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WorldBuilderVala/vapi/gl.vapi
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557 KiB
Vala

/* gl.vapi generated by vapigen, do not modify. */
// taken from https://github.com/Maia-Everett/valagl
// this is truncated to those GL functions I need. see above for the full VAPI
using GLib;
[CCode (cprefix = "GL", gir_version = "1.0", lower_case_cprefix = "gl_")]
namespace GL {
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLsync")]
[Compact]
public class GLsync {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLbitfield")]
[SimpleType]
public struct bitfield : uint {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLboolean")]
[SimpleType]
public struct boolean : uint8 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLbyte")]
[SimpleType]
public struct byte : int8 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLchar")]
[SimpleType]
public struct char : global::char {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLcharARB")]
[SimpleType]
public struct GLcharARB : char {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLclampd")]
[SimpleType]
public struct GLclampd : double {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLclampf")]
[SimpleType]
public struct clampf : global::float {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLdouble")]
[SimpleType]
public struct double : global::double {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum")]
[SimpleType]
public struct GLenum : uint {
public unowned string? to_string () {
switch ((uint)this) {
case NO_ERROR:
return "GL_NO_ERROR";
case INVALID_ENUM:
return "GL_INVALID_ENUM";
case INVALID_VALUE:
return "GL_INVALID_VALUE";
case INVALID_OPERATION:
return "GL_INVALID_OPERATION";
case INVALID_FRAMEBUFFER_OPERATION:
return "GL_INVALID_FRAMEBUFFER_OPERATION";
case OUT_OF_MEMORY:
return "GL_OUT_OF_MEMORY";
default:
return null;
}
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLfixed")]
[SimpleType]
public struct GLfixed : int {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLfloat")]
[SimpleType]
public struct float : global::float {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLhalfNV")]
[SimpleType]
public struct GLhalfNV : ushort {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLhandleARB")]
[SimpleType]
public struct GLhandleARB : uint {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLint")]
[SimpleType]
public struct int : global::int {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLint64")]
[SimpleType]
public struct int64 : global::int64 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLint64EXT")]
[SimpleType]
public struct GLint64EXT : int64 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLintptr")]
[SimpleType]
public struct GLintptr : size_t {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLintptrARB")]
[SimpleType]
public struct GLintptrARB : size_t {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLshort")]
[SimpleType]
public struct short : global::short {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizei")]
[SimpleType]
public struct sizei : int {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizeiptr")]
[SimpleType]
public struct sizeiptr : global::size_t {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLsizeiptrARB")]
[SimpleType]
public struct GLsizeiptrARB : size_t {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLubyte")]
[SimpleType]
public struct ubyte : global::uint8 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")]
[SimpleType]
public struct uint : global::uint {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint64")]
[SimpleType]
public struct uint64 : global::uint64 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint64EXT")]
[SimpleType]
public struct GLuint64EXT : uint64 {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLushort")]
[SimpleType]
public struct ushort : global::ushort {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLvdpauSurfaceNV")]
[SimpleType]
public struct GLvdpauSurfaceNV : GL.GLintptr {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLvoid")]
[SimpleType]
public struct GLvoid {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_1PASS_EXT")]
public const int 1PASS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_1PASS_SGIS")]
public const int 1PASS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2D")]
public const int 2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_0_EXT")]
public const int 2PASS_0_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_0_SGIS")]
public const int 2PASS_0_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_1_EXT")]
public const int 2PASS_1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2PASS_1_SGIS")]
public const int 2PASS_1_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2X_BIT_ATI")]
public const int 2X_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_2_BYTES")]
public const int 2_BYTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D")]
public const int 3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3DC_XY_AMD")]
public const int 3DC_XY_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3DC_X_AMD")]
public const int 3DC_X_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D_COLOR")]
public const int 3D_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3D_COLOR_TEXTURE")]
public const int 3D_COLOR_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_3_BYTES")]
public const int 3_BYTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_AVERAGE_EXT")]
public const int 422_AVERAGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_EXT")]
public const int 422_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_REV_AVERAGE_EXT")]
public const int 422_REV_AVERAGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_422_REV_EXT")]
public const int 422_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4D_COLOR_TEXTURE")]
public const int 4D_COLOR_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_0_EXT")]
public const int 4PASS_0_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_0_SGIS")]
public const int 4PASS_0_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_1_EXT")]
public const int 4PASS_1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_1_SGIS")]
public const int 4PASS_1_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_2_EXT")]
public const int 4PASS_2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_2_SGIS")]
public const int 4PASS_2_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_3_EXT")]
public const int 4PASS_3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4PASS_3_SGIS")]
public const int 4PASS_3_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4X_BIT_ATI")]
public const int 4X_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_4_BYTES")]
public const int 4_BYTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_8X_BIT_ATI")]
public const int 8X_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ABGR_EXT")]
public const int ABGR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM")]
public const int ACCUM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_ADJACENT_PAIRS_NV")]
public const int ACCUM_ADJACENT_PAIRS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_ALPHA_BITS")]
public const int ACCUM_ALPHA_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_BLUE_BITS")]
public const int ACCUM_BLUE_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_BUFFER_BIT")]
public const int ACCUM_BUFFER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_CLEAR_VALUE")]
public const int ACCUM_CLEAR_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_GREEN_BITS")]
public const int ACCUM_GREEN_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACCUM_RED_BITS")]
public const int ACCUM_RED_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS")]
public const int ACTIVE_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATTRIBUTES")]
public const int ACTIVE_ATTRIBUTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH")]
public const int ACTIVE_ATTRIBUTE_MAX_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_PROGRAM")]
public const int ACTIVE_PROGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_PROGRAM_EXT")]
public const int ACTIVE_PROGRAM_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_RESOURCES")]
public const int ACTIVE_RESOURCES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_STENCIL_FACE_EXT")]
public const int ACTIVE_STENCIL_FACE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINES")]
public const int ACTIVE_SUBROUTINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_MAX_LENGTH")]
public const int ACTIVE_SUBROUTINE_MAX_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORMS")]
public const int ACTIVE_SUBROUTINE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS")]
public const int ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH")]
public const int ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_TEXTURE")]
public const int ACTIVE_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_TEXTURE_ARB")]
public const int ACTIVE_TEXTURE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORMS")]
public const int ACTIVE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_BLOCKS")]
public const int ACTIVE_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH")]
public const int ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_UNIFORM_MAX_LENGTH")]
public const int ACTIVE_UNIFORM_MAX_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARIABLES")]
public const int ACTIVE_VARIABLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARYINGS_NV")]
public const int ACTIVE_VARYINGS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VARYING_MAX_LENGTH_NV")]
public const int ACTIVE_VARYING_MAX_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ACTIVE_VERTEX_UNITS_ARB")]
public const int ACTIVE_VERTEX_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD")]
public const int ADD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_ATI")]
public const int ADD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_BLEND_IMG")]
public const int ADD_BLEND_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_SIGNED")]
public const int ADD_SIGNED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADD_SIGNED_EXT")]
public const int ADD_SIGNED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ADJACENT_PAIRS_NV")]
public const int ADJACENT_PAIRS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AFFINE_2D_NV")]
public const int AFFINE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AFFINE_3D_NV")]
public const int AFFINE_3D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALIASED_LINE_WIDTH_RANGE")]
public const int ALIASED_LINE_WIDTH_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALIASED_POINT_SIZE_RANGE")]
public const int ALIASED_POINT_SIZE_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_ATTRIB_BITS")]
public const int ALL_ATTRIB_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_BARRIER_BITS")]
public const int ALL_BARRIER_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_BARRIER_BITS_EXT")]
public const int ALL_BARRIER_BITS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_COMPLETED_NV")]
public const int ALL_COMPLETED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_SHADER_BITS")]
public const int ALL_SHADER_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALL_SHADER_BITS_EXT")]
public const int ALL_SHADER_BITS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA")]
public const int ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA12")]
public const int ALPHA12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA12_EXT")]
public const int ALPHA12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16")]
public const int ALPHA16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16F_ARB")]
public const int ALPHA16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16I_EXT")]
public const int ALPHA16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16UI_EXT")]
public const int ALPHA16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16_EXT")]
public const int ALPHA16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA16_SNORM")]
public const int ALPHA16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32F_ARB")]
public const int ALPHA32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32I_EXT")]
public const int ALPHA32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA32UI_EXT")]
public const int ALPHA32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA4")]
public const int ALPHA4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA4_EXT")]
public const int ALPHA4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8")]
public const int ALPHA8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8I_EXT")]
public const int ALPHA8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8UI_EXT")]
public const int ALPHA8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8_EXT")]
public const int ALPHA8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA8_SNORM")]
public const int ALPHA8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_BIAS")]
public const int ALPHA_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_BITS")]
public const int ALPHA_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT16_APPLE")]
public const int ALPHA_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT16_ATI")]
public const int ALPHA_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT32_APPLE")]
public const int ALPHA_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_FLOAT32_ATI")]
public const int ALPHA_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_INTEGER")]
public const int ALPHA_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_INTEGER_EXT")]
public const int ALPHA_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MAX_CLAMP_INGR")]
public const int ALPHA_MAX_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MAX_SGIX")]
public const int ALPHA_MAX_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MIN_CLAMP_INGR")]
public const int ALPHA_MIN_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_MIN_SGIX")]
public const int ALPHA_MIN_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_SCALE")]
public const int ALPHA_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_SNORM")]
public const int ALPHA_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST")]
public const int ALPHA_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_FUNC")]
public const int ALPHA_TEST_FUNC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_FUNC_QCOM")]
public const int ALPHA_TEST_FUNC_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_QCOM")]
public const int ALPHA_TEST_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_REF")]
public const int ALPHA_TEST_REF;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALPHA_TEST_REF_QCOM")]
public const int ALPHA_TEST_REF_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALREADY_SIGNALED")]
public const int ALREADY_SIGNALED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALREADY_SIGNALED_APPLE")]
public const int ALREADY_SIGNALED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ALWAYS")]
public const int ALWAYS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AMBIENT")]
public const int AMBIENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AMBIENT_AND_DIFFUSE")]
public const int AMBIENT_AND_DIFFUSE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND")]
public const int AND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND_INVERTED")]
public const int AND_INVERTED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AND_REVERSE")]
public const int AND_REVERSE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED")]
public const int ANY_SAMPLES_PASSED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_CONSERVATIVE")]
public const int ANY_SAMPLES_PASSED_CONSERVATIVE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT")]
public const int ANY_SAMPLES_PASSED_CONSERVATIVE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ANY_SAMPLES_PASSED_EXT")]
public const int ANY_SAMPLES_PASSED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARB_imaging")]
public const int ARB_imaging;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARC_TO_NV")]
public const int ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER")]
public const int ARRAY_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_ARB")]
public const int ARRAY_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_BINDING")]
public const int ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_BUFFER_BINDING_ARB")]
public const int ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT")]
public const int ARRAY_ELEMENT_LOCK_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT")]
public const int ARRAY_ELEMENT_LOCK_FIRST_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_OBJECT_BUFFER_ATI")]
public const int ARRAY_OBJECT_BUFFER_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_OBJECT_OFFSET_ATI")]
public const int ARRAY_OBJECT_OFFSET_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_SIZE")]
public const int ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ARRAY_STRIDE")]
public const int ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_DRAW_PIXELS_SGIX")]
public const int ASYNC_DRAW_PIXELS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_HISTOGRAM_SGIX")]
public const int ASYNC_HISTOGRAM_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_MARKER_SGIX")]
public const int ASYNC_MARKER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_READ_PIXELS_SGIX")]
public const int ASYNC_READ_PIXELS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ASYNC_TEX_IMAGE_SGIX")]
public const int ASYNC_TEX_IMAGE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD")]
public const int ATC_RGBA_EXPLICIT_ALPHA_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD")]
public const int ATC_RGBA_INTERPOLATED_ALPHA_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATC_RGB_AMD")]
public const int ATC_RGB_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BARRIER_BIT")]
public const int ATOMIC_COUNTER_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BARRIER_BIT_EXT")]
public const int ATOMIC_COUNTER_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER")]
public const int ATOMIC_COUNTER_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS")]
public const int ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES")]
public const int ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_BINDING")]
public const int ATOMIC_COUNTER_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE")]
public const int ATOMIC_COUNTER_BUFFER_DATA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_INDEX")]
public const int ATOMIC_COUNTER_BUFFER_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER")]
public const int ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_SIZE")]
public const int ATOMIC_COUNTER_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATOMIC_COUNTER_BUFFER_START")]
public const int ATOMIC_COUNTER_BUFFER_START;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTACHED_SHADERS")]
public const int ATTACHED_SHADERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTENUATION_EXT")]
public const int ATTENUATION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_POINTER_NV")]
public const int ATTRIB_ARRAY_POINTER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_SIZE_NV")]
public const int ATTRIB_ARRAY_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_STRIDE_NV")]
public const int ATTRIB_ARRAY_STRIDE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_ARRAY_TYPE_NV")]
public const int ATTRIB_ARRAY_TYPE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ATTRIB_STACK_DEPTH")]
public const int ATTRIB_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUTO_GENERATE_MIPMAP")]
public const int AUTO_GENERATE_MIPMAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUTO_NORMAL")]
public const int AUTO_NORMAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX0")]
public const int AUX0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX1")]
public const int AUX1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX2")]
public const int AUX2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX3")]
public const int AUX3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX_BUFFERS")]
public const int AUX_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AUX_DEPTH_STENCIL_APPLE")]
public const int AUX_DEPTH_STENCIL_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_AVERAGE_EXT")]
public const int AVERAGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK")]
public const int BACK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_LEFT")]
public const int BACK_LEFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_PRIMARY_COLOR_NV")]
public const int BACK_PRIMARY_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_RIGHT")]
public const int BACK_RIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BACK_SECONDARY_COLOR_NV")]
public const int BACK_SECONDARY_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BEVEL_NV")]
public const int BEVEL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR")]
public const int BGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA")]
public const int BGRA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_EXT")]
public const int BGRA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_INTEGER")]
public const int BGRA_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGRA_INTEGER_EXT")]
public const int BGRA_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_EXT")]
public const int BGR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_INTEGER")]
public const int BGR_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BGR_INTEGER_EXT")]
public const int BGR_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BIAS_BIT_ATI")]
public const int BIAS_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV")]
public const int BIAS_BY_NEGATIVE_ONE_HALF_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BINNING_CONTROL_HINT_QCOM")]
public const int BINNING_CONTROL_HINT_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BITMAP")]
public const int BITMAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BITMAP_TOKEN")]
public const int BITMAP_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND")]
public const int BLEND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_COLOR")]
public const int BLEND_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_COLOR_EXT")]
public const int BLEND_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST")]
public const int BLEND_DST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA")]
public const int BLEND_DST_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA_EXT")]
public const int BLEND_DST_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_ALPHA_OES")]
public const int BLEND_DST_ALPHA_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB")]
public const int BLEND_DST_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB_EXT")]
public const int BLEND_DST_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_DST_RGB_OES")]
public const int BLEND_DST_RGB_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION")]
public const int BLEND_EQUATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA")]
public const int BLEND_EQUATION_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA_EXT")]
public const int BLEND_EQUATION_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_ALPHA_OES")]
public const int BLEND_EQUATION_ALPHA_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_EXT")]
public const int BLEND_EQUATION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_OES")]
public const int BLEND_EQUATION_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB")]
public const int BLEND_EQUATION_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB_EXT")]
public const int BLEND_EQUATION_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_EQUATION_RGB_OES")]
public const int BLEND_EQUATION_RGB_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC")]
public const int BLEND_SRC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA")]
public const int BLEND_SRC_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA_EXT")]
public const int BLEND_SRC_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_ALPHA_OES")]
public const int BLEND_SRC_ALPHA_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB")]
public const int BLEND_SRC_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB_EXT")]
public const int BLEND_SRC_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLEND_SRC_RGB_OES")]
public const int BLEND_SRC_RGB_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLOCK_INDEX")]
public const int BLOCK_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE")]
public const int BLUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BIAS")]
public const int BLUE_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BITS")]
public const int BLUE_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_BIT_ATI")]
public const int BLUE_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_INTEGER")]
public const int BLUE_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_INTEGER_EXT")]
public const int BLUE_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_MAX_CLAMP_INGR")]
public const int BLUE_MAX_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_MIN_CLAMP_INGR")]
public const int BLUE_MIN_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BLUE_SCALE")]
public const int BLUE_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOLD_BIT_NV")]
public const int BOLD_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL")]
public const int BOOL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_ARB")]
public const int BOOL_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC2")]
public const int BOOL_VEC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC2_ARB")]
public const int BOOL_VEC2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC3")]
public const int BOOL_VEC3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC3_ARB")]
public const int BOOL_VEC3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC4")]
public const int BOOL_VEC4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOOL_VEC4_ARB")]
public const int BOOL_VEC4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOUNDING_BOX_NV")]
public const int BOUNDING_BOX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV")]
public const int BOUNDING_BOX_OF_BOUNDING_BOXES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER")]
public const int BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS")]
public const int BUFFER_ACCESS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_ARB")]
public const int BUFFER_ACCESS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_FLAGS")]
public const int BUFFER_ACCESS_FLAGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_ACCESS_OES")]
public const int BUFFER_ACCESS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_BINDING")]
public const int BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_DATA_SIZE")]
public const int BUFFER_DATA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_FLUSHING_UNMAP_APPLE")]
public const int BUFFER_FLUSHING_UNMAP_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_GPU_ADDRESS_NV")]
public const int BUFFER_GPU_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED")]
public const int BUFFER_MAPPED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED_ARB")]
public const int BUFFER_MAPPED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAPPED_OES")]
public const int BUFFER_MAPPED_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_LENGTH")]
public const int BUFFER_MAP_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_OFFSET")]
public const int BUFFER_MAP_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER")]
public const int BUFFER_MAP_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER_ARB")]
public const int BUFFER_MAP_POINTER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_MAP_POINTER_OES")]
