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16_SNORM")] public const int INTENSITY16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32F_ARB")] public const int INTENSITY32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32I_EXT")] public const int INTENSITY32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32UI_EXT")] public const int INTENSITY32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY4")] public const int INTENSITY4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY4_EXT")] public const int INTENSITY4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8")] public const int INTENSITY8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8I_EXT")] public const int INTENSITY8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8UI_EXT")] public const int INTENSITY8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8_EXT")] public const int INTENSITY8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8_SNORM")] public const int INTENSITY8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_EXT")] public const int INTENSITY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT16_APPLE")] public const int INTENSITY_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT16_ATI")] public const int INTENSITY_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT32_APPLE")] public const int INTENSITY_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT32_ATI")] public const int INTENSITY_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_SNORM")] public const int INTENSITY_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_OML")] public const int INTERLACE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_READ_INGR")] public const int INTERLACE_READ_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_READ_OML")] public const int INTERLACE_READ_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_SGIX")] public const int INTERLACE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS")] public const int INTERLEAVED_ATTRIBS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS_EXT")] public const int INTERLEAVED_ATTRIBS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS_NV")] public const int INTERLEAVED_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_ALPHA_SIZE")] public const int INTERNALFORMAT_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_ALPHA_TYPE")] public const int INTERNALFORMAT_ALPHA_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_BLUE_SIZE")] public const int INTERNALFORMAT_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_BLUE_TYPE")] public const int INTERNALFORMAT_BLUE_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_DEPTH_SIZE")] public const int INTERNALFORMAT_DEPTH_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_DEPTH_TYPE")] public const int INTERNALFORMAT_DEPTH_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_GREEN_SIZE")] public const int INTERNALFORMAT_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_GREEN_TYPE")] public const int INTERNALFORMAT_GREEN_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_PREFERRED")] public const int INTERNALFORMAT_PREFERRED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_RED_SIZE")] public const int INTERNALFORMAT_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_RED_TYPE")] public const int INTERNALFORMAT_RED_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_SHARED_SIZE")] public const int INTERNALFORMAT_SHARED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_STENCIL_SIZE")] public const int INTERNALFORMAT_STENCIL_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_STENCIL_TYPE")] public const int INTERNALFORMAT_STENCIL_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_SUPPORTED")] public const int INTERNALFORMAT_SUPPORTED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERPOLATE")] public const int INTERPOLATE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERPOLATE_EXT")] public const int INTERPOLATE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_10_10_10_2_OES")] public const int INT_10_10_10_2_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_2_10_10_10_REV")] public const int INT_2_10_10_10_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D")] public const int INT_IMAGE_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_ARRAY")] public const int INT_IMAGE_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_ARRAY_EXT")] public const int INT_IMAGE_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_EXT")] public const int INT_IMAGE_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D")] public const int INT_IMAGE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_ARRAY")] public const int INT_IMAGE_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_ARRAY_EXT")] public const int INT_IMAGE_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_EXT")] public const int INT_IMAGE_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE")] public const int INT_IMAGE_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY")] public const int INT_IMAGE_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")] public const int INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_EXT")] public const int INT_IMAGE_2D_MULTISAMPLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_RECT")] public const int INT_IMAGE_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_RECT_EXT")] public const int INT_IMAGE_2D_RECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_3D")] public const int INT_IMAGE_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_3D_EXT")] public const int INT_IMAGE_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_BUFFER")] public const int INT_IMAGE_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_BUFFER_EXT")] public const int INT_IMAGE_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE")] public const int INT_IMAGE_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_EXT")] public const int INT_IMAGE_CUBE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_MAP_ARRAY")] public const int INT_IMAGE_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT")] public const int INT_IMAGE_CUBE_MAP_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D")] public const int INT_SAMPLER_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_ARRAY")] public const int INT_SAMPLER_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_ARRAY_EXT")] public const int INT_SAMPLER_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_EXT")] public const int INT_SAMPLER_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D")] public const int INT_SAMPLER_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_ARRAY")] public const int INT_SAMPLER_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_ARRAY_EXT")] public const int INT_SAMPLER_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_EXT")] public const int INT_SAMPLER_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_MULTISAMPLE")] public const int INT_SAMPLER_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")] public const int INT_SAMPLER_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_RECT")] public const int INT_SAMPLER_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_RECT_EXT")] public const int INT_SAMPLER_2D_RECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_3D")] public const int INT_SAMPLER_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_3D_EXT")] public const int INT_SAMPLER_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER")] public const int INT_SAMPLER_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER_AMD")] public const int INT_SAMPLER_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER_EXT")] public const int INT_SAMPLER_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE")] public const int INT_SAMPLER_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE_EXT")] public const int INT_SAMPLER_CUBE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE_MAP_ARRAY")] public const int INT_SAMPLER_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_RENDERBUFFER_NV")] public const int INT_SAMPLER_RENDERBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC2")] public const int INT_VEC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC2_ARB")] public const int INT_VEC2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC3")] public const int INT_VEC3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC3_ARB")] public const int INT_VEC3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC4")] public const int INT_VEC4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC4_ARB")] public const int INT_VEC4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_ENUM")] public const int INVALID_ENUM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION")] public const int INVALID_FRAMEBUFFER_OPERATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT")] public const int INVALID_FRAMEBUFFER_OPERATION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION_OES")] public const int INVALID_FRAMEBUFFER_OPERATION_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_INDEX")] public const int INVALID_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_OPERATION")] public const int INVALID_OPERATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_VALUE")] public const int INVALID_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_DATATYPE_EXT")] public const int INVARIANT_DATATYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_EXT")] public const int INVARIANT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_VALUE_EXT")] public const int INVARIANT_VALUE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERSE_NV")] public const int INVERSE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERSE_TRANSPOSE_NV")] public const int INVERSE_TRANSPOSE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERT")] public const int INVERT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERTED_SCREEN_W_REND")] public const int INVERTED_SCREEN_W_REND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IR_INSTRUMENT1_SGIX")] public const int IR_INSTRUMENT1_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ISOLINES")] public const int ISOLINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IS_PER_PATCH")] public const int IS_PER_PATCH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IS_ROW_MAJOR")] public const int IS_ROW_MAJOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ITALIC_BIT_NV")] public const int ITALIC_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_N3F_V2F_EXT")] public const int IUI_N3F_V2F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_N3F_V3F_EXT")] public const int IUI_N3F_V3F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_V2F_EXT")] public const int IUI_V2F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_V3F_EXT")] public const int IUI_V3F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_KEEP")] public const int KEEP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LARGE_CCW_ARC_TO_NV")] public const int LARGE_CCW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LARGE_CW_ARC_TO_NV")] public const int LARGE_CW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VERTEX_CONVENTION")] public const int LAST_VERTEX_CONVENTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VERTEX_CONVENTION_EXT")] public const int LAST_VERTEX_CONVENTION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VIDEO_CAPTURE_STATUS_NV")] public const int LAST_VIDEO_CAPTURE_STATUS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYER_NV")] public const int LAYER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYER_PROVOKING_VERTEX")] public const int LAYER_PROVOKING_VERTEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_DEFAULT_INTEL")] public const int LAYOUT_DEFAULT_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_LINEAR_CPU_CACHED_INTEL")] public const int LAYOUT_LINEAR_CPU_CACHED_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_LINEAR_INTEL")] public const int LAYOUT_LINEAR_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LEFT")] public const int LEFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LEQUAL")] public const int LEQUAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LERP_ATI")] public const int LERP_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LESS")] public const int LESS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT0")] public const int LIGHT0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT1")] public const int LIGHT1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT2")] public const int LIGHT2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT3")] public const int LIGHT3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT4")] public const int LIGHT4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT5")] public const int LIGHT5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT6")] public const int LIGHT6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT7")] public const int LIGHT7; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHTING")] public const int LIGHTING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHTING_BIT")] public const int LIGHTING_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_ENV_MODE_SGIX")] public const int LIGHT_ENV_MODE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_AMBIENT")] public const int LIGHT_MODEL_AMBIENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_COLOR_CONTROL")] public const int LIGHT_MODEL_COLOR_CONTROL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_COLOR_CONTROL_EXT")] public const int LIGHT_MODEL_COLOR_CONTROL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_LOCAL_VIEWER")] public const int LIGHT_MODEL_LOCAL_VIEWER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE")] public const int LIGHT_MODEL_SPECULAR_VECTOR_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_TWO_SIDE")] public const int LIGHT_MODEL_TWO_SIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE")] public const int LINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR")] public const int LINEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_ATTENUATION")] public const int LINEAR_ATTENUATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_CLIPMAP_LINEAR_SGIX")] public const int LINEAR_CLIPMAP_LINEAR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_CLIPMAP_NEAREST_SGIX")] public const int LINEAR_CLIPMAP_NEAREST_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_ALPHA_SGIS")] public const int LINEAR_DETAIL_ALPHA_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_COLOR_SGIS")] public const int LINEAR_DETAIL_COLOR_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_SGIS")] public const int LINEAR_DETAIL_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_MIPMAP_LINEAR")] public const int LINEAR_MIPMAP_LINEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_MIPMAP_NEAREST")] public const int LINEAR_MIPMAP_NEAREST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_ALPHA_SGIS")] public const int LINEAR_SHARPEN_ALPHA_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_COLOR_SGIS")] public const int LINEAR_SHARPEN_COLOR_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_SGIS")] public const int LINEAR_SHARPEN_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES")] public const int LINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY")] public const int LINES_ADJACENCY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY_ARB")] public const int LINES_ADJACENCY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY_EXT")] public const int LINES_ADJACENCY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_BIT")] public const int LINE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_LOOP")] public const int LINE_LOOP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_QUALITY_HINT_SGIX")] public const int LINE_QUALITY_HINT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_RESET_TOKEN")] public const int LINE_RESET_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_SMOOTH")] public const int LINE_SMOOTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_SMOOTH_HINT")] public const int LINE_SMOOTH_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE")] public const int LINE_STIPPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE_PATTERN")] public const int LINE_STIPPLE_PATTERN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE_REPEAT")] public const int LINE_STIPPLE_REPEAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP")] public const int LINE_STRIP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY")] public const int LINE_STRIP_ADJACENCY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY_ARB")] public const int LINE_STRIP_ADJACENCY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY_EXT")] public const int LINE_STRIP_ADJACENCY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_TOKEN")] public const int LINE_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_TO_NV")] public const int LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH")] public const int LINE_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH_GRANULARITY")] public const int LINE_WIDTH_GRANULARITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH_RANGE")] public const int LINE_WIDTH_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINK_STATUS")] public const int LINK_STATUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_BASE")] public const int LIST_BASE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_BIT")] public const int LIST_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_INDEX")] public const int LIST_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_MODE")] public const int LIST_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_PRIORITY_SGIX")] public const int LIST_PRIORITY_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOAD")] public const int LOAD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_DATATYPE_EXT")] public const int LOCAL_CONSTANT_DATATYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_EXT")] public const int LOCAL_CONSTANT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_VALUE_EXT")] public const int LOCAL_CONSTANT_VALUE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_EXT")] public const int LOCAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCATION")] public const int LOCATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCATION_INDEX")] public const int LOCATION_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOGIC_OP")] public const int LOGIC_OP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOGIC_OP_MODE")] public const int LOGIC_OP_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOSE_CONTEXT_ON_RESET_ARB")] public const int LOSE_CONTEXT_ON_RESET_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOWER_LEFT")] public const int LOWER_LEFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOW_FLOAT")] public const int LOW_FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOW_INT")] public const int LOW_INT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LO_BIAS_NV")] public const int LO_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LO_SCALE_NV")] public const int LO_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE")] public const int LUMINANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12")] public const int LUMINANCE12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA12")] public const int LUMINANCE12_ALPHA12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA12_EXT")] public const int LUMINANCE12_ALPHA12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA4")] public const int LUMINANCE12_ALPHA4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA4_EXT")] public const int LUMINANCE12_ALPHA4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_EXT")] public const int LUMINANCE12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16")] public const int LUMINANCE16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16F_ARB")] public const int LUMINANCE16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16I_EXT")] public const int LUMINANCE16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16UI_EXT")] public const int LUMINANCE16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16")] public const int LUMINANCE16_ALPHA16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16_EXT")] public const int LUMINANCE16_ALPHA16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16_SNORM")] public const int LUMINANCE16_ALPHA16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_EXT")] public const int LUMINANCE16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_SNORM")] public const int LUMINANCE16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32F_ARB")] public const int LUMINANCE32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32I_EXT")] public const int LUMINANCE32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32UI_EXT")] public const int LUMINANCE32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4")] public const int LUMINANCE4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_ALPHA4")] public const int LUMINANCE4_ALPHA4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_ALPHA4_EXT")] public const int LUMINANCE4_ALPHA4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_EXT")] public const int LUMINANCE4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE6_ALPHA2")] public const int LUMINANCE6_ALPHA2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE6_ALPHA2_EXT")] public const int LUMINANCE6_ALPHA2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8")] public const int LUMINANCE8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8I_EXT")] public const int LUMINANCE8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8UI_EXT")] public const int LUMINANCE8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8")] public const int LUMINANCE8_ALPHA8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8_EXT")] public const int LUMINANCE8_ALPHA8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8_SNORM")] public const int LUMINANCE8_ALPHA8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_EXT")] public const int LUMINANCE8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_SNORM")] public const int LUMINANCE8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA")] public const int LUMINANCE_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16F_ARB")] public const int LUMINANCE_ALPHA16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16I_EXT")] public const int LUMINANCE_ALPHA16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16UI_EXT")] public const int LUMINANCE_ALPHA16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32F_ARB")] public const int LUMINANCE_ALPHA32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32I_EXT")] public const int LUMINANCE_ALPHA32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32UI_EXT")] public const int LUMINANCE_ALPHA32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA8I_EXT")] public const int LUMINANCE_ALPHA8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA8UI_EXT")] public const int LUMINANCE_ALPHA8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT16_APPLE")] public const int LUMINANCE_ALPHA_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT16_ATI")] public const int LUMINANCE_ALPHA_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT32_APPLE")] public const int LUMINANCE_ALPHA_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT32_ATI")] public const int LUMINANCE_ALPHA_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_INTEGER_EXT")] public const int LUMINANCE_ALPHA_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_SNORM")] public const int LUMINANCE_ALPHA_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT16_APPLE")] public const int LUMINANCE_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT16_ATI")] public const int LUMINANCE_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT32_APPLE")] public const int LUMINANCE_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT32_ATI")] public const int LUMINANCE_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_INTEGER_EXT")] public const int LUMINANCE_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_SNORM")] public const int LUMINANCE_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAD_ATI")] public const int MAD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAGNITUDE_BIAS_NV")] public const int MAGNITUDE_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAGNITUDE_SCALE_NV")] public const int MAGNITUDE_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAJOR_VERSION")] public const int MAJOR_VERSION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MALI_SHADER_BINARY_ARM")] public const int MALI_SHADER_BINARY_ARM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MANUAL_GENERATE_MIPMAP")] public const int MANUAL_GENERATE_MIPMAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_COLOR_4")] public const int MAP1_COLOR_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_GRID_DOMAIN")] public const int MAP1_GRID_DOMAIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_GRID_SEGMENTS")] public const int MAP1_GRID_SEGMENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_INDEX")] public const int MAP1_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_NORMAL")] public const int MAP1_NORMAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_1")] public const int MAP1_TEXTURE_COORD_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_2")] public const int MAP1_TEXTURE_COORD_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_3")] public const int MAP1_TEXTURE_COORD_3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_4")] public const int MAP1_TEXTURE_COORD_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_3")] public const int MAP1_VERTEX_3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_4")] public const int MAP1_VERTEX_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB0_4_NV")] public const int MAP1_VERTEX_ATTRIB0_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB10_4_NV")] public const int MAP1_VERTEX_ATTRIB10_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB11_4_NV")] public const int MAP1_VERTEX_ATTRIB11_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB12_4_NV")] public const int MAP1_VERTEX_ATTRIB12_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB13_4_NV")] public const int MAP1_VERTEX_ATTRIB13_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB14_4_NV")] public const int MAP1_VERTEX_ATTRIB14_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB15_4_NV")] public const int MAP1_VERTEX_ATTRIB15_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB1_4_NV")] public const int MAP1_VERTEX_ATTRIB1_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB2_4_NV")] public const int MAP1_VERTEX_ATTRIB2_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB3_4_NV")] public const int MAP1_VERTEX_ATTRIB3_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB4_4_NV")] public const int MAP1_VERTEX_ATTRIB4_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB5_4_NV")] public const int MAP1_VERTEX_ATTRIB5_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB6_4_NV")] public const int MAP1_VERTEX_ATTRIB6_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB7_4_NV")] public const int MAP1_VERTEX_ATTRIB7_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB8_4_NV")] public const int MAP1_VERTEX_ATTRIB8_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB9_4_NV")] public const int MAP1_VERTEX_ATTRIB9_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_COLOR_4")] public const int MAP2_COLOR_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_GRID_DOMAIN")] public const int MAP2_GRID_DOMAIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_GRID_SEGMENTS")] public const int MAP2_GRID_SEGMENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_INDEX")] public const int MAP2_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_NORMAL")] public const int MAP2_NORMAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_1")] public const int MAP2_TEXTURE_COORD_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_2")] public const int MAP2_TEXTURE_COORD_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_3")] public const int MAP2_TEXTURE_COORD_3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_4")] public const int MAP2_TEXTURE_COORD_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_3")] public const int MAP2_VERTEX_3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_4")] public const int MAP2_VERTEX_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB0_4_NV")] public const int MAP2_VERTEX_ATTRIB0_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB10_4_NV")] public const int MAP2_VERTEX_ATTRIB10_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB11_4_NV")] public const int MAP2_VERTEX_ATTRIB11_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB12_4_NV")] public const int MAP2_VERTEX_ATTRIB12_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB13_4_NV")] public const int MAP2_VERTEX_ATTRIB13_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB14_4_NV")] public const int MAP2_VERTEX_ATTRIB14_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB15_4_NV")] public const int MAP2_VERTEX_ATTRIB15_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB1_4_NV")] public const int MAP2_VERTEX_ATTRIB1_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB2_4_NV")] public const int MAP2_VERTEX_ATTRIB2_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB3_4_NV")] public const int MAP2_VERTEX_ATTRIB3_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB4_4_NV")] public const int MAP2_VERTEX_ATTRIB4_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB5_4_NV")] public const int MAP2_VERTEX_ATTRIB5_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB6_4_NV")] public const int MAP2_VERTEX_ATTRIB6_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB7_4_NV")] public const int MAP2_VERTEX_ATTRIB7_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB8_4_NV")] public const int MAP2_VERTEX_ATTRIB8_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB9_4_NV")] public const int MAP2_VERTEX_ATTRIB9_4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_ATTRIB_U_ORDER_NV")] public const int MAP_ATTRIB_U_ORDER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_ATTRIB_V_ORDER_NV")] public const int MAP_ATTRIB_V_ORDER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_COLOR")] public const int MAP_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_FLUSH_EXPLICIT_BIT")] public const int MAP_FLUSH_EXPLICIT_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_FLUSH_EXPLICIT_BIT_EXT")] public const int MAP_FLUSH_EXPLICIT_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_BUFFER_BIT")] public const int MAP_INVALIDATE_BUFFER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_BUFFER_BIT_EXT")] public const int MAP_INVALIDATE_BUFFER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_RANGE_BIT")] public const int MAP_INVALIDATE_RANGE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_RANGE_BIT_EXT")] public const int MAP_INVALIDATE_RANGE_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_READ_BIT")] public const int MAP_READ_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_READ_BIT_EXT")] public const int MAP_READ_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_STENCIL")] public const int MAP_STENCIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_TESSELLATION_NV")] public const int MAP_TESSELLATION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_UNSYNCHRONIZED_BIT")] public const int MAP_UNSYNCHRONIZED_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_UNSYNCHRONIZED_BIT_EXT")] public const int MAP_UNSYNCHRONIZED_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_WRITE_BIT")] public const int MAP_WRITE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_WRITE_BIT_EXT")] public const int MAP_WRITE_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX0_ARB")] public const int MATRIX0_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX0_NV")] public const int MATRIX0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX10_ARB")] public const int MATRIX10_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX11_ARB")] public const int MATRIX11_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX12_ARB")] public const int MATRIX12_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX13_ARB")] public const int MATRIX13_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX14_ARB")] public const int MATRIX14_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX15_ARB")] public const int MATRIX15_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX16_ARB")] public const int MATRIX16_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX17_ARB")] public const int MATRIX17_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX18_ARB")] public const int MATRIX18_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX19_ARB")] public const int MATRIX19_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX1_ARB")] public const int MATRIX1_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX1_NV")] public const int MATRIX1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX20_ARB")] public const int MATRIX20_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX21_ARB")] public const int MATRIX21_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX22_ARB")] public const int MATRIX22_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX23_ARB")] public const int MATRIX23_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX24_ARB")] public const int MATRIX24_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX25_ARB")] public const int MATRIX25_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX26_ARB")] public const int MATRIX26_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX27_ARB")] public const int MATRIX27_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX28_ARB")] public const int MATRIX28_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX29_ARB")] public const int MATRIX29_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX2_ARB")] public const int MATRIX2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX2_NV")] public const int MATRIX2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX30_ARB")] public const int MATRIX30_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX31_ARB")] public const int MATRIX31_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX3_ARB")] public const int MATRIX3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX3_NV")] public const int MATRIX3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX4_ARB")] public const int MATRIX4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX4_NV")] public const int MATRIX4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX5_ARB")] public const int MATRIX5_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX5_NV")] public const int MATRIX5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX6_ARB")] public const int MATRIX6_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX6_NV")] public const int MATRIX6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX7_ARB")] public const int MATRIX7_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX7_NV")] public const int MATRIX7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX8_ARB")] public const int MATRIX8_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX9_ARB")] public const int MATRIX9_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_EXT")] public const int MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_ARB")] public const int MATRIX_INDEX_ARRAY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES")] public const int MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_OES")] public const int MATRIX_INDEX_ARRAY_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_POINTER_ARB")] public const int MATRIX_INDEX_ARRAY_POINTER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_POINTER_OES")] public const int MATRIX_INDEX_ARRAY_POINTER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_SIZE_ARB")] public const int MATRIX_INDEX_ARRAY_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_SIZE_OES")] public const int MATRIX_INDEX_ARRAY_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB")] public const int MATRIX_INDEX_ARRAY_STRIDE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_STRIDE_OES")] public const int MATRIX_INDEX_ARRAY_STRIDE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_TYPE_ARB")] public const int MATRIX_INDEX_ARRAY_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_TYPE_OES")] public const int MATRIX_INDEX_ARRAY_TYPE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_MODE")] public const int MATRIX_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_PALETTE_ARB")] public const int MATRIX_PALETTE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_PALETTE_OES")] public const int MATRIX_PALETTE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_STRIDE")] public const int MATRIX_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX")] public const int MAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE")] public const int MAX_3D_TEXTURE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE_EXT")] public const int MAX_3D_TEXTURE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE_OES")] public const int MAX_3D_TEXTURE_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_4D_TEXTURE_SIZE_SGIS")] public const int MAX_4D_TEXTURE_SIZE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ACTIVE_LIGHTS_SGIX")] public const int MAX_ACTIVE_LIGHTS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ARRAY_TEXTURE_LAYERS")] public const int MAX_ARRAY_TEXTURE_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT")] public const int MAX_ARRAY_TEXTURE_LAYERS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_DRAW_PIXELS_SGIX")] public const int MAX_ASYNC_DRAW_PIXELS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_HISTOGRAM_SGIX")] public