Created start of Interactive modifier

This commit is contained in:
2026-01-28 20:10:59 -08:00
parent 1104ff273b
commit 2544d6770e
7 changed files with 212 additions and 29 deletions

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@ -0,0 +1,58 @@
import "fpkit: system/interactive.modifier.api" for API, Modifier, APIGet, APISet, Wire, Fields, State, Op
import "luxe: io" for IO
import "luxe: assets" for Assets, Strings
import "luxe: world" for Entity, World
import "luxe.project/asset" for Asset
#block = data
class Data {
//add data fields here
}
#api
#display = "FPKit Interactive"
#desc = "**Receives Interaction signals**. Has signals to tap into with your own modifiers when the player looks at or uses this Entity."
#icon = "luxe: image/modifier/modifier.svg"
class Interactive is API {
static begin_look(entity: Entity) {
}
static end_look(entity: Entity) {}
static begin_interact(entity: Entity) {
Log.print("Interact Begin!")
}
static end_interact(entity: Entity) {
Log.print("Interact End!")
}
}
#system
#phase(on, tick)
class System is Modifier {
//required atm
construct new(world: World) { super(world) }
init(world: World) {
Log.print("init `%(This)` in world `%(world)`")
}
#hidden
attach(entity: Entity, data: Data) {
Log.print("attached to `%(Entity.name(entity))` `%(entity)` - `%(This)`")
}
#hidden
detach(entity: Entity, data: Data) {
Log.print("detached from `%(Entity.name(entity))` `%(entity)` - `%(This)`")
}
#hidden
tick(delta: Num) {
// each {|entity: Entity, data: Data|
// }
}
}