public const int BUFFER_MAP_POINTER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_OBJECT_APPLE")]
public const int BUFFER_OBJECT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_OBJECT_EXT")]
public const int BUFFER_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SERIALIZED_MODIFY_APPLE")]
public const int BUFFER_SERIALIZED_MODIFY_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SIZE")]
public const int BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_SIZE_ARB")]
public const int BUFFER_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_UPDATE_BARRIER_BIT")]
public const int BUFFER_UPDATE_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_UPDATE_BARRIER_BIT_EXT")]
public const int BUFFER_UPDATE_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_USAGE")]
public const int BUFFER_USAGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_USAGE_ARB")]
public const int BUFFER_USAGE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUFFER_VARIABLE")]
public const int BUFFER_VARIABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ENVMAP_ATI")]
public const int BUMP_ENVMAP_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_NUM_TEX_UNITS_ATI")]
public const int BUMP_NUM_TEX_UNITS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ROT_MATRIX_ATI")]
public const int BUMP_ROT_MATRIX_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_ROT_MATRIX_SIZE_ATI")]
public const int BUMP_ROT_MATRIX_SIZE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_TARGET_ATI")]
public const int BUMP_TARGET_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BUMP_TEX_UNITS_ATI")]
public const int BUMP_TEX_UNITS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_BYTE")]
public const int BYTE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C3F_V3F")]
public const int C3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4F_N3F_V3F")]
public const int C4F_N3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4UB_V2F")]
public const int C4UB_V2F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_C4UB_V3F")]
public const int C4UB_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CALLIGRAPHIC_FRAGMENT_SGIX")]
public const int CALLIGRAPHIC_FRAGMENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CAVEAT_SUPPORT")]
public const int CAVEAT_SUPPORT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CCW")]
public const int CCW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_CCW_ARC_TO_NV")]
public const int CIRCULAR_CCW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_CW_ARC_TO_NV")]
public const int CIRCULAR_CW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CIRCULAR_TANGENT_ARC_TO_NV")]
public const int CIRCULAR_TANGENT_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP")]
public const int CLAMP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_FRAGMENT_COLOR")]
public const int CLAMP_FRAGMENT_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_FRAGMENT_COLOR_ARB")]
public const int CLAMP_FRAGMENT_COLOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_READ_COLOR")]
public const int CLAMP_READ_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_READ_COLOR_ARB")]
public const int CLAMP_READ_COLOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER")]
public const int CLAMP_TO_BORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_ARB")]
public const int CLAMP_TO_BORDER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_NV")]
public const int CLAMP_TO_BORDER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_BORDER_SGIS")]
public const int CLAMP_TO_BORDER_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_EDGE")]
public const int CLAMP_TO_EDGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_TO_EDGE_SGIS")]
public const int CLAMP_TO_EDGE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_VERTEX_COLOR")]
public const int CLAMP_VERTEX_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLAMP_VERTEX_COLOR_ARB")]
public const int CLAMP_VERTEX_COLOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLEAR")]
public const int CLEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLEAR_BUFFER")]
public const int CLEAR_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ACTIVE_TEXTURE")]
public const int CLIENT_ACTIVE_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ACTIVE_TEXTURE_ARB")]
public const int CLIENT_ACTIVE_TEXTURE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ALL_ATTRIB_BITS")]
public const int CLIENT_ALL_ATTRIB_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_ATTRIB_STACK_DEPTH")]
public const int CLIENT_ATTRIB_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_PIXEL_STORE_BIT")]
public const int CLIENT_PIXEL_STORE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIENT_VERTEX_ARRAY_BIT")]
public const int CLIENT_VERTEX_ARRAY_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE0")]
public const int CLIP_DISTANCE0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE1")]
public const int CLIP_DISTANCE1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE2")]
public const int CLIP_DISTANCE2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE3")]
public const int CLIP_DISTANCE3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE4")]
public const int CLIP_DISTANCE4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE5")]
public const int CLIP_DISTANCE5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE6")]
public const int CLIP_DISTANCE6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE7")]
public const int CLIP_DISTANCE7;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_DISTANCE_NV")]
public const int CLIP_DISTANCE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE0")]
public const int CLIP_PLANE0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE1")]
public const int CLIP_PLANE1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE2")]
public const int CLIP_PLANE2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE3")]
public const int CLIP_PLANE3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE4")]
public const int CLIP_PLANE4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLIP_PLANE5")]
public const int CLIP_PLANE5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CLOSE_PATH_NV")]
public const int CLOSE_PATH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CMYKA_EXT")]
public const int CMYKA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CMYK_EXT")]
public const int CMYK_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CND0_ATI")]
public const int CND0_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CND_ATI")]
public const int CND_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COEFF")]
public const int COEFF;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR")]
public const int COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ALPHA_PAIRING_ATI")]
public const int COLOR_ALPHA_PAIRING_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY")]
public const int COLOR_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_ADDRESS_NV")]
public const int COLOR_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_BUFFER_BINDING")]
public const int COLOR_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_BUFFER_BINDING_ARB")]
public const int COLOR_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_COUNT_EXT")]
public const int COLOR_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_EXT")]
public const int COLOR_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_LENGTH_NV")]
public const int COLOR_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL")]
public const int COLOR_ARRAY_PARALLEL_POINTERS_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_POINTER")]
public const int COLOR_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_POINTER_EXT")]
public const int COLOR_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_SIZE")]
public const int COLOR_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_SIZE_EXT")]
public const int COLOR_ARRAY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_STRIDE")]
public const int COLOR_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_STRIDE_EXT")]
public const int COLOR_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_TYPE")]
public const int COLOR_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ARRAY_TYPE_EXT")]
public const int COLOR_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0")]
public const int COLOR_ATTACHMENT0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_EXT")]
public const int COLOR_ATTACHMENT0_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_NV")]
public const int COLOR_ATTACHMENT0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT0_OES")]
public const int COLOR_ATTACHMENT0_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1")]
public const int COLOR_ATTACHMENT1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10")]
public const int COLOR_ATTACHMENT10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10_EXT")]
public const int COLOR_ATTACHMENT10_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT10_NV")]
public const int COLOR_ATTACHMENT10_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11")]
public const int COLOR_ATTACHMENT11;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11_EXT")]
public const int COLOR_ATTACHMENT11_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT11_NV")]
public const int COLOR_ATTACHMENT11_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12")]
public const int COLOR_ATTACHMENT12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12_EXT")]
public const int COLOR_ATTACHMENT12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT12_NV")]
public const int COLOR_ATTACHMENT12_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13")]
public const int COLOR_ATTACHMENT13;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13_EXT")]
public const int COLOR_ATTACHMENT13_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT13_NV")]
public const int COLOR_ATTACHMENT13_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14")]
public const int COLOR_ATTACHMENT14;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14_EXT")]
public const int COLOR_ATTACHMENT14_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT14_NV")]
public const int COLOR_ATTACHMENT14_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15")]
public const int COLOR_ATTACHMENT15;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15_EXT")]
public const int COLOR_ATTACHMENT15_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT15_NV")]
public const int COLOR_ATTACHMENT15_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1_EXT")]
public const int COLOR_ATTACHMENT1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT1_NV")]
public const int COLOR_ATTACHMENT1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2")]
public const int COLOR_ATTACHMENT2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2_EXT")]
public const int COLOR_ATTACHMENT2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT2_NV")]
public const int COLOR_ATTACHMENT2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3")]
public const int COLOR_ATTACHMENT3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3_EXT")]
public const int COLOR_ATTACHMENT3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT3_NV")]
public const int COLOR_ATTACHMENT3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4")]
public const int COLOR_ATTACHMENT4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4_EXT")]
public const int COLOR_ATTACHMENT4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT4_NV")]
public const int COLOR_ATTACHMENT4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5")]
public const int COLOR_ATTACHMENT5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5_EXT")]
public const int COLOR_ATTACHMENT5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT5_NV")]
public const int COLOR_ATTACHMENT5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6")]
public const int COLOR_ATTACHMENT6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6_EXT")]
public const int COLOR_ATTACHMENT6_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT6_NV")]
public const int COLOR_ATTACHMENT6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7")]
public const int COLOR_ATTACHMENT7;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7_EXT")]
public const int COLOR_ATTACHMENT7_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT7_NV")]
public const int COLOR_ATTACHMENT7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8")]
public const int COLOR_ATTACHMENT8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8_EXT")]
public const int COLOR_ATTACHMENT8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT8_NV")]
public const int COLOR_ATTACHMENT8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9")]
public const int COLOR_ATTACHMENT9;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9_EXT")]
public const int COLOR_ATTACHMENT9_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT9_NV")]
public const int COLOR_ATTACHMENT9_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ATTACHMENT_EXT")]
public const int COLOR_ATTACHMENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_BUFFER_BIT")]
public const int COLOR_BUFFER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI")]
public const int COLOR_CLEAR_UNCLAMPED_VALUE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_CLEAR_VALUE")]
public const int COLOR_CLEAR_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_COMPONENTS")]
public const int COLOR_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_ENCODING")]
public const int COLOR_ENCODING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_EXT")]
public const int COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_FLOAT_APPLE")]
public const int COLOR_FLOAT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_INDEX")]
public const int COLOR_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_INDEXES")]
public const int COLOR_INDEXES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_LOGIC_OP")]
public const int COLOR_LOGIC_OP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL")]
public const int COLOR_MATERIAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL_FACE")]
public const int COLOR_MATERIAL_FACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATERIAL_PARAMETER")]
public const int COLOR_MATERIAL_PARAMETER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX")]
public const int COLOR_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_SGI")]
public const int COLOR_MATRIX_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_STACK_DEPTH")]
public const int COLOR_MATRIX_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_MATRIX_STACK_DEPTH_SGI")]
public const int COLOR_MATRIX_STACK_DEPTH_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_RENDERABLE")]
public const int COLOR_RENDERABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SAMPLES_NV")]
public const int COLOR_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM")]
public const int COLOR_SUM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_ARB")]
public const int COLOR_SUM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_CLAMP_NV")]
public const int COLOR_SUM_CLAMP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_SUM_EXT")]
public const int COLOR_SUM_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE")]
public const int COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_ALPHA_SIZE")]
public const int COLOR_TABLE_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_ALPHA_SIZE_SGI")]
public const int COLOR_TABLE_ALPHA_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BIAS")]
public const int COLOR_TABLE_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BIAS_SGI")]
public const int COLOR_TABLE_BIAS_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BLUE_SIZE")]
public const int COLOR_TABLE_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_BLUE_SIZE_SGI")]
public const int COLOR_TABLE_BLUE_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_FORMAT")]
public const int COLOR_TABLE_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_FORMAT_SGI")]
public const int COLOR_TABLE_FORMAT_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_GREEN_SIZE")]
public const int COLOR_TABLE_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_GREEN_SIZE_SGI")]
public const int COLOR_TABLE_GREEN_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_INTENSITY_SIZE")]
public const int COLOR_TABLE_INTENSITY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_INTENSITY_SIZE_SGI")]
public const int COLOR_TABLE_INTENSITY_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_LUMINANCE_SIZE")]
public const int COLOR_TABLE_LUMINANCE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI")]
public const int COLOR_TABLE_LUMINANCE_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_RED_SIZE")]
public const int COLOR_TABLE_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_RED_SIZE_SGI")]
public const int COLOR_TABLE_RED_SIZE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SCALE")]
public const int COLOR_TABLE_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SCALE_SGI")]
public const int COLOR_TABLE_SCALE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_SGI")]
public const int COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_WIDTH")]
public const int COLOR_TABLE_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_TABLE_WIDTH_SGI")]
public const int COLOR_TABLE_WIDTH_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COLOR_WRITEMASK")]
public const int COLOR_WRITEMASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE")]
public const int COMBINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE4_NV")]
public const int COMBINE4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER0_NV")]
public const int COMBINER0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER1_NV")]
public const int COMBINER1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER2_NV")]
public const int COMBINER2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER3_NV")]
public const int COMBINER3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER4_NV")]
public const int COMBINER4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER5_NV")]
public const int COMBINER5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER6_NV")]
public const int COMBINER6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER7_NV")]
public const int COMBINER7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_AB_DOT_PRODUCT_NV")]
public const int COMBINER_AB_DOT_PRODUCT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_AB_OUTPUT_NV")]
public const int COMBINER_AB_OUTPUT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_BIAS_NV")]
public const int COMBINER_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_CD_DOT_PRODUCT_NV")]
public const int COMBINER_CD_DOT_PRODUCT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_CD_OUTPUT_NV")]
public const int COMBINER_CD_OUTPUT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_COMPONENT_USAGE_NV")]
public const int COMBINER_COMPONENT_USAGE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_INPUT_NV")]
public const int COMBINER_INPUT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_MAPPING_NV")]
public const int COMBINER_MAPPING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_MUX_SUM_NV")]
public const int COMBINER_MUX_SUM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_SCALE_NV")]
public const int COMBINER_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINER_SUM_OUTPUT_NV")]
public const int COMBINER_SUM_OUTPUT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_ALPHA")]
public const int COMBINE_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_ALPHA_EXT")]
public const int COMBINE_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_EXT")]
public const int COMBINE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_RGB")]
public const int COMBINE_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMBINE_RGB_EXT")]
public const int COMBINE_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMMAND_BARRIER_BIT")]
public const int COMMAND_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMMAND_BARRIER_BIT_EXT")]
public const int COMMAND_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT")]
public const int COMPARE_REF_DEPTH_TO_TEXTURE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_TO_TEXTURE")]
public const int COMPARE_REF_TO_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_REF_TO_TEXTURE_EXT")]
public const int COMPARE_REF_TO_TEXTURE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_R_TO_TEXTURE")]
public const int COMPARE_R_TO_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPARE_R_TO_TEXTURE_ARB")]
public const int COMPARE_R_TO_TEXTURE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPATIBLE_SUBROUTINES")]
public const int COMPATIBLE_SUBROUTINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE")]
public const int COMPILE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE_AND_EXECUTE")]
public const int COMPILE_AND_EXECUTE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPILE_STATUS")]
public const int COMPILE_STATUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_ALPHA")]
public const int COMPRESSED_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_ALPHA_ARB")]
public const int COMPRESSED_ALPHA_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_INTENSITY")]
public const int COMPRESSED_INTENSITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_INTENSITY_ARB")]
public const int COMPRESSED_INTENSITY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE")]
public const int COMPRESSED_LUMINANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA")]
public const int COMPRESSED_LUMINANCE_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA_ARB")]
public const int COMPRESSED_LUMINANCE_ALPHA_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT")]
public const int COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_ARB")]
public const int COMPRESSED_LUMINANCE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_LUMINANCE_LATC1_EXT")]
public const int COMPRESSED_LUMINANCE_LATC1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_R11_EAC")]
public const int COMPRESSED_R11_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED")]
public const int COMPRESSED_RED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_GREEN_RGTC2_EXT")]
public const int COMPRESSED_RED_GREEN_RGTC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_RGTC1")]
public const int COMPRESSED_RED_RGTC1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RED_RGTC1_EXT")]
public const int COMPRESSED_RED_RGTC1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG")]
public const int COMPRESSED_RG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG11_EAC")]
public const int COMPRESSED_RG11_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB")]
public const int COMPRESSED_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB8_ETC2")]
public const int COMPRESSED_RGB8_ETC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
public const int COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA")]
public const int COMPRESSED_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA8_ETC2_EAC")]
public const int COMPRESSED_RGBA8_ETC2_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ARB")]
public const int COMPRESSED_RGBA_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_10")]
public const int COMPRESSED_RGBA_ASTC_10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_12")]
public const int COMPRESSED_RGBA_ASTC_12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_4")]
public const int COMPRESSED_RGBA_ASTC_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_5")]
public const int COMPRESSED_RGBA_ASTC_5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_6")]
public const int COMPRESSED_RGBA_ASTC_6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_ASTC_8")]
public const int COMPRESSED_RGBA_ASTC_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB")]
public const int COMPRESSED_RGBA_BPTC_UNORM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_FXT1_3DFX")]
public const int COMPRESSED_RGBA_FXT1_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG")]
public const int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG")]
public const int COMPRESSED_RGBA_PVRTC_2BPPV2_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG")]
public const int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG")]
public const int COMPRESSED_RGBA_PVRTC_4BPPV2_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT")]
public const int COMPRESSED_RGBA_S3TC_DXT1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
public const int COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT")]
public const int COMPRESSED_RGBA_S3TC_DXT3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
public const int COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT")]
public const int COMPRESSED_RGBA_S3TC_DXT5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_ARB")]
public const int COMPRESSED_RGB_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB")]
public const int COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB")]
public const int COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_FXT1_3DFX")]
public const int COMPRESSED_RGB_FXT1_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG")]
public const int COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG")]
public const int COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RGB_S3TC_DXT1_EXT")]
public const int COMPRESSED_RGB_S3TC_DXT1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_RG_RGTC2")]
public const int COMPRESSED_RG_RGTC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT")]
public const int COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT")]
public const int COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_R11_EAC")]
public const int COMPRESSED_SIGNED_R11_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT")]
public const int COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_RGTC1")]
public const int COMPRESSED_SIGNED_RED_RGTC1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT")]
public const int COMPRESSED_SIGNED_RED_RGTC1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RG11_EAC")]
public const int COMPRESSED_SIGNED_RG11_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SIGNED_RG_RGTC2")]
public const int COMPRESSED_SIGNED_RG_RGTC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE")]
public const int COMPRESSED_SLUMINANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_ALPHA")]
public const int COMPRESSED_SLUMINANCE_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT")]
public const int COMPRESSED_SLUMINANCE_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SLUMINANCE_EXT")]
public const int COMPRESSED_SLUMINANCE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB")]
public const int COMPRESSED_SRGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8")]
public const int COMPRESSED_SRGB8_ALPHA8_ASTC_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC")]
public const int COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_ETC2")]
public const int COMPRESSED_SRGB8_ETC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
public const int COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA")]
public const int COMPRESSED_SRGB_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB")]
public const int COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_EXT")]
public const int COMPRESSED_SRGB_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
public const int COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_EXT")]
public const int COMPRESSED_SRGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT")]
public const int COMPRESSED_SRGB_S3TC_DXT1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
public const int COMPRESSED_SRGB_S3TC_DXT1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_TEXTURE_FORMATS")]