const int MAX_ASYNC_HISTOGRAM_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_READ_PIXELS_SGIX")] public const int MAX_ASYNC_READ_PIXELS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_TEX_IMAGE_SGIX")] public const int MAX_ASYNC_TEX_IMAGE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS")] public const int MAX_ATOMIC_COUNTER_BUFFER_BINDINGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE")] public const int MAX_ATOMIC_COUNTER_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATTRIB_STACK_DEPTH")] public const int MAX_ATTRIB_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT")] public const int MAX_BINDABLE_UNIFORM_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH")] public const int MAX_CLIENT_ATTRIB_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIPMAP_DEPTH_SGIX")] public const int MAX_CLIPMAP_DEPTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX")] public const int MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIP_DISTANCES")] public const int MAX_CLIP_DISTANCES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIP_PLANES")] public const int MAX_CLIP_PLANES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS")] public const int MAX_COLOR_ATTACHMENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS_EXT")] public const int MAX_COLOR_ATTACHMENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS_NV")] public const int MAX_COLOR_ATTACHMENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_MATRIX_STACK_DEPTH")] public const int MAX_COLOR_MATRIX_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI")] public const int MAX_COLOR_MATRIX_STACK_DEPTH_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_TEXTURE_SAMPLES")] public const int MAX_COLOR_TEXTURE_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_ATOMIC_COUNTERS")] public const int MAX_COMBINED_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS")] public const int MAX_COMBINED_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_DIMENSIONS")] public const int MAX_COMBINED_DIMENSIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNIFORMS")] public const int MAX_COMBINED_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS")] public const int MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT")] public const int MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS")] public const int MAX_COMBINED_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS")] public const int MAX_COMBINED_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB")] public const int MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_UNIFORM_BLOCKS")] public const int MAX_COMBINED_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS")] public const int MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_ATOMIC_COUNTERS")] public const int MAX_COMPUTE_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS")] public const int MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_IMAGE_UNIFORMS")] public const int MAX_COMPUTE_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_LOCAL_INVOCATIONS")] public const int MAX_COMPUTE_LOCAL_INVOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS")] public const int MAX_COMPUTE_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE")] public const int MAX_COMPUTE_SHARED_MEMORY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS")] public const int MAX_COMPUTE_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_UNIFORM_BLOCKS")] public const int MAX_COMPUTE_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_UNIFORM_COMPONENTS")] public const int MAX_COMPUTE_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_WORK_GROUP_COUNT")] public const int MAX_COMPUTE_WORK_GROUP_COUNT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_WORK_GROUP_SIZE")] public const int MAX_COMPUTE_WORK_GROUP_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_HEIGHT")] public const int MAX_CONVOLUTION_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_HEIGHT_EXT")] public const int MAX_CONVOLUTION_HEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_WIDTH")] public const int MAX_CONVOLUTION_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_WIDTH_EXT")] public const int MAX_CONVOLUTION_WIDTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE")] public const int MAX_CUBE_MAP_TEXTURE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB")] public const int MAX_CUBE_MAP_TEXTURE_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT")] public const int MAX_CUBE_MAP_TEXTURE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")] public const int MAX_CUBE_MAP_TEXTURE_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_GROUP_STACK_DEPTH")] public const int MAX_DEBUG_GROUP_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES")] public const int MAX_DEBUG_LOGGED_MESSAGES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD")] public const int MAX_DEBUG_LOGGED_MESSAGES_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB")] public const int MAX_DEBUG_LOGGED_MESSAGES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH")] public const int MAX_DEBUG_MESSAGE_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH_AMD")] public const int MAX_DEBUG_MESSAGE_LENGTH_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB")] public const int MAX_DEBUG_MESSAGE_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV")] public const int MAX_DEEP_3D_TEXTURE_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV")] public const int MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEFORMATION_ORDER_SGIX")] public const int MAX_DEFORMATION_ORDER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEPTH")] public const int MAX_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEPTH_TEXTURE_SAMPLES")] public const int MAX_DEPTH_TEXTURE_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS")] public const int MAX_DRAW_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_ARB")] public const int MAX_DRAW_BUFFERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_ATI")] public const int MAX_DRAW_BUFFERS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_NV")] public const int MAX_DRAW_BUFFERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS")] public const int MAX_DUAL_SOURCE_DRAW_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENTS_INDICES")] public const int MAX_ELEMENTS_INDICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENTS_VERTICES")] public const int MAX_ELEMENTS_VERTICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENT_INDEX")] public const int MAX_ELEMENT_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_EVAL_ORDER")] public const int MAX_EVAL_ORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_EXT")] public const int MAX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FOG_FUNC_POINTS_SGIS")] public const int MAX_FOG_FUNC_POINTS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_ATOMIC_COUNTERS")] public const int MAX_FRAGMENT_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS")] public const int MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT")] public const int MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_IMAGE_UNIFORMS")] public const int MAX_FRAGMENT_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INPUT_COMPONENTS")] public const int MAX_FRAGMENT_INPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET")] public const int MAX_FRAGMENT_INTERPOLATION_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV")] public const int MAX_FRAGMENT_INTERPOLATION_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_LIGHTS_SGIX")] public const int MAX_FRAGMENT_LIGHTS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV")] public const int MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS")] public const int MAX_FRAGMENT_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_BLOCKS")] public const int MAX_FRAGMENT_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS")] public const int MAX_FRAGMENT_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB")] public const int MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_VECTORS")] public const int MAX_FRAGMENT_UNIFORM_VECTORS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_HEIGHT")] public const int MAX_FRAMEBUFFER_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_LAYERS")] public const int MAX_FRAMEBUFFER_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_SAMPLES")] public const int MAX_FRAMEBUFFER_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_WIDTH")] public const int MAX_FRAMEBUFFER_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEZOOM_FACTOR_SGIX")] public const int MAX_FRAMEZOOM_FACTOR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GENERAL_COMBINERS_NV")] public const int MAX_GENERAL_COMBINERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_ATOMIC_COUNTERS")] public const int MAX_GEOMETRY_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS")] public const int MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT")] public const int MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_IMAGE_UNIFORMS")] public const int MAX_GEOMETRY_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_INPUT_COMPONENTS")] public const int MAX_GEOMETRY_INPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS")] public const int MAX_GEOMETRY_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES")] public const int MAX_GEOMETRY_OUTPUT_VERTICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB")] public const int MAX_GEOMETRY_OUTPUT_VERTICES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT")] public const int MAX_GEOMETRY_OUTPUT_VERTICES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV")] public const int MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_SHADER_INVOCATIONS")] public const int MAX_GEOMETRY_SHADER_INVOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS")] public const int MAX_GEOMETRY_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS")] public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB")] public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT")] public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS")] public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB")] public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT")] public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_BLOCKS")] public const int MAX_GEOMETRY_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS")] public const int MAX_GEOMETRY_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB")] public const int MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT")] public const int MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB")] public const int MAX_GEOMETRY_VARYING_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT")] public const int MAX_GEOMETRY_VARYING_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_HEIGHT")] public const int MAX_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_SAMPLES")] public const int MAX_IMAGE_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_SAMPLES_EXT")] public const int MAX_IMAGE_SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_UNITS")] public const int MAX_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_UNITS_EXT")] public const int MAX_IMAGE_UNITS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_INTEGER_SAMPLES")] public const int MAX_INTEGER_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LABEL_LENGTH")] public const int MAX_LABEL_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LAYERS")] public const int MAX_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LIGHTS")] public const int MAX_LIGHTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LIST_NESTING")] public const int MAX_LIST_NESTING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MAP_TESSELLATION_NV")] public const int MAX_MAP_TESSELLATION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB")] public const int MAX_MATRIX_PALETTE_STACK_DEPTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MODELVIEW_STACK_DEPTH")] public const int MAX_MODELVIEW_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV")] public const int MAX_MULTISAMPLE_COVERAGE_MODES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MULTIVIEW_BUFFERS_EXT")] public const int MAX_MULTIVIEW_BUFFERS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NAME_LENGTH")] public const int MAX_NAME_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NAME_STACK_DEPTH")] public const int MAX_NAME_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NUM_ACTIVE_VARIABLES")] public const int MAX_NUM_ACTIVE_VARIABLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NUM_COMPATIBLE_SUBROUTINES")] public const int MAX_NUM_COMPATIBLE_SUBROUTINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT")] public const int MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT")] public const int MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT")] public const int MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")] public const int MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT")] public const int MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PALETTE_MATRICES_ARB")] public const int MAX_PALETTE_MATRICES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PALETTE_MATRICES_OES")] public const int MAX_PALETTE_MATRICES_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PATCH_VERTICES")] public const int MAX_PATCH_VERTICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PIXEL_MAP_TABLE")] public const int MAX_PIXEL_MAP_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")] public const int MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI")] public const int MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB")] public const int MAX_PROGRAM_ADDRESS_REGISTERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_ALU_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ATTRIBS_ARB")] public const int MAX_PROGRAM_ATTRIBS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV")] public const int MAX_PROGRAM_ATTRIB_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_CALL_DEPTH_NV")] public const int MAX_PROGRAM_CALL_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB")] public const int MAX_PROGRAM_ENV_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV")] public const int MAX_PROGRAM_EXEC_INSTRUCTIONS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV")] public const int MAX_PROGRAM_GENERIC_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_GENERIC_RESULTS_NV")] public const int MAX_PROGRAM_GENERIC_RESULTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_IF_DEPTH_NV")] public const int MAX_PROGRAM_IF_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB")] public const int MAX_PROGRAM_LOCAL_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOOP_COUNT_NV")] public const int MAX_PROGRAM_LOOP_COUNT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOOP_DEPTH_NV")] public const int MAX_PROGRAM_LOOP_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_MATRICES_ARB")] public const int MAX_PROGRAM_MATRICES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB")] public const int MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")] public const int MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB")] public const int MAX_PROGRAM_NATIVE_ATTRIBS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB")] public const int MAX_PROGRAM_NATIVE_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB")] public const int MAX_PROGRAM_NATIVE_TEMPORARIES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")] public const int MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV")] public const int MAX_PROGRAM_OUTPUT_VERTICES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETERS_ARB")] public const int MAX_PROGRAM_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV")] public const int MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV")] public const int MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV")] public const int MAX_PROGRAM_PATCH_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV")] public const int MAX_PROGRAM_RESULT_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV")] public const int MAX_PROGRAM_SUBROUTINE_NUM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV")] public const int MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEMPORARIES_ARB")] public const int MAX_PROGRAM_TEMPORARIES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXEL_OFFSET")] public const int MAX_PROGRAM_TEXEL_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXEL_OFFSET_NV")] public const int MAX_PROGRAM_TEXEL_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS")] public const int MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB")] public const int MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET")] public const int MAX_PROGRAM_TEXTURE_GATHER_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV")] public const int MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB")] public const int MAX_PROGRAM_TEX_INDIRECTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB")] public const int MAX_PROGRAM_TEX_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV")] public const int MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROJECTION_STACK_DEPTH")] public const int MAX_PROJECTION_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RATIONAL_EVAL_ORDER_NV")] public const int MAX_RATIONAL_EVAL_ORDER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE")] public const int MAX_RECTANGLE_TEXTURE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB")] public const int MAX_RECTANGLE_TEXTURE_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV")] public const int MAX_RECTANGLE_TEXTURE_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE")] public const int MAX_RENDERBUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE_EXT")] public const int MAX_RENDERBUFFER_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE_OES")] public const int MAX_RENDERBUFFER_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES")] public const int MAX_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_ANGLE")] public const int MAX_SAMPLES_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_EXT")] public const int MAX_SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_IMG")] public const int MAX_SAMPLES_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_NV")] public const int MAX_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLE_MASK_WORDS")] public const int MAX_SAMPLE_MASK_WORDS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLE_MASK_WORDS_NV")] public const int MAX_SAMPLE_MASK_WORDS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SERVER_WAIT_TIMEOUT")] public const int MAX_SERVER_WAIT_TIMEOUT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE")] public const int MAX_SERVER_WAIT_TIMEOUT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_BUFFER_ADDRESS_NV")] public const int MAX_SHADER_BUFFER_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_STORAGE_BLOCK_SIZE")] public const int MAX_SHADER_STORAGE_BLOCK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")] public const int MAX_SHADER_STORAGE_BUFFER_BINDINGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHININESS_NV")] public const int MAX_SHININESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD")] public const int MAX_SPARSE_3D_TEXTURE_SIZE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS")] public const int MAX_SPARSE_ARRAY_TEXTURE_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_TEXTURE_SIZE_AMD")] public const int MAX_SPARSE_TEXTURE_SIZE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPOT_EXPONENT_NV")] public const int MAX_SPOT_EXPONENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SUBROUTINES")] public const int MAX_SUBROUTINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS")] public const int MAX_SUBROUTINE_UNIFORM_LOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS")] public const int MAX_TESS_CONTROL_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS")] public const int MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS")] public const int MAX_TESS_CONTROL_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS")] public const int MAX_TESS_CONTROL_INPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS")] public const int MAX_TESS_CONTROL_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS")] public const int MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS")] public const int MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS")] public const int MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS")] public const int MAX_TESS_CONTROL_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS")] public const int MAX_TESS_CONTROL_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS")] public const int MAX_TESS_EVALUATION_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS")] public const int MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS")] public const int MAX_TESS_EVALUATION_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS")] public const int MAX_TESS_EVALUATION_INPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS")] public const int MAX_TESS_EVALUATION_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS")] public const int MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS")] public const int MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS")] public const int MAX_TESS_EVALUATION_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS")] public const int MAX_TESS_EVALUATION_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_GEN_LEVEL")] public const int MAX_TESS_GEN_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_PATCH_COMPONENTS")] public const int MAX_TESS_PATCH_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE")] public const int MAX_TEXTURE_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE_ARB")] public const int MAX_TEXTURE_BUFFER_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE_EXT")] public const int MAX_TEXTURE_BUFFER_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS")] public const int MAX_TEXTURE_COORDS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS_ARB")] public const int MAX_TEXTURE_COORDS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS_NV")] public const int MAX_TEXTURE_COORDS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS")] public const int MAX_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS_ARB")] public const int MAX_TEXTURE_IMAGE_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS_NV")] public const int MAX_TEXTURE_IMAGE_UNITS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_LOD_BIAS")] public const int MAX_TEXTURE_LOD_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_LOD_BIAS_EXT")] public const int MAX_TEXTURE_LOD_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT")] public const int MAX_TEXTURE_MAX_ANISOTROPY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_SIZE")] public const int MAX_TEXTURE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_STACK_DEPTH")] public const int MAX_TEXTURE_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_UNITS")] public const int MAX_TEXTURE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_UNITS_ARB")] public const int MAX_TEXTURE_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRACK_MATRICES_NV")] public const int MAX_TRACK_MATRICES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV")] public const int MAX_TRACK_MATRIX_STACK_DEPTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS")] public const int MAX_TRANSFORM_FEEDBACK_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS")] public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT")] public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV")] public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV")] public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_BLOCK_SIZE")] public const int MAX_UNIFORM_BLOCK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_BUFFER_BINDINGS")] public const int MAX_UNIFORM_BUFFER_BINDINGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_LOCATIONS")] public const int MAX_UNIFORM_LOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_COMPONENTS")] public const int MAX_VARYING_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_COMPONENTS_EXT")] public const int MAX_VARYING_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_FLOATS")] public const int MAX_VARYING_FLOATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_FLOATS_ARB")] public const int MAX_VARYING_FLOATS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_VECTORS")] public const int MAX_VARYING_VECTORS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV")] public const int MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATOMIC_COUNTERS")] public const int MAX_VERTEX_ATOMIC_COUNTERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS")] public const int MAX_VERTEX_ATOMIC_COUNTER_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIBS")] public const int MAX_VERTEX_ATTRIBS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIBS_ARB")] public const int MAX_VERTEX_ATTRIBS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIB_BINDINGS")] public const int MAX_VERTEX_ATTRIB_BINDINGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET")] public const int MAX_VERTEX_ATTRIB_RELATIVE_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT")] public const int MAX_VERTEX_BINDABLE_UNIFORMS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_IMAGE_UNIFORMS")] public const int MAX_VERTEX_IMAGE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_OUTPUT_COMPONENTS")] public const int MAX_VERTEX_OUTPUT_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT")] public const int MAX_VERTEX_SHADER_INSTRUCTIONS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT")] public const int MAX_VERTEX_SHADER_INVARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_LOCALS_EXT")] public const int MAX_VERTEX_SHADER_LOCALS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")] public const int MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS")] public const int MAX_VERTEX_SHADER_STORAGE_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_VARIANTS_EXT")] public const int MAX_VERTEX_SHADER_VARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_STREAMS")] public const int MAX_VERTEX_STREAMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_STREAMS_ATI")] public const int MAX_VERTEX_STREAMS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS")] public const int MAX_VERTEX_TEXTURE_IMAGE_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB")] public const int MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_BLOCKS")] public const int MAX_VERTEX_UNIFORM_BLOCKS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_COMPONENTS")] public const int MAX_VERTEX_UNIFORM_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB")] public const int MAX_VERTEX_UNIFORM_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_VECTORS")] public const int MAX_VERTEX_UNIFORM_VECTORS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNITS_ARB")] public const int MAX_VERTEX_UNITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNITS_OES")] public const int MAX_VERTEX_UNITS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB")] public const int MAX_VERTEX_VARYING_COMPONENTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT")] public const int MAX_VERTEX_VARYING_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VIEWPORTS")] public const int MAX_VIEWPORTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VIEWPORT_DIMS")] public const int MAX_VIEWPORT_DIMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_WIDTH")] public const int MAX_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MEDIUM_FLOAT")] public const int MEDIUM_FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MEDIUM_INT")] public const int MEDIUM_INT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN")] public const int MIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX")] public const int MINMAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_EXT")] public const int MINMAX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_FORMAT")] public const int MINMAX_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_FORMAT_EXT")] public const int MINMAX_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_SINK")] public const int MINMAX_SINK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_SINK_EXT")] public const int MINMAX_SINK_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINOR_VERSION")] public const int MINOR_VERSION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_EXT")] public const int MIN_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET")] public const int MIN_FRAGMENT_INTERPOLATION_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV")] public const int MIN_FRAGMENT_INTERPOLATION_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_LOD_WARNING_AMD")] public const int MIN_LOD_WARNING_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_MAP_BUFFER_ALIGNMENT")] public const int MIN_MAP_BUFFER_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXEL_OFFSET")] public const int MIN_PROGRAM_TEXEL_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXEL_OFFSET_NV")] public const int MIN_PROGRAM_TEXEL_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET")] public const int MIN_PROGRAM_TEXTURE_GATHER_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV")] public const int MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_SAMPLE_SHADING_VALUE_ARB")] public const int MIN_SAMPLE_SHADING_VALUE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_SPARSE_LEVEL_AMD")] public const int MIN_SPARSE_LEVEL_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIPMAP")] public const int MIPMAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT")] public const int MIRRORED_REPEAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_ARB")] public const int MIRRORED_REPEAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_IBM")] public const int MIRRORED_REPEAT_IBM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_OES")] public const int MIRRORED_REPEAT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_ATI")] public const int MIRROR_CLAMP_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_EXT")] public const int MIRROR_CLAMP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_BORDER_EXT")] public const int MIRROR_CLAMP_TO_BORDER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_EDGE_ATI")] public const int MIRROR_CLAMP_TO_EDGE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_EDGE_EXT")] public const int MIRROR_CLAMP_TO_EDGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MITER_REVERT_NV")] public const int MITER_REVERT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MITER_TRUNCATE_NV")] public const int MITER_TRUNCATE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW")] public const int MODELVIEW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW0_ARB")] public const int MODELVIEW0_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW10_ARB")] public const int MODELVIEW10_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW11_ARB")] public const int MODELVIEW11_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW12_ARB")] public const int MODELVIEW12_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW13_ARB")] public const int MODELVIEW13_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW14_ARB")] public const int MODELVIEW14_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW15_ARB")] public const int MODELVIEW15_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW16_ARB")] public const int MODELVIEW16_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW17_ARB")] public const int MODELVIEW17_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW18_ARB")] public const int MODELVIEW18_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW19_ARB")] public const int MODELVIEW19_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_ARB")] public const int MODELVIEW1_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_EXT")] public const int MODELVIEW1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_STACK_DEPTH_EXT")] public const int MODELVIEW1_STACK_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW20_ARB")] public const int MODELVIEW20_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW21_ARB")] public const int MODELVIEW21_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW22_ARB")] public const int MODELVIEW22_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW23_ARB")] public const int MODELVIEW23_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW24_ARB")] public const int MODELVIEW24_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW25_ARB")] public const int MODELVIEW25_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW26_ARB")] public const int MODELVIEW26_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW27_ARB")] public const int MODELVIEW27_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW28_ARB")] public const int MODELVIEW28_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW29_ARB")] public const int MODELVIEW29_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW2_ARB")] public const int MODELVIEW2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW30_ARB")] public const int MODELVIEW30_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW31_ARB")] public const int MODELVIEW31_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW3_ARB")] public const int MODELVIEW3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW4_ARB")] public const int MODELVIEW4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW5_ARB")] public const int MODELVIEW5_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW6_ARB")] public const int MODELVIEW6_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW7_ARB")] public const int MODELVIEW7_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW8_ARB")] public const int MODELVIEW8_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW9_ARB")] public const int MODELVIEW9_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX")] public const int MODELVIEW_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX1_EXT")] public const int MODELVIEW_MATRIX1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES")] public const int MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_PROJECTION_NV")] public const int MODELVIEW_PROJECTION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_STACK_DEPTH")] public const int MODELVIEW_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE")] public const int MODULATE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_ADD_ATI")] public const int MODULATE_ADD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_COLOR_IMG")] public const int MODULATE_COLOR_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_SIGNED_ADD_ATI")] public const int MODULATE_SIGNED_ADD_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_SUBTRACT_ATI")] public const int MODULATE_SUBTRACT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_CONTINUES_NV")] public const int MOVE_TO_CONTINUES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_NV")] public const int MOVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_RESETS_NV")] public const int MOVE_TO_RESETS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOV_ATI")] public const int MOV_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULT")] public const int MULT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE")] public const int MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_3DFX")] public const int MULTISAMPLE_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_ARB")] public const int MULTISAMPLE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT")] public const int MULTISAMPLE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_3DFX")] public const int MULTISAMPLE_BIT_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_ARB")] public const int MULTISAMPLE_BIT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_EXT")] public const int MULTISAMPLE_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_COVERAGE_MODES_NV")] public const int MULTISAMPLE_COVERAGE_MODES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_EXT")] public const int MULTISAMPLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_FILTER_HINT_NV")] public const int MULTISAMPLE_FILTER_HINT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_SGIS")] public const int MULTISAMPLE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTIVIEW_EXT")] public const int MULTIVIEW_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MUL_ATI")] public const int MUL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MVP_MATRIX_EXT")] public const int MVP_MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_N3F_V3F")] public const int N3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAMED_STRING_LENGTH_ARB")] public const int NAMED_STRING_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAMED_STRING_TYPE_ARB")] public const int NAMED_STRING_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAME_LENGTH")] public const int NAME_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAME_STACK_DEPTH")] public const int NAME_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAND")] public const int NAND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST")] public const int NEAREST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_CLIPMAP_LINEAR_SGIX")] public const int NEAREST_CLIPMAP_LINEAR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_CLIPMAP_NEAREST_SGIX")] public const int NEAREST_CLIPMAP_NEAREST_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_MIPMAP_LINEAR")] public const int NEAREST_MIPMAP_LINEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_MIPMAP_NEAREST")] public const int NEAREST_MIPMAP_NEAREST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATE_BIT_ATI")] public