Created start of Interactive modifier
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@ -44,7 +44,7 @@ class Data {
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#desc = "**Player movement system**. Takes the player's input and moves the player's character."
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#icon = "luxe: image/modifier/modifier.svg"
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class FirstPersonPlayer is API {
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set_movement_active(entity: Entity, active: Bool) {
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static set_movement_active(entity: Entity, active: Bool) {
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system(entity).movement_active = active
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}
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}
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