public const int COMPRESSED_TEXTURE_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPRESSED_TEXTURE_FORMATS_ARB")]
public const int COMPRESSED_TEXTURE_FORMATS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_LOCAL_WORK_SIZE")]
public const int COMPUTE_LOCAL_WORK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_PROGRAM_NV")]
public const int COMPUTE_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV")]
public const int COMPUTE_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SHADER")]
public const int COMPUTE_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SHADER_BIT")]
public const int COMPUTE_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SUBROUTINE")]
public const int COMPUTE_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_SUBROUTINE_UNIFORM")]
public const int COMPUTE_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMPUTE_TEXTURE")]
public const int COMPUTE_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COMP_BIT_ATI")]
public const int COMP_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONDITION_SATISFIED")]
public const int CONDITION_SATISFIED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONDITION_SATISFIED_APPLE")]
public const int CONDITION_SATISFIED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT")]
public const int CONSTANT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ALPHA")]
public const int CONSTANT_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ALPHA_EXT")]
public const int CONSTANT_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_ATTENUATION")]
public const int CONSTANT_ATTENUATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_BORDER")]
public const int CONSTANT_BORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_BORDER_HP")]
public const int CONSTANT_BORDER_HP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR")]
public const int CONSTANT_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR0_NV")]
public const int CONSTANT_COLOR0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR1_NV")]
public const int CONSTANT_COLOR1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_COLOR_EXT")]
public const int CONSTANT_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONSTANT_EXT")]
public const int CONSTANT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONST_EYE_NV")]
public const int CONST_EYE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT")]
public const int CONTEXT_COMPATIBILITY_PROFILE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_CORE_PROFILE_BIT")]
public const int CONTEXT_CORE_PROFILE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAGS")]
public const int CONTEXT_FLAGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_DEBUG_BIT")]
public const int CONTEXT_FLAG_DEBUG_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT")]
public const int CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB")]
public const int CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTEXT_PROFILE_MASK")]
public const int CONTEXT_PROFILE_MASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONTINUOUS_AMD")]
public const int CONTINUOUS_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVEX_HULL_NV")]
public const int CONVEX_HULL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_1D")]
public const int CONVOLUTION_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_1D_EXT")]
public const int CONVOLUTION_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_2D")]
public const int CONVOLUTION_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_2D_EXT")]
public const int CONVOLUTION_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_COLOR")]
public const int CONVOLUTION_BORDER_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_COLOR_HP")]
public const int CONVOLUTION_BORDER_COLOR_HP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_MODE")]
public const int CONVOLUTION_BORDER_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_BORDER_MODE_EXT")]
public const int CONVOLUTION_BORDER_MODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_BIAS")]
public const int CONVOLUTION_FILTER_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_BIAS_EXT")]
public const int CONVOLUTION_FILTER_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_SCALE")]
public const int CONVOLUTION_FILTER_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FILTER_SCALE_EXT")]
public const int CONVOLUTION_FILTER_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FORMAT")]
public const int CONVOLUTION_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_FORMAT_EXT")]
public const int CONVOLUTION_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HEIGHT")]
public const int CONVOLUTION_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HEIGHT_EXT")]
public const int CONVOLUTION_HEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_HINT_SGIX")]
public const int CONVOLUTION_HINT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_WIDTH")]
public const int CONVOLUTION_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CONVOLUTION_WIDTH_EXT")]
public const int CONVOLUTION_WIDTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_0_ATI")]
public const int CON_0_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_10_ATI")]
public const int CON_10_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_11_ATI")]
public const int CON_11_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_12_ATI")]
public const int CON_12_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_13_ATI")]
public const int CON_13_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_14_ATI")]
public const int CON_14_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_15_ATI")]
public const int CON_15_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_16_ATI")]
public const int CON_16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_17_ATI")]
public const int CON_17_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_18_ATI")]
public const int CON_18_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_19_ATI")]
public const int CON_19_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_1_ATI")]
public const int CON_1_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_20_ATI")]
public const int CON_20_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_21_ATI")]
public const int CON_21_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_22_ATI")]
public const int CON_22_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_23_ATI")]
public const int CON_23_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_24_ATI")]
public const int CON_24_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_25_ATI")]
public const int CON_25_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_26_ATI")]
public const int CON_26_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_27_ATI")]
public const int CON_27_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_28_ATI")]
public const int CON_28_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_29_ATI")]
public const int CON_29_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_2_ATI")]
public const int CON_2_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_30_ATI")]
public const int CON_30_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_31_ATI")]
public const int CON_31_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_3_ATI")]
public const int CON_3_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_4_ATI")]
public const int CON_4_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_5_ATI")]
public const int CON_5_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_6_ATI")]
public const int CON_6_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_7_ATI")]
public const int CON_7_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_8_ATI")]
public const int CON_8_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CON_9_ATI")]
public const int CON_9_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE")]
public const int COORD_REPLACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE_ARB")]
public const int COORD_REPLACE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COORD_REPLACE_NV")]
public const int COORD_REPLACE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY")]
public const int COPY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_INVERTED")]
public const int COPY_INVERTED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_PIXEL_TOKEN")]
public const int COPY_PIXEL_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_READ_BUFFER_BINDING")]
public const int COPY_READ_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COPY_WRITE_BUFFER_BINDING")]
public const int COPY_WRITE_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNTER_RANGE_AMD")]
public const int COUNTER_RANGE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNTER_TYPE_AMD")]
public const int COUNTER_TYPE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNT_DOWN_NV")]
public const int COUNT_DOWN_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COUNT_UP_NV")]
public const int COUNT_UP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_ALL_FRAGMENTS_NV")]
public const int COVERAGE_ALL_FRAGMENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_ATTACHMENT_NV")]
public const int COVERAGE_ATTACHMENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_AUTOMATIC_NV")]
public const int COVERAGE_AUTOMATIC_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_BUFFERS_NV")]
public const int COVERAGE_BUFFERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_BUFFER_BIT_NV")]
public const int COVERAGE_BUFFER_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_COMPONENT4_NV")]
public const int COVERAGE_COMPONENT4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_COMPONENT_NV")]
public const int COVERAGE_COMPONENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_EDGE_FRAGMENTS_NV")]
public const int COVERAGE_EDGE_FRAGMENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_COVERAGE_SAMPLES_NV")]
public const int COVERAGE_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CPU_OPTIMIZED_QCOM")]
public const int CPU_OPTIMIZED_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CUBIC_CURVE_TO_NV")]
public const int CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CUBIC_EXT")]
public const int CUBIC_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FACE")]
public const int CULL_FACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FACE_MODE")]
public const int CULL_FACE_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_FRAGMENT_NV")]
public const int CULL_FRAGMENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_MODES_NV")]
public const int CULL_MODES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_EXT")]
public const int CULL_VERTEX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_EYE_POSITION_EXT")]
public const int CULL_VERTEX_EYE_POSITION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CULL_VERTEX_OBJECT_POSITION_EXT")]
public const int CULL_VERTEX_OBJECT_POSITION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_ATTRIB_NV")]
public const int CURRENT_ATTRIB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_BIT")]
public const int CURRENT_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_COLOR")]
public const int CURRENT_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORD")]
public const int CURRENT_FOG_COORD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORDINATE")]
public const int CURRENT_FOG_COORDINATE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_FOG_COORDINATE_EXT")]
public const int CURRENT_FOG_COORDINATE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_INDEX")]
public const int CURRENT_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_ARB")]
public const int CURRENT_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_INDEX_ARB")]
public const int CURRENT_MATRIX_INDEX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_NV")]
public const int CURRENT_MATRIX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_STACK_DEPTH_ARB")]
public const int CURRENT_MATRIX_STACK_DEPTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_MATRIX_STACK_DEPTH_NV")]
public const int CURRENT_MATRIX_STACK_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_NORMAL")]
public const int CURRENT_NORMAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_OCCLUSION_QUERY_ID_NV")]
public const int CURRENT_OCCLUSION_QUERY_ID_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PALETTE_MATRIX_ARB")]
public const int CURRENT_PALETTE_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PALETTE_MATRIX_OES")]
public const int CURRENT_PALETTE_MATRIX_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_PROGRAM")]
public const int CURRENT_PROGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY")]
public const int CURRENT_QUERY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY_ARB")]
public const int CURRENT_QUERY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_QUERY_EXT")]
public const int CURRENT_QUERY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_COLOR")]
public const int CURRENT_RASTER_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_DISTANCE")]
public const int CURRENT_RASTER_DISTANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_INDEX")]
public const int CURRENT_RASTER_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_NORMAL_SGIX")]
public const int CURRENT_RASTER_NORMAL_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_POSITION")]
public const int CURRENT_RASTER_POSITION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_POSITION_VALID")]
public const int CURRENT_RASTER_POSITION_VALID;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_SECONDARY_COLOR")]
public const int CURRENT_RASTER_SECONDARY_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_RASTER_TEXTURE_COORDS")]
public const int CURRENT_RASTER_TEXTURE_COORDS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_SECONDARY_COLOR")]
public const int CURRENT_SECONDARY_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_SECONDARY_COLOR_EXT")]
public const int CURRENT_SECONDARY_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_TEXTURE_COORDS")]
public const int CURRENT_TEXTURE_COORDS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_TIME_NV")]
public const int CURRENT_TIME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_ATTRIB")]
public const int CURRENT_VERTEX_ATTRIB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_ATTRIB_ARB")]
public const int CURRENT_VERTEX_ATTRIB_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_EXT")]
public const int CURRENT_VERTEX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_VERTEX_WEIGHT_EXT")]
public const int CURRENT_VERTEX_WEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CURRENT_WEIGHT_ARB")]
public const int CURRENT_WEIGHT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_CW")]
public const int CW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DATA_BUFFER_AMD")]
public const int DATA_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_ASSERT_MESA")]
public const int DEBUG_ASSERT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_FUNCTION")]
public const int DEBUG_CALLBACK_FUNCTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_FUNCTION_ARB")]
public const int DEBUG_CALLBACK_FUNCTION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_USER_PARAM")]
public const int DEBUG_CALLBACK_USER_PARAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CALLBACK_USER_PARAM_ARB")]
public const int DEBUG_CALLBACK_USER_PARAM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_API_ERROR_AMD")]
public const int DEBUG_CATEGORY_API_ERROR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_APPLICATION_AMD")]
public const int DEBUG_CATEGORY_APPLICATION_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_DEPRECATION_AMD")]
public const int DEBUG_CATEGORY_DEPRECATION_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_OTHER_AMD")]
public const int DEBUG_CATEGORY_OTHER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_PERFORMANCE_AMD")]
public const int DEBUG_CATEGORY_PERFORMANCE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD")]
public const int DEBUG_CATEGORY_SHADER_COMPILER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD")]
public const int DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD")]
public const int DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_GROUP_STACK_DEPTH")]
public const int DEBUG_GROUP_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES")]
public const int DEBUG_LOGGED_MESSAGES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES_AMD")]
public const int DEBUG_LOGGED_MESSAGES_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_LOGGED_MESSAGES_ARB")]
public const int DEBUG_LOGGED_MESSAGES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH")]
public const int DEBUG_NEXT_LOGGED_MESSAGE_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB")]
public const int DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OBJECT_MESA")]
public const int DEBUG_OBJECT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT")]
public const int DEBUG_OUTPUT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT_SYNCHRONOUS")]
public const int DEBUG_OUTPUT_SYNCHRONOUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB")]
public const int DEBUG_OUTPUT_SYNCHRONOUS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_PRINT_MESA")]
public const int DEBUG_PRINT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH")]
public const int DEBUG_SEVERITY_HIGH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH_AMD")]
public const int DEBUG_SEVERITY_HIGH_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_HIGH_ARB")]
public const int DEBUG_SEVERITY_HIGH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW")]
public const int DEBUG_SEVERITY_LOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW_AMD")]
public const int DEBUG_SEVERITY_LOW_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_LOW_ARB")]
public const int DEBUG_SEVERITY_LOW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM")]
public const int DEBUG_SEVERITY_MEDIUM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM_AMD")]
public const int DEBUG_SEVERITY_MEDIUM_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_MEDIUM_ARB")]
public const int DEBUG_SEVERITY_MEDIUM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SEVERITY_NOTIFICATION")]
public const int DEBUG_SEVERITY_NOTIFICATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_API")]
public const int DEBUG_SOURCE_API;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_API_ARB")]
public const int DEBUG_SOURCE_API_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_APPLICATION")]
public const int DEBUG_SOURCE_APPLICATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_APPLICATION_ARB")]
public const int DEBUG_SOURCE_APPLICATION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_OTHER")]
public const int DEBUG_SOURCE_OTHER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_OTHER_ARB")]
public const int DEBUG_SOURCE_OTHER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_SHADER_COMPILER")]
public const int DEBUG_SOURCE_SHADER_COMPILER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB")]
public const int DEBUG_SOURCE_SHADER_COMPILER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_THIRD_PARTY")]
public const int DEBUG_SOURCE_THIRD_PARTY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_THIRD_PARTY_ARB")]
public const int DEBUG_SOURCE_THIRD_PARTY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_WINDOW_SYSTEM")]
public const int DEBUG_SOURCE_WINDOW_SYSTEM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB")]
public const int DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR")]
public const int DEBUG_TYPE_DEPRECATED_BEHAVIOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB")]
public const int DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_ERROR")]
public const int DEBUG_TYPE_ERROR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_ERROR_ARB")]
public const int DEBUG_TYPE_ERROR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_MARKER")]
public const int DEBUG_TYPE_MARKER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_OTHER")]
public const int DEBUG_TYPE_OTHER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_OTHER_ARB")]
public const int DEBUG_TYPE_OTHER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PERFORMANCE")]
public const int DEBUG_TYPE_PERFORMANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PERFORMANCE_ARB")]
public const int DEBUG_TYPE_PERFORMANCE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_POP_GROUP")]
public const int DEBUG_TYPE_POP_GROUP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PORTABILITY")]
public const int DEBUG_TYPE_PORTABILITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PORTABILITY_ARB")]
public const int DEBUG_TYPE_PORTABILITY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_PUSH_GROUP")]
public const int DEBUG_TYPE_PUSH_GROUP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR")]
public const int DEBUG_TYPE_UNDEFINED_BEHAVIOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB")]
public const int DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECAL")]
public const int DECAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECODE_EXT")]
public const int DECODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR")]
public const int DECR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP")]
public const int DECR_WRAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP_EXT")]
public const int DECR_WRAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DECR_WRAP_OES")]
public const int DECR_WRAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEFORMATIONS_MASK_SGIX")]
public const int DEFORMATIONS_MASK_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DELETE_STATUS")]
public const int DELETE_STATUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_AR_TEXTURE_2D_NV")]
public const int DEPENDENT_AR_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_GB_TEXTURE_2D_NV")]
public const int DEPENDENT_GB_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_HILO_TEXTURE_2D_NV")]
public const int DEPENDENT_HILO_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_RGB_TEXTURE_3D_NV")]
public const int DEPENDENT_RGB_TEXTURE_3D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV")]
public const int DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH")]
public const int DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8")]
public const int DEPTH24_STENCIL8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8_EXT")]
public const int DEPTH24_STENCIL8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH24_STENCIL8_OES")]
public const int DEPTH24_STENCIL8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH32F_STENCIL8")]
public const int DEPTH32F_STENCIL8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH32F_STENCIL8_NV")]
public const int DEPTH32F_STENCIL8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT")]
public const int DEPTH_ATTACHMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT_EXT")]
public const int DEPTH_ATTACHMENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_ATTACHMENT_OES")]
public const int DEPTH_ATTACHMENT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BIAS")]
public const int DEPTH_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BITS")]
public const int DEPTH_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BOUNDS_EXT")]
public const int DEPTH_BOUNDS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BOUNDS_TEST_EXT")]
public const int DEPTH_BOUNDS_TEST_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BUFFER_BIT")]
public const int DEPTH_BUFFER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_BUFFER_FLOAT_MODE_NV")]
public const int DEPTH_BUFFER_FLOAT_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP")]
public const int DEPTH_CLAMP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_FAR_AMD")]
public const int DEPTH_CLAMP_FAR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_NEAR_AMD")]
public const int DEPTH_CLAMP_NEAR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLAMP_NV")]
public const int DEPTH_CLAMP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_CLEAR_VALUE")]
public const int DEPTH_CLEAR_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT")]
public const int DEPTH_COMPONENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16")]
public const int DEPTH_COMPONENT16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_ARB")]
public const int DEPTH_COMPONENT16_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_NONLINEAR_NV")]
public const int DEPTH_COMPONENT16_NONLINEAR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_OES")]
public const int DEPTH_COMPONENT16_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT16_SGIX")]
public const int DEPTH_COMPONENT16_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24")]
public const int DEPTH_COMPONENT24;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_ARB")]
public const int DEPTH_COMPONENT24_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_OES")]
public const int DEPTH_COMPONENT24_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT24_SGIX")]
public const int DEPTH_COMPONENT24_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32")]
public const int DEPTH_COMPONENT32;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32F")]
public const int DEPTH_COMPONENT32F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32F_NV")]
public const int DEPTH_COMPONENT32F_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_ARB")]
public const int DEPTH_COMPONENT32_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_OES")]
public const int DEPTH_COMPONENT32_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENT32_SGIX")]
public const int DEPTH_COMPONENT32_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_COMPONENTS")]
public const int DEPTH_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_EXT")]
public const int DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_FUNC")]
public const int DEPTH_FUNC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX")]
public const int DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX")]
public const int DEPTH_PASS_INSTRUMENT_MAX_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_PASS_INSTRUMENT_SGIX")]
public const int DEPTH_PASS_INSTRUMENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_RANGE")]
public const int DEPTH_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_RENDERABLE")]
public const int DEPTH_RENDERABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_SCALE")]
public const int DEPTH_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL")]
public const int DEPTH_STENCIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_ATTACHMENT")]
public const int DEPTH_STENCIL_ATTACHMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_EXT")]
public const int DEPTH_STENCIL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_MESA")]
public const int DEPTH_STENCIL_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_NV")]
public const int DEPTH_STENCIL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_OES")]
public const int DEPTH_STENCIL_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TEXTURE_MODE")]
public const int DEPTH_STENCIL_TEXTURE_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TO_BGRA_NV")]
public const int DEPTH_STENCIL_TO_BGRA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_STENCIL_TO_RGBA_NV")]
public const int DEPTH_STENCIL_TO_RGBA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEST")]
public const int DEPTH_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEXTURE_MODE")]
public const int DEPTH_TEXTURE_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_TEXTURE_MODE_ARB")]
public const int DEPTH_TEXTURE_MODE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DEPTH_WRITEMASK")]
public const int DEPTH_WRITEMASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_2D_BINDING_SGIS")]
public const int DETAIL_TEXTURE_2D_BINDING_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_2D_SGIS")]