const int NEGATE_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_ONE_EXT")] public const int NEGATIVE_ONE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_W_EXT")] public const int NEGATIVE_W_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_X_EXT")] public const int NEGATIVE_X_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_Y_EXT")] public const int NEGATIVE_Y_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_Z_EXT")] public const int NEGATIVE_Z_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEVER")] public const int NEVER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEXT_BUFFER_NV")] public const int NEXT_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV")] public const int NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NICEST")] public const int NICEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NONE")] public const int NONE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOOP")] public const int NOOP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOR")] public const int NOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMALIZE")] public const int NORMALIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMALIZED_RANGE_EXT")] public const int NORMALIZED_RANGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY")] public const int NORMAL_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_ADDRESS_NV")] public const int NORMAL_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_BUFFER_BINDING")] public const int NORMAL_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB")] public const int NORMAL_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_COUNT_EXT")] public const int NORMAL_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_EXT")] public const int NORMAL_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_LENGTH_NV")] public const int NORMAL_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL")] public const int NORMAL_ARRAY_PARALLEL_POINTERS_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_POINTER")] public const int NORMAL_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_POINTER_EXT")] public const int NORMAL_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_STRIDE")] public const int NORMAL_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_STRIDE_EXT")] public const int NORMAL_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_TYPE")] public const int NORMAL_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_TYPE_EXT")] public const int NORMAL_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP")] public const int NORMAL_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_ARB")] public const int NORMAL_MAP_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_EXT")] public const int NORMAL_MAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_OES")] public const int NORMAL_MAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOTEQUAL")] public const int NOTEQUAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NO_ERROR")] public const int NO_ERROR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NO_RESET_NOTIFICATION_ARB")] public const int NO_RESET_NOTIFICATION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_ACTIVE_VARIABLES")] public const int NUM_ACTIVE_VARIABLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPATIBLE_SUBROUTINES")] public const int NUM_COMPATIBLE_SUBROUTINES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPRESSED_TEXTURE_FORMATS")] public const int NUM_COMPRESSED_TEXTURE_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB")] public const int NUM_COMPRESSED_TEXTURE_FORMATS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_EXTENSIONS")] public const int NUM_EXTENSIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FILL_STREAMS_NV")] public const int NUM_FILL_STREAMS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FRAGMENT_CONSTANTS_ATI")] public const int NUM_FRAGMENT_CONSTANTS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FRAGMENT_REGISTERS_ATI")] public const int NUM_FRAGMENT_REGISTERS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_GENERAL_COMBINERS_NV")] public const int NUM_GENERAL_COMBINERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI")] public const int NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INSTRUCTIONS_PER_PASS_ATI")] public const int NUM_INSTRUCTIONS_PER_PASS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INSTRUCTIONS_TOTAL_ATI")] public const int NUM_INSTRUCTIONS_TOTAL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_LOOPBACK_COMPONENTS_ATI")] public const int NUM_LOOPBACK_COMPONENTS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PASSES_ATI")] public const int NUM_PASSES_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PROGRAM_BINARY_FORMATS")] public const int NUM_PROGRAM_BINARY_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PROGRAM_BINARY_FORMATS_OES")] public const int NUM_PROGRAM_BINARY_FORMATS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SAMPLE_COUNTS")] public const int NUM_SAMPLE_COUNTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SHADER_BINARY_FORMATS")] public const int NUM_SHADER_BINARY_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SHADING_LANGUAGE_VERSIONS")] public const int NUM_SHADING_LANGUAGE_VERSIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_VIDEO_CAPTURE_STREAMS_NV")] public const int NUM_VIDEO_CAPTURE_STREAMS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB")] public const int OBJECT_ACTIVE_ATTRIBUTES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB")] public const int OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_UNIFORMS_ARB")] public const int OBJECT_ACTIVE_UNIFORMS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB")] public const int OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ATTACHED_OBJECTS_ARB")] public const int OBJECT_ATTACHED_OBJECTS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_BUFFER_SIZE_ATI")] public const int OBJECT_BUFFER_SIZE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_BUFFER_USAGE_ATI")] public const int OBJECT_BUFFER_USAGE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_COMPILE_STATUS_ARB")] public const int OBJECT_COMPILE_STATUS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DELETE_STATUS_ARB")] public const int OBJECT_DELETE_STATUS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DISTANCE_TO_LINE_SGIS")] public const int OBJECT_DISTANCE_TO_LINE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DISTANCE_TO_POINT_SGIS")] public const int OBJECT_DISTANCE_TO_POINT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_INFO_LOG_LENGTH_ARB")] public const int OBJECT_INFO_LOG_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINEAR")] public const int OBJECT_LINEAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINE_SGIS")] public const int OBJECT_LINE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINK_STATUS_ARB")] public const int OBJECT_LINK_STATUS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_PLANE")] public const int OBJECT_PLANE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_POINT_SGIS")] public const int OBJECT_POINT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB")] public const int OBJECT_SHADER_SOURCE_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_SUBTYPE_ARB")] public const int OBJECT_SUBTYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE")] public const int OBJECT_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE_APPLE")] public const int OBJECT_TYPE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE_ARB")] public const int OBJECT_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_VALIDATE_STATUS_ARB")] public const int OBJECT_VALIDATE_STATUS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET")] public const int OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV")] public const int OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV")] public const int OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_TEXTURE_2D_NV")] public const int OFFSET_HILO_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV")] public const int OFFSET_HILO_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV")] public const int OFFSET_PROJECTIVE_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV")] public const int OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV")] public const int OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV")] public const int OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_2D_NV")] public const int OFFSET_TEXTURE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_BIAS_NV")] public const int OFFSET_TEXTURE_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_MATRIX_NV")] public const int OFFSET_TEXTURE_MATRIX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_RECTANGLE_NV")] public const int OFFSET_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV")] public const int OFFSET_TEXTURE_RECTANGLE_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_SCALE_NV")] public const int OFFSET_TEXTURE_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE")] public const int ONE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_EXT")] public const int ONE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_ALPHA")] public const int ONE_MINUS_CONSTANT_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_ALPHA_EXT")] public const int ONE_MINUS_CONSTANT_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_COLOR")] public const int ONE_MINUS_CONSTANT_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_COLOR_EXT")] public const int ONE_MINUS_CONSTANT_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_DST_ALPHA")] public const int ONE_MINUS_DST_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_DST_COLOR")] public const int ONE_MINUS_DST_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC1_ALPHA")] public const int ONE_MINUS_SRC1_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC1_COLOR")] public const int ONE_MINUS_SRC1_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC_ALPHA")] public const int ONE_MINUS_SRC_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC_COLOR")] public const int ONE_MINUS_SRC_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_ALPHA")] public const int OPERAND0_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_ALPHA_EXT")] public const int OPERAND0_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_RGB")] public const int OPERAND0_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_RGB_EXT")] public const int OPERAND0_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_ALPHA")] public const int OPERAND1_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_ALPHA_EXT")] public const int OPERAND1_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_RGB")] public const int OPERAND1_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_RGB_EXT")] public const int OPERAND1_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_ALPHA")] public const int OPERAND2_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_ALPHA_EXT")] public const int OPERAND2_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_RGB")] public const int OPERAND2_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_RGB_EXT")] public const int OPERAND2_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND3_ALPHA_NV")] public const int OPERAND3_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND3_RGB_NV")] public const int OPERAND3_RGB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_ADD_EXT")] public const int OP_ADD_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_CLAMP_EXT")] public const int OP_CLAMP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_CROSS_PRODUCT_EXT")] public const int OP_CROSS_PRODUCT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_DOT3_EXT")] public const int OP_DOT3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_DOT4_EXT")] public const int OP_DOT4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_EXP_BASE_2_EXT")] public const int OP_EXP_BASE_2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_FLOOR_EXT")] public const int OP_FLOOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_FRAC_EXT")] public const int OP_FRAC_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_INDEX_EXT")] public const int OP_INDEX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_LOG_BASE_2_EXT")] public const int OP_LOG_BASE_2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MADD_EXT")] public const int OP_MADD_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MAX_EXT")] public const int OP_MAX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MIN_EXT")] public const int OP_MIN_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MOV_EXT")] public const int OP_MOV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MULTIPLY_MATRIX_EXT")] public const int OP_MULTIPLY_MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MUL_EXT")] public const int OP_MUL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_NEGATE_EXT")] public const int OP_NEGATE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_POWER_EXT")] public const int OP_POWER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_RECIP_EXT")] public const int OP_RECIP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_RECIP_SQRT_EXT")] public const int OP_RECIP_SQRT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_ROUND_EXT")] public const int OP_ROUND_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SET_GE_EXT")] public const int OP_SET_GE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SET_LT_EXT")] public const int OP_SET_LT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SUB_EXT")] public const int OP_SUB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR")] public const int OR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ORDER")] public const int ORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR_INVERTED")] public const int OR_INVERTED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR_REVERSE")] public const int OR_REVERSE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_COLOR0_EXT")] public const int OUTPUT_COLOR0_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_COLOR1_EXT")] public const int OUTPUT_COLOR1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_FOG_EXT")] public const int OUTPUT_FOG_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD0_EXT")] public const int OUTPUT_TEXTURE_COORD0_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD10_EXT")] public const int OUTPUT_TEXTURE_COORD10_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD11_EXT")] public const int OUTPUT_TEXTURE_COORD11_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD12_EXT")] public const int OUTPUT_TEXTURE_COORD12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD13_EXT")] public const int OUTPUT_TEXTURE_COORD13_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD14_EXT")] public const int OUTPUT_TEXTURE_COORD14_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD15_EXT")] public const int OUTPUT_TEXTURE_COORD15_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD16_EXT")] public const int OUTPUT_TEXTURE_COORD16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD17_EXT")] public const int OUTPUT_TEXTURE_COORD17_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD18_EXT")] public const int OUTPUT_TEXTURE_COORD18_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD19_EXT")] public const int OUTPUT_TEXTURE_COORD19_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD1_EXT")] public const int OUTPUT_TEXTURE_COORD1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD20_EXT")] public const int OUTPUT_TEXTURE_COORD20_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD21_EXT")] public const int OUTPUT_TEXTURE_COORD21_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD22_EXT")] public const int OUTPUT_TEXTURE_COORD22_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD23_EXT")] public const int OUTPUT_TEXTURE_COORD23_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD24_EXT")] public const int OUTPUT_TEXTURE_COORD24_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD25_EXT")] public const int OUTPUT_TEXTURE_COORD25_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD26_EXT")] public const int OUTPUT_TEXTURE_COORD26_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD27_EXT")] public const int OUTPUT_TEXTURE_COORD27_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD28_EXT")] public const int OUTPUT_TEXTURE_COORD28_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD29_EXT")] public const int OUTPUT_TEXTURE_COORD29_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD2_EXT")] public const int OUTPUT_TEXTURE_COORD2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD30_EXT")] public const int OUTPUT_TEXTURE_COORD30_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD31_EXT")] public const int OUTPUT_TEXTURE_COORD31_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD3_EXT")] public const int OUTPUT_TEXTURE_COORD3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD4_EXT")] public const int OUTPUT_TEXTURE_COORD4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD5_EXT")] public const int OUTPUT_TEXTURE_COORD5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD6_EXT")] public const int OUTPUT_TEXTURE_COORD6_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD7_EXT")] public const int OUTPUT_TEXTURE_COORD7_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD8_EXT")] public const int OUTPUT_TEXTURE_COORD8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD9_EXT")] public const int OUTPUT_TEXTURE_COORD9_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_VERTEX_EXT")] public const int OUTPUT_VERTEX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUT_OF_MEMORY")] public const int OUT_OF_MEMORY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ALIGNMENT")] public const int PACK_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_CMYK_HINT_EXT")] public const int PACK_CMYK_HINT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_DEPTH")] public const int PACK_COMPRESSED_BLOCK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_HEIGHT")] public const int PACK_COMPRESSED_BLOCK_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_SIZE")] public const int PACK_COMPRESSED_BLOCK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_WIDTH")] public const int PACK_COMPRESSED_BLOCK_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_SIZE_SGIX")] public const int PACK_COMPRESSED_SIZE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_DEPTH_SGIS")] public const int PACK_IMAGE_DEPTH_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_HEIGHT")] public const int PACK_IMAGE_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_HEIGHT_EXT")] public const int PACK_IMAGE_HEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_INVERT_MESA")] public const int PACK_INVERT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_LSB_FIRST")] public const int PACK_LSB_FIRST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_MAX_COMPRESSED_SIZE_SGIX")] public const int PACK_MAX_COMPRESSED_SIZE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_RESAMPLE_OML")] public const int PACK_RESAMPLE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_RESAMPLE_SGIX")] public const int PACK_RESAMPLE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_REVERSE_ROW_ORDER_ANGLE")] public const int PACK_REVERSE_ROW_ORDER_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ROW_BYTES_APPLE")] public const int PACK_ROW_BYTES_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ROW_LENGTH")] public const int PACK_ROW_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_IMAGES")] public const int PACK_SKIP_IMAGES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_IMAGES_EXT")] public const int PACK_SKIP_IMAGES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_PIXELS")] public const int PACK_SKIP_PIXELS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_ROWS")] public const int PACK_SKIP_ROWS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_VOLUMES_SGIS")] public const int PACK_SKIP_VOLUMES_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SUBSAMPLE_RATE_SGIX")] public const int PACK_SUBSAMPLE_RATE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SWAP_BYTES")] public const int PACK_SWAP_BYTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_R5_G6_B5_OES")] public const int PALETTE4_R5_G6_B5_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGB5_A1_OES")] public const int PALETTE4_RGB5_A1_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGB8_OES")] public const int PALETTE4_RGB8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGBA4_OES")] public const int PALETTE4_RGBA4_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGBA8_OES")] public const int PALETTE4_RGBA8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_R5_G6_B5_OES")] public const int PALETTE8_R5_G6_B5_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGB5_A1_OES")] public const int PALETTE8_RGB5_A1_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGB8_OES")] public const int PALETTE8_RGB8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGBA4_OES")] public const int PALETTE8_RGBA4_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGBA8_OES")] public const int PALETTE8_RGBA8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PARALLEL_ARRAYS_INTEL")] public const int PARALLEL_ARRAYS_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PARTIAL_SUCCESS_NV")] public const int PARTIAL_SUCCESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PASS_THROUGH_NV")] public const int PASS_THROUGH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PASS_THROUGH_TOKEN")] public const int PASS_THROUGH_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCHES")] public const int PATCHES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_DEFAULT_INNER_LEVEL")] public const int PATCH_DEFAULT_INNER_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_DEFAULT_OUTER_LEVEL")] public const int PATCH_DEFAULT_OUTER_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_VERTICES")] public const int PATCH_VERTICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_CLIENT_LENGTH_NV")] public const int PATH_CLIENT_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COMMAND_COUNT_NV")] public const int PATH_COMMAND_COUNT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COMPUTED_LENGTH_NV")] public const int PATH_COMPUTED_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COORD_COUNT_NV")] public const int PATH_COORD_COUNT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COVER_DEPTH_FUNC_NV")] public const int PATH_COVER_DEPTH_FUNC_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_ARRAY_COUNT_NV")] public const int PATH_DASH_ARRAY_COUNT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_CAPS_NV")] public const int PATH_DASH_CAPS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_OFFSET_NV")] public const int PATH_DASH_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_OFFSET_RESET_NV")] public const int PATH_DASH_OFFSET_RESET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_END_CAPS_NV")] public const int PATH_END_CAPS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_ERROR_POSITION_NV")] public const int PATH_ERROR_POSITION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_BOUNDING_BOX_NV")] public const int PATH_FILL_BOUNDING_BOX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_COVER_MODE_NV")] public const int PATH_FILL_COVER_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_MASK_NV")] public const int PATH_FILL_MASK_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_MODE_NV")] public const int PATH_FILL_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FOG_GEN_MODE_NV")] public const int PATH_FOG_GEN_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FORMAT_PS_NV")] public const int PATH_FORMAT_PS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FORMAT_SVG_NV")] public const int PATH_FORMAT_SVG_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COEFF_NV")] public const int PATH_GEN_COEFF_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COLOR_FORMAT_NV")] public const int PATH_GEN_COLOR_FORMAT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COMPONENTS_NV")] public const int PATH_GEN_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_MODE_NV")] public const int PATH_GEN_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_INITIAL_DASH_CAP_NV")] public const int PATH_INITIAL_DASH_CAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_INITIAL_END_CAP_NV")] public const int PATH_INITIAL_END_CAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_JOIN_STYLE_NV")] public const int PATH_JOIN_STYLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_MITER_LIMIT_NV")] public const int PATH_MITER_LIMIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_OBJECT_BOUNDING_BOX_NV")] public const int PATH_OBJECT_BOUNDING_BOX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV")] public const int PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV")] public const int PATH_STENCIL_DEPTH_OFFSET_UNITS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_FUNC_NV")] public const int PATH_STENCIL_FUNC_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_REF_NV")] public const int PATH_STENCIL_REF_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_VALUE_MASK_NV")] public const int PATH_STENCIL_VALUE_MASK_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_BOUNDING_BOX_NV")] public const int PATH_STROKE_BOUNDING_BOX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_COVER_MODE_NV")] public const int PATH_STROKE_COVER_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_MASK_NV")] public const int PATH_STROKE_MASK_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_WIDTH_NV")] public const int PATH_STROKE_WIDTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_TERMINAL_DASH_CAP_NV")] public const int PATH_TERMINAL_DASH_CAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_TERMINAL_END_CAP_NV")] public const int PATH_TERMINAL_END_CAP_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERCENTAGE_AMD")] public const int PERCENTAGE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_GLOBAL_MODE_QCOM")] public const int PERFMON_GLOBAL_MODE_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_AMD")] public const int PERFMON_RESULT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_AVAILABLE_AMD")] public const int PERFMON_RESULT_AVAILABLE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_SIZE_AMD")] public const int PERFMON_RESULT_SIZE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFORMANCE_MONITOR_AMD")] public const int PERFORMANCE_MONITOR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERSPECTIVE_CORRECTION_HINT")] public const int PERSPECTIVE_CORRECTION_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERTURB_EXT")] public const int PERTURB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PER_STAGE_CONSTANTS_NV")] public const int PER_STAGE_CONSTANTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_BUFFER_BARRIER_BIT")] public const int PIXEL_BUFFER_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_BUFFER_BARRIER_BIT_EXT")] public const int PIXEL_BUFFER_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNTER_BITS_NV")] public const int PIXEL_COUNTER_BITS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNT_AVAILABLE_NV")] public const int PIXEL_COUNT_AVAILABLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNT_NV")] public const int PIXEL_COUNT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_CUBIC_WEIGHT_EXT")] public const int PIXEL_CUBIC_WEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS")] public const int PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS")] public const int PIXEL_FRAGMENT_RGB_SOURCE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_GROUP_COLOR_SGIS")] public const int PIXEL_GROUP_COLOR_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAG_FILTER_EXT")] public const int PIXEL_MAG_FILTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_A_TO_A")] public const int PIXEL_MAP_A_TO_A; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_A_TO_A_SIZE")] public const int PIXEL_MAP_A_TO_A_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_B_TO_B")] public const int PIXEL_MAP_B_TO_B; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_B_TO_B_SIZE")] public const int PIXEL_MAP_B_TO_B_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_G_TO_G")] public const int PIXEL_MAP_G_TO_G; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_G_TO_G_SIZE")] public const int PIXEL_MAP_G_TO_G_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_A")] public const int PIXEL_MAP_I_TO_A; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_A_SIZE")] public const int PIXEL_MAP_I_TO_A_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_B")] public const int PIXEL_MAP_I_TO_B; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_B_SIZE")] public const int PIXEL_MAP_I_TO_B_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_G")] public const int PIXEL_MAP_I_TO_G; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_G_SIZE")] public const int PIXEL_MAP_I_TO_G_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_I")] public const int PIXEL_MAP_I_TO_I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_I_SIZE")] public const int PIXEL_MAP_I_TO_I_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_R")] public const int PIXEL_MAP_I_TO_R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_R_SIZE")] public const int PIXEL_MAP_I_TO_R_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_R_TO_R")] public const int PIXEL_MAP_R_TO_R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_R_TO_R_SIZE")] public const int PIXEL_MAP_R_TO_R_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_S_TO_S")] public const int PIXEL_MAP_S_TO_S; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_S_TO_S_SIZE")] public const int PIXEL_MAP_S_TO_S_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MIN_FILTER_EXT")] public const int PIXEL_MIN_FILTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MODE_BIT")] public const int PIXEL_MODE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER")] public const int PIXEL_PACK_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_ARB")] public const int PIXEL_PACK_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING")] public const int PIXEL_PACK_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING_ARB")] public const int PIXEL_PACK_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING_EXT")] public const int PIXEL_PACK_BUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_EXT")] public const int PIXEL_PACK_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_2424_SGIX")] public const int PIXEL_SUBSAMPLE_2424_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_4242_SGIX")] public const int PIXEL_SUBSAMPLE_4242_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_4444_SGIX")] public const int PIXEL_SUBSAMPLE_4444_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEXTURE_SGIS")] public const int PIXEL_TEXTURE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX")] public const int PIXEL_TEX_GEN_ALPHA_LS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX")] public const int PIXEL_TEX_GEN_ALPHA_MS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX")] public const int PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX")] public const int PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_MODE_SGIX")] public const int PIXEL_TEX_GEN_MODE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_CEILING_SGIX")] public const int PIXEL_TEX_GEN_Q_CEILING_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX")] public const int PIXEL_TEX_GEN_Q_FLOOR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX")] public const int PIXEL_TEX_GEN_Q_ROUND_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_SGIX")] public const int PIXEL_TEX_GEN_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX")] public const int PIXEL_TILE_BEST_ALIGNMENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX")] public const int PIXEL_TILE_CACHE_INCREMENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_CACHE_SIZE_SGIX")] public const int PIXEL_TILE_CACHE_SIZE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_DEPTH_SGIX")] public const int PIXEL_TILE_GRID_DEPTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_HEIGHT_SGIX")] public const int PIXEL_TILE_GRID_HEIGHT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_WIDTH_SGIX")] public const int PIXEL_TILE_GRID_WIDTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_HEIGHT_SGIX")] public const int PIXEL_TILE_HEIGHT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_WIDTH_SGIX")] public const int PIXEL_TILE_WIDTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_EXT")] public const int PIXEL_TRANSFORM_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT")] public const int PIXEL_TRANSFORM_2D_MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")] public const int PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER")] public const int PIXEL_UNPACK_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_ARB")] public const int PIXEL_UNPACK_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING")] public const int PIXEL_UNPACK_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB")] public const int PIXEL_UNPACK_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT")] public const int PIXEL_UNPACK_BUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_EXT")] public const int PIXEL_UNPACK_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_ATI")] public const int PN_TRIANGLES_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_ATI")] public const int PN_TRIANGLES_NORMAL_MODE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI")] public const int PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI")] public const int PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_ATI")] public const int PN_TRIANGLES_POINT_MODE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI")] public const int PN_TRIANGLES_POINT_MODE_CUBIC_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI")] public const int PN_TRIANGLES_POINT_MODE_LINEAR_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI")] public const int PN_TRIANGLES_TESSELATION_LEVEL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT")] public const int POINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINTS")] public const int POINTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_BIT")] public const int POINT_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_DISTANCE_ATTENUATION")] public const int POINT_DISTANCE_ATTENUATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_DISTANCE_ATTENUATION_ARB")] public const int POINT_DISTANCE_ATTENUATION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE")] public const int POINT_FADE_THRESHOLD_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_ARB")] public const int POINT_FADE_THRESHOLD_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_EXT")] public const int POINT_FADE_THRESHOLD_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_SGIS")] public const int POINT_FADE_THRESHOLD_SIZE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE")] public const int POINT_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES")] public const int POINT_SIZE_ARRAY_BUFFER_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_OES")] public const int POINT_SIZE_ARRAY_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_POINTER_OES")] public const int POINT_SIZE_ARRAY_POINTER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_STRIDE_OES")] public const int POINT_SIZE_ARRAY_STRIDE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_TYPE_OES")] public const int POINT_SIZE_ARRAY_TYPE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_GRANULARITY")] public const int POINT_SIZE_GRANULARITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX")] public const int POINT_SIZE_MAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_ARB")] public const int POINT_SIZE_MAX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_EXT")] public const int POINT_SIZE_MAX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_SGIS")] public const int POINT_SIZE_MAX_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN")] public const int POINT_SIZE_MIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_ARB")] public const int POINT_SIZE_MIN_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_EXT")] public const int POINT_SIZE_MIN_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_SGIS")] public const int POINT_SIZE_MIN_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_RANGE")] public const int POINT_SIZE_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SMOOTH")] public const int POINT_SMOOTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SMOOTH_HINT")] public const int POINT_SMOOTH_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE")] public const int POINT_SPRITE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_ARB")] public const int POINT_SPRITE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_COORD_ORIGIN")] public const int POINT_SPRITE_COORD_ORIGIN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_NV")] public const int POINT_SPRITE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_R_MODE_NV")] public const int POINT_SPRITE_R_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_TOKEN")] public const int POINT_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON")] public const int POLYGON; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_BIT")] public const int POLYGON_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_MODE")] public const int POLYGON_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_BIAS_EXT")] public const int POLYGON_OFFSET_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_EXT")] public