public const int DETAIL_TEXTURE_2D_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS")]
public const int DETAIL_TEXTURE_FUNC_POINTS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_LEVEL_SGIS")]
public const int DETAIL_TEXTURE_LEVEL_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DETAIL_TEXTURE_MODE_SGIS")]
public const int DETAIL_TEXTURE_MODE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DIFFUSE")]
public const int DIFFUSE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCARD_ATI")]
public const int DISCARD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCARD_NV")]
public const int DISCARD_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISCRETE_AMD")]
public const int DISCRETE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPATCH_INDIRECT_BUFFER")]
public const int DISPATCH_INDIRECT_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPATCH_INDIRECT_BUFFER_BINDING")]
public const int DISPATCH_INDIRECT_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISPLAY_LIST")]
public const int DISPLAY_LIST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISTANCE_ATTENUATION_EXT")]
public const int DISTANCE_ATTENUATION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DISTANCE_ATTENUATION_SGIS")]
public const int DISTANCE_ATTENUATION_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DITHER")]
public const int DITHER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOMAIN")]
public const int DOMAIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DONT_CARE")]
public const int DONT_CARE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT2_ADD_ATI")]
public const int DOT2_ADD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_ATI")]
public const int DOT3_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB")]
public const int DOT3_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA")]
public const int DOT3_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_ARB")]
public const int DOT3_RGBA_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_EXT")]
public const int DOT3_RGBA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGBA_IMG")]
public const int DOT3_RGBA_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB_ARB")]
public const int DOT3_RGB_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT3_RGB_EXT")]
public const int DOT3_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT4_ATI")]
public const int DOT4_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV")]
public const int DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV")]
public const int DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_DEPTH_REPLACE_NV")]
public const int DOT_PRODUCT_DEPTH_REPLACE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV")]
public const int DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_NV")]
public const int DOT_PRODUCT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_PASS_THROUGH_NV")]
public const int DOT_PRODUCT_PASS_THROUGH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV")]
public const int DOT_PRODUCT_REFLECT_CUBE_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_1D_NV")]
public const int DOT_PRODUCT_TEXTURE_1D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_2D_NV")]
public const int DOT_PRODUCT_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_3D_NV")]
public const int DOT_PRODUCT_TEXTURE_3D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV")]
public const int DOT_PRODUCT_TEXTURE_CUBE_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV")]
public const int DOT_PRODUCT_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE")]
public const int DOUBLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLEBUFFER")]
public const int DOUBLEBUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_EXT")]
public const int DOUBLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT2")]
public const int DOUBLE_MAT2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT2_EXT")]
public const int DOUBLE_MAT2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT3")]
public const int DOUBLE_MAT3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT3_EXT")]
public const int DOUBLE_MAT3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT4")]
public const int DOUBLE_MAT4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_MAT4_EXT")]
public const int DOUBLE_MAT4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC2")]
public const int DOUBLE_VEC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC2_EXT")]
public const int DOUBLE_VEC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC3")]
public const int DOUBLE_VEC3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC3_EXT")]
public const int DOUBLE_VEC3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC4")]
public const int DOUBLE_VEC4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DOUBLE_VEC4_EXT")]
public const int DOUBLE_VEC4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER")]
public const int DRAW_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0")]
public const int DRAW_BUFFER0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_ARB")]
public const int DRAW_BUFFER0_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_ATI")]
public const int DRAW_BUFFER0_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER0_NV")]
public const int DRAW_BUFFER0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1")]
public const int DRAW_BUFFER1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10")]
public const int DRAW_BUFFER10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_ARB")]
public const int DRAW_BUFFER10_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_ATI")]
public const int DRAW_BUFFER10_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER10_NV")]
public const int DRAW_BUFFER10_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11")]
public const int DRAW_BUFFER11;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_ARB")]
public const int DRAW_BUFFER11_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_ATI")]
public const int DRAW_BUFFER11_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER11_NV")]
public const int DRAW_BUFFER11_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12")]
public const int DRAW_BUFFER12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_ARB")]
public const int DRAW_BUFFER12_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_ATI")]
public const int DRAW_BUFFER12_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER12_NV")]
public const int DRAW_BUFFER12_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13")]
public const int DRAW_BUFFER13;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_ARB")]
public const int DRAW_BUFFER13_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_ATI")]
public const int DRAW_BUFFER13_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER13_NV")]
public const int DRAW_BUFFER13_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14")]
public const int DRAW_BUFFER14;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_ARB")]
public const int DRAW_BUFFER14_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_ATI")]
public const int DRAW_BUFFER14_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER14_NV")]
public const int DRAW_BUFFER14_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15")]
public const int DRAW_BUFFER15;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_ARB")]
public const int DRAW_BUFFER15_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_ATI")]
public const int DRAW_BUFFER15_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER15_NV")]
public const int DRAW_BUFFER15_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_ARB")]
public const int DRAW_BUFFER1_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_ATI")]
public const int DRAW_BUFFER1_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER1_NV")]
public const int DRAW_BUFFER1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2")]
public const int DRAW_BUFFER2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_ARB")]
public const int DRAW_BUFFER2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_ATI")]
public const int DRAW_BUFFER2_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER2_NV")]
public const int DRAW_BUFFER2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3")]
public const int DRAW_BUFFER3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_ARB")]
public const int DRAW_BUFFER3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_ATI")]
public const int DRAW_BUFFER3_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER3_NV")]
public const int DRAW_BUFFER3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4")]
public const int DRAW_BUFFER4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_ARB")]
public const int DRAW_BUFFER4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_ATI")]
public const int DRAW_BUFFER4_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER4_NV")]
public const int DRAW_BUFFER4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5")]
public const int DRAW_BUFFER5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_ARB")]
public const int DRAW_BUFFER5_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_ATI")]
public const int DRAW_BUFFER5_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER5_NV")]
public const int DRAW_BUFFER5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6")]
public const int DRAW_BUFFER6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_ARB")]
public const int DRAW_BUFFER6_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_ATI")]
public const int DRAW_BUFFER6_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER6_NV")]
public const int DRAW_BUFFER6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7")]
public const int DRAW_BUFFER7;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_ARB")]
public const int DRAW_BUFFER7_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_ATI")]
public const int DRAW_BUFFER7_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER7_NV")]
public const int DRAW_BUFFER7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8")]
public const int DRAW_BUFFER8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_ARB")]
public const int DRAW_BUFFER8_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_ATI")]
public const int DRAW_BUFFER8_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER8_NV")]
public const int DRAW_BUFFER8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9")]
public const int DRAW_BUFFER9;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_ARB")]
public const int DRAW_BUFFER9_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_ATI")]
public const int DRAW_BUFFER9_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER9_NV")]
public const int DRAW_BUFFER9_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_BUFFER_EXT")]
public const int DRAW_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER")]
public const int DRAW_FRAMEBUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_ANGLE")]
public const int DRAW_FRAMEBUFFER_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING")]
public const int DRAW_FRAMEBUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING_EXT")]
public const int DRAW_FRAMEBUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_BINDING_NV")]
public const int DRAW_FRAMEBUFFER_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_EXT")]
public const int DRAW_FRAMEBUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_FRAMEBUFFER_NV")]
public const int DRAW_FRAMEBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_ADDRESS_NV")]
public const int DRAW_INDIRECT_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_BUFFER")]
public const int DRAW_INDIRECT_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_BUFFER_BINDING")]
public const int DRAW_INDIRECT_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_LENGTH_NV")]
public const int DRAW_INDIRECT_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_INDIRECT_UNIFIED_NV")]
public const int DRAW_INDIRECT_UNIFIED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_PIXELS_APPLE")]
public const int DRAW_PIXELS_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DRAW_PIXEL_TOKEN")]
public const int DRAW_PIXEL_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_MAG8_INTENSITY8_NV")]
public const int DSDT8_MAG8_INTENSITY8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_MAG8_NV")]
public const int DSDT8_MAG8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT8_NV")]
public const int DSDT8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_INTENSITY_NV")]
public const int DSDT_MAG_INTENSITY_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_NV")]
public const int DSDT_MAG_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_MAG_VIB_NV")]
public const int DSDT_MAG_VIB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DSDT_NV")]
public const int DSDT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DST_ALPHA")]
public const int DST_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DST_COLOR")]
public const int DST_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DS_BIAS_NV")]
public const int DS_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DS_SCALE_NV")]
public const int DS_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DT_BIAS_NV")]
public const int DT_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DT_SCALE_NV")]
public const int DT_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DU8DV8_ATI")]
public const int DU8DV8_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA12_SGIS")]
public const int DUAL_ALPHA12_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA16_SGIS")]
public const int DUAL_ALPHA16_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA4_SGIS")]
public const int DUAL_ALPHA4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_ALPHA8_SGIS")]
public const int DUAL_ALPHA8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY12_SGIS")]
public const int DUAL_INTENSITY12_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY16_SGIS")]
public const int DUAL_INTENSITY16_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY4_SGIS")]
public const int DUAL_INTENSITY4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_INTENSITY8_SGIS")]
public const int DUAL_INTENSITY8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE12_SGIS")]
public const int DUAL_LUMINANCE12_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE16_SGIS")]
public const int DUAL_LUMINANCE16_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE4_SGIS")]
public const int DUAL_LUMINANCE4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE8_SGIS")]
public const int DUAL_LUMINANCE8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE_ALPHA4_SGIS")]
public const int DUAL_LUMINANCE_ALPHA4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_LUMINANCE_ALPHA8_SGIS")]
public const int DUAL_LUMINANCE_ALPHA8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUAL_TEXTURE_SELECT_SGIS")]
public const int DUAL_TEXTURE_SELECT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUDV_ATI")]
public const int DUDV_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUP_FIRST_CUBIC_CURVE_TO_NV")]
public const int DUP_FIRST_CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DUP_LAST_CUBIC_CURVE_TO_NV")]
public const int DUP_LAST_CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_ATI")]
public const int DYNAMIC_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_COPY")]
public const int DYNAMIC_COPY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_COPY_ARB")]
public const int DYNAMIC_COPY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_DRAW")]
public const int DYNAMIC_DRAW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_DRAW_ARB")]
public const int DYNAMIC_DRAW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_READ")]
public const int DYNAMIC_READ;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_DYNAMIC_READ_ARB")]
public const int DYNAMIC_READ_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG")]
public const int EDGE_FLAG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY")]
public const int EDGE_FLAG_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_ADDRESS_NV")]
public const int EDGE_FLAG_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING")]
public const int EDGE_FLAG_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB")]
public const int EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_COUNT_EXT")]
public const int EDGE_FLAG_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_EXT")]
public const int EDGE_FLAG_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_LENGTH_NV")]
public const int EDGE_FLAG_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_POINTER")]
public const int EDGE_FLAG_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_POINTER_EXT")]
public const int EDGE_FLAG_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_STRIDE")]
public const int EDGE_FLAG_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EDGE_FLAG_ARRAY_STRIDE_EXT")]
public const int EDGE_FLAG_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EIGHTH_BIT_ATI")]
public const int EIGHTH_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_ADDRESS_NV")]
public const int ELEMENT_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_APPLE")]
public const int ELEMENT_ARRAY_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_ATI")]
public const int ELEMENT_ARRAY_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BARRIER_BIT")]
public const int ELEMENT_ARRAY_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BARRIER_BIT_EXT")]
public const int ELEMENT_ARRAY_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER")]
public const int ELEMENT_ARRAY_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_ARB")]
public const int ELEMENT_ARRAY_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_BINDING")]
public const int ELEMENT_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB")]
public const int ELEMENT_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_LENGTH_NV")]
public const int ELEMENT_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_POINTER_APPLE")]
public const int ELEMENT_ARRAY_POINTER_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_POINTER_ATI")]
public const int ELEMENT_ARRAY_POINTER_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_TYPE_APPLE")]
public const int ELEMENT_ARRAY_TYPE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_TYPE_ATI")]
public const int ELEMENT_ARRAY_TYPE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ELEMENT_ARRAY_UNIFIED_NV")]
public const int ELEMENT_ARRAY_UNIFIED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_CONSTANT_NV")]
public const int EMBOSS_CONSTANT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_LIGHT_NV")]
public const int EMBOSS_LIGHT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMBOSS_MAP_NV")]
public const int EMBOSS_MAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EMISSION")]
public const int EMISSION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ENABLE_BIT")]
public const int ENABLE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EQUAL")]
public const int EQUAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EQUIV")]
public const int EQUIV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ETC1_RGB8_OES")]
public const int ETC1_RGB8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ETC1_SRGB8_NV")]
public const int ETC1_SRGB8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_2D_NV")]
public const int EVAL_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_BIT")]
public const int EVAL_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_FRACTIONAL_TESSELLATION_NV")]
public const int EVAL_FRACTIONAL_TESSELLATION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_TRIANGULAR_2D_NV")]
public const int EVAL_TRIANGULAR_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB0_NV")]
public const int EVAL_VERTEX_ATRRIB0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB10_NV")]
public const int EVAL_VERTEX_ATRRIB10_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB11_NV")]
public const int EVAL_VERTEX_ATRRIB11_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB12_NV")]
public const int EVAL_VERTEX_ATRRIB12_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB13_NV")]
public const int EVAL_VERTEX_ATRRIB13_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB14_NV")]
public const int EVAL_VERTEX_ATRRIB14_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB15_NV")]
public const int EVAL_VERTEX_ATRRIB15_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB1_NV")]
public const int EVAL_VERTEX_ATRRIB1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB2_NV")]
public const int EVAL_VERTEX_ATRRIB2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB3_NV")]
public const int EVAL_VERTEX_ATRRIB3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB4_NV")]
public const int EVAL_VERTEX_ATRRIB4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB5_NV")]
public const int EVAL_VERTEX_ATRRIB5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB6_NV")]
public const int EVAL_VERTEX_ATRRIB6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB7_NV")]
public const int EVAL_VERTEX_ATRRIB7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB8_NV")]
public const int EVAL_VERTEX_ATRRIB8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EVAL_VERTEX_ATRRIB9_NV")]
public const int EVAL_VERTEX_ATRRIB9_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXP")]
public const int EXP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXP2")]
public const int EXP2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXPAND_NEGATE_NV")]
public const int EXPAND_NEGATE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXPAND_NORMAL_NV")]
public const int EXPAND_NORMAL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXTENSIONS")]
public const int EXTENSIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD")]
public const int EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_abgr")]
public const int EXT_abgr;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_color")]
public const int EXT_blend_color;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_logic_op")]
public const int EXT_blend_logic_op;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_minmax")]
public const int EXT_blend_minmax;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_blend_subtract")]
public const int EXT_blend_subtract;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_cmyka")]
public const int EXT_cmyka;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_convolution")]
public const int EXT_convolution;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_copy_texture")]
public const int EXT_copy_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_histogram")]
public const int EXT_histogram;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_packed_pixels")]
public const int EXT_packed_pixels;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_point_parameters")]
public const int EXT_point_parameters;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_polygon_offset")]
public const int EXT_polygon_offset;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_rescale_normal")]
public const int EXT_rescale_normal;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_shared_texture_palette")]
public const int EXT_shared_texture_palette;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_subtexture")]
public const int EXT_subtexture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture")]
public const int EXT_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture3D")]
public const int EXT_texture3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_texture_object")]
public const int EXT_texture_object;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EXT_vertex_array")]
public const int EXT_vertex_array;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_DISTANCE_TO_LINE_SGIS")]
public const int EYE_DISTANCE_TO_LINE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_DISTANCE_TO_POINT_SGIS")]
public const int EYE_DISTANCE_TO_POINT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_LINEAR")]
public const int EYE_LINEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_LINE_SGIS")]
public const int EYE_LINE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_PLANE")]
public const int EYE_PLANE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_PLANE_ABSOLUTE_NV")]
public const int EYE_PLANE_ABSOLUTE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_POINT_SGIS")]
public const int EYE_POINT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_EYE_RADIAL_NV")]
public const int EYE_RADIAL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_E_TIMES_F_NV")]
public const int E_TIMES_F_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_ALPHA_MODULATE_IMG")]
public const int FACTOR_ALPHA_MODULATE_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_MAX_AMD")]
public const int FACTOR_MAX_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FACTOR_MIN_AMD")]
public const int FACTOR_MIN_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FAILURE_NV")]
public const int FAILURE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FALSE")]
public const boolean FALSE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FASTEST")]
public const int FASTEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK")]
public const int FEEDBACK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_POINTER")]
public const int FEEDBACK_BUFFER_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_SIZE")]
public const int FEEDBACK_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FEEDBACK_BUFFER_TYPE")]
public const int FEEDBACK_BUFFER_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_APPLE")]
public const int FENCE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_CONDITION_NV")]
public const int FENCE_CONDITION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FENCE_STATUS_NV")]
public const int FENCE_STATUS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELDS_NV")]
public const int FIELDS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELD_LOWER_NV")]
public const int FIELD_LOWER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIELD_UPPER_NV")]
public const int FIELD_UPPER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILE_NAME_NV")]
public const int FILE_NAME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILL")]
public const int FILL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILTER")]
public const int FILTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FILTER4_SGIS")]
public const int FILTER4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_TO_REST_NV")]
public const int FIRST_TO_REST_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_VERTEX_CONVENTION")]
public const int FIRST_VERTEX_CONVENTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIRST_VERTEX_CONVENTION_EXT")]
public const int FIRST_VERTEX_CONVENTION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED")]
public const int FIXED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_OES")]
public const int FIXED_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_ONLY")]
public const int FIXED_ONLY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FIXED_ONLY_ARB")]
public const int FIXED_ONLY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLAT")]
public const int FLAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT")]
public const int FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_NV")]
public const int FLOAT16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC2_NV")]
public const int FLOAT16_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC3_NV")]
public const int FLOAT16_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT16_VEC4_NV")]
public const int FLOAT16_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_32_UNSIGNED_INT_24_8_REV")]
public const int FLOAT_32_UNSIGNED_INT_24_8_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV")]
public const int FLOAT_32_UNSIGNED_INT_24_8_REV_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_CLEAR_COLOR_VALUE_NV")]
public const int FLOAT_CLEAR_COLOR_VALUE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT2")]
public const int FLOAT_MAT2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT2_ARB")]
public const int FLOAT_MAT2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT3")]
public const int FLOAT_MAT3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT3_ARB")]
public const int FLOAT_MAT3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT4")]
public const int FLOAT_MAT4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_MAT4_ARB")]
public const int FLOAT_MAT4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R16_NV")]
public const int FLOAT_R16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R32_NV")]
public const int FLOAT_R32_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG16_NV")]
public const int FLOAT_RG16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG32_NV")]
public const int FLOAT_RG32_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB16_NV")]
public const int FLOAT_RGB16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB32_NV")]
public const int FLOAT_RGB32_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA16_NV")]
public const int FLOAT_RGBA16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA32_NV")]
public const int FLOAT_RGBA32_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA_MODE_NV")]
public const int FLOAT_RGBA_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGBA_NV")]
public const int FLOAT_RGBA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RGB_NV")]
public const int FLOAT_RGB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_RG_NV")]
public const int FLOAT_RG_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_R_NV")]
public const int FLOAT_R_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC2")]
public const int FLOAT_VEC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC2_ARB")]
public const int FLOAT_VEC2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC3")]
public const int FLOAT_VEC3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC3_ARB")]
public const int FLOAT_VEC3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC4")]
public const int FLOAT_VEC4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FLOAT_VEC4_ARB")]
public const int FLOAT_VEC4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG")]
public const int FOG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_BIT")]
public const int FOG_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COLOR")]
public const int FOG_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD")]
public const int FOG_COORD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE")]
public const int FOG_COORDINATE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY")]
public const int FOG_COORDINATE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING")]
public const int FOG_COORDINATE_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB")]
public const int FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_EXT")]
public const int FOG_COORDINATE_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_POINTER")]
public const int FOG_COORDINATE_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_POINTER_EXT")]
public const int FOG_COORDINATE_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_STRIDE")]
public const int FOG_COORDINATE_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT")]
public const int FOG_COORDINATE_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_TYPE")]
public const int FOG_COORDINATE_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_ARRAY_TYPE_EXT")]
public const int FOG_COORDINATE_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_EXT")]
public const int FOG_COORDINATE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_SOURCE")]
public const int FOG_COORDINATE_SOURCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORDINATE_SOURCE_EXT")]
public const int FOG_COORDINATE_SOURCE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY")]
public const int FOG_COORD_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_ADDRESS_NV")]
public const int FOG_COORD_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_BUFFER_BINDING")]
public const int FOG_COORD_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_LENGTH_NV")]
public const int FOG_COORD_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_POINTER")]
public const int FOG_COORD_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_STRIDE")]
public const int FOG_COORD_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_ARRAY_TYPE")]
public const int FOG_COORD_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_COORD_SRC")]
public const int FOG_COORD_SRC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_DENSITY")]
public const int FOG_DENSITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_END")]
public const int FOG_END;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FACTOR_TO_ALPHA_SGIX")]
public const int FOG_FACTOR_TO_ALPHA_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FUNC_POINTS_SGIS")]
public const int FOG_FUNC_POINTS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_FUNC_SGIS")]
public const int FOG_FUNC_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_GEN_MODE_NV")]
public const int FOG_GEN_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_HINT")]
public const int FOG_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_INDEX")]
public const int FOG_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_MODE")]
public const int FOG_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_OFFSET_SGIX")]
public const int FOG_OFFSET_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_OFFSET_VALUE_SGIX")]
public const int FOG_OFFSET_VALUE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FOG_START")]
public const int FOG_START;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_ASCENDER_BIT_NV")]
public const int FONT_ASCENDER_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_DESCENDER_BIT_NV")]
public const int FONT_DESCENDER_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_HAS_KERNING_BIT_NV")]
public const int FONT_HAS_KERNING_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_HEIGHT_BIT_NV")]
public const int FONT_HEIGHT_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV")]
public const int FONT_MAX_ADVANCE_HEIGHT_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV")]
public const int FONT_MAX_ADVANCE_WIDTH_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNDERLINE_POSITION_BIT_NV")]
public const int FONT_UNDERLINE_POSITION_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNDERLINE_THICKNESS_BIT_NV")]
public const int FONT_UNDERLINE_THICKNESS_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_UNITS_PER_EM_BIT_NV")]
public const int FONT_UNITS_PER_EM_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_X_MAX_BOUNDS_BIT_NV")]
public const int FONT_X_MAX_BOUNDS_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_X_MIN_BOUNDS_BIT_NV")]
public const int FONT_X_MIN_BOUNDS_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_Y_MAX_BOUNDS_BIT_NV")]
public const int FONT_Y_MAX_BOUNDS_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FONT_Y_MIN_BOUNDS_BIT_NV")]
public const int FONT_Y_MIN_BOUNDS_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORCE_BLUE_TO_ONE_NV")]
public const int FORCE_BLUE_TO_ONE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORMAT_SUBSAMPLE_244_244_OML")]
public const int FORMAT_SUBSAMPLE_244_244_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FORMAT_SUBSAMPLE_24_24_OML")]
public const int FORMAT_SUBSAMPLE_24_24_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRACTIONAL_EVEN")]
public const int FRACTIONAL_EVEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRACTIONAL_ODD")]
public const int FRACTIONAL_ODD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX")]
public const int FRAGMENTS_INSTRUMENT_COUNTERS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_MAX_SGIX")]
public const int FRAGMENTS_INSTRUMENT_MAX_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENTS_INSTRUMENT_SGIX")]
public const int FRAGMENTS_INSTRUMENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_ALPHA_MODULATE_IMG")]
public const int FRAGMENT_ALPHA_MODULATE_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_EXT")]
public const int FRAGMENT_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX")]
public const int FRAGMENT_COLOR_MATERIAL_FACE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX")]
public const int FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_COLOR_MATERIAL_SGIX")]
public const int FRAGMENT_COLOR_MATERIAL_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_DEPTH")]
public const int FRAGMENT_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_DEPTH_EXT")]
public const int FRAGMENT_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS")]
public const int FRAGMENT_INTERPOLATION_OFFSET_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT0_SGIX")]
public const int FRAGMENT_LIGHT0_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT1_SGIX")]
public const int FRAGMENT_LIGHT1_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT2_SGIX")]
public const int FRAGMENT_LIGHT2_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT3_SGIX")]
public const int FRAGMENT_LIGHT3_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT4_SGIX")]
public const int FRAGMENT_LIGHT4_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT5_SGIX")]
public const int FRAGMENT_LIGHT5_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT6_SGIX")]
public const int FRAGMENT_LIGHT6_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT7_SGIX")]
public const int FRAGMENT_LIGHT7_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHTING_SGIX")]
public const int FRAGMENT_LIGHTING_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX")]
public const int FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX")]
public const int FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX")]
public const int FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX")]
public const int FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_MATERIAL_EXT")]
public const int FRAGMENT_MATERIAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_NORMAL_EXT")]
public const int FRAGMENT_NORMAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_ARB")]
public const int FRAGMENT_PROGRAM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_BINDING_NV")]
public const int FRAGMENT_PROGRAM_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA")]
public const int FRAGMENT_PROGRAM_CALLBACK_DATA_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA")]
public const int FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_CALLBACK_MESA")]
public const int FRAGMENT_PROGRAM_CALLBACK_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV")]
public const int FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_NV")]
public const int FRAGMENT_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV")]
public const int FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_PROGRAM_POSITION_MESA")]
public const int FRAGMENT_PROGRAM_POSITION_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER")]
public const int FRAGMENT_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_ARB")]
public const int FRAGMENT_SHADER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_ATI")]
public const int FRAGMENT_SHADER_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_BIT")]
public const int FRAGMENT_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_BIT_EXT")]
public const int FRAGMENT_SHADER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT")]
public const int FRAGMENT_SHADER_DERIVATIVE_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB")]
public const int FRAGMENT_SHADER_DERIVATIVE_HINT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")]
public const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT")]
public const int FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SUBROUTINE")]
public const int FRAGMENT_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_SUBROUTINE_UNIFORM")]
public const int FRAGMENT_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAGMENT_TEXTURE")]
public const int FRAGMENT_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER")]
public const int FRAMEBUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_ANGLE")]
public const int FRAMEBUFFER_ATTACHMENT_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING")]
public const int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE")]
public const int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED")]
public const int FRAMEBUFFER_ATTACHMENT_LAYERED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB")]
public const int FRAMEBUFFER_ATTACHMENT_LAYERED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_LAYERED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")]
public const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE")]
public const int FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")]
public const int FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BARRIER_BIT")]
public const int FRAMEBUFFER_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BARRIER_BIT_EXT")]
public const int FRAMEBUFFER_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING")]
public const int FRAMEBUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_ANGLE")]
public const int FRAMEBUFFER_BINDING_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_EXT")]
public const int FRAMEBUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BINDING_OES")]
public const int FRAMEBUFFER_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_BLEND")]
public const int FRAMEBUFFER_BLEND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE")]
public const int FRAMEBUFFER_COMPLETE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE_EXT")]
public const int FRAMEBUFFER_COMPLETE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_COMPLETE_OES")]
public const int FRAMEBUFFER_COMPLETE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT")]
public const int FRAMEBUFFER_DEFAULT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS")]
public const int FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_HEIGHT")]
public const int FRAMEBUFFER_DEFAULT_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_LAYERS")]
public const int FRAMEBUFFER_DEFAULT_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_SAMPLES")]
public const int FRAMEBUFFER_DEFAULT_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_DEFAULT_WIDTH")]
public const int FRAMEBUFFER_DEFAULT_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_EXT")]
public const int FRAMEBUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT")]
public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES")]
public const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES")]
public const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER")]
public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES")]
public const int FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES")]
public const int FRAMEBUFFER_INCOMPLETE_FORMATS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB")]
public const int FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS")]
public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB")]
public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT")]
public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES")]
public const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE")]
public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE")]
public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG")]
public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV")]
public const int FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER")]
public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT")]
public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES")]
public const int FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_OES")]
public const int FRAMEBUFFER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_RENDERABLE")]
public const int FRAMEBUFFER_RENDERABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_RENDERABLE_LAYERED")]
public const int FRAMEBUFFER_RENDERABLE_LAYERED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB")]
public const int FRAMEBUFFER_SRGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT")]
public const int FRAMEBUFFER_SRGB_CAPABLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_SRGB_EXT")]
public const int FRAMEBUFFER_SRGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNDEFINED")]
public const int FRAMEBUFFER_UNDEFINED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNDEFINED_OES")]
public const int FRAMEBUFFER_UNDEFINED_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED")]
public const int FRAMEBUFFER_UNSUPPORTED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED_EXT")]
public const int FRAMEBUFFER_UNSUPPORTED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEBUFFER_UNSUPPORTED_OES")]
public const int FRAMEBUFFER_UNSUPPORTED_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEZOOM_FACTOR_SGIX")]
public const int FRAMEZOOM_FACTOR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAMEZOOM_SGIX")]
public const int FRAMEZOOM_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRAME_NV")]
public const int FRAME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT")]
public const int FRONT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_AND_BACK")]
public const int FRONT_AND_BACK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_FACE")]
public const int FRONT_FACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_LEFT")]
public const int FRONT_LEFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FRONT_RIGHT")]
public const int FRONT_RIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FULL_RANGE_EXT")]
public const int FULL_RANGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FULL_SUPPORT")]
public const int FULL_SUPPORT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD")]
public const int FUNC_ADD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD_EXT")]
public const int FUNC_ADD_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_ADD_OES")]
public const int FUNC_ADD_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT")]
public const int FUNC_REVERSE_SUBTRACT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT_EXT")]
public const int FUNC_REVERSE_SUBTRACT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_REVERSE_SUBTRACT_OES")]
public const int FUNC_REVERSE_SUBTRACT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT")]
public const int FUNC_SUBTRACT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT_EXT")]
public const int FUNC_SUBTRACT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_FUNC_SUBTRACT_OES")]
public const int FUNC_SUBTRACT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GCCSO_SHADER_BINARY_FJ")]
public const int GCCSO_SHADER_BINARY_FJ;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP")]
public const int GENERATE_MIPMAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_HINT")]
public const int GENERATE_MIPMAP_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_HINT_SGIS")]
public const int GENERATE_MIPMAP_HINT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERATE_MIPMAP_SGIS")]
public const int GENERATE_MIPMAP_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GENERIC_ATTRIB_NV")]
public const int GENERIC_ATTRIB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_DEFORMATION_BIT_SGIX")]
public const int GEOMETRY_DEFORMATION_BIT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_DEFORMATION_SGIX")]
public const int GEOMETRY_DEFORMATION_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE")]
public const int GEOMETRY_INPUT_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE_ARB")]
public const int GEOMETRY_INPUT_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_INPUT_TYPE_EXT")]
public const int GEOMETRY_INPUT_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE")]
public const int GEOMETRY_OUTPUT_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE_ARB")]
public const int GEOMETRY_OUTPUT_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_OUTPUT_TYPE_EXT")]
public const int GEOMETRY_OUTPUT_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_PROGRAM_NV")]
public const int GEOMETRY_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV")]
public const int GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER")]
public const int GEOMETRY_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_ARB")]
public const int GEOMETRY_SHADER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_BIT")]
public const int GEOMETRY_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_EXT")]
public const int GEOMETRY_SHADER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SHADER_INVOCATIONS")]
public const int GEOMETRY_SHADER_INVOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SUBROUTINE")]
public const int GEOMETRY_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_SUBROUTINE_UNIFORM")]
public const int GEOMETRY_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_TEXTURE")]
public const int GEOMETRY_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT")]
public const int GEOMETRY_VERTICES_OUT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT_ARB")]
public const int GEOMETRY_VERTICES_OUT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEOMETRY_VERTICES_OUT_EXT")]
public const int GEOMETRY_VERTICES_OUT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GEQUAL")]
public const int GEQUAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GET_TEXTURE_IMAGE_FORMAT")]
public const int GET_TEXTURE_IMAGE_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GET_TEXTURE_IMAGE_TYPE")]
public const int GET_TEXTURE_IMAGE_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLOBAL_ALPHA_FACTOR_SUN")]
public const int GLOBAL_ALPHA_FACTOR_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLOBAL_ALPHA_SUN")]
public const int GLOBAL_ALPHA_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HAS_KERNING_BIT_NV")]
public const int GLYPH_HAS_KERNING_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HEIGHT_BIT_NV")]
public const int GLYPH_HEIGHT_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV")]
public const int GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV")]
public const int GLYPH_HORIZONTAL_BEARING_X_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV")]
public const int GLYPH_HORIZONTAL_BEARING_Y_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV")]
public const int GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV")]
public const int GLYPH_VERTICAL_BEARING_X_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV")]
public const int GLYPH_VERTICAL_BEARING_Y_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GLYPH_WIDTH_BIT_NV")]
public const int GLYPH_WIDTH_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GPU_ADDRESS_NV")]
public const int GPU_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GPU_OPTIMIZED_QCOM")]
public const int GPU_OPTIMIZED_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREATER")]
public const int GREATER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN")]
public const int GREEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BIAS")]
public const int GREEN_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BITS")]
public const int GREEN_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_BIT_ATI")]
public const int GREEN_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_INTEGER")]
public const int GREEN_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_INTEGER_EXT")]
public const int GREEN_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_MAX_CLAMP_INGR")]
public const int GREEN_MAX_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_MIN_CLAMP_INGR")]
public const int GREEN_MIN_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GREEN_SCALE")]
public const int GREEN_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_GUILTY_CONTEXT_RESET_ARB")]
public const int GUILTY_CONTEXT_RESET_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_APPLE")]
public const int HALF_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIAS_NEGATE_NV")]
public const int HALF_BIAS_NEGATE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIAS_NORMAL_NV")]
public const int HALF_BIAS_NORMAL_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_BIT_ATI")]
public const int HALF_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT")]
public const int HALF_FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_ARB")]
public const int HALF_FLOAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_NV")]
public const int HALF_FLOAT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HALF_FLOAT_OES")]
public const int HALF_FLOAT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HIGH_FLOAT")]
public const int HIGH_FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HIGH_INT")]
public const int HIGH_INT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO16_NV")]
public const int HILO16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO8_NV")]
public const int HILO8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HILO_NV")]
public const int HILO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HINT_BIT")]
public const int HINT_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM")]
public const int HISTOGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_ALPHA_SIZE")]
public const int HISTOGRAM_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_ALPHA_SIZE_EXT")]
public const int HISTOGRAM_ALPHA_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_BLUE_SIZE")]
public const int HISTOGRAM_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_BLUE_SIZE_EXT")]
public const int HISTOGRAM_BLUE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_EXT")]
public const int HISTOGRAM_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_FORMAT")]
public const int HISTOGRAM_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_FORMAT_EXT")]
public const int HISTOGRAM_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_GREEN_SIZE")]
public const int HISTOGRAM_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_GREEN_SIZE_EXT")]
public const int HISTOGRAM_GREEN_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_LUMINANCE_SIZE")]
public const int HISTOGRAM_LUMINANCE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_LUMINANCE_SIZE_EXT")]
public const int HISTOGRAM_LUMINANCE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_RED_SIZE")]
public const int HISTOGRAM_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_RED_SIZE_EXT")]
public const int HISTOGRAM_RED_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_SINK")]
public const int HISTOGRAM_SINK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_SINK_EXT")]
public const int HISTOGRAM_SINK_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_WIDTH")]
public const int HISTOGRAM_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HISTOGRAM_WIDTH_EXT")]
public const int HISTOGRAM_WIDTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HI_BIAS_NV")]
public const int HI_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HI_SCALE_NV")]
public const int HI_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_HORIZONTAL_LINE_TO_NV")]
public const int HORIZONTAL_LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IDENTITY_NV")]
public const int IDENTITY_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IGNORE_BORDER_HP")]
public const int IGNORE_BORDER_HP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D")]
public const int IMAGE_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_ARRAY")]
public const int IMAGE_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_ARRAY_EXT")]
public const int IMAGE_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_1D_EXT")]