const int POLYGON_OFFSET_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FACTOR")] public const int POLYGON_OFFSET_FACTOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FACTOR_EXT")] public const int POLYGON_OFFSET_FACTOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FILL")] public const int POLYGON_OFFSET_FILL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_LINE")] public const int POLYGON_OFFSET_LINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_POINT")] public const int POLYGON_OFFSET_POINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_UNITS")] public const int POLYGON_OFFSET_UNITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_SMOOTH")] public const int POLYGON_SMOOTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_SMOOTH_HINT")] public const int POLYGON_SMOOTH_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_STIPPLE")] public const int POLYGON_STIPPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_STIPPLE_BIT")] public const int POLYGON_STIPPLE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_TOKEN")] public const int POLYGON_TOKEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POSITION")] public const int POSITION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_BIAS")] public const int POST_COLOR_MATRIX_ALPHA_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI")] public const int POST_COLOR_MATRIX_ALPHA_BIAS_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_SCALE")] public const int POST_COLOR_MATRIX_ALPHA_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI")] public const int POST_COLOR_MATRIX_ALPHA_SCALE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_BIAS")] public const int POST_COLOR_MATRIX_BLUE_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI")] public const int POST_COLOR_MATRIX_BLUE_BIAS_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_SCALE")] public const int POST_COLOR_MATRIX_BLUE_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI")] public const int POST_COLOR_MATRIX_BLUE_SCALE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_COLOR_TABLE")] public const int POST_COLOR_MATRIX_COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI")] public const int POST_COLOR_MATRIX_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_BIAS")] public const int POST_COLOR_MATRIX_GREEN_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI")] public const int POST_COLOR_MATRIX_GREEN_BIAS_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_SCALE")] public const int POST_COLOR_MATRIX_GREEN_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI")] public const int POST_COLOR_MATRIX_GREEN_SCALE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_BIAS")] public const int POST_COLOR_MATRIX_RED_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_BIAS_SGI")] public const int POST_COLOR_MATRIX_RED_BIAS_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_SCALE")] public const int POST_COLOR_MATRIX_RED_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_SCALE_SGI")] public const int POST_COLOR_MATRIX_RED_SCALE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_BIAS")] public const int POST_CONVOLUTION_ALPHA_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT")] public const int POST_CONVOLUTION_ALPHA_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_SCALE")] public const int POST_CONVOLUTION_ALPHA_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT")] public const int POST_CONVOLUTION_ALPHA_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_BIAS")] public const int POST_CONVOLUTION_BLUE_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_BIAS_EXT")] public const int POST_CONVOLUTION_BLUE_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_SCALE")] public const int POST_CONVOLUTION_BLUE_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_SCALE_EXT")] public const int POST_CONVOLUTION_BLUE_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_COLOR_TABLE")] public const int POST_CONVOLUTION_COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_COLOR_TABLE_SGI")] public const int POST_CONVOLUTION_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_BIAS")] public const int POST_CONVOLUTION_GREEN_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_BIAS_EXT")] public const int POST_CONVOLUTION_GREEN_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_SCALE")] public const int POST_CONVOLUTION_GREEN_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_SCALE_EXT")] public const int POST_CONVOLUTION_GREEN_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_BIAS")] public const int POST_CONVOLUTION_RED_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_BIAS_EXT")] public const int POST_CONVOLUTION_RED_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_SCALE")] public const int POST_CONVOLUTION_RED_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_SCALE_EXT")] public const int POST_CONVOLUTION_RED_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX")] public const int POST_TEXTURE_FILTER_BIAS_RANGE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_BIAS_SGIX")] public const int POST_TEXTURE_FILTER_BIAS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX")] public const int POST_TEXTURE_FILTER_SCALE_RANGE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_SCALE_SGIX")] public const int POST_TEXTURE_FILTER_SCALE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESENT_DURATION_NV")] public const int PRESENT_DURATION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESENT_TIME_NV")] public const int PRESENT_TIME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESERVE_ATI")] public const int PRESERVE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS")] public const int PREVIOUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS_EXT")] public const int PREVIOUS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS_TEXTURE_INPUT_NV")] public const int PREVIOUS_TEXTURE_INPUT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR")] public const int PRIMARY_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR_EXT")] public const int PRIMARY_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR_NV")] public const int PRIMARY_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED")] public const int PRIMITIVES_GENERATED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED_EXT")] public const int PRIMITIVES_GENERATED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED_NV")] public const int PRIMITIVES_GENERATED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_ID_NV")] public const int PRIMITIVE_ID_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART")] public const int PRIMITIVE_RESTART; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_FIXED_INDEX")] public const int PRIMITIVE_RESTART_FIXED_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_INDEX")] public const int PRIMITIVE_RESTART_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_INDEX_NV")] public const int PRIMITIVE_RESTART_INDEX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_NV")] public const int PRIMITIVE_RESTART_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM")] public const int PROGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ADDRESS_REGISTERS_ARB")] public const int PROGRAM_ADDRESS_REGISTERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ALU_INSTRUCTIONS_ARB")] public const int PROGRAM_ALU_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ATTRIBS_ARB")] public const int PROGRAM_ATTRIBS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ATTRIB_COMPONENTS_NV")] public const int PROGRAM_ATTRIB_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_ANGLE")] public const int PROGRAM_BINARY_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_FORMATS")] public const int PROGRAM_BINARY_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_FORMATS_OES")] public const int PROGRAM_BINARY_FORMATS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_LENGTH")] public const int PROGRAM_BINARY_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_LENGTH_OES")] public const int PROGRAM_BINARY_LENGTH_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_RETRIEVABLE_HINT")] public const int PROGRAM_BINARY_RETRIEVABLE_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINDING_ARB")] public const int PROGRAM_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_POSITION_ARB")] public const int PROGRAM_ERROR_POSITION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_POSITION_NV")] public const int PROGRAM_ERROR_POSITION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_STRING_ARB")] public const int PROGRAM_ERROR_STRING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_STRING_NV")] public const int PROGRAM_ERROR_STRING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_FORMAT_ARB")] public const int PROGRAM_FORMAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_FORMAT_ASCII_ARB")] public const int PROGRAM_FORMAT_ASCII_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_INPUT")] public const int PROGRAM_INPUT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_INSTRUCTIONS_ARB")] public const int PROGRAM_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_LENGTH_ARB")] public const int PROGRAM_LENGTH_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_LENGTH_NV")] public const int PROGRAM_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_MATRIX_EXT")] public const int PROGRAM_MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT")] public const int PROGRAM_MATRIX_STACK_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")] public const int PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")] public const int PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ATTRIBS_ARB")] public const int PROGRAM_NATIVE_ATTRIBS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB")] public const int PROGRAM_NATIVE_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_PARAMETERS_ARB")] public const int PROGRAM_NATIVE_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEMPORARIES_ARB")] public const int PROGRAM_NATIVE_TEMPORARIES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")] public const int PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")] public const int PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OBJECT_ARB")] public const int PROGRAM_OBJECT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OBJECT_EXT")] public const int PROGRAM_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OUTPUT")] public const int PROGRAM_OUTPUT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PARAMETERS_ARB")] public const int PROGRAM_PARAMETERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PARAMETER_NV")] public const int PROGRAM_PARAMETER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE")] public const int PROGRAM_PIPELINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_BINDING")] public const int PROGRAM_PIPELINE_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_BINDING_EXT")] public const int PROGRAM_PIPELINE_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_OBJECT_EXT")] public const int PROGRAM_PIPELINE_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE")] public const int PROGRAM_POINT_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE_ARB")] public const int PROGRAM_POINT_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE_EXT")] public const int PROGRAM_POINT_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_RESIDENT_NV")] public const int PROGRAM_RESIDENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_RESULT_COMPONENTS_NV")] public const int PROGRAM_RESULT_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_SEPARABLE")] public const int PROGRAM_SEPARABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_SEPARABLE_EXT")] public const int PROGRAM_SEPARABLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_STRING_ARB")] public const int PROGRAM_STRING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_STRING_NV")] public const int PROGRAM_STRING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TARGET_NV")] public const int PROGRAM_TARGET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEMPORARIES_ARB")] public const int PROGRAM_TEMPORARIES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEX_INDIRECTIONS_ARB")] public const int PROGRAM_TEX_INDIRECTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEX_INSTRUCTIONS_ARB")] public const int PROGRAM_TEX_INSTRUCTIONS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB")] public const int PROGRAM_UNDER_NATIVE_LIMITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION")] public const int PROJECTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_MATRIX")] public const int PROJECTION_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES")] public const int PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_STACK_DEPTH")] public const int PROJECTION_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROVOKING_VERTEX")] public const int PROVOKING_VERTEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROVOKING_VERTEX_EXT")] public const int PROVOKING_VERTEX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_COLOR_TABLE")] public const int PROXY_COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_COLOR_TABLE_SGI")] public const int PROXY_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_HISTOGRAM")] public const int PROXY_HISTOGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_HISTOGRAM_EXT")] public const int PROXY_HISTOGRAM_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE")] public const int PROXY_POST_COLOR_MATRIX_COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI")] public const int PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE")] public const int PROXY_POST_CONVOLUTION_COLOR_TABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI")] public const int PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D")] public const int PROXY_TEXTURE_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_ARRAY")] public const int PROXY_TEXTURE_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_ARRAY_EXT")] public const int PROXY_TEXTURE_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_EXT")] public const int PROXY_TEXTURE_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_STACK_MESAX")] public const int PROXY_TEXTURE_1D_STACK_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D")] public const int PROXY_TEXTURE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_ARRAY")] public const int PROXY_TEXTURE_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_ARRAY_EXT")] public const int PROXY_TEXTURE_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_EXT")] public const int PROXY_TEXTURE_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_MULTISAMPLE")] public const int PROXY_TEXTURE_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY")] public const int PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_STACK_MESAX")] public const int PROXY_TEXTURE_2D_STACK_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_3D")] public const int PROXY_TEXTURE_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_3D_EXT")] public const int PROXY_TEXTURE_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_4D_SGIS")] public const int PROXY_TEXTURE_4D_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_COLOR_TABLE_SGI")] public const int PROXY_TEXTURE_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP")] public const int PROXY_TEXTURE_CUBE_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_ARB")] public const int PROXY_TEXTURE_CUBE_MAP_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY")] public const int PROXY_TEXTURE_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_EXT")] public const int PROXY_TEXTURE_CUBE_MAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE")] public const int PROXY_TEXTURE_RECTANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE_ARB")] public const int PROXY_TEXTURE_RECTANGLE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE_NV")] public const int PROXY_TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PURGEABLE_APPLE")] public const int PURGEABLE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Q")] public const int Q; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADRATIC_ATTENUATION")] public const int QUADRATIC_ATTENUATION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADRATIC_CURVE_TO_NV")] public const int QUADRATIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS")] public const int QUADS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION")] public const int QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT")] public const int QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_ALPHA4_SGIS")] public const int QUAD_ALPHA4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_ALPHA8_SGIS")] public const int QUAD_ALPHA8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_INTENSITY4_SGIS")] public const int QUAD_INTENSITY4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_INTENSITY8_SGIS")] public const int QUAD_INTENSITY8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_LUMINANCE4_SGIS")] public const int QUAD_LUMINANCE4_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_LUMINANCE8_SGIS")] public const int QUAD_LUMINANCE8_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_MESH_SUN")] public const int QUAD_MESH_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_STRIP")] public const int QUAD_STRIP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_TEXTURE_SELECT_SGIS")] public const int QUAD_TEXTURE_SELECT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUARTER_BIT_ATI")] public const int QUARTER_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY")] public const int QUERY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BUFFER_AMD")] public const int QUERY_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BUFFER_BINDING_AMD")] public const int QUERY_BUFFER_BINDING_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_NO_WAIT")] public const int QUERY_BY_REGION_NO_WAIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_NO_WAIT_NV")] public const int QUERY_BY_REGION_NO_WAIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_WAIT")] public const int QUERY_BY_REGION_WAIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_WAIT_NV")] public const int QUERY_BY_REGION_WAIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_COUNTER_BITS")] public const int QUERY_COUNTER_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_COUNTER_BITS_ARB")] public const int QUERY_COUNTER_BITS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_NO_WAIT")] public const int QUERY_NO_WAIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_NO_WAIT_NV")] public const int QUERY_NO_WAIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_OBJECT_AMD")] public const int QUERY_OBJECT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_OBJECT_EXT")] public const int QUERY_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT")] public const int QUERY_RESULT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_ARB")] public const int QUERY_RESULT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE")] public const int QUERY_RESULT_AVAILABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE_ARB")] public const int QUERY_RESULT_AVAILABLE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE_EXT")] public const int QUERY_RESULT_AVAILABLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_EXT")] public const int QUERY_RESULT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_NO_WAIT_AMD")] public const int QUERY_RESULT_NO_WAIT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_WAIT")] public const int QUERY_WAIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_WAIT_NV")] public const int QUERY_WAIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R")] public const int R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R11F_G11F_B10F")] public const int R11F_G11F_B10F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R11F_G11F_B10F_EXT")] public const int R11F_G11F_B10F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16")] public const int R16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16F")] public const int R16F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16F_EXT")] public const int R16F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16I")] public const int R16I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16UI")] public const int R16UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16_SNORM")] public const int R16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C3F_V3F_SUN")] public const int R1UI_C3F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C4F_N3F_V3F_SUN")] public const int R1UI_C4F_N3F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C4UB_V3F_SUN")] public const int R1UI_C4UB_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_N3F_V3F_SUN")] public const int R1UI_N3F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_C4F_N3F_V3F_SUN")] public const int R1UI_T2F_C4F_N3F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_N3F_V3F_SUN")] public const int R1UI_T2F_N3F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_V3F_SUN")] public const int R1UI_T2F_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_V3F_SUN")] public const int R1UI_V3F_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32F")] public const int R32F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32I")] public const int R32I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32UI")] public const int R32UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R3_G3_B2")] public const int R3_G3_B2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8")] public const int R8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8I")] public const int R8I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8UI")] public const int R8UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8_EXT")] public const int R8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8_SNORM")] public const int R8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD")] public const int RASTERIZER_DISCARD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD_EXT")] public const int RASTERIZER_DISCARD_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD_NV")] public const int RASTERIZER_DISCARD_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER")] public const int READ_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER_EXT")] public const int READ_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER_NV")] public const int READ_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER")] public const int READ_FRAMEBUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_ANGLE")] public const int READ_FRAMEBUFFER_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING")] public const int READ_FRAMEBUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING_EXT")] public const int READ_FRAMEBUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING_NV")] public const int READ_FRAMEBUFFER_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_EXT")] public const int READ_FRAMEBUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_NV")] public const int READ_FRAMEBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_ONLY")] public const int READ_ONLY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_ONLY_ARB")] public const int READ_ONLY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS")] public const int READ_PIXELS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS_FORMAT")] public const int READ_PIXELS_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS_TYPE")] public const int READ_PIXELS_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV")] public const int READ_PIXEL_DATA_RANGE_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_NV")] public const int READ_PIXEL_DATA_RANGE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_POINTER_NV")] public const int READ_PIXEL_DATA_RANGE_POINTER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_WRITE")] public const int READ_WRITE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_WRITE_ARB")] public const int READ_WRITE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RECIP_ADD_SIGNED_ALPHA_IMG")] public const int RECIP_ADD_SIGNED_ALPHA_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RECT_NV")] public const int RECT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED")] public const int RED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REDUCE")] public const int REDUCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REDUCE_EXT")] public const int REDUCE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BIAS")] public const int RED_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BITS")] public const int RED_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BIT_ATI")] public const int RED_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_EXT")] public const int RED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_INTEGER")] public const int RED_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_INTEGER_EXT")] public const int RED_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_MAX_CLAMP_INGR")] public const int RED_MAX_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_MIN_CLAMP_INGR")] public const int RED_MIN_CLAMP_INGR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_SCALE")] public const int RED_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_SNORM")] public const int RED_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_COMPUTE_SHADER")] public const int REFERENCED_BY_COMPUTE_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_FRAGMENT_SHADER")] public const int REFERENCED_BY_FRAGMENT_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_GEOMETRY_SHADER")] public const int REFERENCED_BY_GEOMETRY_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_TESS_CONTROL_SHADER")] public const int REFERENCED_BY_TESS_CONTROL_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_TESS_EVALUATION_SHADER")] public const int REFERENCED_BY_TESS_EVALUATION_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_VERTEX_SHADER")] public const int REFERENCED_BY_VERTEX_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCE_PLANE_EQUATION_SGIX")] public const int REFERENCE_PLANE_EQUATION_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCE_PLANE_SGIX")] public const int REFERENCE_PLANE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP")] public const int REFLECTION_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_ARB")] public const int REFLECTION_MAP_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_EXT")] public const int REFLECTION_MAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_OES")] public const int REFLECTION_MAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REGISTER_COMBINERS_NV")] public const int REGISTER_COMBINERS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_0_ATI")] public const int REG_0_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_10_ATI")] public const int REG_10_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_11_ATI")] public const int REG_11_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_12_ATI")] public const int REG_12_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_13_ATI")] public const int REG_13_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_14_ATI")] public const int REG_14_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_15_ATI")] public const int REG_15_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_16_ATI")] public const int REG_16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_17_ATI")] public const int REG_17_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_18_ATI")] public const int REG_18_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_19_ATI")] public const int REG_19_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_1_ATI")] public const int REG_1_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_20_ATI")] public const int REG_20_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_21_ATI")] public const int REG_21_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_22_ATI")] public const int REG_22_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_23_ATI")] public const int REG_23_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_24_ATI")] public const int REG_24_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_25_ATI")] public const int REG_25_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_26_ATI")] public const int REG_26_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_27_ATI")] public const int REG_27_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_28_ATI")] public const int REG_28_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_29_ATI")] public const int REG_29_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_2_ATI")] public const int REG_2_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_30_ATI")] public const int REG_30_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_31_ATI")] public const int REG_31_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_3_ATI")] public const int REG_3_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_4_ATI")] public const int REG_4_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_5_ATI")] public const int REG_5_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_6_ATI")] public const int REG_6_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_7_ATI")] public const int REG_7_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_8_ATI")] public const int REG_8_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_9_ATI")] public const int REG_9_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_ARC_TO_NV")] public const int RELATIVE_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_CUBIC_CURVE_TO_NV")] public const int RELATIVE_CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_HORIZONTAL_LINE_TO_NV")] public const int RELATIVE_HORIZONTAL_LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LARGE_CCW_ARC_TO_NV")] public const int RELATIVE_LARGE_CCW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LARGE_CW_ARC_TO_NV")] public const int RELATIVE_LARGE_CW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LINE_TO_NV")] public const int RELATIVE_LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_MOVE_TO_NV")] public const int RELATIVE_MOVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_QUADRATIC_CURVE_TO_NV")] public const int RELATIVE_QUADRATIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMALL_CCW_ARC_TO_NV")] public const int RELATIVE_SMALL_CCW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMALL_CW_ARC_TO_NV")] public const int RELATIVE_SMALL_CW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV")] public const int RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV")] public const int RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_VERTICAL_LINE_TO_NV")] public const int RELATIVE_VERTICAL_LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELEASED_APPLE")] public const int RELEASED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER")] public const int RENDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER")] public const int RENDERBUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE")] public const int RENDERBUFFER_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE_EXT")] public const int RENDERBUFFER_ALPHA_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE_OES")] public const int RENDERBUFFER_ALPHA_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING")] public const int RENDERBUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_ANGLE")] public const int RENDERBUFFER_BINDING_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_EXT")] public const int RENDERBUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_OES")] public const int RENDERBUFFER_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE")] public const int RENDERBUFFER_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE_EXT")] public const int RENDERBUFFER_BLUE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE_OES")] public const int RENDERBUFFER_BLUE_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_COLOR_SAMPLES_NV")] public const int RENDERBUFFER_COLOR_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV")] public const int RENDERBUFFER_COVERAGE_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE")] public const int RENDERBUFFER_DEPTH_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE_EXT")] public const int RENDERBUFFER_DEPTH_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE_OES")] public const int RENDERBUFFER_DEPTH_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_EXT")] public const int RENDERBUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_FREE_MEMORY_ATI")] public const int RENDERBUFFER_FREE_MEMORY_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE")] public const int RENDERBUFFER_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE_EXT")] public const int RENDERBUFFER_GREEN_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE_OES")] public const int RENDERBUFFER_GREEN_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT")] public const int RENDERBUFFER_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT_EXT")] public const int RENDERBUFFER_HEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT_OES")] public const int RENDERBUFFER_HEIGHT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT")] public const int RENDERBUFFER_INTERNAL_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT")] public const int RENDERBUFFER_INTERNAL_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT_OES")] public const int RENDERBUFFER_INTERNAL_FORMAT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_OES")] public const int RENDERBUFFER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE")] public const int RENDERBUFFER_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE_EXT")] public const int RENDERBUFFER_RED_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE_OES")] public const int RENDERBUFFER_RED_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES")] public const int RENDERBUFFER_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_ANGLE")] public const int RENDERBUFFER_SAMPLES_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_EXT")] public const int RENDERBUFFER_SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_IMG")] public const int RENDERBUFFER_SAMPLES_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_NV")] public const int RENDERBUFFER_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE")] public const int RENDERBUFFER_STENCIL_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE_EXT")] public const int RENDERBUFFER_STENCIL_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE_OES")] public const int RENDERBUFFER_STENCIL_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH")] public const int RENDERBUFFER_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH_EXT")] public const int RENDERBUFFER_WIDTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH_OES")] public const int RENDERBUFFER_WIDTH_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERER")] public const int RENDERER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM")] public const int RENDER_DIRECT_TO_FRAMEBUFFER_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER_MODE")] public const int RENDER_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPEAT")] public const int REPEAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE")] public const int REPLACE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN")] public const int REPLACEMENT_CODE_ARRAY_POINTER_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN")] public const int REPLACEMENT_CODE_ARRAY_STRIDE_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_SUN")] public const int REPLACEMENT_CODE_ARRAY_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN")] public const int REPLACEMENT_CODE_ARRAY_TYPE_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_SUN")] public const int REPLACEMENT_CODE_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_EXT")] public const int REPLACE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_MIDDLE_SUN")] public const int REPLACE_MIDDLE_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_OLDEST_SUN")] public const int REPLACE_OLDEST_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_VALUE_AMD")] public const int REPLACE_VALUE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLICATE_BORDER")] public const int REPLICATE_BORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLICATE_BORDER_HP")] public const int REPLICATE_BORDER_HP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES")] public const int REQUIRED_TEXTURE_IMAGE_UNITS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_AVERAGE_OML")] public const int RESAMPLE_AVERAGE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_DECIMATE_OML")] public const int RESAMPLE_DECIMATE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_DECIMATE_SGIX")] public const int RESAMPLE_DECIMATE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_REPLICATE_OML")] public const int RESAMPLE_REPLICATE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_REPLICATE_SGIX")] public const int RESAMPLE_REPLICATE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_ZERO_FILL_OML")] public const int RESAMPLE_ZERO_FILL_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_ZERO_FILL_SGIX")] public const int RESAMPLE_ZERO_FILL_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESCALE_NORMAL")] public const int RESCALE_NORMAL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESCALE_NORMAL_EXT")] public const int RESCALE_NORMAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESET_NOTIFICATION_STRATEGY_ARB")] public const int RESET_NOTIFICATION_STRATEGY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESTART_PATH_NV")] public