public const int IMAGE_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D")]
public const int IMAGE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_ARRAY")]
public const int IMAGE_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_ARRAY_EXT")]
public const int IMAGE_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_EXT")]
public const int IMAGE_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE")]
public const int IMAGE_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_ARRAY")]
public const int IMAGE_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
public const int IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_MULTISAMPLE_EXT")]
public const int IMAGE_2D_MULTISAMPLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_RECT")]
public const int IMAGE_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_2D_RECT_EXT")]
public const int IMAGE_2D_RECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_3D")]
public const int IMAGE_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_3D_EXT")]
public const int IMAGE_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_ACCESS")]
public const int IMAGE_BINDING_ACCESS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_ACCESS_EXT")]
public const int IMAGE_BINDING_ACCESS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_FORMAT")]
public const int IMAGE_BINDING_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_FORMAT_EXT")]
public const int IMAGE_BINDING_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYER")]
public const int IMAGE_BINDING_LAYER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYERED")]
public const int IMAGE_BINDING_LAYERED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYERED_EXT")]
public const int IMAGE_BINDING_LAYERED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LAYER_EXT")]
public const int IMAGE_BINDING_LAYER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LEVEL")]
public const int IMAGE_BINDING_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_LEVEL_EXT")]
public const int IMAGE_BINDING_LEVEL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_NAME")]
public const int IMAGE_BINDING_NAME;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BINDING_NAME_EXT")]
public const int IMAGE_BINDING_NAME_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BUFFER")]
public const int IMAGE_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_BUFFER_EXT")]
public const int IMAGE_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_10_10_10_2")]
public const int IMAGE_CLASS_10_10_10_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_11_11_10")]
public const int IMAGE_CLASS_11_11_10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_16")]
public const int IMAGE_CLASS_1_X_16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_32")]
public const int IMAGE_CLASS_1_X_32;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_1_X_8")]
public const int IMAGE_CLASS_1_X_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_16")]
public const int IMAGE_CLASS_2_X_16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_32")]
public const int IMAGE_CLASS_2_X_32;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_2_X_8")]
public const int IMAGE_CLASS_2_X_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_16")]
public const int IMAGE_CLASS_4_X_16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_32")]
public const int IMAGE_CLASS_4_X_32;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CLASS_4_X_8")]
public const int IMAGE_CLASS_4_X_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_COMPATIBILITY_CLASS")]
public const int IMAGE_COMPATIBILITY_CLASS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE")]
public const int IMAGE_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_EXT")]
public const int IMAGE_CUBE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_MAP_ARRAY")]
public const int IMAGE_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_CUBE_MAP_ARRAY_EXT")]
public const int IMAGE_CUBE_MAP_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS")]
public const int IMAGE_FORMAT_COMPATIBILITY_BY_CLASS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE")]
public const int IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE")]
public const int IMAGE_FORMAT_COMPATIBILITY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_PIXEL_FORMAT")]
public const int IMAGE_PIXEL_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_PIXEL_TYPE")]
public const int IMAGE_PIXEL_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMAGE_TEXEL_SIZE")]
public const int IMAGE_TEXEL_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_FORMAT")]
public const int IMPLEMENTATION_COLOR_READ_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES")]
public const int IMPLEMENTATION_COLOR_READ_FORMAT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_TYPE")]
public const int IMPLEMENTATION_COLOR_READ_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES")]
public const int IMPLEMENTATION_COLOR_READ_TYPE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR")]
public const int INCR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP")]
public const int INCR_WRAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP_EXT")]
public const int INCR_WRAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INCR_WRAP_OES")]
public const int INCR_WRAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX")]
public const int INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY")]
public const int INDEX_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_ADDRESS_NV")]
public const int INDEX_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_BUFFER_BINDING")]
public const int INDEX_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_BUFFER_BINDING_ARB")]
public const int INDEX_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_COUNT_EXT")]
public const int INDEX_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_EXT")]
public const int INDEX_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_LENGTH_NV")]
public const int INDEX_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_POINTER")]
public const int INDEX_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_POINTER_EXT")]
public const int INDEX_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_STRIDE")]
public const int INDEX_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_STRIDE_EXT")]
public const int INDEX_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_TYPE")]
public const int INDEX_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_ARRAY_TYPE_EXT")]
public const int INDEX_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_BITS")]
public const int INDEX_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_CLEAR_VALUE")]
public const int INDEX_CLEAR_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_LOGIC_OP")]
public const int INDEX_LOGIC_OP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_EXT")]
public const int INDEX_MATERIAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_FACE_EXT")]
public const int INDEX_MATERIAL_FACE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MATERIAL_PARAMETER_EXT")]
public const int INDEX_MATERIAL_PARAMETER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_MODE")]
public const int INDEX_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_OFFSET")]
public const int INDEX_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_SHIFT")]
public const int INDEX_SHIFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_EXT")]
public const int INDEX_TEST_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_FUNC_EXT")]
public const int INDEX_TEST_FUNC_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_TEST_REF_EXT")]
public const int INDEX_TEST_REF_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INDEX_WRITEMASK")]
public const int INDEX_WRITEMASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INFO_LOG_LENGTH")]
public const int INFO_LOG_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INNOCENT_CONTEXT_RESET_ARB")]
public const int INNOCENT_CONTEXT_RESET_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INSTRUMENT_BUFFER_POINTER_SGIX")]
public const int INSTRUMENT_BUFFER_POINTER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INSTRUMENT_MEASUREMENTS_SGIX")]
public const int INSTRUMENT_MEASUREMENTS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT")]
public const int INT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_NV")]
public const int INT16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC2_NV")]
public const int INT16_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC3_NV")]
public const int INT16_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT16_VEC4_NV")]
public const int INT16_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_NV")]
public const int INT64_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC2_NV")]
public const int INT64_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC3_NV")]
public const int INT64_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT64_VEC4_NV")]
public const int INT64_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_NV")]
public const int INT8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC2_NV")]
public const int INT8_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC3_NV")]
public const int INT8_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT8_VEC4_NV")]
public const int INT8_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY")]
public const int INTENSITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY12")]
public const int INTENSITY12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY12_EXT")]
public const int INTENSITY12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16")]
public const int INTENSITY16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16F_ARB")]
public const int INTENSITY16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16I_EXT")]
public const int INTENSITY16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16UI_EXT")]
public const int INTENSITY16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16_EXT")]
public const int INTENSITY16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY16_SNORM")]
public const int INTENSITY16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32F_ARB")]
public const int INTENSITY32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32I_EXT")]
public const int INTENSITY32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY32UI_EXT")]
public const int INTENSITY32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY4")]
public const int INTENSITY4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY4_EXT")]
public const int INTENSITY4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8")]
public const int INTENSITY8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8I_EXT")]
public const int INTENSITY8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8UI_EXT")]
public const int INTENSITY8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8_EXT")]
public const int INTENSITY8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY8_SNORM")]
public const int INTENSITY8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_EXT")]
public const int INTENSITY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT16_APPLE")]
public const int INTENSITY_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT16_ATI")]
public const int INTENSITY_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT32_APPLE")]
public const int INTENSITY_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_FLOAT32_ATI")]
public const int INTENSITY_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTENSITY_SNORM")]
public const int INTENSITY_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_OML")]
public const int INTERLACE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_READ_INGR")]
public const int INTERLACE_READ_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_READ_OML")]
public const int INTERLACE_READ_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLACE_SGIX")]
public const int INTERLACE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS")]
public const int INTERLEAVED_ATTRIBS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS_EXT")]
public const int INTERLEAVED_ATTRIBS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERLEAVED_ATTRIBS_NV")]
public const int INTERLEAVED_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_ALPHA_SIZE")]
public const int INTERNALFORMAT_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_ALPHA_TYPE")]
public const int INTERNALFORMAT_ALPHA_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_BLUE_SIZE")]
public const int INTERNALFORMAT_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_BLUE_TYPE")]
public const int INTERNALFORMAT_BLUE_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_DEPTH_SIZE")]
public const int INTERNALFORMAT_DEPTH_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_DEPTH_TYPE")]
public const int INTERNALFORMAT_DEPTH_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_GREEN_SIZE")]
public const int INTERNALFORMAT_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_GREEN_TYPE")]
public const int INTERNALFORMAT_GREEN_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_PREFERRED")]
public const int INTERNALFORMAT_PREFERRED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_RED_SIZE")]
public const int INTERNALFORMAT_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_RED_TYPE")]
public const int INTERNALFORMAT_RED_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_SHARED_SIZE")]
public const int INTERNALFORMAT_SHARED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_STENCIL_SIZE")]
public const int INTERNALFORMAT_STENCIL_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_STENCIL_TYPE")]
public const int INTERNALFORMAT_STENCIL_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERNALFORMAT_SUPPORTED")]
public const int INTERNALFORMAT_SUPPORTED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERPOLATE")]
public const int INTERPOLATE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INTERPOLATE_EXT")]
public const int INTERPOLATE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_10_10_10_2_OES")]
public const int INT_10_10_10_2_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_2_10_10_10_REV")]
public const int INT_2_10_10_10_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D")]
public const int INT_IMAGE_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_ARRAY")]
public const int INT_IMAGE_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_ARRAY_EXT")]
public const int INT_IMAGE_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_1D_EXT")]
public const int INT_IMAGE_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D")]
public const int INT_IMAGE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_ARRAY")]
public const int INT_IMAGE_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_ARRAY_EXT")]
public const int INT_IMAGE_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_EXT")]
public const int INT_IMAGE_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE")]
public const int INT_IMAGE_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
public const int INT_IMAGE_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
public const int INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_MULTISAMPLE_EXT")]
public const int INT_IMAGE_2D_MULTISAMPLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_RECT")]
public const int INT_IMAGE_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_2D_RECT_EXT")]
public const int INT_IMAGE_2D_RECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_3D")]
public const int INT_IMAGE_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_3D_EXT")]
public const int INT_IMAGE_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_BUFFER")]
public const int INT_IMAGE_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_BUFFER_EXT")]
public const int INT_IMAGE_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE")]
public const int INT_IMAGE_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_EXT")]
public const int INT_IMAGE_CUBE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_MAP_ARRAY")]
public const int INT_IMAGE_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
public const int INT_IMAGE_CUBE_MAP_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D")]
public const int INT_SAMPLER_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_ARRAY")]
public const int INT_SAMPLER_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_ARRAY_EXT")]
public const int INT_SAMPLER_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_1D_EXT")]
public const int INT_SAMPLER_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D")]
public const int INT_SAMPLER_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_ARRAY")]
public const int INT_SAMPLER_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_ARRAY_EXT")]
public const int INT_SAMPLER_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_EXT")]
public const int INT_SAMPLER_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_MULTISAMPLE")]
public const int INT_SAMPLER_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
public const int INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_RECT")]
public const int INT_SAMPLER_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_2D_RECT_EXT")]
public const int INT_SAMPLER_2D_RECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_3D")]
public const int INT_SAMPLER_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_3D_EXT")]
public const int INT_SAMPLER_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER")]
public const int INT_SAMPLER_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER_AMD")]
public const int INT_SAMPLER_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_BUFFER_EXT")]
public const int INT_SAMPLER_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE")]
public const int INT_SAMPLER_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE_EXT")]
public const int INT_SAMPLER_CUBE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_CUBE_MAP_ARRAY")]
public const int INT_SAMPLER_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_SAMPLER_RENDERBUFFER_NV")]
public const int INT_SAMPLER_RENDERBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC2")]
public const int INT_VEC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC2_ARB")]
public const int INT_VEC2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC3")]
public const int INT_VEC3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC3_ARB")]
public const int INT_VEC3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC4")]
public const int INT_VEC4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INT_VEC4_ARB")]
public const int INT_VEC4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_ENUM")]
public const int INVALID_ENUM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION")]
public const int INVALID_FRAMEBUFFER_OPERATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT")]
public const int INVALID_FRAMEBUFFER_OPERATION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_FRAMEBUFFER_OPERATION_OES")]
public const int INVALID_FRAMEBUFFER_OPERATION_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_INDEX")]
public const int INVALID_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_OPERATION")]
public const int INVALID_OPERATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVALID_VALUE")]
public const int INVALID_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_DATATYPE_EXT")]
public const int INVARIANT_DATATYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_EXT")]
public const int INVARIANT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVARIANT_VALUE_EXT")]
public const int INVARIANT_VALUE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERSE_NV")]
public const int INVERSE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERSE_TRANSPOSE_NV")]
public const int INVERSE_TRANSPOSE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERT")]
public const int INVERT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_INVERTED_SCREEN_W_REND")]
public const int INVERTED_SCREEN_W_REND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IR_INSTRUMENT1_SGIX")]
public const int IR_INSTRUMENT1_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ISOLINES")]
public const int ISOLINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IS_PER_PATCH")]
public const int IS_PER_PATCH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IS_ROW_MAJOR")]
public const int IS_ROW_MAJOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ITALIC_BIT_NV")]
public const int ITALIC_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_N3F_V2F_EXT")]
public const int IUI_N3F_V2F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_N3F_V3F_EXT")]
public const int IUI_N3F_V3F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_V2F_EXT")]
public const int IUI_V2F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_IUI_V3F_EXT")]
public const int IUI_V3F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_KEEP")]
public const int KEEP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LARGE_CCW_ARC_TO_NV")]
public const int LARGE_CCW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LARGE_CW_ARC_TO_NV")]
public const int LARGE_CW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VERTEX_CONVENTION")]
public const int LAST_VERTEX_CONVENTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VERTEX_CONVENTION_EXT")]
public const int LAST_VERTEX_CONVENTION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAST_VIDEO_CAPTURE_STATUS_NV")]
public const int LAST_VIDEO_CAPTURE_STATUS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYER_NV")]
public const int LAYER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYER_PROVOKING_VERTEX")]
public const int LAYER_PROVOKING_VERTEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_DEFAULT_INTEL")]
public const int LAYOUT_DEFAULT_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_LINEAR_CPU_CACHED_INTEL")]
public const int LAYOUT_LINEAR_CPU_CACHED_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LAYOUT_LINEAR_INTEL")]
public const int LAYOUT_LINEAR_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LEFT")]
public const int LEFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LEQUAL")]
public const int LEQUAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LERP_ATI")]
public const int LERP_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LESS")]
public const int LESS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT0")]
public const int LIGHT0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT1")]
public const int LIGHT1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT2")]
public const int LIGHT2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT3")]
public const int LIGHT3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT4")]
public const int LIGHT4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT5")]
public const int LIGHT5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT6")]
public const int LIGHT6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT7")]
public const int LIGHT7;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHTING")]
public const int LIGHTING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHTING_BIT")]
public const int LIGHTING_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_ENV_MODE_SGIX")]
public const int LIGHT_ENV_MODE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_AMBIENT")]
public const int LIGHT_MODEL_AMBIENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_COLOR_CONTROL")]
public const int LIGHT_MODEL_COLOR_CONTROL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_COLOR_CONTROL_EXT")]
public const int LIGHT_MODEL_COLOR_CONTROL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_LOCAL_VIEWER")]
public const int LIGHT_MODEL_LOCAL_VIEWER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE")]
public const int LIGHT_MODEL_SPECULAR_VECTOR_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIGHT_MODEL_TWO_SIDE")]
public const int LIGHT_MODEL_TWO_SIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE")]
public const int LINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR")]
public const int LINEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_ATTENUATION")]
public const int LINEAR_ATTENUATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_CLIPMAP_LINEAR_SGIX")]
public const int LINEAR_CLIPMAP_LINEAR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_CLIPMAP_NEAREST_SGIX")]
public const int LINEAR_CLIPMAP_NEAREST_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_ALPHA_SGIS")]
public const int LINEAR_DETAIL_ALPHA_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_COLOR_SGIS")]
public const int LINEAR_DETAIL_COLOR_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_DETAIL_SGIS")]
public const int LINEAR_DETAIL_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_MIPMAP_LINEAR")]
public const int LINEAR_MIPMAP_LINEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_MIPMAP_NEAREST")]
public const int LINEAR_MIPMAP_NEAREST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_ALPHA_SGIS")]
public const int LINEAR_SHARPEN_ALPHA_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_COLOR_SGIS")]
public const int LINEAR_SHARPEN_COLOR_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINEAR_SHARPEN_SGIS")]
public const int LINEAR_SHARPEN_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES")]
public const int LINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY")]
public const int LINES_ADJACENCY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY_ARB")]
public const int LINES_ADJACENCY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINES_ADJACENCY_EXT")]
public const int LINES_ADJACENCY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_BIT")]
public const int LINE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_LOOP")]
public const int LINE_LOOP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_QUALITY_HINT_SGIX")]
public const int LINE_QUALITY_HINT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_RESET_TOKEN")]
public const int LINE_RESET_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_SMOOTH")]
public const int LINE_SMOOTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_SMOOTH_HINT")]
public const int LINE_SMOOTH_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE")]
public const int LINE_STIPPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE_PATTERN")]
public const int LINE_STIPPLE_PATTERN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STIPPLE_REPEAT")]
public const int LINE_STIPPLE_REPEAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP")]
public const int LINE_STRIP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY")]
public const int LINE_STRIP_ADJACENCY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY_ARB")]
public const int LINE_STRIP_ADJACENCY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_STRIP_ADJACENCY_EXT")]
public const int LINE_STRIP_ADJACENCY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_TOKEN")]
public const int LINE_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_TO_NV")]
public const int LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH")]
public const int LINE_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH_GRANULARITY")]
public const int LINE_WIDTH_GRANULARITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINE_WIDTH_RANGE")]
public const int LINE_WIDTH_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LINK_STATUS")]
public const int LINK_STATUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_BASE")]
public const int LIST_BASE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_BIT")]
public const int LIST_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_INDEX")]
public const int LIST_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_MODE")]
public const int LIST_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LIST_PRIORITY_SGIX")]
public const int LIST_PRIORITY_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOAD")]
public const int LOAD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_DATATYPE_EXT")]
public const int LOCAL_CONSTANT_DATATYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_EXT")]
public const int LOCAL_CONSTANT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_CONSTANT_VALUE_EXT")]
public const int LOCAL_CONSTANT_VALUE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCAL_EXT")]
public const int LOCAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCATION")]
public const int LOCATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOCATION_INDEX")]
public const int LOCATION_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOGIC_OP")]
public const int LOGIC_OP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOGIC_OP_MODE")]
public const int LOGIC_OP_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOSE_CONTEXT_ON_RESET_ARB")]
public const int LOSE_CONTEXT_ON_RESET_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOWER_LEFT")]
public const int LOWER_LEFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOW_FLOAT")]
public const int LOW_FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LOW_INT")]
public const int LOW_INT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LO_BIAS_NV")]
public const int LO_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LO_SCALE_NV")]
public const int LO_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE")]
public const int LUMINANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12")]
public const int LUMINANCE12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA12")]
public const int LUMINANCE12_ALPHA12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA12_EXT")]
public const int LUMINANCE12_ALPHA12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA4")]
public const int LUMINANCE12_ALPHA4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_ALPHA4_EXT")]
public const int LUMINANCE12_ALPHA4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE12_EXT")]
public const int LUMINANCE12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16")]
public const int LUMINANCE16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16F_ARB")]
public const int LUMINANCE16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16I_EXT")]
public const int LUMINANCE16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16UI_EXT")]
public const int LUMINANCE16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16")]
public const int LUMINANCE16_ALPHA16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16_EXT")]
public const int LUMINANCE16_ALPHA16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_ALPHA16_SNORM")]
public const int LUMINANCE16_ALPHA16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_EXT")]
public const int LUMINANCE16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE16_SNORM")]
public const int LUMINANCE16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32F_ARB")]
public const int LUMINANCE32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32I_EXT")]
public const int LUMINANCE32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE32UI_EXT")]
public const int LUMINANCE32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4")]
public const int LUMINANCE4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_ALPHA4")]
public const int LUMINANCE4_ALPHA4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_ALPHA4_EXT")]
public const int LUMINANCE4_ALPHA4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE4_EXT")]
public const int LUMINANCE4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE6_ALPHA2")]
public const int LUMINANCE6_ALPHA2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE6_ALPHA2_EXT")]
public const int LUMINANCE6_ALPHA2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8")]
public const int LUMINANCE8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8I_EXT")]
public const int LUMINANCE8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8UI_EXT")]
public const int LUMINANCE8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8")]
public const int LUMINANCE8_ALPHA8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8_EXT")]
public const int LUMINANCE8_ALPHA8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_ALPHA8_SNORM")]
public const int LUMINANCE8_ALPHA8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_EXT")]
public const int LUMINANCE8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE8_SNORM")]
public const int LUMINANCE8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA")]
public const int LUMINANCE_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16F_ARB")]
public const int LUMINANCE_ALPHA16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16I_EXT")]
public const int LUMINANCE_ALPHA16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA16UI_EXT")]
public const int LUMINANCE_ALPHA16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32F_ARB")]
public const int LUMINANCE_ALPHA32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32I_EXT")]
public const int LUMINANCE_ALPHA32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA32UI_EXT")]
public const int LUMINANCE_ALPHA32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA8I_EXT")]
public const int LUMINANCE_ALPHA8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA8UI_EXT")]
public const int LUMINANCE_ALPHA8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT16_APPLE")]
public const int LUMINANCE_ALPHA_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT16_ATI")]
public const int LUMINANCE_ALPHA_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT32_APPLE")]
public const int LUMINANCE_ALPHA_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_FLOAT32_ATI")]
public const int LUMINANCE_ALPHA_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_INTEGER_EXT")]
public const int LUMINANCE_ALPHA_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_ALPHA_SNORM")]
public const int LUMINANCE_ALPHA_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT16_APPLE")]
public const int LUMINANCE_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT16_ATI")]
public const int LUMINANCE_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT32_APPLE")]
public const int LUMINANCE_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_FLOAT32_ATI")]
public const int LUMINANCE_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_INTEGER_EXT")]
public const int LUMINANCE_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_LUMINANCE_SNORM")]
public const int LUMINANCE_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAD_ATI")]
public const int MAD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAGNITUDE_BIAS_NV")]
public const int MAGNITUDE_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAGNITUDE_SCALE_NV")]
public const int MAGNITUDE_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAJOR_VERSION")]
public const int MAJOR_VERSION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MALI_SHADER_BINARY_ARM")]
public const int MALI_SHADER_BINARY_ARM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MANUAL_GENERATE_MIPMAP")]
public const int MANUAL_GENERATE_MIPMAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_COLOR_4")]
public const int MAP1_COLOR_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_GRID_DOMAIN")]
public const int MAP1_GRID_DOMAIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_GRID_SEGMENTS")]
public const int MAP1_GRID_SEGMENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_INDEX")]
public const int MAP1_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_NORMAL")]
public const int MAP1_NORMAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_1")]
public const int MAP1_TEXTURE_COORD_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_2")]
public const int MAP1_TEXTURE_COORD_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_3")]
public const int MAP1_TEXTURE_COORD_3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_TEXTURE_COORD_4")]
public const int MAP1_TEXTURE_COORD_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_3")]
public const int MAP1_VERTEX_3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_4")]
public const int MAP1_VERTEX_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB0_4_NV")]
public const int MAP1_VERTEX_ATTRIB0_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB10_4_NV")]
public const int MAP1_VERTEX_ATTRIB10_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB11_4_NV")]
public const int MAP1_VERTEX_ATTRIB11_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB12_4_NV")]
public const int MAP1_VERTEX_ATTRIB12_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB13_4_NV")]
public const int MAP1_VERTEX_ATTRIB13_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB14_4_NV")]
public const int MAP1_VERTEX_ATTRIB14_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB15_4_NV")]
public const int MAP1_VERTEX_ATTRIB15_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB1_4_NV")]
public const int MAP1_VERTEX_ATTRIB1_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB2_4_NV")]
public const int MAP1_VERTEX_ATTRIB2_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB3_4_NV")]
public const int MAP1_VERTEX_ATTRIB3_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB4_4_NV")]
public const int MAP1_VERTEX_ATTRIB4_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB5_4_NV")]
public const int MAP1_VERTEX_ATTRIB5_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB6_4_NV")]
public const int MAP1_VERTEX_ATTRIB6_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB7_4_NV")]
public const int MAP1_VERTEX_ATTRIB7_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB8_4_NV")]
public const int MAP1_VERTEX_ATTRIB8_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP1_VERTEX_ATTRIB9_4_NV")]
public const int MAP1_VERTEX_ATTRIB9_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_COLOR_4")]
public const int MAP2_COLOR_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_GRID_DOMAIN")]
public const int MAP2_GRID_DOMAIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_GRID_SEGMENTS")]
public const int MAP2_GRID_SEGMENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_INDEX")]
public const int MAP2_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_NORMAL")]
public const int MAP2_NORMAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_1")]
public const int MAP2_TEXTURE_COORD_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_2")]
public const int MAP2_TEXTURE_COORD_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_3")]
public const int MAP2_TEXTURE_COORD_3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_TEXTURE_COORD_4")]
public const int MAP2_TEXTURE_COORD_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_3")]
public const int MAP2_VERTEX_3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_4")]
public const int MAP2_VERTEX_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB0_4_NV")]
public const int MAP2_VERTEX_ATTRIB0_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB10_4_NV")]
public const int MAP2_VERTEX_ATTRIB10_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB11_4_NV")]
public const int MAP2_VERTEX_ATTRIB11_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB12_4_NV")]
public const int MAP2_VERTEX_ATTRIB12_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB13_4_NV")]
public const int MAP2_VERTEX_ATTRIB13_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB14_4_NV")]
public const int MAP2_VERTEX_ATTRIB14_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB15_4_NV")]
public const int MAP2_VERTEX_ATTRIB15_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB1_4_NV")]
public const int MAP2_VERTEX_ATTRIB1_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB2_4_NV")]
public const int MAP2_VERTEX_ATTRIB2_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB3_4_NV")]
public const int MAP2_VERTEX_ATTRIB3_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB4_4_NV")]
public const int MAP2_VERTEX_ATTRIB4_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB5_4_NV")]
public const int MAP2_VERTEX_ATTRIB5_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB6_4_NV")]
public const int MAP2_VERTEX_ATTRIB6_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB7_4_NV")]
public const int MAP2_VERTEX_ATTRIB7_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB8_4_NV")]
public const int MAP2_VERTEX_ATTRIB8_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP2_VERTEX_ATTRIB9_4_NV")]
public const int MAP2_VERTEX_ATTRIB9_4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_ATTRIB_U_ORDER_NV")]
public const int MAP_ATTRIB_U_ORDER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_ATTRIB_V_ORDER_NV")]
public const int MAP_ATTRIB_V_ORDER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_COLOR")]
public const int MAP_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_FLUSH_EXPLICIT_BIT")]
public const int MAP_FLUSH_EXPLICIT_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_FLUSH_EXPLICIT_BIT_EXT")]
public const int MAP_FLUSH_EXPLICIT_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_BUFFER_BIT")]
public const int MAP_INVALIDATE_BUFFER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_BUFFER_BIT_EXT")]
public const int MAP_INVALIDATE_BUFFER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_RANGE_BIT")]
public const int MAP_INVALIDATE_RANGE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_INVALIDATE_RANGE_BIT_EXT")]
public const int MAP_INVALIDATE_RANGE_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_READ_BIT")]
public const int MAP_READ_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_READ_BIT_EXT")]
public const int MAP_READ_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_STENCIL")]
public const int MAP_STENCIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_TESSELLATION_NV")]
public const int MAP_TESSELLATION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_UNSYNCHRONIZED_BIT")]
public const int MAP_UNSYNCHRONIZED_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_UNSYNCHRONIZED_BIT_EXT")]
public const int MAP_UNSYNCHRONIZED_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_WRITE_BIT")]
public const int MAP_WRITE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAP_WRITE_BIT_EXT")]
public const int MAP_WRITE_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX0_ARB")]
public const int MATRIX0_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX0_NV")]
public const int MATRIX0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX10_ARB")]
public const int MATRIX10_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX11_ARB")]
public const int MATRIX11_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX12_ARB")]
public const int MATRIX12_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX13_ARB")]
public const int MATRIX13_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX14_ARB")]
public const int MATRIX14_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX15_ARB")]
public const int MATRIX15_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX16_ARB")]
public const int MATRIX16_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX17_ARB")]
public const int MATRIX17_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX18_ARB")]
public const int MATRIX18_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX19_ARB")]
public const int MATRIX19_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX1_ARB")]
public const int MATRIX1_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX1_NV")]
public const int MATRIX1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX20_ARB")]
public const int MATRIX20_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX21_ARB")]
public const int MATRIX21_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX22_ARB")]
public const int MATRIX22_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX23_ARB")]
public const int MATRIX23_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX24_ARB")]
public const int MATRIX24_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX25_ARB")]
public const int MATRIX25_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX26_ARB")]
public const int MATRIX26_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX27_ARB")]
public const int MATRIX27_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX28_ARB")]
public const int MATRIX28_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX29_ARB")]
public const int MATRIX29_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX2_ARB")]
public const int MATRIX2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX2_NV")]
public const int MATRIX2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX30_ARB")]
public const int MATRIX30_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX31_ARB")]
public const int MATRIX31_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX3_ARB")]
public const int MATRIX3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX3_NV")]
public const int MATRIX3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX4_ARB")]
public const int MATRIX4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX4_NV")]
public const int MATRIX4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX5_ARB")]
public const int MATRIX5_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX5_NV")]
public const int MATRIX5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX6_ARB")]
public const int MATRIX6_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX6_NV")]
public const int MATRIX6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX7_ARB")]
public const int MATRIX7_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX7_NV")]
public const int MATRIX7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX8_ARB")]
public const int MATRIX8_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX9_ARB")]
public const int MATRIX9_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_EXT")]
public const int MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_ARB")]
public const int MATRIX_INDEX_ARRAY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES")]
public const int MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_OES")]
public const int MATRIX_INDEX_ARRAY_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_POINTER_ARB")]
public const int MATRIX_INDEX_ARRAY_POINTER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_POINTER_OES")]
public const int MATRIX_INDEX_ARRAY_POINTER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_SIZE_ARB")]
public const int MATRIX_INDEX_ARRAY_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_SIZE_OES")]
public const int MATRIX_INDEX_ARRAY_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB")]
public const int MATRIX_INDEX_ARRAY_STRIDE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_STRIDE_OES")]
public const int MATRIX_INDEX_ARRAY_STRIDE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_TYPE_ARB")]
public const int MATRIX_INDEX_ARRAY_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_INDEX_ARRAY_TYPE_OES")]
public const int MATRIX_INDEX_ARRAY_TYPE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_MODE")]
public const int MATRIX_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_PALETTE_ARB")]
public const int MATRIX_PALETTE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_PALETTE_OES")]
public const int MATRIX_PALETTE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MATRIX_STRIDE")]
public const int MATRIX_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX")]
public const int MAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE")]
public const int MAX_3D_TEXTURE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE_EXT")]
public const int MAX_3D_TEXTURE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_3D_TEXTURE_SIZE_OES")]
public const int MAX_3D_TEXTURE_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_4D_TEXTURE_SIZE_SGIS")]
public const int MAX_4D_TEXTURE_SIZE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ACTIVE_LIGHTS_SGIX")]
public const int MAX_ACTIVE_LIGHTS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ARRAY_TEXTURE_LAYERS")]
public const int MAX_ARRAY_TEXTURE_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT")]
public const int MAX_ARRAY_TEXTURE_LAYERS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_DRAW_PIXELS_SGIX")]
public const int MAX_ASYNC_DRAW_PIXELS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_HISTOGRAM_SGIX")]
public const int MAX_ASYNC_HISTOGRAM_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_READ_PIXELS_SGIX")]
public const int MAX_ASYNC_READ_PIXELS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ASYNC_TEX_IMAGE_SGIX")]
public const int MAX_ASYNC_TEX_IMAGE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS")]
public const int MAX_ATOMIC_COUNTER_BUFFER_BINDINGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE")]
public const int MAX_ATOMIC_COUNTER_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ATTRIB_STACK_DEPTH")]
public const int MAX_ATTRIB_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT")]
public const int MAX_BINDABLE_UNIFORM_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH")]
public const int MAX_CLIENT_ATTRIB_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIPMAP_DEPTH_SGIX")]
public const int MAX_CLIPMAP_DEPTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
public const int MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIP_DISTANCES")]
public const int MAX_CLIP_DISTANCES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CLIP_PLANES")]
public const int MAX_CLIP_PLANES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS")]
public const int MAX_COLOR_ATTACHMENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS_EXT")]
public const int MAX_COLOR_ATTACHMENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_ATTACHMENTS_NV")]
public const int MAX_COLOR_ATTACHMENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_MATRIX_STACK_DEPTH")]
public const int MAX_COLOR_MATRIX_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI")]
public const int MAX_COLOR_MATRIX_STACK_DEPTH_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COLOR_TEXTURE_SAMPLES")]
public const int MAX_COLOR_TEXTURE_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_ATOMIC_COUNTERS")]
public const int MAX_COMBINED_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_COMBINED_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_DIMENSIONS")]
public const int MAX_COMBINED_DIMENSIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNIFORMS")]
public const int MAX_COMBINED_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS")]
public const int MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT")]
public const int MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS")]
public const int MAX_COMBINED_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS")]
public const int MAX_COMBINED_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB")]
public const int MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_UNIFORM_BLOCKS")]
public const int MAX_COMBINED_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS")]
public const int MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_ATOMIC_COUNTERS")]
public const int MAX_COMPUTE_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_IMAGE_UNIFORMS")]
public const int MAX_COMPUTE_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_LOCAL_INVOCATIONS")]
public const int MAX_COMPUTE_LOCAL_INVOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS")]
public const int MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE")]
public const int MAX_COMPUTE_SHARED_MEMORY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS")]
public const int MAX_COMPUTE_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_UNIFORM_BLOCKS")]
public const int MAX_COMPUTE_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_UNIFORM_COMPONENTS")]
public const int MAX_COMPUTE_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_WORK_GROUP_COUNT")]
public const int MAX_COMPUTE_WORK_GROUP_COUNT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_COMPUTE_WORK_GROUP_SIZE")]
public const int MAX_COMPUTE_WORK_GROUP_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_HEIGHT")]
public const int MAX_CONVOLUTION_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_HEIGHT_EXT")]
public const int MAX_CONVOLUTION_HEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_WIDTH")]
public const int MAX_CONVOLUTION_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CONVOLUTION_WIDTH_EXT")]
public const int MAX_CONVOLUTION_WIDTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE")]
public const int MAX_CUBE_MAP_TEXTURE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB")]
public const int MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT")]
public const int MAX_CUBE_MAP_TEXTURE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")]
public const int MAX_CUBE_MAP_TEXTURE_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_GROUP_STACK_DEPTH")]
public const int MAX_DEBUG_GROUP_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES")]
public const int MAX_DEBUG_LOGGED_MESSAGES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD")]
public const int MAX_DEBUG_LOGGED_MESSAGES_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB")]
public const int MAX_DEBUG_LOGGED_MESSAGES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH")]
public const int MAX_DEBUG_MESSAGE_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH_AMD")]
public const int MAX_DEBUG_MESSAGE_LENGTH_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB")]
public const int MAX_DEBUG_MESSAGE_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV")]
public const int MAX_DEEP_3D_TEXTURE_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV")]
public const int MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEFORMATION_ORDER_SGIX")]
public const int MAX_DEFORMATION_ORDER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEPTH")]
public const int MAX_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DEPTH_TEXTURE_SAMPLES")]
public const int MAX_DEPTH_TEXTURE_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS")]
public const int MAX_DRAW_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_ARB")]
public const int MAX_DRAW_BUFFERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_ATI")]
public const int MAX_DRAW_BUFFERS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DRAW_BUFFERS_NV")]
public const int MAX_DRAW_BUFFERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS")]
public const int MAX_DUAL_SOURCE_DRAW_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENTS_INDICES")]
public const int MAX_ELEMENTS_INDICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENTS_VERTICES")]
public const int MAX_ELEMENTS_VERTICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_ELEMENT_INDEX")]
public const int MAX_ELEMENT_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_EVAL_ORDER")]
public const int MAX_EVAL_ORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_EXT")]
public const int MAX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FOG_FUNC_POINTS_SGIS")]
public const int MAX_FOG_FUNC_POINTS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_ATOMIC_COUNTERS")]
public const int MAX_FRAGMENT_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT")]
public const int MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_IMAGE_UNIFORMS")]
public const int MAX_FRAGMENT_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INPUT_COMPONENTS")]
public const int MAX_FRAGMENT_INPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET")]
public const int MAX_FRAGMENT_INTERPOLATION_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV")]
public const int MAX_FRAGMENT_INTERPOLATION_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_LIGHTS_SGIX")]
public const int MAX_FRAGMENT_LIGHTS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV")]
public const int MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS")]
public const int MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_BLOCKS")]