const int RESTART_PATH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESTART_SUN")] public const int RESTART_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RETAINED_APPLE")] public const int RETAINED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RETURN")] public const int RETURN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG")] public const int RG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16")] public const int RG16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16F")] public const int RG16F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16F_EXT")] public const int RG16F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16I")] public const int RG16I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16UI")] public const int RG16UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16_SNORM")] public const int RG16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32F")] public const int RG32F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32I")] public const int RG32I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32UI")] public const int RG32UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8")] public const int RG8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8I")] public const int RG8I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8UI")] public const int RG8UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8_EXT")] public const int RG8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8_SNORM")] public const int RG8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB")] public const int RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10")] public const int RGB10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2")] public const int RGB10_A2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2UI")] public const int RGB10_A2UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2_EXT")] public const int RGB10_A2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_EXT")] public const int RGB10_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB12")] public const int RGB12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB12_EXT")] public const int RGB12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16")] public const int RGB16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F")] public const int RGB16F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F_ARB")] public const int RGB16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F_EXT")] public const int RGB16F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16I")] public const int RGB16I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16I_EXT")] public const int RGB16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16UI")] public const int RGB16UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16UI_EXT")] public const int RGB16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16_EXT")] public const int RGB16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16_SNORM")] public const int RGB16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB2_EXT")] public const int RGB2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32F")] public const int RGB32F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32F_ARB")] public const int RGB32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32I")] public const int RGB32I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32I_EXT")] public const int RGB32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32UI")] public const int RGB32UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32UI_EXT")] public const int RGB32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4")] public const int RGB4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4_EXT")] public const int RGB4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4_S3TC")] public const int RGB4_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5")] public const int RGB5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB565")] public const int RGB565; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB565_OES")] public const int RGB565_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1")] public const int RGB5_A1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1_EXT")] public const int RGB5_A1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1_OES")] public const int RGB5_A1_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_EXT")] public const int RGB5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8")] public const int RGB8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8I")] public const int RGB8I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8I_EXT")] public const int RGB8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8UI")] public const int RGB8UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8UI_EXT")] public const int RGB8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8_EXT")] public const int RGB8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8_SNORM")] public const int RGB8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB9_E5")] public const int RGB9_E5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB9_E5_EXT")] public const int RGB9_E5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA")] public const int RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA12")] public const int RGBA12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA12_EXT")] public const int RGBA12_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16")] public const int RGBA16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F")] public const int RGBA16F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F_ARB")] public const int RGBA16F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F_EXT")] public const int RGBA16F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16I")] public const int RGBA16I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16I_EXT")] public const int RGBA16I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16UI")] public const int RGBA16UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16UI_EXT")] public const int RGBA16UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16_EXT")] public const int RGBA16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16_SNORM")] public const int RGBA16_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA2")] public const int RGBA2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA2_EXT")] public const int RGBA2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32F")] public const int RGBA32F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32F_ARB")] public const int RGBA32F_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32I")] public const int RGBA32I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32I_EXT")] public const int RGBA32I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32UI")] public const int RGBA32UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32UI_EXT")] public const int RGBA32UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4")] public const int RGBA4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_DXT5_S3TC")] public const int RGBA4_DXT5_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_EXT")] public const int RGBA4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_OES")] public const int RGBA4_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_S3TC")] public const int RGBA4_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8")] public const int RGBA8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8I")] public const int RGBA8I; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8I_EXT")] public const int RGBA8I_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8UI")] public const int RGBA8UI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8UI_EXT")] public const int RGBA8UI_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8_EXT")] public const int RGBA8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8_SNORM")] public const int RGBA8_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_DXT5_S3TC")] public const int RGBA_DXT5_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT16_APPLE")] public const int RGBA_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT16_ATI")] public const int RGBA_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT32_APPLE")] public const int RGBA_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT32_ATI")] public const int RGBA_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT_MODE_ARB")] public const int RGBA_FLOAT_MODE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER")] public const int RGBA_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER_EXT")] public const int RGBA_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER_MODE_EXT")] public const int RGBA_INTEGER_MODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_MODE")] public const int RGBA_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_S3TC")] public const int RGBA_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_SIGNED_COMPONENTS_EXT")] public const int RGBA_SIGNED_COMPONENTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_SNORM")] public const int RGBA_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV")] public const int RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_422_APPLE")] public const int RGB_422_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT16_APPLE")] public const int RGB_FLOAT16_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT16_ATI")] public const int RGB_FLOAT16_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT32_APPLE")] public const int RGB_FLOAT32_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT32_ATI")] public const int RGB_FLOAT32_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_INTEGER")] public const int RGB_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_INTEGER_EXT")] public const int RGB_INTEGER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_S3TC")] public const int RGB_S3TC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SCALE")] public const int RGB_SCALE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SCALE_EXT")] public const int RGB_SCALE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SNORM")] public const int RGB_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_EXT")] public const int RG_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_INTEGER")] public const int RG_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_SNORM")] public const int RG_SNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RIGHT")] public const int RIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ROUND_NV")] public const int ROUND_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_S")] public const int S; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER")] public const int SAMPLER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D")] public const int SAMPLER_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARB")] public const int SAMPLER_1D_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY")] public const int SAMPLER_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_EXT")] public const int SAMPLER_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_SHADOW")] public const int SAMPLER_1D_ARRAY_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_SHADOW_EXT")] public const int SAMPLER_1D_ARRAY_SHADOW_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_SHADOW")] public const int SAMPLER_1D_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_SHADOW_ARB")] public const int SAMPLER_1D_SHADOW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D")] public const int SAMPLER_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARB")] public const int SAMPLER_2D_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY")] public const int SAMPLER_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_EXT")] public const int SAMPLER_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW")] public const int SAMPLER_2D_ARRAY_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW_EXT")] public const int SAMPLER_2D_ARRAY_SHADOW_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW_NV")] public const int SAMPLER_2D_ARRAY_SHADOW_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_MULTISAMPLE")] public const int SAMPLER_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_MULTISAMPLE_ARRAY")] public const int SAMPLER_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT")] public const int SAMPLER_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_ARB")] public const int SAMPLER_2D_RECT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_SHADOW")] public const int SAMPLER_2D_RECT_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_SHADOW_ARB")] public const int SAMPLER_2D_RECT_SHADOW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW")] public const int SAMPLER_2D_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW_ARB")] public const int SAMPLER_2D_SHADOW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW_EXT")] public const int SAMPLER_2D_SHADOW_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D")] public const int SAMPLER_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D_ARB")] public const int SAMPLER_3D_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D_OES")] public const int SAMPLER_3D_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BINDING")] public const int SAMPLER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER")] public const int SAMPLER_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER_AMD")] public const int SAMPLER_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER_EXT")] public const int SAMPLER_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE")] public const int SAMPLER_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_ARB")] public const int SAMPLER_CUBE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_MAP_ARRAY")] public const int SAMPLER_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW")] public const int SAMPLER_CUBE_MAP_ARRAY_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW")] public const int SAMPLER_CUBE_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW_EXT")] public const int SAMPLER_CUBE_SHADOW_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW_NV")] public const int SAMPLER_CUBE_SHADOW_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_EXTERNAL_OES")] public const int SAMPLER_EXTERNAL_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_OBJECT_AMD")] public const int SAMPLER_OBJECT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_RENDERBUFFER_NV")] public const int SAMPLER_RENDERBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES")] public const int SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_3DFX")] public const int SAMPLES_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_ARB")] public const int SAMPLES_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_EXT")] public const int SAMPLES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_PASSED")] public const int SAMPLES_PASSED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_PASSED_ARB")] public const int SAMPLES_PASSED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_SGIS")] public const int SAMPLES_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_COVERAGE")] public const int SAMPLE_ALPHA_TO_COVERAGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB")] public const int SAMPLE_ALPHA_TO_COVERAGE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_MASK_EXT")] public const int SAMPLE_ALPHA_TO_MASK_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_MASK_SGIS")] public const int SAMPLE_ALPHA_TO_MASK_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE")] public const int SAMPLE_ALPHA_TO_ONE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_ARB")] public const int SAMPLE_ALPHA_TO_ONE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_EXT")] public const int SAMPLE_ALPHA_TO_ONE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_SGIS")] public const int SAMPLE_ALPHA_TO_ONE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS")] public const int SAMPLE_BUFFERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_3DFX")] public const int SAMPLE_BUFFERS_3DFX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_ARB")] public const int SAMPLE_BUFFERS_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_EXT")] public const int SAMPLE_BUFFERS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_SGIS")] public const int SAMPLE_BUFFERS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE")] public const int SAMPLE_COVERAGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_ARB")] public const int SAMPLE_COVERAGE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_INVERT")] public const int SAMPLE_COVERAGE_INVERT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_INVERT_ARB")] public const int SAMPLE_COVERAGE_INVERT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_VALUE")] public const int SAMPLE_COVERAGE_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_VALUE_ARB")] public const int SAMPLE_COVERAGE_VALUE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK")] public const int SAMPLE_MASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_EXT")] public const int SAMPLE_MASK_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_INVERT_EXT")] public const int SAMPLE_MASK_INVERT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_INVERT_SGIS")] public const int SAMPLE_MASK_INVERT_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_NV")] public const int SAMPLE_MASK_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_SGIS")] public const int SAMPLE_MASK_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE")] public const int SAMPLE_MASK_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_EXT")] public const int SAMPLE_MASK_VALUE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_NV")] public const int SAMPLE_MASK_VALUE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_SGIS")] public const int SAMPLE_MASK_VALUE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_PATTERN_EXT")] public const int SAMPLE_PATTERN_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_PATTERN_SGIS")] public const int SAMPLE_PATTERN_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_POSITION")] public const int SAMPLE_POSITION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_POSITION_NV")] public const int SAMPLE_POSITION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_SHADING_ARB")] public const int SAMPLE_SHADING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SATURATE_BIT_ATI")] public const int SATURATE_BIT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALAR_EXT")] public const int SCALAR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALEBIAS_HINT_SGIX")] public const int SCALEBIAS_HINT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALED_RESOLVE_FASTEST_EXT")] public const int SCALED_RESOLVE_FASTEST_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALED_RESOLVE_NICEST_EXT")] public const int SCALED_RESOLVE_NICEST_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_FOUR_NV")] public const int SCALE_BY_FOUR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_ONE_HALF_NV")] public const int SCALE_BY_ONE_HALF_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_TWO_NV")] public const int SCALE_BY_TWO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_BIT")] public const int SCISSOR_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_BOX")] public const int SCISSOR_BOX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_TEST")] public const int SCISSOR_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCREEN_COORDINATES_REND")] public const int SCREEN_COORDINATES_REND; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY")] public const int SECONDARY_COLOR_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV")] public const int SECONDARY_COLOR_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING")] public const int SECONDARY_COLOR_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB")] public const int SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_EXT")] public const int SECONDARY_COLOR_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV")] public const int SECONDARY_COLOR_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_POINTER")] public const int SECONDARY_COLOR_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT")] public const int SECONDARY_COLOR_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_SIZE")] public const int SECONDARY_COLOR_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT")] public const int SECONDARY_COLOR_ARRAY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_STRIDE")] public const int SECONDARY_COLOR_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT")] public const int SECONDARY_COLOR_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_TYPE")] public const int SECONDARY_COLOR_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT")] public const int SECONDARY_COLOR_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_NV")] public const int SECONDARY_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_INTERPOLATOR_ATI")] public const int SECONDARY_INTERPOLATOR_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECT")] public const int SELECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECTION_BUFFER_POINTER")] public const int SELECTION_BUFFER_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECTION_BUFFER_SIZE")] public const int SELECTION_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARABLE_2D")] public const int SEPARABLE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARABLE_2D_EXT")] public const int SEPARABLE_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS")] public const int SEPARATE_ATTRIBS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS_EXT")] public const int SEPARATE_ATTRIBS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS_NV")] public const int SEPARATE_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_SPECULAR_COLOR")] public const int SEPARATE_SPECULAR_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_SPECULAR_COLOR_EXT")] public const int SEPARATE_SPECULAR_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SET")] public const int SET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SET_AMD")] public const int SET_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_detail_texture")] public const int SGIS_detail_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_fog_function")] public const int SGIS_fog_function; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_generate_mipmap")] public const int SGIS_generate_mipmap; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_multisample")] public const int SGIS_multisample; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_pixel_texture")] public const int SGIS_pixel_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_point_line_texgen")] public const int SGIS_point_line_texgen; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_point_parameters")] public const int SGIS_point_parameters; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_sharpen_texture")] public const int SGIS_sharpen_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture4D")] public const int SGIS_texture4D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_border_clamp")] public const int SGIS_texture_border_clamp; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_edge_clamp")] public const int SGIS_texture_edge_clamp; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_filter4")] public const int SGIS_texture_filter4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_lod")] public const int SGIS_texture_lod; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_select")] public const int SGIS_texture_select; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async")] public const int SGIX_async; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async_histogram")] public const int SGIX_async_histogram; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async_pixel")] public const int SGIX_async_pixel; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_blend_alpha_minmax")] public const int SGIX_blend_alpha_minmax; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_calligraphic_fragment")] public const int SGIX_calligraphic_fragment; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_clipmap")] public const int SGIX_clipmap; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_convolution_accuracy")] public const int SGIX_convolution_accuracy; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_depth_texture")] public const int SGIX_depth_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_flush_raster")] public const int SGIX_flush_raster; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_fog_offset")] public const int SGIX_fog_offset; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_fragment_lighting")] public const int SGIX_fragment_lighting; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_framezoom")] public const int SGIX_framezoom; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_icc_texture")] public const int SGIX_icc_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_impact_pixel_texture")] public const int SGIX_impact_pixel_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_instruments")] public const int SGIX_instruments; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_interlace")] public const int SGIX_interlace; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_ir_instrument1")] public const int SGIX_ir_instrument1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_list_priority")] public const int SGIX_list_priority; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_pixel_texture")] public const int SGIX_pixel_texture; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_pixel_tiles")] public const int SGIX_pixel_tiles; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_polynomial_ffd")] public const int SGIX_polynomial_ffd; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_reference_plane")] public const int SGIX_reference_plane; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_resample")] public const int SGIX_resample; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_scalebias_hint")] public const int SGIX_scalebias_hint; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_shadow")] public const int SGIX_shadow; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_shadow_ambient")] public const int SGIX_shadow_ambient; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_sprite")] public const int SGIX_sprite; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_subsample")] public const int SGIX_subsample; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_tag_sample_buffer")] public const int SGIX_tag_sample_buffer; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_add_env")] public const int SGIX_texture_add_env; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_coordinate_clamp")] public const int SGIX_texture_coordinate_clamp; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_lod_bias")] public const int SGIX_texture_lod_bias; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_multi_buffer")] public const int SGIX_texture_multi_buffer; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_scale_bias")] public const int SGIX_texture_scale_bias; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_vertex_preclip")] public const int SGIX_vertex_preclip; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_ycrcb")] public const int SGIX_ycrcb; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_color_matrix")] public const int SGI_color_matrix; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_color_table")] public const int SGI_color_table; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_texture_color_table")] public const int SGI_texture_color_table; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGX_BINARY_IMG")] public const int SGX_BINARY_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGX_PROGRAM_BINARY_IMG")] public const int SGX_PROGRAM_BINARY_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER")] public const int SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_DMP")] public const int SHADER_BINARY_DMP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_FORMATS")] public const int SHADER_BINARY_FORMATS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_VIV")] public const int SHADER_BINARY_VIV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_COMPILER")] public const int SHADER_COMPILER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_CONSISTENT_NV")] public const int SHADER_CONSISTENT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV")] public const int SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT")] public const int SHADER_IMAGE_ACCESS_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT")] public const int SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ATOMIC")] public const int SHADER_IMAGE_ATOMIC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_LOAD")] public const int SHADER_IMAGE_LOAD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_STORE")] public const int SHADER_IMAGE_STORE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_INCLUDE_ARB")] public const int SHADER_INCLUDE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OBJECT_ARB")] public const int SHADER_OBJECT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OBJECT_EXT")] public const int SHADER_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OPERATION_NV")] public const int SHADER_OPERATION_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_SOURCE_LENGTH")] public const int SHADER_SOURCE_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BARRIER_BIT")] public const int SHADER_STORAGE_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BLOCK")] public const int SHADER_STORAGE_BLOCK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER")] public const int SHADER_STORAGE_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_BINDING")] public const int SHADER_STORAGE_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT")] public const int SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_SIZE")] public const int SHADER_STORAGE_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_START")] public const int SHADER_STORAGE_BUFFER_START; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_TYPE")] public const int SHADER_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADE_MODEL")] public const int SHADE_MODEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADING_LANGUAGE_VERSION")] public const int SHADING_LANGUAGE_VERSION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADING_LANGUAGE_VERSION_ARB")] public const int SHADING_LANGUAGE_VERSION_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADOW_AMBIENT_SGIX")] public const int SHADOW_AMBIENT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADOW_ATTENUATION_EXT")] public const int SHADOW_ATTENUATION_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHARED_TEXTURE_PALETTE_EXT")] public const int SHARED_TEXTURE_PALETTE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS")] public const int SHARPEN_TEXTURE_FUNC_POINTS_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHININESS")] public const int SHININESS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHORT")] public const int SHORT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNALED")] public const int SIGNALED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNALED_APPLE")] public const int SIGNALED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_ALPHA8_NV")] public const int SIGNED_ALPHA8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_ALPHA_NV")] public const int SIGNED_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO16_NV")] public const int SIGNED_HILO16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO8_NV")] public const int SIGNED_HILO8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO_NV")] public const int SIGNED_HILO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_IDENTITY_NV")] public const int SIGNED_IDENTITY_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_INTENSITY8_NV")] public const int SIGNED_INTENSITY8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_INTENSITY_NV")] public const int SIGNED_INTENSITY_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE8_ALPHA8_NV")] public const int SIGNED_LUMINANCE8_ALPHA8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE8_NV")] public const int SIGNED_LUMINANCE8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE_ALPHA_NV")] public const int SIGNED_LUMINANCE_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE_NV")] public const int SIGNED_LUMINANCE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_NORMALIZED")] public const int SIGNED_NORMALIZED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB8_NV")] public const int SIGNED_RGB8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV")] public const int SIGNED_RGB8_UNSIGNED_ALPHA8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGBA8_NV")] public const int SIGNED_RGBA8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGBA_NV")] public const int SIGNED_RGBA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB_NV")] public const int SIGNED_RGB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV")] public const int SIGNED_RGB_UNSIGNED_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST")] public const int SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE")] public const int SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST")] public const int SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE")] public const int SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SINGLE_COLOR")] public const int SINGLE_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SINGLE_COLOR_EXT")] public const int SINGLE_COLOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS1_NV")] public const int SKIP_COMPONENTS1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS2_NV")] public const int SKIP_COMPONENTS2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS3_NV")] public const int SKIP_COMPONENTS3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS4_NV")] public const int SKIP_COMPONENTS4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_DECODE_EXT")] public const int SKIP_DECODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_MISSING_GLYPH_NV")] public const int SKIP_MISSING_GLYPH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLICE_ACCUM_SUN")] public const int SLICE_ACCUM_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM10U_SGIX")] public const int SLIM10U_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM12S_SGIX")] public const int SLIM12S_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM8U_SGIX")] public const int SLIM8U_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE")] public const int SLUMINANCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8")] public const int SLUMINANCE8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8")] public const int SLUMINANCE8_ALPHA8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8_EXT")] public const int SLUMINANCE8_ALPHA8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8_NV")] public const int SLUMINANCE8_ALPHA8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_EXT")] public const int SLUMINANCE8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_NV")] public const int SLUMINANCE8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA")] public const int SLUMINANCE_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA_EXT")] public const int SLUMINANCE_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA_NV")] public const int SLUMINANCE_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_EXT")] public const int SLUMINANCE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_NV")] public const int SLUMINANCE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMALL_CCW_ARC_TO_NV")] public const int SMALL_CCW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMALL_CW_ARC_TO_NV")] public const int SMALL_CW_ARC_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH")] public const int SMOOTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_CUBIC_CURVE_TO_NV")] public const int SMOOTH_CUBIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_LINE_WIDTH_GRANULARITY")] public const int SMOOTH_LINE_WIDTH_GRANULARITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_LINE_WIDTH_RANGE")] public const int SMOOTH_LINE_WIDTH_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_POINT_SIZE_GRANULARITY")] public const int SMOOTH_POINT_SIZE_GRANULARITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_POINT_SIZE_RANGE")] public const int SMOOTH_POINT_SIZE_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_QUADRATIC_CURVE_TO_NV")] public const int SMOOTH_QUADRATIC_CURVE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_ALPHA")] public const int SOURCE0_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_ALPHA_EXT")] public const int SOURCE0_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_RGB")] public const int SOURCE0_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_RGB_EXT")] public const int SOURCE0_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_ALPHA")] public const int SOURCE1_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_ALPHA_EXT")] public const int SOURCE1_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_RGB")] public const int SOURCE1_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_RGB_EXT")] public const int SOURCE1_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_ALPHA")] public const int SOURCE2_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_ALPHA_EXT")] public const int SOURCE2_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_RGB")] public const int SOURCE2_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_RGB_EXT")] public const int SOURCE2_RGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE3_ALPHA_NV")] public const int SOURCE3_ALPHA_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE3_RGB_NV")] public const int SOURCE3_RGB_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE0_NV")] public const int SPARE0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE0_PLUS_SECONDARY_COLOR_NV")] public const int SPARE0_PLUS_SECONDARY_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE1_NV")] public const int SPARE1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPECULAR")] public const int SPECULAR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPHERE_MAP")] public const int SPHERE_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_CUTOFF")] public const int SPOT_CUTOFF; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_DIRECTION")] public const int SPOT_DIRECTION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_EXPONENT")] public const int SPOT_EXPONENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_AXIAL_SGIX")] public const int SPRITE_AXIAL_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_AXIS_SGIX")] public const int SPRITE_AXIS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_EYE_ALIGNED_SGIX")] public const int SPRITE_EYE_ALIGNED_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_MODE_SGIX")] public const int SPRITE_MODE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_OBJECT_ALIGNED_SGIX")] public const int SPRITE_OBJECT_ALIGNED_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_SGIX")] public const int SPRITE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_TRANSLATION_SGIX")] public const int SPRITE_TRANSLATION_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SQUARE_NV")] public const int SQUARE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC0_ALPHA")] public const int SRC0_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC0_RGB")] public const int SRC0_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_ALPHA")] public const int SRC1_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_COLOR")] public const int SRC1_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_RGB")] public const int SRC1_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC2_ALPHA")] public const int SRC2_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC2_RGB")] public const int SRC2_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_ALPHA")] public const int SRC_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_ALPHA_SATURATE")] public const int SRC_ALPHA_SATURATE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_COLOR")] public const int SRC_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB")] public const int SRGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8")] public const int SRGB8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_ALPHA8")] public const int SRGB8_ALPHA8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_ALPHA8_EXT")] public const int SRGB8_ALPHA8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_EXT")] public const int SRGB8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_NV")] public const int SRGB8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_ALPHA")] public const int SRGB_ALPHA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_ALPHA_EXT")] public const int SRGB_ALPHA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_DECODE_ARB")] public const int SRGB_DECODE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_EXT")] public const int SRGB_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_READ")] public const int SRGB_READ; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_WRITE")] public const int SRGB_WRITE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STACK_OVERFLOW")] public const int STACK_OVERFLOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STACK_UNDERFLOW")] public const int STACK_UNDERFLOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STANDARD_FONT_NAME_NV")] public const int STANDARD_FONT_NAME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATE_RESTORE")] public const int STATE_RESTORE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_ATI")] public const int STATIC_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_COPY")] public const int STATIC_COPY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_COPY_ARB")] public const int STATIC_COPY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_DRAW")] public const int STATIC_DRAW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_DRAW_ARB")] public const int STATIC_DRAW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_READ")] public const int STATIC_READ; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_READ_ARB")] public const int STATIC_READ_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL")] public const int STENCIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT")] public const int STENCIL_ATTACHMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT_EXT")] public const int STENCIL_ATTACHMENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT_OES")] public const int STENCIL_ATTACHMENT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FAIL")] public const int STENCIL_BACK_FAIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FAIL_ATI")] public const int STENCIL_BACK_FAIL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FUNC")] public const int STENCIL_BACK_FUNC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FUNC_ATI")] public const int STENCIL_BACK_FUNC_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_OP_VALUE_AMD")] public const int STENCIL_BACK_OP_VALUE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_FAIL")] public const int STENCIL_BACK_PASS_DEPTH_FAIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI")] public const int STENCIL_BACK_PASS_DEPTH_FAIL_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_PASS")] public const int STENCIL_BACK_PASS_DEPTH_PASS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI")] public const int STENCIL_BACK_PASS_DEPTH_PASS_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_REF")] public const int STENCIL_BACK_REF; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_VALUE_MASK")] public const int STENCIL_BACK_VALUE_MASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_WRITEMASK")] public const int STENCIL_BACK_WRITEMASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BITS")] public const int STENCIL_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BUFFER_BIT")] public const int STENCIL_BUFFER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_CLEAR_TAG_VALUE_EXT")] public const int STENCIL_CLEAR_TAG_VALUE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_CLEAR_VALUE")] public const int STENCIL_CLEAR_VALUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_COMPONENTS")] public const int STENCIL_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_EXT")] public const int STENCIL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_FAIL")] public const int STENCIL_FAIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_FUNC")] public const int STENCIL_FUNC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX")] public const int STENCIL_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1")] public const int STENCIL_INDEX1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX16")] public const int STENCIL_INDEX16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX16_EXT")] public const int STENCIL_INDEX16_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1_EXT")] public const int STENCIL_INDEX1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1_OES")] public const int STENCIL_INDEX1_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4")] public const int STENCIL_INDEX4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4_EXT")] public const int STENCIL_INDEX4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4_OES")] public const int STENCIL_INDEX4_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8")] public const int STENCIL_INDEX8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8_EXT")] public const int STENCIL_INDEX8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8_OES")] public const int STENCIL_INDEX8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_OP_VALUE_AMD")] public const int STENCIL_OP_VALUE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_PASS_DEPTH_FAIL")] public const int STENCIL_PASS_DEPTH_FAIL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_PASS_DEPTH_PASS")] public const int STENCIL_PASS_DEPTH_PASS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_REF")] public const int STENCIL_REF; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_RENDERABLE")] public const int STENCIL_RENDERABLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TAG_BITS_EXT")] public const int STENCIL_TAG_BITS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TEST")] public const int STENCIL_TEST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TEST_TWO_SIDE_EXT")] public const int STENCIL_TEST_TWO_SIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_VALUE_MASK")] public const int STENCIL_VALUE_MASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_WRITEMASK")] public const int STENCIL_WRITEMASK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STEREO")] public const int STEREO; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_CACHED_APPLE")] public const int STORAGE_CACHED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_CLIENT_APPLE")] public const int STORAGE_CLIENT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_PRIVATE_APPLE")] public const int STORAGE_PRIVATE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_SHARED_APPLE")] public const int STORAGE_SHARED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_COPY")] public const int STREAM_COPY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_COPY_ARB")] public const int STREAM_COPY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_DRAW")] public const int STREAM_DRAW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_DRAW_ARB")] public const int STREAM_DRAW_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_READ")] public const int STREAM_READ; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_READ_ARB")] public const int STREAM_READ_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBPIXEL_BITS")] public const int SUBPIXEL_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBSAMPLE_DISTANCE_AMD")] public const int SUBSAMPLE_DISTANCE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBTRACT")] public const int SUBTRACT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBTRACT_ARB")] public const int SUBTRACT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUB_ATI")] public const int SUB_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUCCESS_NV")] public const int SUCCESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_MAPPED_NV")] public const int SURFACE_MAPPED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_REGISTERED_NV")] public const int SURFACE_REGISTERED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_STATE_NV")] public const int SURFACE_STATE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STQ_ATI")] public const int SWIZZLE_STQ_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STQ_DQ_ATI")] public const int SWIZZLE_STQ_DQ_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STRQ_ATI")] public const int SWIZZLE_STRQ_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STRQ_DQ_ATI")] public const int SWIZZLE_STRQ_DQ_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STR_ATI")] public const int SWIZZLE_STR_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STR_DR_ATI")] public const int SWIZZLE_STR_DR_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CL_EVENT_ARB")] public const int SYNC_CL_EVENT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CL_EVENT_COMPLETE_ARB")] public const int SYNC_CL_EVENT_COMPLETE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CONDITION")] public const int SYNC_CONDITION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CONDITION_APPLE")] public const int SYNC_CONDITION_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FENCE")] public const int SYNC_FENCE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FENCE_APPLE")] public const int SYNC_FENCE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLAGS")] public const int SYNC_FLAGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLAGS_APPLE")] public const int SYNC_FLAGS_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLUSH_COMMANDS_BIT")] public const int SYNC_FLUSH_COMMANDS_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE")] public const int SYNC_FLUSH_COMMANDS_BIT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_GPU_COMMANDS_COMPLETE")] public const int SYNC_GPU_COMMANDS_COMPLETE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE")] public const int SYNC_GPU_COMMANDS_COMPLETE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_OBJECT_APPLE")] public const int SYNC_OBJECT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_STATUS")] public const int SYNC_STATUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_STATUS_APPLE")] public const int SYNC_STATUS_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_X11_FENCE_EXT")] public const int SYNC_X11_FENCE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYSTEM_FONT_NAME_NV")] public const int SYSTEM_FONT_NAME_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T")] public const int T; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C3F_V3F")] public const int T2F_C3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C4F_N3F_V3F")] public const int T2F_C4F_N3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C4UB_V3F")] public const int T2F_C4UB_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_N3F_V2F_EXT")] public const int T2F_IUI_N3F_V2F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_N3F_V3F_EXT")] public const int T2F_IUI_N3F_V3F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_V2F_EXT")] public const int T2F_IUI_V2F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_V3F_EXT")] public const int T2F_IUI_V3F_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_N3F_V3F")] public const int T2F_N3F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_V3F")] public const int T2F_V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T4F_C4F_N3F_V4F")] public const int T4F_C4F_N3F_V4F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T4F_V4F")] public const int T4F_V4F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TABLE_TOO_LARGE")] public const int TABLE_TOO_LARGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TABLE_TOO_LARGE_EXT")] public const int TABLE_TOO_LARGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESSELLATION_FACTOR_AMD")] public const int TESSELLATION_FACTOR_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESSELLATION_MODE_AMD")] public const int TESSELLATION_MODE_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_OUTPUT_VERTICES")] public const int TESS_CONTROL_OUTPUT_VERTICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_PROGRAM_NV")] public const int TESS_CONTROL_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV")] public const int TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SHADER")] public const int TESS_CONTROL_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SHADER_BIT")] public const int TESS_CONTROL_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SUBROUTINE")] public const int TESS_CONTROL_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SUBROUTINE_UNIFORM")] public const int TESS_CONTROL_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_TEXTURE")] public const int TESS_CONTROL_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_PROGRAM_NV")] public const int TESS_EVALUATION_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV")] public const int TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SHADER")] public const int TESS_EVALUATION_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SHADER_BIT")] public const int TESS_EVALUATION_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SUBROUTINE")] public const int TESS_EVALUATION_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM")] public const int TESS_EVALUATION_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_TEXTURE")] public const int TESS_EVALUATION_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_MODE")] public const int TESS_GEN_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_POINT_MODE")] public const int TESS_GEN_POINT_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_SPACING")] public const int TESS_GEN_SPACING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_VERTEX_ORDER")] public const int TESS_GEN_VERTEX_ORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE")] public const int TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE0")] public const int TEXTURE0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE0_ARB")] public const int TEXTURE0_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE1")] public const int TEXTURE1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE10")] public const int TEXTURE10; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE10_ARB")] public const int TEXTURE10_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE11")] public const int TEXTURE11; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE11_ARB")] public const int TEXTURE11_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE12")] public const int TEXTURE12; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE12_ARB")] public const int TEXTURE12_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE13")] public const int TEXTURE13; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE13_ARB")] public const int TEXTURE13_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE14")] public const int TEXTURE14; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE14_ARB")] public const int TEXTURE14_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE15")] public const int TEXTURE15; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE15_ARB")] public const int TEXTURE15_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE16")] public const int TEXTURE16; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE16_ARB")] public const int TEXTURE16_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE17")] public const int TEXTURE17; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE17_ARB")] public const int TEXTURE17_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE18")] public const int TEXTURE18; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE18_ARB")] public const int TEXTURE18_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE19")] public const int TEXTURE19; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE19_ARB")] public const int TEXTURE19_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE1_ARB")] public const int TEXTURE1_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE2")] public const int TEXTURE2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE20")] public const int TEXTURE20; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE20_ARB")] public const int TEXTURE20_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE21")] public const int TEXTURE21; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE21_ARB")] public const int TEXTURE21_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE22")] public const int TEXTURE22; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE22_ARB")] public const int TEXTURE22_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE23")] public const int TEXTURE23; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE23_ARB")] public const int TEXTURE23_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE24")] public const int TEXTURE24; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE24_ARB")] public const int TEXTURE24_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE25")] public const int TEXTURE25; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE25_ARB")] public const int TEXTURE25_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE26")] public const int TEXTURE26; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE26_ARB")] public const int TEXTURE26_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE27")] public const int TEXTURE27; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE27_ARB")] public const int TEXTURE27_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE28")] public const int TEXTURE28; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE28_ARB")] public const int TEXTURE28_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE29")] public const int TEXTURE29; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE29_ARB")] public const int TEXTURE29_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE2_ARB")] public const int TEXTURE2_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE3")] public const int TEXTURE3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE30")] public const int TEXTURE30; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE30_ARB")] public const int TEXTURE30_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE31")] public const int TEXTURE31; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE31_ARB")] public const int TEXTURE31_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE3_ARB")] public const int TEXTURE3_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE4")] public const int TEXTURE4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE4_ARB")] public const int TEXTURE4_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE5")] public const int TEXTURE5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE5_ARB")] public const int TEXTURE5_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE6")] public const int TEXTURE6; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE6_ARB")] public const int TEXTURE6_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE7")] public const int TEXTURE7; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE7_ARB")] public const int TEXTURE7_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE8")] public const int TEXTURE8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE8_ARB")] public const int TEXTURE8_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE9")] public const int TEXTURE9; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE9_ARB")] public const int TEXTURE9_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D")] public const int TEXTURE_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_ARRAY")] public const int TEXTURE_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_ARRAY_EXT")] public const int TEXTURE_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_BINDING_EXT")] public const int TEXTURE_1D_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_STACK_BINDING_MESAX")] public const int TEXTURE_1D_STACK_BINDING_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_STACK_MESAX")] public const int TEXTURE_1D_STACK_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D")] public const int TEXTURE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_ARRAY")] public const int TEXTURE_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_ARRAY_EXT")] public const int TEXTURE_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_BINDING_EXT")] public const int TEXTURE_2D_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_MULTISAMPLE")] public const int TEXTURE_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_MULTISAMPLE_ARRAY")] public const int TEXTURE_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_STACK_BINDING_MESAX")] public const int TEXTURE_2D_STACK_BINDING_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_STACK_MESAX")] public const int TEXTURE_2D_STACK_MESAX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D")] public const int TEXTURE_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_BINDING_EXT")] public const int TEXTURE_3D_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_BINDING_OES")] public const int TEXTURE_3D_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_EXT")] public const int TEXTURE_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_OES")] public const int TEXTURE_3D_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4DSIZE_SGIS")] public const int TEXTURE_4DSIZE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4D_BINDING_SGIS")] public const int TEXTURE_4D_BINDING_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4D_SGIS")] public const int TEXTURE_4D_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_MODULATE_IMG")] public const int TEXTURE_ALPHA_MODULATE_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_SIZE")] public const int TEXTURE_ALPHA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_SIZE_EXT")] public const int TEXTURE_ALPHA_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_TYPE")] public const int TEXTURE_ALPHA_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_TYPE_ARB")] public const int TEXTURE_ALPHA_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_APPLICATION_MODE_EXT")] public const int TEXTURE_APPLICATION_MODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BASE_LEVEL")] public const int TEXTURE_BASE_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BASE_LEVEL_SGIS")] public const int TEXTURE_BASE_LEVEL_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D")] public const int TEXTURE_BINDING_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D_ARRAY")] public const int TEXTURE_BINDING_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D_ARRAY_EXT")] public const int TEXTURE_BINDING_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D")] public const int TEXTURE_BINDING_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_ARRAY")] public const int TEXTURE_BINDING_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_ARRAY_EXT")] public const int TEXTURE_BINDING_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_MULTISAMPLE")] public const int TEXTURE_BINDING_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY")] public const int TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_3D")] public const int TEXTURE_BINDING_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER")] public const int TEXTURE_BINDING_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER_ARB")] public const int TEXTURE_BINDING_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER_EXT")] public const int TEXTURE_BINDING_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP")] public const int TEXTURE_BINDING_CUBE_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_ARB")] public const int TEXTURE_BINDING_CUBE_MAP_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY")] public const int TEXTURE_BINDING_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_EXT")] public const int TEXTURE_BINDING_CUBE_MAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_OES")] public const int TEXTURE_BINDING_CUBE_MAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_EXTERNAL_OES")] public const int TEXTURE_BINDING_EXTERNAL_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE")] public const int TEXTURE_BINDING_RECTANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE_ARB")] public const int TEXTURE_BINDING_RECTANGLE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE_NV")] public const int TEXTURE_BINDING_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RENDERBUFFER_NV")] public const int TEXTURE_BINDING_RENDERBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BIT")] public const int TEXTURE_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_SIZE")] public const int TEXTURE_BLUE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_SIZE_EXT")] public const int TEXTURE_BLUE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_TYPE")] public const int TEXTURE_BLUE_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_TYPE_ARB")] public const int TEXTURE_BLUE_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER")] public const int TEXTURE_BORDER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_COLOR")] public const int TEXTURE_BORDER_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_COLOR_NV")] public const int TEXTURE_BORDER_COLOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_VALUES_NV")] public const int TEXTURE_BORDER_VALUES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER")] public const int TEXTURE_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_ARB")] public const int TEXTURE_BUFFER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING")] public const int TEXTURE_BUFFER_DATA_STORE_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB")] public const int TEXTURE_BUFFER_DATA_STORE_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT")] public const int TEXTURE_BUFFER_DATA_STORE_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_EXT")] public const int TEXTURE_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_FORMAT_ARB")] public const int TEXTURE_BUFFER_FORMAT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_FORMAT_EXT")] public const int TEXTURE_BUFFER_FORMAT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_OFFSET")] public const int TEXTURE_BUFFER_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT")] public const int TEXTURE_BUFFER_OFFSET_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_SIZE")] public const int TEXTURE_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_CENTER_SGIX")] public const int TEXTURE_CLIPMAP_CENTER_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_DEPTH_SGIX")] public const int TEXTURE_CLIPMAP_DEPTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_FRAME_SGIX")] public const int TEXTURE_CLIPMAP_FRAME_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX")] public const int TEXTURE_CLIPMAP_LOD_OFFSET_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_OFFSET_SGIX")] public const int TEXTURE_CLIPMAP_OFFSET_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX")] public const int TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_SAMPLES_NV")] public const int TEXTURE_COLOR_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_TABLE_SGI")] public const int TEXTURE_COLOR_TABLE_SGI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_WRITEMASK_SGIS")] public const int TEXTURE_COLOR_WRITEMASK_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC")] public const int TEXTURE_COMPARE_FUNC; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC_ARB")] public const int TEXTURE_COMPARE_FUNC_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC_EXT")] public const int TEXTURE_COMPARE_FUNC_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE")] public const int TEXTURE_COMPARE_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE_ARB")] public const int TEXTURE_COMPARE_MODE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE_EXT")] public const int TEXTURE_COMPARE_MODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_OPERATOR_SGIX")] public const int TEXTURE_COMPARE_OPERATOR_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_SGIX")] public const int TEXTURE_COMPARE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPONENTS")] public const int TEXTURE_COMPONENTS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED")] public const int TEXTURE_COMPRESSED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_ARB")] public const int TEXTURE_COMPRESSED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT")] public const int TEXTURE_COMPRESSED_BLOCK_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_SIZE")] public const int TEXTURE_COMPRESSED_BLOCK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH")] public const int TEXTURE_COMPRESSED_BLOCK_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_IMAGE_SIZE")] public const int TEXTURE_COMPRESSED_IMAGE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB")] public const int TEXTURE_COMPRESSED_IMAGE_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSION_HINT")] public const int TEXTURE_COMPRESSION_HINT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSION_HINT_ARB")] public const int TEXTURE_COMPRESSION_HINT_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CONSTANT_DATA_SUNX")] public const int TEXTURE_CONSTANT_DATA_SUNX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY")] public const int TEXTURE_COORD_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV")] public const int TEXTURE_COORD_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING")] public const int TEXTURE_COORD_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB")] public const int TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_COUNT_EXT")] public const int TEXTURE_COORD_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_EXT")] public const int TEXTURE_COORD_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_LENGTH_NV")] public const int TEXTURE_COORD_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL")] public const int TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_POINTER")] public const int TEXTURE_COORD_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_POINTER_EXT")] public const int TEXTURE_COORD_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_SIZE")] public const int TEXTURE_COORD_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_SIZE_EXT")] public const int TEXTURE_COORD_ARRAY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_STRIDE")] public const int TEXTURE_COORD_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT")] public const int TEXTURE_COORD_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_TYPE")] public const int TEXTURE_COORD_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_TYPE_EXT")] public const int TEXTURE_COORD_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_NV")] public const int TEXTURE_COORD_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COVERAGE_SAMPLES_NV")] public const int TEXTURE_COVERAGE_SAMPLES_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CROP_RECT_OES")] public const int TEXTURE_CROP_RECT_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP")] public const int TEXTURE_CUBE_MAP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_ARB")] public const int TEXTURE_CUBE_MAP_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_ARRAY")] public const int TEXTURE_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_EXT")] public const int TEXTURE_CUBE_MAP_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X")] public const int TEXTURE_CUBE_MAP_NEGATIVE_X; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB")] public const int TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT")] public const int TEXTURE_CUBE_MAP_NEGATIVE_X_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")] public const int TEXTURE_CUBE_MAP_NEGATIVE_X_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Y; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Z; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")] public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_OES")] public const int TEXTURE_CUBE_MAP_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X")] public const int TEXTURE_CUBE_MAP_POSITIVE_X; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB")] public const int TEXTURE_CUBE_MAP_POSITIVE_X_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT")] public const int TEXTURE_CUBE_MAP_POSITIVE_X_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")] public const int TEXTURE_CUBE_MAP_POSITIVE_X_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y")] public const int TEXTURE_CUBE_MAP_POSITIVE_Y; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB")] public const int TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT")] public const int TEXTURE_CUBE_MAP_POSITIVE_Y_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")] public const int TEXTURE_CUBE_MAP_POSITIVE_Y_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z")] public const int TEXTURE_CUBE_MAP_POSITIVE_Z; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB")] public const int TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT")] public const int TEXTURE_CUBE_MAP_POSITIVE_Z_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")] public const int TEXTURE_CUBE_MAP_POSITIVE_Z_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_SEAMLESS")] public const int TEXTURE_CUBE_MAP_SEAMLESS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEFORMATION_BIT_SGIX")] public const int TEXTURE_DEFORMATION_BIT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEFORMATION_SGIX")] public const int TEXTURE_DEFORMATION_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH")] public const int TEXTURE_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_EXT")] public const int TEXTURE_DEPTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_QCOM")] public const int TEXTURE_DEPTH_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_SIZE")] public const int TEXTURE_DEPTH_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_SIZE_ARB")] public const int TEXTURE_DEPTH_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_TYPE")] public const int TEXTURE_DEPTH_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_TYPE_ARB")] public const int TEXTURE_DEPTH_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DS_SIZE_NV")] public const int TEXTURE_DS_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DT_SIZE_NV")] public const int TEXTURE_DT_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV")] public const int TEXTURE_ENV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_BIAS_SGIX")] public const int TEXTURE_ENV_BIAS_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_COLOR")] public const int TEXTURE_ENV_COLOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_MODE")] public const int TEXTURE_ENV_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_EXTERNAL_OES")] public const int TEXTURE_EXTERNAL_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FETCH_BARRIER_BIT")] public const int TEXTURE_FETCH_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FETCH_BARRIER_BIT_EXT")] public const int TEXTURE_FETCH_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER4_SIZE_SGIS")] public const int TEXTURE_FILTER4_SIZE_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER_CONTROL")] public const int TEXTURE_FILTER_CONTROL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER_CONTROL_EXT")] public const int TEXTURE_FILTER_CONTROL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS")] public const int TEXTURE_FIXED_SAMPLE_LOCATIONS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FLOAT_COMPONENTS_NV")] public const int TEXTURE_FLOAT_COMPONENTS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FORMAT_QCOM")] public const int TEXTURE_FORMAT_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FREE_MEMORY_ATI")] public const int TEXTURE_FREE_MEMORY_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GATHER")] public const int TEXTURE_GATHER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GATHER_SHADOW")] public const int TEXTURE_GATHER_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_MODE")] public const int TEXTURE_GEN_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_Q")] public const int TEXTURE_GEN_Q; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_R")] public const int TEXTURE_GEN_R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_S")] public const int TEXTURE_GEN_S; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_STR_OES")] public const int TEXTURE_GEN_STR_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_T")] public const int TEXTURE_GEN_T; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEQUAL_R_SGIX")] public const int TEXTURE_GEQUAL_R_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_SIZE")] public const int TEXTURE_GREEN_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_SIZE_EXT")] public const int TEXTURE_GREEN_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_TYPE")] public const int TEXTURE_GREEN_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_TYPE_ARB")] public const int TEXTURE_GREEN_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HEIGHT")] public const int TEXTURE_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HEIGHT_QCOM")] public const int TEXTURE_HEIGHT_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HI_SIZE_NV")] public const int TEXTURE_HI_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_FORMAT")] public const int TEXTURE_IMAGE_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_TYPE")] public const int TEXTURE_IMAGE_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_VALID_QCOM")] public const int TEXTURE_IMAGE_VALID_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMMUTABLE_FORMAT")] public const int TEXTURE_IMMUTABLE_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMMUTABLE_LEVELS")] public const int TEXTURE_IMMUTABLE_LEVELS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_SIZE")] public const int TEXTURE_INTENSITY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_SIZE_EXT")] public const int TEXTURE_INTENSITY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_TYPE")] public const int TEXTURE_INTENSITY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_TYPE_ARB")] public const int TEXTURE_INTENSITY_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTERNAL_FORMAT")] public const int TEXTURE_INTERNAL_FORMAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTERNAL_FORMAT_QCOM")] public const int TEXTURE_INTERNAL_FORMAT_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LEQUAL_R_SGIX")] public const int TEXTURE_LEQUAL_R_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LIGHT_EXT")] public const int TEXTURE_LIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS")] public const int TEXTURE_LOD_BIAS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_EXT")] public const int TEXTURE_LOD_BIAS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_R_SGIX")] public const int TEXTURE_LOD_BIAS_R_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_S_SGIX")] public const int TEXTURE_LOD_BIAS_S_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_T_SGIX")] public const int TEXTURE_LOD_BIAS_T_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LO_SIZE_NV")] public const int TEXTURE_LO_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_SIZE")] public const int TEXTURE_LUMINANCE_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_SIZE_EXT")] public const int TEXTURE_LUMINANCE_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_TYPE")] public const int TEXTURE_LUMINANCE_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_TYPE_ARB")] public const int TEXTURE_LUMINANCE_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAG_FILTER")] public const int TEXTURE_MAG_FILTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAG_SIZE_NV")] public const int TEXTURE_MAG_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATERIAL_FACE_EXT")] public const int TEXTURE_MATERIAL_FACE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATERIAL_PARAMETER_EXT")] public const int TEXTURE_MATERIAL_PARAMETER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATRIX")] public const int TEXTURE_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")] public const int TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_ANISOTROPY_EXT")] public const int TEXTURE_MAX_ANISOTROPY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_R_SGIX")] public const int TEXTURE_MAX_CLAMP_R_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_S_SGIX")] public const int TEXTURE_MAX_CLAMP_S_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_T_SGIX")] public const int TEXTURE_MAX_CLAMP_T_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LEVEL")] public const int TEXTURE_MAX_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LEVEL_SGIS")] public const int TEXTURE_MAX_LEVEL_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LOD")] public const int TEXTURE_MAX_LOD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LOD_SGIS")] public const int TEXTURE_MAX_LOD_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MEMORY_LAYOUT_INTEL")] public const int TEXTURE_MEMORY_LAYOUT_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_FILTER")] public const int TEXTURE_MIN_FILTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_LOD")] public const int TEXTURE_MIN_LOD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_LOD_SGIS")] public const int TEXTURE_MIN_LOD_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX")] public const int TEXTURE_MULTI_BUFFER_HINT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_NORMAL_EXT")] public const int TEXTURE_NORMAL_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_NUM_LEVELS_QCOM")] public const int TEXTURE_NUM_LEVELS_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_OBJECT_VALID_QCOM")] public const int TEXTURE_OBJECT_VALID_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_PRIORITY")] public const int TEXTURE_PRIORITY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_PRIORITY_EXT")] public const int TEXTURE_PRIORITY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RANGE_LENGTH_APPLE")] public const int TEXTURE_RANGE_LENGTH_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RANGE_POINTER_APPLE")] public const int TEXTURE_RANGE_POINTER_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE")] public const int TEXTURE_RECTANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE_ARB")] public const int TEXTURE_RECTANGLE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE_NV")] public const int TEXTURE_RECTANGLE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_SIZE")] public const int TEXTURE_RED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_SIZE_EXT")] public const int TEXTURE_RED_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_TYPE")] public const int TEXTURE_RED_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_TYPE_ARB")] public const int TEXTURE_RED_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV")] public const int TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RENDERBUFFER_NV")] public const int TEXTURE_RENDERBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RESIDENT")] public const int TEXTURE_RESIDENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RESIDENT_EXT")] public const int TEXTURE_RESIDENT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SAMPLES")] public const int TEXTURE_SAMPLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SAMPLES_IMG")] public const int TEXTURE_SAMPLES_IMG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHADER_NV")] public const int TEXTURE_SHADER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHADOW")] public const int TEXTURE_SHADOW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHARED_SIZE")] public const int TEXTURE_SHARED_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHARED_SIZE_EXT")] public const int TEXTURE_SHARED_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SRGB_DECODE_EXT")] public const int TEXTURE_SRGB_DECODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STACK_DEPTH")] public const int TEXTURE_STACK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STENCIL_SIZE")] public const int TEXTURE_STENCIL_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STENCIL_SIZE_EXT")] public const int TEXTURE_STENCIL_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STORAGE_HINT_APPLE")] public const int TEXTURE_STORAGE_HINT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STORAGE_SPARSE_BIT_AMD")] public const int TEXTURE_STORAGE_SPARSE_BIT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_A")] public const int TEXTURE_SWIZZLE_A; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_A_EXT")] public const int TEXTURE_SWIZZLE_A_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_B")] public const int TEXTURE_SWIZZLE_B; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_B_EXT")] public const int TEXTURE_SWIZZLE_B_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_G")] public const int TEXTURE_SWIZZLE_G; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_G_EXT")] public const int TEXTURE_SWIZZLE_G_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_R")] public const int TEXTURE_SWIZZLE_R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_RGBA")] public const int TEXTURE_SWIZZLE_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_RGBA_EXT")] public const int TEXTURE_SWIZZLE_RGBA_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_R_EXT")] public const int TEXTURE_SWIZZLE_R_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TARGET_QCOM")] public const int TEXTURE_TARGET_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TOO_LARGE_EXT")] public const int TEXTURE_TOO_LARGE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TYPE_QCOM")] public const int TEXTURE_TYPE_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV")] public const int TEXTURE_UNSIGNED_REMAP_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UPDATE_BARRIER_BIT")] public const int TEXTURE_UPDATE_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UPDATE_BARRIER_BIT_EXT")] public const int TEXTURE_UPDATE_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_USAGE_ANGLE")] public const int TEXTURE_USAGE_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW")] public const int TEXTURE_VIEW; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_MIN_LAYER")] public const int TEXTURE_VIEW_MIN_LAYER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_MIN_LEVEL")] public const int TEXTURE_VIEW_MIN_LEVEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_NUM_LAYERS")] public const int TEXTURE_VIEW_NUM_LAYERS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_NUM_LEVELS")] public const int TEXTURE_VIEW_NUM_LEVELS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WIDTH")] public const int TEXTURE_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WIDTH_QCOM")] public const int TEXTURE_WIDTH_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_Q_SGIS")] public const int TEXTURE_WRAP_Q_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R")] public const int TEXTURE_WRAP_R; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R_EXT")] public const int TEXTURE_WRAP_R_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R_OES")] public const int TEXTURE_WRAP_R_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_S")] public const int TEXTURE_WRAP_S; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_T")] public const int TEXTURE_WRAP_T; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXT_FRAGMENT_SHADER_ATI")] public const int TEXT_FRAGMENT_SHADER_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_EXPIRED")] public const int TIMEOUT_EXPIRED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_EXPIRED_APPLE")] public const int TIMEOUT_EXPIRED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_IGNORED")] public const int TIMEOUT_IGNORED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_IGNORED_APPLE")] public const int TIMEOUT_IGNORED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMESTAMP")] public const int TIMESTAMP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIME_ELAPSED")] public const int TIME_ELAPSED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIME_ELAPSED_EXT")] public const int TIME_ELAPSED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TOP_LEVEL_ARRAY_SIZE")] public const int TOP_LEVEL_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TOP_LEVEL_ARRAY_STRIDE")] public const int TOP_LEVEL_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ALL_BITS_MESA")] public const int TRACE_ALL_BITS_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ARRAYS_BIT_MESA")] public const int TRACE_ARRAYS_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ERRORS_BIT_MESA")] public const int TRACE_ERRORS_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_MASK_MESA")] public const int TRACE_MASK_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_NAME_MESA")] public const int TRACE_NAME_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_OPERATIONS_BIT_MESA")] public const int TRACE_OPERATIONS_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_PIXELS_BIT_MESA")] public const int TRACE_PIXELS_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_PRIMITIVES_BIT_MESA")] public const int TRACE_PRIMITIVES_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_TEXTURES_BIT_MESA")] public const int TRACE_TEXTURES_BIT_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACK_MATRIX_NV")] public const int TRACK_MATRIX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACK_MATRIX_TRANSFORM_NV")] public const int TRACK_MATRIX_TRANSFORM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_BIT")] public const int TRANSFORM_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK")] public const int TRANSFORM_FEEDBACK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_ACTIVE")] public const int TRANSFORM_FEEDBACK_ACTIVE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV")] public const int TRANSFORM_FEEDBACK_ATTRIBS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BARRIER_BIT")] public const int TRANSFORM_FEEDBACK_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT")] public const int TRANSFORM_FEEDBACK_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BINDING")] public const int TRANSFORM_FEEDBACK_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BINDING_NV")] public const int TRANSFORM_FEEDBACK_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER")] public const int TRANSFORM_FEEDBACK_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING")] public const int TRANSFORM_FEEDBACK_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT")] public const int TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_EXT")] public const int TRANSFORM_FEEDBACK_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE")] public const int TRANSFORM_FEEDBACK_BUFFER_MODE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT")] public const int TRANSFORM_FEEDBACK_BUFFER_MODE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_MODE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE")] public const int TRANSFORM_FEEDBACK_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT")] public const int TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START")] public const int TRANSFORM_FEEDBACK_BUFFER_START; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT")] public const int TRANSFORM_FEEDBACK_BUFFER_START_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV")] public const int TRANSFORM_FEEDBACK_BUFFER_START_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_NV")] public const int TRANSFORM_FEEDBACK_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PAUSED")] public const int TRANSFORM_FEEDBACK_PAUSED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN")] public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT")] public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV")] public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_RECORD_NV")] public const int TRANSFORM_FEEDBACK_RECORD_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING")] public const int TRANSFORM_FEEDBACK_VARYING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS")] public const int TRANSFORM_FEEDBACK_VARYINGS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT")] public const int TRANSFORM_FEEDBACK_VARYINGS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS_NV")] public const int TRANSFORM_FEEDBACK_VARYINGS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH")] public const int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT")] public const int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_HINT_APPLE")] public const int TRANSFORM_HINT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE")] public const int TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_2D_NV")] public const int TRANSLATE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_3D_NV")] public const int TRANSLATE_3D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_X_NV")] public const int TRANSLATE_X_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_Y_NV")] public const int TRANSLATE_Y_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_AFFINE_2D_NV")] public const int TRANSPOSE_AFFINE_2D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_AFFINE_3D_NV")] public const int TRANSPOSE_AFFINE_3D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_COLOR_MATRIX")] public const int TRANSPOSE_COLOR_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_COLOR_MATRIX_ARB")] public const int TRANSPOSE_COLOR_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_CURRENT_MATRIX_ARB")] public const int TRANSPOSE_CURRENT_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_MODELVIEW_MATRIX")] public const int TRANSPOSE_MODELVIEW_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB")] public const int TRANSPOSE_MODELVIEW_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_NV")] public const int TRANSPOSE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROGRAM_MATRIX_EXT")] public const int TRANSPOSE_PROGRAM_MATRIX_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROJECTION_MATRIX")] public const int TRANSPOSE_PROJECTION_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROJECTION_MATRIX_ARB")] public const int TRANSPOSE_PROJECTION_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_TEXTURE_MATRIX")] public const int TRANSPOSE_TEXTURE_MATRIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_TEXTURE_MATRIX_ARB")] public const int TRANSPOSE_TEXTURE_MATRIX_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES")] public const int TRIANGLES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY")] public const int TRIANGLES_ADJACENCY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY_ARB")] public const int TRIANGLES_ADJACENCY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY_EXT")] public const int TRIANGLES_ADJACENCY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_FAN")] public const int TRIANGLE_FAN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_LIST_SUN")] public const int TRIANGLE_LIST_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_MESH_SUN")] public const int TRIANGLE_MESH_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP")] public const int TRIANGLE_STRIP; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY")] public const int TRIANGLE_STRIP_ADJACENCY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY_ARB")] public const int TRIANGLE_STRIP_ADJACENCY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY_EXT")] public const int TRIANGLE_STRIP_ADJACENCY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGULAR_NV")] public const int TRIANGULAR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRUE")] public const boolean TRUE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TYPE")] public const int TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TYPE_RGBA_FLOAT_ATI")] public const int TYPE_RGBA_FLOAT_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNDEFINED_APPLE")] public const int UNDEFINED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNDEFINED_VERTEX")] public const int UNDEFINED_VERTEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM")] public const int UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_ARRAY_STRIDE")] public const int UNIFORM_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX")] public const int UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BARRIER_BIT")] public const int UNIFORM_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BARRIER_BIT_EXT")] public const int UNIFORM_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK")] public const int UNIFORM_BLOCK; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS")] public const int UNIFORM_BLOCK_ACTIVE_UNIFORMS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES")] public const int UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_BINDING")] public const int UNIFORM_BLOCK_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_DATA_SIZE")] public const int UNIFORM_BLOCK_DATA_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_INDEX")] public const int UNIFORM_BLOCK_INDEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_NAME_LENGTH")] public const int UNIFORM_BLOCK_NAME_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER")] public const int UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER")] public const int UNIFORM_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_BINDING")] public const int UNIFORM_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_BINDING_EXT")] public const int UNIFORM_BUFFER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_EXT")] public const int UNIFORM_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")] public const int UNIFORM_BUFFER_OFFSET_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_SIZE")] public const int UNIFORM_BUFFER_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_START")] public const int UNIFORM_BUFFER_START; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_IS_ROW_MAJOR")] public const int UNIFORM_IS_ROW_MAJOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_MATRIX_STRIDE")] public const int UNIFORM_MATRIX_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_NAME_LENGTH")] public const int UNIFORM_NAME_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_OFFSET")] public const int UNIFORM_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_SIZE")] public const int UNIFORM_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_TYPE")] public const int UNIFORM_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNKNOWN_CONTEXT_RESET_ARB")] public const int UNKNOWN_CONTEXT_RESET_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ALIGNMENT")] public const int UNPACK_ALIGNMENT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CLIENT_STORAGE_APPLE")] public const int UNPACK_CLIENT_STORAGE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CMYK_HINT_EXT")] public const int UNPACK_CMYK_HINT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_DEPTH")] public const int UNPACK_COMPRESSED_BLOCK_DEPTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT")] public const int UNPACK_COMPRESSED_BLOCK_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_SIZE")] public const int UNPACK_COMPRESSED_BLOCK_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_WIDTH")] public const int UNPACK_COMPRESSED_BLOCK_WIDTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_SIZE_SGIX")] public const int UNPACK_COMPRESSED_SIZE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CONSTANT_DATA_SUNX")] public const int UNPACK_CONSTANT_DATA_SUNX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_DEPTH_SGIS")] public const int UNPACK_IMAGE_DEPTH_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_HEIGHT")] public const int UNPACK_IMAGE_HEIGHT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_HEIGHT_EXT")] public const int UNPACK_IMAGE_HEIGHT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_LSB_FIRST")] public const int UNPACK_LSB_FIRST; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_RESAMPLE_OML")] public const int UNPACK_RESAMPLE_OML; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_RESAMPLE_SGIX")] public const int UNPACK_RESAMPLE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ROW_BYTES_APPLE")] public const int UNPACK_ROW_BYTES_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ROW_LENGTH")] public const int UNPACK_ROW_LENGTH; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_IMAGES")] public const int UNPACK_SKIP_IMAGES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_IMAGES_EXT")] public const int UNPACK_SKIP_IMAGES_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_PIXELS")] public const int UNPACK_SKIP_PIXELS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_ROWS")] public const int UNPACK_SKIP_ROWS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_VOLUMES_SGIS")] public const int UNPACK_SKIP_VOLUMES_SGIS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SUBSAMPLE_RATE_SGIX")] public const int UNPACK_SUBSAMPLE_RATE_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SWAP_BYTES")] public const int UNPACK_SWAP_BYTES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNALED")] public const int UNSIGNALED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNALED_APPLE")] public const int UNSIGNALED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE")] public const int UNSIGNED_BYTE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_2_3_3_REV")] public const int UNSIGNED_BYTE_2_3_3_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_2_3_3_REV_EXT")] public const int UNSIGNED_BYTE_2_3_3_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_3_3_2")] public const int UNSIGNED_BYTE_3_3_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_3_3_2_EXT")] public const int UNSIGNED_BYTE_3_3_2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_IDENTITY_NV")] public const int UNSIGNED_IDENTITY_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT")] public const int UNSIGNED_INT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_NV")] public const int UNSIGNED_INT16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC2_NV")] public const int UNSIGNED_INT16_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC3_NV")] public const int UNSIGNED_INT16_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC4_NV")] public const int UNSIGNED_INT16_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_AMD")] public const int UNSIGNED_INT64_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_NV")] public const int UNSIGNED_INT64_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC2_NV")] public const int UNSIGNED_INT64_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC3_NV")] public const int UNSIGNED_INT64_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC4_NV")] public const int UNSIGNED_INT64_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_NV")] public const int UNSIGNED_INT8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC2_NV")] public const int UNSIGNED_INT8_VEC2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC3_NV")] public const int UNSIGNED_INT8_VEC3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC4_NV")] public const int UNSIGNED_INT8_VEC4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10F_11F_11F_REV")] public const int UNSIGNED_INT_10F_11F_11F_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT")] public const int UNSIGNED_INT_10F_11F_11F_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2")] public const int UNSIGNED_INT_10_10_10_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2_EXT")] public const int UNSIGNED_INT_10_10_10_2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2_OES")] public const int UNSIGNED_INT_10_10_10_2_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8")] public const int UNSIGNED_INT_24_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_EXT")] public const int UNSIGNED_INT_24_8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_MESA")] public const int UNSIGNED_INT_24_8_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_NV")] public const int UNSIGNED_INT_24_8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_OES")] public const int UNSIGNED_INT_24_8_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_2_10_10_10_REV")] public const int UNSIGNED_INT_2_10_10_10_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_2_10_10_10_REV_EXT")] public const int UNSIGNED_INT_2_10_10_10_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_5_9_9_9_REV")] public const int UNSIGNED_INT_5_9_9_9_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_5_9_9_9_REV_EXT")] public const int UNSIGNED_INT_5_9_9_9_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_24_REV_MESA")] public const int UNSIGNED_INT_8_24_REV_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8")] public const int UNSIGNED_INT_8_8_8_8; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_EXT")] public const int UNSIGNED_INT_8_8_8_8_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_REV")] public const int UNSIGNED_INT_8_8_8_8_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_REV_EXT")] public const int UNSIGNED_INT_8_8_8_8_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV")] public const int UNSIGNED_INT_8_8_S8_S8_REV_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_ATOMIC_COUNTER")] public const int UNSIGNED_INT_ATOMIC_COUNTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D")] public const int UNSIGNED_INT_IMAGE_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_ARRAY")] public const int UNSIGNED_INT_IMAGE_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT")] public const int UNSIGNED_INT_IMAGE_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_EXT")] public const int UNSIGNED_INT_IMAGE_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D")] public const int UNSIGNED_INT_IMAGE_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_ARRAY")] public const int UNSIGNED_INT_IMAGE_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT")] public const int UNSIGNED_INT_IMAGE_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_EXT")] public const int UNSIGNED_INT_IMAGE_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE")] public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY")] public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")] public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT")] public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_RECT")] public const int UNSIGNED_INT_IMAGE_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT")] public const int UNSIGNED_INT_IMAGE_2D_RECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_3D")] public const int UNSIGNED_INT_IMAGE_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_3D_EXT")] public const int UNSIGNED_INT_IMAGE_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_BUFFER")] public const int UNSIGNED_INT_IMAGE_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT")] public const int UNSIGNED_INT_IMAGE_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE")] public const int UNSIGNED_INT_IMAGE_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_EXT")] public const int UNSIGNED_INT_IMAGE_CUBE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY")] public const int UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT")] public const int UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_S8_S8_8_8_NV")] public const int UNSIGNED_INT_S8_S8_8_8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D")] public const int UNSIGNED_INT_SAMPLER_1D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY")] public const int UNSIGNED_INT_SAMPLER_1D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT")] public const int UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_EXT")] public const int UNSIGNED_INT_SAMPLER_1D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D")] public const int UNSIGNED_INT_SAMPLER_2D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY")] public const int UNSIGNED_INT_SAMPLER_2D_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT")] public const int UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_EXT")] public const int UNSIGNED_INT_SAMPLER_2D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE")] public const int UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")] public const int UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_RECT")] public const int UNSIGNED_INT_SAMPLER_2D_RECT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT")] public const int UNSIGNED_INT_SAMPLER_2D_RECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_3D")] public const int UNSIGNED_INT_SAMPLER_3D; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_3D_EXT")] public const int UNSIGNED_INT_SAMPLER_3D_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER")] public const int UNSIGNED_INT_SAMPLER_BUFFER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD")] public const int UNSIGNED_INT_SAMPLER_BUFFER_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT")] public const int UNSIGNED_INT_SAMPLER_BUFFER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE")] public const int UNSIGNED_INT_SAMPLER_CUBE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT")] public const int UNSIGNED_INT_SAMPLER_CUBE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY")] public const int UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV")] public const int UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC2")] public const int UNSIGNED_INT_VEC2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC2_EXT")] public const int UNSIGNED_INT_VEC2_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC3")] public const int UNSIGNED_INT_VEC3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC3_EXT")] public const int UNSIGNED_INT_VEC3_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC4")] public const int UNSIGNED_INT_VEC4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC4_EXT")] public const int UNSIGNED_INT_VEC4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INVERT_NV")] public const int UNSIGNED_INVERT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NEGATE_NV")] public const int UNSIGNED_NEGATE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED")] public const int UNSIGNED_NORMALIZED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED_ARB")] public const int UNSIGNED_NORMALIZED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED_EXT")] public const int UNSIGNED_NORMALIZED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT")] public const int UNSIGNED_SHORT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_15_1_MESA")] public const int UNSIGNED_SHORT_15_1_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_15_REV_MESA")] public const int UNSIGNED_SHORT_1_15_REV_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_5_5_5_REV")] public const int UNSIGNED_SHORT_1_5_5_5_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")] public const int UNSIGNED_SHORT_1_5_5_5_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4")] public const int UNSIGNED_SHORT_4_4_4_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_EXT")] public const int UNSIGNED_SHORT_4_4_4_4_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_REV")] public const int UNSIGNED_SHORT_4_4_4_4_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")] public const int UNSIGNED_SHORT_4_4_4_4_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_5_5_1")] public const int UNSIGNED_SHORT_5_5_5_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_5_5_1_EXT")] public const int UNSIGNED_SHORT_5_5_5_1_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5")] public const int UNSIGNED_SHORT_5_6_5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_EXT")] public const int UNSIGNED_SHORT_5_6_5_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_REV")] public const int UNSIGNED_SHORT_5_6_5_REV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_REV_EXT")] public const int UNSIGNED_SHORT_5_6_5_REV_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_APPLE")] public const int UNSIGNED_SHORT_8_8_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_MESA")] public const int UNSIGNED_SHORT_8_8_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_REV_APPLE")] public const int UNSIGNED_SHORT_8_8_REV_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_REV_MESA")] public const int UNSIGNED_SHORT_8_8_REV_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UPPER_LEFT")] public const int UPPER_LEFT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_USE_MISSING_GLYPH_NV")] public const int USE_MISSING_GLYPH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UTF16_NV")] public const int UTF16_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UTF8_NV")] public const int UTF8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_V2F")] public const int V2F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_V3F")] public const int V3F; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VALIDATE_STATUS")] public const int VALIDATE_STATUS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_A_NV")] public const int VARIABLE_A_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_B_NV")] public const int VARIABLE_B_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_C_NV")] public const int VARIABLE_C_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_D_NV")] public const int VARIABLE_D_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_E_NV")] public const int VARIABLE_E_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_F_NV")] public const int VARIABLE_F_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_G_NV")] public const int VARIABLE_G_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_EXT")] public const int VARIANT_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_POINTER_EXT")] public const int VARIANT_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_STRIDE_EXT")] public const int VARIANT_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_TYPE_EXT")] public const int VARIANT_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_DATATYPE_EXT")] public const int VARIANT_DATATYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_EXT")] public const int VARIANT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_VALUE_EXT")] public const int VARIANT_VALUE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VBO_FREE_MEMORY_ATI")] public const int VBO_FREE_MEMORY_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VECTOR_EXT")] public const int VECTOR_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VENDOR")] public const int VENDOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION")] public const int VERSION; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_1")] public const int VERSION_1_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_2")] public const int VERSION_1_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_3")] public const int VERSION_1_3; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_4")] public const int VERSION_1_4; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_5")] public const int VERSION_1_5; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_2_0")] public const int VERSION_2_0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_2_1")] public const int VERSION_2_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_0")] public const int VERSION_3_0; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_1")] public const int VERSION_3_1; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_2")] public const int VERSION_3_2; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY")] public const int VERTEX_ARRAY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_ADDRESS_NV")] public const int VERTEX_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BINDING")] public const int VERTEX_ARRAY_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BINDING_APPLE")] public const int VERTEX_ARRAY_BINDING_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BUFFER_BINDING")] public const int VERTEX_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB")] public const int VERTEX_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_COUNT_EXT")] public const int VERTEX_ARRAY_COUNT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_EXT")] public const int VERTEX_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_LENGTH_NV")] public const int VERTEX_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_OBJECT_AMD")] public const int VERTEX_ARRAY_OBJECT_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_OBJECT_EXT")] public const int VERTEX_ARRAY_OBJECT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL")] public const int VERTEX_ARRAY_PARALLEL_POINTERS_INTEL; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_POINTER")] public const int VERTEX_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_POINTER_EXT")] public const int VERTEX_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_APPLE")] public const int VERTEX_ARRAY_RANGE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE")] public const int VERTEX_ARRAY_RANGE_LENGTH_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_LENGTH_NV")] public const int VERTEX_ARRAY_RANGE_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_NV")] public const int VERTEX_ARRAY_RANGE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_POINTER_APPLE")] public const int VERTEX_ARRAY_RANGE_POINTER_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_POINTER_NV")] public const int VERTEX_ARRAY_RANGE_POINTER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_VALID_NV")] public const int VERTEX_ARRAY_RANGE_VALID_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV")] public const int VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_SIZE")] public const int VERTEX_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_SIZE_EXT")] public const int VERTEX_ARRAY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE")] public const int VERTEX_ARRAY_STORAGE_HINT_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STRIDE")] public const int VERTEX_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STRIDE_EXT")] public const int VERTEX_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_TYPE")] public const int VERTEX_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_TYPE_EXT")] public const int VERTEX_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY0_NV")] public const int VERTEX_ATTRIB_ARRAY0_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY10_NV")] public const int VERTEX_ATTRIB_ARRAY10_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY11_NV")] public const int VERTEX_ATTRIB_ARRAY11_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY12_NV")] public const int VERTEX_ATTRIB_ARRAY12_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY13_NV")] public const int VERTEX_ATTRIB_ARRAY13_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY14_NV")] public const int VERTEX_ATTRIB_ARRAY14_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY15_NV")] public const int VERTEX_ATTRIB_ARRAY15_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY1_NV")] public const int VERTEX_ATTRIB_ARRAY1_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY2_NV")] public const int VERTEX_ATTRIB_ARRAY2_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY3_NV")] public const int VERTEX_ATTRIB_ARRAY3_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY4_NV")] public const int VERTEX_ATTRIB_ARRAY4_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY5_NV")] public const int VERTEX_ATTRIB_ARRAY5_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY6_NV")] public const int VERTEX_ATTRIB_ARRAY6_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY7_NV")] public const int VERTEX_ATTRIB_ARRAY7_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY8_NV")] public const int VERTEX_ATTRIB_ARRAY8_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY9_NV")] public const int VERTEX_ATTRIB_ARRAY9_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV")] public const int VERTEX_ATTRIB_ARRAY_ADDRESS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT")] public const int VERTEX_ATTRIB_ARRAY_BARRIER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT")] public const int VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING")] public const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB")] public const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR")] public const int VERTEX_ATTRIB_ARRAY_DIVISOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE")] public const int VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB")] public const int VERTEX_ATTRIB_ARRAY_DIVISOR_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV")] public const int VERTEX_ATTRIB_ARRAY_DIVISOR_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ENABLED")] public const int VERTEX_ATTRIB_ARRAY_ENABLED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB")] public const int VERTEX_ATTRIB_ARRAY_ENABLED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_INTEGER")] public const int VERTEX_ATTRIB_ARRAY_INTEGER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV")] public const int VERTEX_ATTRIB_ARRAY_INTEGER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV")] public const int VERTEX_ATTRIB_ARRAY_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_LONG")] public const int VERTEX_ATTRIB_ARRAY_LONG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED")] public const int VERTEX_ATTRIB_ARRAY_NORMALIZED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB")] public const int VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_POINTER")] public const int VERTEX_ATTRIB_ARRAY_POINTER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB")] public const int VERTEX_ATTRIB_ARRAY_POINTER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_SIZE")] public const int VERTEX_ATTRIB_ARRAY_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB")] public const int VERTEX_ATTRIB_ARRAY_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_STRIDE")] public const int VERTEX_ATTRIB_ARRAY_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB")] public const int VERTEX_ATTRIB_ARRAY_STRIDE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_TYPE")] public const int VERTEX_ATTRIB_ARRAY_TYPE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB")] public const int VERTEX_ATTRIB_ARRAY_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV")] public const int VERTEX_ATTRIB_ARRAY_UNIFIED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_BINDING")] public const int VERTEX_ATTRIB_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_APPLE")] public const int VERTEX_ATTRIB_MAP1_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE")] public const int VERTEX_ATTRIB_MAP1_COEFF_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE")] public const int VERTEX_ATTRIB_MAP1_DOMAIN_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE")] public const int VERTEX_ATTRIB_MAP1_ORDER_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE")] public const int VERTEX_ATTRIB_MAP1_SIZE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_APPLE")] public const int VERTEX_ATTRIB_MAP2_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE")] public const int VERTEX_ATTRIB_MAP2_COEFF_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE")] public const int VERTEX_ATTRIB_MAP2_DOMAIN_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE")] public const int VERTEX_ATTRIB_MAP2_ORDER_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE")] public const int VERTEX_ATTRIB_MAP2_SIZE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_RELATIVE_OFFSET")] public const int VERTEX_ATTRIB_RELATIVE_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_DIVISOR")] public const int VERTEX_BINDING_DIVISOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_OFFSET")] public const int VERTEX_BINDING_OFFSET; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_STRIDE")] public const int VERTEX_BINDING_STRIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BLEND_ARB")] public const int VERTEX_BLEND_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ID_NV")] public const int VERTEX_ID_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PRECLIP_HINT_SGIX")] public const int VERTEX_PRECLIP_HINT_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PRECLIP_SGIX")] public const int VERTEX_PRECLIP_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_ARB")] public const int VERTEX_PROGRAM_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_BINDING_NV")] public const int VERTEX_PROGRAM_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA")] public const int VERTEX_PROGRAM_CALLBACK_DATA_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA")] public const int VERTEX_PROGRAM_CALLBACK_FUNC_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_MESA")] public const int VERTEX_PROGRAM_CALLBACK_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_NV")] public const int VERTEX_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV")] public const int VERTEX_PROGRAM_PARAMETER_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE")] public const int VERTEX_PROGRAM_POINT_SIZE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE_ARB")] public const int VERTEX_PROGRAM_POINT_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE_NV")] public const int VERTEX_PROGRAM_POINT_SIZE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POSITION_MESA")] public const int VERTEX_PROGRAM_POSITION_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE")] public const int VERTEX_PROGRAM_TWO_SIDE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE_ARB")] public const int VERTEX_PROGRAM_TWO_SIDE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE_NV")] public const int VERTEX_PROGRAM_TWO_SIDE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER")] public const int VERTEX_SHADER; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_ARB")] public const int VERTEX_SHADER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BINDING_EXT")] public const int VERTEX_SHADER_BINDING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BIT")] public const int VERTEX_SHADER_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BIT_EXT")] public const int VERTEX_SHADER_BIT_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_EXT")] public const int VERTEX_SHADER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_INSTRUCTIONS_EXT")] public const int VERTEX_SHADER_INSTRUCTIONS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_INVARIANTS_EXT")] public const int VERTEX_SHADER_INVARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_LOCALS_EXT")] public const int VERTEX_SHADER_LOCALS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")] public const int VERTEX_SHADER_LOCAL_CONSTANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_OPTIMIZED_EXT")] public const int VERTEX_SHADER_OPTIMIZED_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_VARIANTS_EXT")] public const int VERTEX_SHADER_VARIANTS_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SOURCE_ATI")] public const int VERTEX_SOURCE_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STATE_PROGRAM_NV")] public const int VERTEX_STATE_PROGRAM_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM0_ATI")] public const int VERTEX_STREAM0_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM1_ATI")] public const int VERTEX_STREAM1_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM2_ATI")] public const int VERTEX_STREAM2_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM3_ATI")] public const int VERTEX_STREAM3_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM4_ATI")] public const int VERTEX_STREAM4_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM5_ATI")] public const int VERTEX_STREAM5_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM6_ATI")] public const int VERTEX_STREAM6_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM7_ATI")] public const int VERTEX_STREAM7_ATI; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SUBROUTINE")] public const int VERTEX_SUBROUTINE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SUBROUTINE_UNIFORM")] public const int VERTEX_SUBROUTINE_UNIFORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_TEXTURE")] public const int VERTEX_TEXTURE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHTING_EXT")] public const int VERTEX_WEIGHTING_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_EXT")] public const int VERTEX_WEIGHT_ARRAY_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT")] public const int VERTEX_WEIGHT_ARRAY_POINTER_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT")] public const int VERTEX_WEIGHT_ARRAY_SIZE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT")] public const int VERTEX_WEIGHT_ARRAY_STRIDE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT")] public const int VERTEX_WEIGHT_ARRAY_TYPE_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTICAL_LINE_TO_NV")] public const int VERTICAL_LINE_TO_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIBRANCE_BIAS_NV")] public const int VIBRANCE_BIAS_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIBRANCE_SCALE_NV")] public const int VIBRANCE_SCALE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_BINDING_NV")] public const int VIDEO_BUFFER_BINDING_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV")] public const int VIDEO_BUFFER_INTERNAL_FORMAT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_NV")] public const int VIDEO_BUFFER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_PITCH_NV")] public const int VIDEO_BUFFER_PITCH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV")] public const int VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV")] public const int VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV")] public const int VIDEO_CAPTURE_FRAME_HEIGHT_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV")] public const int VIDEO_CAPTURE_FRAME_WIDTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV")] public const int VIDEO_CAPTURE_SURFACE_ORIGIN_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV")] public const int VIDEO_CAPTURE_TO_422_SUPPORTED_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV")] public const int VIDEO_COLOR_CONVERSION_MATRIX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MAX_NV")] public const int VIDEO_COLOR_CONVERSION_MAX_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MIN_NV")] public const int VIDEO_COLOR_CONVERSION_MIN_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV")] public const int VIDEO_COLOR_CONVERSION_OFFSET_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT")] public const int VIEWPORT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_BIT")] public const int VIEWPORT_BIT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_BOUNDS_RANGE")] public const int VIEWPORT_BOUNDS_RANGE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_INDEX_PROVOKING_VERTEX")] public const int VIEWPORT_INDEX_PROVOKING_VERTEX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_SUBPIXEL_BITS")] public const int VIEWPORT_SUBPIXEL_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_128_BITS")] public const int VIEW_CLASS_128_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_16_BITS")] public const int VIEW_CLASS_16_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_24_BITS")] public const int VIEW_CLASS_24_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_32_BITS")] public const int VIEW_CLASS_32_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_48_BITS")] public const int VIEW_CLASS_48_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_64_BITS")] public const int VIEW_CLASS_64_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_8_BITS")] public const int VIEW_CLASS_8_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_96_BITS")] public const int VIEW_CLASS_96_BITS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_BPTC_FLOAT")] public const int VIEW_CLASS_BPTC_FLOAT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_BPTC_UNORM")] public const int VIEW_CLASS_BPTC_UNORM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_RGTC1_RED")] public const int VIEW_CLASS_RGTC1_RED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_RGTC2_RG")] public const int VIEW_CLASS_RGTC2_RG; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT1_RGB")] public const int VIEW_CLASS_S3TC_DXT1_RGB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT1_RGBA")] public const int VIEW_CLASS_S3TC_DXT1_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT3_RGBA")] public const int VIEW_CLASS_S3TC_DXT3_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT5_RGBA")] public const int VIEW_CLASS_S3TC_DXT5_RGBA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_COMPATIBILITY_CLASS")] public const int VIEW_COMPATIBILITY_CLASS; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_X_AMD")] public const int VIRTUAL_PAGE_SIZE_X_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_Y_AMD")] public const int VIRTUAL_PAGE_SIZE_Y_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_Z_AMD")] public const int VIRTUAL_PAGE_SIZE_Z_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VOLATILE_APPLE")] public const int VOLATILE_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WAIT_FAILED")] public const int WAIT_FAILED; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WAIT_FAILED_APPLE")] public const int WAIT_FAILED_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_ARB")] public const int WEIGHT_ARRAY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING")] public const int WEIGHT_ARRAY_BUFFER_BINDING; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB")] public const int WEIGHT_ARRAY_BUFFER_BINDING_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES")] public const int WEIGHT_ARRAY_BUFFER_BINDING_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_OES")] public const int WEIGHT_ARRAY_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_POINTER_ARB")] public const int WEIGHT_ARRAY_POINTER_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_POINTER_OES")] public const int WEIGHT_ARRAY_POINTER_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_SIZE_ARB")] public const int WEIGHT_ARRAY_SIZE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_SIZE_OES")] public const int WEIGHT_ARRAY_SIZE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_STRIDE_ARB")] public const int WEIGHT_ARRAY_STRIDE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_STRIDE_OES")] public const int WEIGHT_ARRAY_STRIDE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_TYPE_ARB")] public const int WEIGHT_ARRAY_TYPE_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_TYPE_OES")] public const int WEIGHT_ARRAY_TYPE_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_SUM_UNITY_ARB")] public const int WEIGHT_SUM_UNITY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRAP_BORDER_SUN")] public const int WRAP_BORDER_SUN; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITEONLY_RENDERING_QCOM")] public const int WRITEONLY_RENDERING_QCOM; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_DISCARD_NV")] public const int WRITE_DISCARD_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY")] public const int WRITE_ONLY; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY_ARB")] public const int WRITE_ONLY_ARB; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY_OES")] public const int WRITE_ONLY_OES; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV")] public const int WRITE_PIXEL_DATA_RANGE_LENGTH_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_NV")] public const int WRITE_PIXEL_DATA_RANGE_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV")] public const int WRITE_PIXEL_DATA_RANGE_POINTER_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_W_EXT")] public const int W_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_XOR")] public const int XOR; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_X_EXT")] public const int X_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBAYCR8A_4224_NV")] public const int YCBAYCR8A_4224_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBCR_422_APPLE")] public const int YCBCR_422_APPLE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBCR_MESA")] public const int YCBCR_MESA; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBYCR8_422_NV")] public const int YCBYCR8_422_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCBA_SGIX")] public const int YCRCBA_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_422_SGIX")] public const int YCRCB_422_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_444_SGIX")] public const int YCRCB_444_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_SGIX")] public const int YCRCB_SGIX; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Y_EXT")] public const int Y_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z400_BINARY_AMD")] public const int Z400_BINARY_AMD; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV")] public const int Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4CR12_444_NV")] public const int Z4Y12Z4CB12Z4CR12_444_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV")] public const int Z4Y12Z4CB12Z4Y12Z4CR12_422_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV")] public const int Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV")] public const int Z6Y10Z6CB10Z6Y10Z6CR10_422_NV; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZERO")] public const int ZERO; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZERO_EXT")] public const int ZERO_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZOOM_X")] public const int ZOOM_X; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZOOM_Y")] public const int ZOOM_Y; [CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z_EXT")] public const int Z_EXT; [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindBuffer")] public void bind_buffer (GLenum target, uint buffer); [CCode (cheader_filename = "epoxy/gl.h", cname = "glBufferData")] void glBufferData (GLenum target, sizeiptr size, GLvoid *data, GLenum usage); public inline void buffer_floats (GLenum target, float[] data, GLenum usage) { glBufferData (target, data.length * sizeof(float), data, usage); } public inline void buffer_ints (GLenum target, int[] data, GLenum usage) { glBufferData (target, data.length * sizeof(int), data, usage); } [CCode (cname = "GLuint")] [SimpleType] public struct Shader : uint { [CCode (cheader_filename = "epoxy/gl.h", cname = "glCreateShader")] public Shader (GLenum shaderType); [CCode (cheader_filename = "epoxy/gl.h", cname = "glShaderSource")] void _glShaderSource ([CCode (pos = 2)] ref unowned char[] string, [CCode (pos = 1)] sizei unused_count = 1); public void load (string filename) throws Error { InputStream istream = resources_open_stream (filename, ResourceLookupFlags.NONE); size_t size = size_t.MAX; if (resources_get_info (filename, ResourceLookupFlags.NONE, out size, null)) { GLib.Bytes bytes = istream.read_bytes (size); unowned var data = (char[]?) bytes.get_data (); if (data != null) { _glShaderSource (ref data); debug (@"loaded shader: $filename"); } } } [CCode (cheader_filename = "epoxy/gl.h", cname = "glCompileShader")] void _glCompileShader (); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetShaderiv")] void _glGetShaderiv (GLenum pname, out int param); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetShaderInfoLog")] void _glGetShaderInfoLog (out sizei? length, [CCode (array_length_pos = 0.9)] char[] infoLog); public void compile () throws Error { _glCompileShader (); int compile_status = 0; _glGetShaderiv (COMPILE_STATUS, out compile_status); if (compile_status == FALSE) { char data[1024] = {}; _glGetShaderInfoLog (null, data); data[1023] = '\0'; throw new FileError.FAILED ("failed to compile shader:\n%s", (string) data); } } } [CCode (cheader_filename = "epoxy/gl.h", cname = "glDeleteShader")] public void delete_shader (Shader shader); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")] [SimpleType] public struct Program : uint { [CCode (cheader_filename = "epoxy/gl.h", cname = "glCreateProgram")] public Program (); [CCode (cheader_filename = "epoxy/gl.h", cname = "glAttachShader")] public void attach_shader (Shader shader); [CCode (cheader_filename = "epoxy/gl.h", cname = "glLinkProgram")] void _glLinkProgram (); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetProgramiv")] void _glGetProgramiv (GLenum param_name, out int param); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetProgramInfoLog")] void _glGetProgramInfoLog (out sizei? length, [CCode (array_length_pos = 0.9)] char[] infoLog); public void link () throws Error { _glLinkProgram (); int link_status; _glGetProgramiv (LINK_STATUS, out link_status); if (link_status == FALSE) { char data[1024] = {}; _glGetProgramInfoLog (null, data); data[1023] = '\0'; throw new FileError.FAILED ("failed to link program:\n%s", (string) data); } } [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindFragDataLocation")] public void bind_frag_data_location (uint color_number, string name); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetAttribLocation")] public int get_attrib_location (string name); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetUniformLocation")] int get_uniform_location (string name); public void set_mat4x4 (string name, ref unowned Worldbuilder.Core.Matrix4x4 mat) { Uniform uniform = get_uniform_location (name); uniform.set_matrix_4fv (ref mat.data); } public void set_vec3 (string name, Worldbuilder.Core.Vector3 vec) { Uniform uniform = get_uniform_location (name); float data[3] = {vec.x, vec.y, vec.z}; uniform.set_3fv (ref data); } public void set_boolean (string name, boolean value) { Uniform uniform = get_uniform_location (name); uniform.set_1i (value); } public void set_int (string name, int value) { Uniform uniform = get_uniform_location (name); uniform.set_1i (value); } public void set_uint (string name, uint value) { Uniform uniform = get_uniform_location (name); uniform.set_1ui (value); } public void set_float (string name, float value) { Uniform uniform = get_uniform_location (name); uniform.set_1f (value); } } [CCode (cheader_filename = "epoxy/gl.h", cname = "0")] public const Program NULL_PROGRAM; [CCode (cheader_filename = "epoxy/gl.h", cname = "glUseProgram")] public void use_program (Program program); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")] [SimpleType] public struct Attribute : uint { } [CCode (cheader_filename = "epoxy/gl.h", cname = "-1")] public const int NULL_ATTRIBUTE; [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")] [SimpleType] public struct Uniform : uint { [CCode (cheader_filename = "epoxy/gl.h", cname = "glUniformMatrix4fv")] public void set_matrix_4fv ([CCode (pos = 4, array_length = false)] ref unowned float[] matrix, boolean transpose = FALSE, [CCode (pos = 1)] sizei count = 1); [CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform3fv")] public void set_3fv ([CCode (pos = 2, array_length = false)] ref unowned float[] vector, [CCode (pos = 1)] sizei count = 1); [CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1i")] public void set_1i (int value); [CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1ui")] public void set_1ui (uint value); [CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1f")] public void set_1f (float value); } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")] [SimpleType] public struct VertexAttribute : Attribute { [CCode (cheader_filename = "epoxy/gl.h", cname = "glVertexAttribPointer")] void _glVertexAttribPointer (int size, GLenum type, boolean normalized = GL.FALSE, sizei stride = 0, void *offset = null); public inline void pointer(int size, GLenum type, boolean normalized = GL.FALSE, sizei stride = 0, sizeiptr offset = 0) { _glVertexAttribPointer (size, type, normalized, stride, (void *)offset); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glEnableVertexAttribArray")] public void enable_array (); public string to_string () { if ((int)this == NULL_ATTRIBUTE) return "(invalid)"; return ((uint)this).to_string (); } } [CCode (cheader_filename = "epoxy/gl.h", cname = "glClearColor")] public void clear_color (float red, float green, float blue, float alpha); [CCode (cheader_filename = "epoxy/gl.h", cname = "glClear")] public void clear (bitfield mask); [CCode (cheader_filename = "epoxy/gl.h", cname = "glFlush")] public void flush (); [CCode (cheader_filename = "epoxy/gl.h", cname = "glFinish")] public void finish (); /** * Generates a new vertex buffer object. * * @see GL.gen_buffers */ public uint gen_buffer () { uint buffers[1]; gen_buffers (buffers); return buffers[0]; } [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenBuffers")] public void gen_buffers ([CCode (array_length_pos = 0.9)] uint[] buffers); public uint gen_vertex_array () { uint arrays[1]; gen_vertex_arrays (arrays); return arrays[0]; } [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenVertexArrays")] public void gen_vertex_arrays ([CCode (array_length_pos = 0.9)] uint[] arrays); [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindVertexArray")] public void bind_vertex_array (uint array); [CCode (cheader_filename = "epoxy/gl.h", cname = "glDeleteVertexArrays")] public void delete_vertex_arrays ([CCode (array_length_pos = 0.9)] uint[] arrays); [CCode (cheader_filename = "epoxy/gl.h", cname = "glDrawArrays")] public void draw_arrays (GLenum mode, int first, sizei count); public uint gen_texture () { uint textures[1]; gen_textures (textures); return textures[0]; } [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenTextures")] public void gen_textures ([CCode (array_length_pos = 0.9)] uint[] textures); [CCode (cheader_filename = "epoxy/gl.h", cname = "glActiveTexture")] public void active_texture (GLenum target); [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindTexture")] public void bind_texture (GLenum target, uint texture); [CCode (cheader_filename = "epoxy/gl.h", cname = "glTexImage2D")] public void tex_image_2D (GLenum target, int level, int internalformat, sizei width, sizei height, int border, GLenum format, GLenum type, [CCode (array_length = false)] uint8[] data); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenerateMipmap")] public void generate_mipmap (GLenum target); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint", has_type_id = false)] [SimpleType] struct Renderbuffer : uint { [CCode (cname = "(GLuint)")] private Renderbuffer.from_raw (uint value); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenRenderbuffers")] static void _glGenRenderbuffers (ref Renderbuffer id, [CCode (pos = 0.9)] sizei n = 1); public Renderbuffer () { this.from_raw (0); _glGenRenderbuffers (ref this); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindRenderbuffer")] static void _glBindRenderbuffer (Renderbuffer buffer, [CCode (pos = 0.9)] GLenum target = GL.RENDERBUFFER); public void bind () { _glBindRenderbuffer (this); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glFramebufferRenderbuffer")] static void _glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, Renderbuffer renderbuffer); /** * Attaches this Renderbuffer to the currently-bound Framebuffer. * {@link Framebuffer.bind} must be called first. * * @param attachment The type of attachment this Renderbuffer is. * * @see Framebuffer.bind */ public void attach_to_current_framebuffer (GLenum attachment) { _glFramebufferRenderbuffer (GL.FRAMEBUFFER, attachment, GL.RENDERBUFFER, this); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glRenderbufferStorage")] static void _glRenderbufferStorage (GLenum target, GLenum internalformat, sizei width, sizei height); public void storage (GLenum internalformat, sizei width, sizei height) { _glRenderbufferStorage (GL.RENDERBUFFER, internalformat, width, height); } } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint", has_type_id = false)] [SimpleType] struct Framebuffer : uint { [CCode (cname = "(GLuint)")] private Framebuffer.from_raw (uint value); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGenFramebuffers")] static void _glGenFramebuffers (ref Framebuffer id, [CCode (pos = 0.9)] sizei n = 1); public Framebuffer () { this.from_raw (0); _glGenFramebuffers (ref this); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glBindFramebuffer")] static void _glBindFramebuffer (Framebuffer buffer, [CCode (pos = 0.9)] GLenum target = GL.FRAMEBUFFER); public void bind () { _glBindFramebuffer (this); } [CCode (cheader_filename = "epoxy/gl.h", cname = "glClearBufferuiv")] static void _glClearBufferuiv (GLenum buffer, int drawbuffer, [CCode (array_length = false)] uint[] value); /** * Clears an unsigned-integer draw buffer of the currently-bound Framebuffer. * {@link Framebuffer.bind} must be called first. * A color clear value always has four components, even when the attachment * stores fewer components (for example, R32UI only stores value[0]). */ public static inline void clear_buffer_uiv (GLenum buffer, int drawbuffer, uint[] value) requires (value.length >= 4) { _glClearBufferuiv (buffer, drawbuffer, value); } } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum", cprefix = "GL_", has_type_id = false)] public enum PixelFormat { STENCIL_INDEX, DEPTH_COMPONENT, DEPTH_STENCIL, RED, GREEN, BLUE, RGB, BGR, RGBA, RGBA_INTEGER, BGRA } [CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum", cprefix = "GL_", has_type_id = false)] public enum PixelType { UNSIGNED_BYTE, UNSIGNED_INT, INT, FLOAT, UNSIGNED_INT_2_10_10_10_REV } [CCode (cheader_filename = "epoxy/gl.h", cname = "glReadPixels")] void _glReadPixels (int x, int y, sizei width, sizei height, PixelFormat format, PixelType type, [CCode (array_length = false)] uint[] data); public inline uint[] read_pixels_uint (int x, int y, sizei width, sizei height, PixelFormat format, PixelType type) requires (width >= 1 && height >= 1) { var data = new uint[width * height * 4]; _glReadPixels (x, y, width, height, format, type, data); return data; } [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetError")] public GLenum get_error (); [CCode (cheader_filename = "epoxy/gl.h", cname = "glGetString")] public unowned string? get_string (GLenum name); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROC", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")] public delegate void DebugProc (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROCAMD", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")] public delegate void DebugProcAMD (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message); [CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROCARB", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")] public delegate void DebugProcARB (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message); }