public const int MAX_FRAGMENT_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS")]
public const int MAX_FRAGMENT_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB")]
public const int MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAGMENT_UNIFORM_VECTORS")]
public const int MAX_FRAGMENT_UNIFORM_VECTORS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_HEIGHT")]
public const int MAX_FRAMEBUFFER_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_LAYERS")]
public const int MAX_FRAMEBUFFER_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_SAMPLES")]
public const int MAX_FRAMEBUFFER_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEBUFFER_WIDTH")]
public const int MAX_FRAMEBUFFER_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_FRAMEZOOM_FACTOR_SGIX")]
public const int MAX_FRAMEZOOM_FACTOR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GENERAL_COMBINERS_NV")]
public const int MAX_GENERAL_COMBINERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_ATOMIC_COUNTERS")]
public const int MAX_GEOMETRY_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT")]
public const int MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_IMAGE_UNIFORMS")]
public const int MAX_GEOMETRY_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_INPUT_COMPONENTS")]
public const int MAX_GEOMETRY_INPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS")]
public const int MAX_GEOMETRY_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES")]
public const int MAX_GEOMETRY_OUTPUT_VERTICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB")]
public const int MAX_GEOMETRY_OUTPUT_VERTICES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT")]
public const int MAX_GEOMETRY_OUTPUT_VERTICES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV")]
public const int MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_SHADER_INVOCATIONS")]
public const int MAX_GEOMETRY_SHADER_INVOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS")]
public const int MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS")]
public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB")]
public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT")]
public const int MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS")]
public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB")]
public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT")]
public const int MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_BLOCKS")]
public const int MAX_GEOMETRY_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS")]
public const int MAX_GEOMETRY_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB")]
public const int MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT")]
public const int MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB")]
public const int MAX_GEOMETRY_VARYING_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT")]
public const int MAX_GEOMETRY_VARYING_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_HEIGHT")]
public const int MAX_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_SAMPLES")]
public const int MAX_IMAGE_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_SAMPLES_EXT")]
public const int MAX_IMAGE_SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_UNITS")]
public const int MAX_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_IMAGE_UNITS_EXT")]
public const int MAX_IMAGE_UNITS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_INTEGER_SAMPLES")]
public const int MAX_INTEGER_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LABEL_LENGTH")]
public const int MAX_LABEL_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LAYERS")]
public const int MAX_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LIGHTS")]
public const int MAX_LIGHTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_LIST_NESTING")]
public const int MAX_LIST_NESTING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MAP_TESSELLATION_NV")]
public const int MAX_MAP_TESSELLATION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB")]
public const int MAX_MATRIX_PALETTE_STACK_DEPTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MODELVIEW_STACK_DEPTH")]
public const int MAX_MODELVIEW_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV")]
public const int MAX_MULTISAMPLE_COVERAGE_MODES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_MULTIVIEW_BUFFERS_EXT")]
public const int MAX_MULTIVIEW_BUFFERS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NAME_LENGTH")]
public const int MAX_NAME_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NAME_STACK_DEPTH")]
public const int MAX_NAME_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NUM_ACTIVE_VARIABLES")]
public const int MAX_NUM_ACTIVE_VARIABLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_NUM_COMPATIBLE_SUBROUTINES")]
public const int MAX_NUM_COMPATIBLE_SUBROUTINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT")]
public const int MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT")]
public const int MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT")]
public const int MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
public const int MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT")]
public const int MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PALETTE_MATRICES_ARB")]
public const int MAX_PALETTE_MATRICES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PALETTE_MATRICES_OES")]
public const int MAX_PALETTE_MATRICES_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PATCH_VERTICES")]
public const int MAX_PATCH_VERTICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PIXEL_MAP_TABLE")]
public const int MAX_PIXEL_MAP_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
public const int MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
public const int MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB")]
public const int MAX_PROGRAM_ADDRESS_REGISTERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_ALU_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ATTRIBS_ARB")]
public const int MAX_PROGRAM_ATTRIBS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV")]
public const int MAX_PROGRAM_ATTRIB_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_CALL_DEPTH_NV")]
public const int MAX_PROGRAM_CALL_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB")]
public const int MAX_PROGRAM_ENV_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV")]
public const int MAX_PROGRAM_EXEC_INSTRUCTIONS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV")]
public const int MAX_PROGRAM_GENERIC_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_GENERIC_RESULTS_NV")]
public const int MAX_PROGRAM_GENERIC_RESULTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_IF_DEPTH_NV")]
public const int MAX_PROGRAM_IF_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB")]
public const int MAX_PROGRAM_LOCAL_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOOP_COUNT_NV")]
public const int MAX_PROGRAM_LOOP_COUNT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_LOOP_DEPTH_NV")]
public const int MAX_PROGRAM_LOOP_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_MATRICES_ARB")]
public const int MAX_PROGRAM_MATRICES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB")]
public const int MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
public const int MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB")]
public const int MAX_PROGRAM_NATIVE_ATTRIBS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB")]
public const int MAX_PROGRAM_NATIVE_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB")]
public const int MAX_PROGRAM_NATIVE_TEMPORARIES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
public const int MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV")]
public const int MAX_PROGRAM_OUTPUT_VERTICES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETERS_ARB")]
public const int MAX_PROGRAM_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV")]
public const int MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV")]
public const int MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV")]
public const int MAX_PROGRAM_PATCH_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV")]
public const int MAX_PROGRAM_RESULT_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV")]
public const int MAX_PROGRAM_SUBROUTINE_NUM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV")]
public const int MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEMPORARIES_ARB")]
public const int MAX_PROGRAM_TEMPORARIES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXEL_OFFSET")]
public const int MAX_PROGRAM_TEXEL_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXEL_OFFSET_NV")]
public const int MAX_PROGRAM_TEXEL_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS")]
public const int MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB")]
public const int MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET")]
public const int MAX_PROGRAM_TEXTURE_GATHER_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
public const int MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB")]
public const int MAX_PROGRAM_TEX_INDIRECTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB")]
public const int MAX_PROGRAM_TEX_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV")]
public const int MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_PROJECTION_STACK_DEPTH")]
public const int MAX_PROJECTION_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RATIONAL_EVAL_ORDER_NV")]
public const int MAX_RATIONAL_EVAL_ORDER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE")]
public const int MAX_RECTANGLE_TEXTURE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB")]
public const int MAX_RECTANGLE_TEXTURE_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV")]
public const int MAX_RECTANGLE_TEXTURE_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE")]
public const int MAX_RENDERBUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE_EXT")]
public const int MAX_RENDERBUFFER_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_RENDERBUFFER_SIZE_OES")]
public const int MAX_RENDERBUFFER_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES")]
public const int MAX_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_ANGLE")]
public const int MAX_SAMPLES_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_EXT")]
public const int MAX_SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_IMG")]
public const int MAX_SAMPLES_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLES_NV")]
public const int MAX_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLE_MASK_WORDS")]
public const int MAX_SAMPLE_MASK_WORDS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SAMPLE_MASK_WORDS_NV")]
public const int MAX_SAMPLE_MASK_WORDS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SERVER_WAIT_TIMEOUT")]
public const int MAX_SERVER_WAIT_TIMEOUT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE")]
public const int MAX_SERVER_WAIT_TIMEOUT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_BUFFER_ADDRESS_NV")]
public const int MAX_SHADER_BUFFER_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_STORAGE_BLOCK_SIZE")]
public const int MAX_SHADER_STORAGE_BLOCK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")]
public const int MAX_SHADER_STORAGE_BUFFER_BINDINGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SHININESS_NV")]
public const int MAX_SHININESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD")]
public const int MAX_SPARSE_3D_TEXTURE_SIZE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS")]
public const int MAX_SPARSE_ARRAY_TEXTURE_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPARSE_TEXTURE_SIZE_AMD")]
public const int MAX_SPARSE_TEXTURE_SIZE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SPOT_EXPONENT_NV")]
public const int MAX_SPOT_EXPONENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SUBROUTINES")]
public const int MAX_SUBROUTINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS")]
public const int MAX_SUBROUTINE_UNIFORM_LOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS")]
public const int MAX_TESS_CONTROL_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS")]
public const int MAX_TESS_CONTROL_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS")]
public const int MAX_TESS_CONTROL_INPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS")]
public const int MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS")]
public const int MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS")]
public const int MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS")]
public const int MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS")]
public const int MAX_TESS_CONTROL_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS")]
public const int MAX_TESS_CONTROL_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS")]
public const int MAX_TESS_EVALUATION_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS")]
public const int MAX_TESS_EVALUATION_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS")]
public const int MAX_TESS_EVALUATION_INPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS")]
public const int MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS")]
public const int MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS")]
public const int MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS")]
public const int MAX_TESS_EVALUATION_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS")]
public const int MAX_TESS_EVALUATION_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_GEN_LEVEL")]
public const int MAX_TESS_GEN_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TESS_PATCH_COMPONENTS")]
public const int MAX_TESS_PATCH_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE")]
public const int MAX_TEXTURE_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE_ARB")]
public const int MAX_TEXTURE_BUFFER_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_BUFFER_SIZE_EXT")]
public const int MAX_TEXTURE_BUFFER_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS")]
public const int MAX_TEXTURE_COORDS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS_ARB")]
public const int MAX_TEXTURE_COORDS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_COORDS_NV")]
public const int MAX_TEXTURE_COORDS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS")]
public const int MAX_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS_ARB")]
public const int MAX_TEXTURE_IMAGE_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_IMAGE_UNITS_NV")]
public const int MAX_TEXTURE_IMAGE_UNITS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_LOD_BIAS")]
public const int MAX_TEXTURE_LOD_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_LOD_BIAS_EXT")]
public const int MAX_TEXTURE_LOD_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT")]
public const int MAX_TEXTURE_MAX_ANISOTROPY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_SIZE")]
public const int MAX_TEXTURE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_STACK_DEPTH")]
public const int MAX_TEXTURE_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_UNITS")]
public const int MAX_TEXTURE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TEXTURE_UNITS_ARB")]
public const int MAX_TEXTURE_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRACK_MATRICES_NV")]
public const int MAX_TRACK_MATRICES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV")]
public const int MAX_TRACK_MATRIX_STACK_DEPTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS")]
public const int MAX_TRANSFORM_FEEDBACK_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS")]
public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT")]
public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV")]
public const int MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV")]
public const int MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_BLOCK_SIZE")]
public const int MAX_UNIFORM_BLOCK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_BUFFER_BINDINGS")]
public const int MAX_UNIFORM_BUFFER_BINDINGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_UNIFORM_LOCATIONS")]
public const int MAX_UNIFORM_LOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_COMPONENTS")]
public const int MAX_VARYING_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_COMPONENTS_EXT")]
public const int MAX_VARYING_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_FLOATS")]
public const int MAX_VARYING_FLOATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_FLOATS_ARB")]
public const int MAX_VARYING_FLOATS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VARYING_VECTORS")]
public const int MAX_VARYING_VECTORS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV")]
public const int MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATOMIC_COUNTERS")]
public const int MAX_VERTEX_ATOMIC_COUNTERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS")]
public const int MAX_VERTEX_ATOMIC_COUNTER_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIBS")]
public const int MAX_VERTEX_ATTRIBS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIBS_ARB")]
public const int MAX_VERTEX_ATTRIBS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIB_BINDINGS")]
public const int MAX_VERTEX_ATTRIB_BINDINGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET")]
public const int MAX_VERTEX_ATTRIB_RELATIVE_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT")]
public const int MAX_VERTEX_BINDABLE_UNIFORMS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_IMAGE_UNIFORMS")]
public const int MAX_VERTEX_IMAGE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_OUTPUT_COMPONENTS")]
public const int MAX_VERTEX_OUTPUT_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT")]
public const int MAX_VERTEX_SHADER_INSTRUCTIONS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT")]
public const int MAX_VERTEX_SHADER_INVARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_LOCALS_EXT")]
public const int MAX_VERTEX_SHADER_LOCALS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
public const int MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS")]
public const int MAX_VERTEX_SHADER_STORAGE_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_SHADER_VARIANTS_EXT")]
public const int MAX_VERTEX_SHADER_VARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_STREAMS")]
public const int MAX_VERTEX_STREAMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_STREAMS_ATI")]
public const int MAX_VERTEX_STREAMS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS")]
public const int MAX_VERTEX_TEXTURE_IMAGE_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB")]
public const int MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_BLOCKS")]
public const int MAX_VERTEX_UNIFORM_BLOCKS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_COMPONENTS")]
public const int MAX_VERTEX_UNIFORM_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB")]
public const int MAX_VERTEX_UNIFORM_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNIFORM_VECTORS")]
public const int MAX_VERTEX_UNIFORM_VECTORS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNITS_ARB")]
public const int MAX_VERTEX_UNITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_UNITS_OES")]
public const int MAX_VERTEX_UNITS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB")]
public const int MAX_VERTEX_VARYING_COMPONENTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT")]
public const int MAX_VERTEX_VARYING_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VIEWPORTS")]
public const int MAX_VIEWPORTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_VIEWPORT_DIMS")]
public const int MAX_VIEWPORT_DIMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MAX_WIDTH")]
public const int MAX_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MEDIUM_FLOAT")]
public const int MEDIUM_FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MEDIUM_INT")]
public const int MEDIUM_INT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN")]
public const int MIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX")]
public const int MINMAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_EXT")]
public const int MINMAX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_FORMAT")]
public const int MINMAX_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_FORMAT_EXT")]
public const int MINMAX_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_SINK")]
public const int MINMAX_SINK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINMAX_SINK_EXT")]
public const int MINMAX_SINK_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MINOR_VERSION")]
public const int MINOR_VERSION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_EXT")]
public const int MIN_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET")]
public const int MIN_FRAGMENT_INTERPOLATION_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV")]
public const int MIN_FRAGMENT_INTERPOLATION_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_LOD_WARNING_AMD")]
public const int MIN_LOD_WARNING_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_MAP_BUFFER_ALIGNMENT")]
public const int MIN_MAP_BUFFER_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXEL_OFFSET")]
public const int MIN_PROGRAM_TEXEL_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXEL_OFFSET_NV")]
public const int MIN_PROGRAM_TEXEL_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET")]
public const int MIN_PROGRAM_TEXTURE_GATHER_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
public const int MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_SAMPLE_SHADING_VALUE_ARB")]
public const int MIN_SAMPLE_SHADING_VALUE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIN_SPARSE_LEVEL_AMD")]
public const int MIN_SPARSE_LEVEL_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIPMAP")]
public const int MIPMAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT")]
public const int MIRRORED_REPEAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_ARB")]
public const int MIRRORED_REPEAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_IBM")]
public const int MIRRORED_REPEAT_IBM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRRORED_REPEAT_OES")]
public const int MIRRORED_REPEAT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_ATI")]
public const int MIRROR_CLAMP_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_EXT")]
public const int MIRROR_CLAMP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_BORDER_EXT")]
public const int MIRROR_CLAMP_TO_BORDER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_EDGE_ATI")]
public const int MIRROR_CLAMP_TO_EDGE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MIRROR_CLAMP_TO_EDGE_EXT")]
public const int MIRROR_CLAMP_TO_EDGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MITER_REVERT_NV")]
public const int MITER_REVERT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MITER_TRUNCATE_NV")]
public const int MITER_TRUNCATE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW")]
public const int MODELVIEW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW0_ARB")]
public const int MODELVIEW0_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW10_ARB")]
public const int MODELVIEW10_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW11_ARB")]
public const int MODELVIEW11_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW12_ARB")]
public const int MODELVIEW12_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW13_ARB")]
public const int MODELVIEW13_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW14_ARB")]
public const int MODELVIEW14_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW15_ARB")]
public const int MODELVIEW15_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW16_ARB")]
public const int MODELVIEW16_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW17_ARB")]
public const int MODELVIEW17_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW18_ARB")]
public const int MODELVIEW18_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW19_ARB")]
public const int MODELVIEW19_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_ARB")]
public const int MODELVIEW1_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_EXT")]
public const int MODELVIEW1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW1_STACK_DEPTH_EXT")]
public const int MODELVIEW1_STACK_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW20_ARB")]
public const int MODELVIEW20_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW21_ARB")]
public const int MODELVIEW21_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW22_ARB")]
public const int MODELVIEW22_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW23_ARB")]
public const int MODELVIEW23_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW24_ARB")]
public const int MODELVIEW24_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW25_ARB")]
public const int MODELVIEW25_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW26_ARB")]
public const int MODELVIEW26_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW27_ARB")]
public const int MODELVIEW27_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW28_ARB")]
public const int MODELVIEW28_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW29_ARB")]
public const int MODELVIEW29_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW2_ARB")]
public const int MODELVIEW2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW30_ARB")]
public const int MODELVIEW30_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW31_ARB")]
public const int MODELVIEW31_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW3_ARB")]
public const int MODELVIEW3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW4_ARB")]
public const int MODELVIEW4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW5_ARB")]
public const int MODELVIEW5_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW6_ARB")]
public const int MODELVIEW6_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW7_ARB")]
public const int MODELVIEW7_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW8_ARB")]
public const int MODELVIEW8_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW9_ARB")]
public const int MODELVIEW9_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX")]
public const int MODELVIEW_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX1_EXT")]
public const int MODELVIEW_MATRIX1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES")]
public const int MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_PROJECTION_NV")]
public const int MODELVIEW_PROJECTION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODELVIEW_STACK_DEPTH")]
public const int MODELVIEW_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE")]
public const int MODULATE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_ADD_ATI")]
public const int MODULATE_ADD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_COLOR_IMG")]
public const int MODULATE_COLOR_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_SIGNED_ADD_ATI")]
public const int MODULATE_SIGNED_ADD_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MODULATE_SUBTRACT_ATI")]
public const int MODULATE_SUBTRACT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_CONTINUES_NV")]
public const int MOVE_TO_CONTINUES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_NV")]
public const int MOVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOVE_TO_RESETS_NV")]
public const int MOVE_TO_RESETS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MOV_ATI")]
public const int MOV_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULT")]
public const int MULT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE")]
public const int MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_3DFX")]
public const int MULTISAMPLE_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_ARB")]
public const int MULTISAMPLE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT")]
public const int MULTISAMPLE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_3DFX")]
public const int MULTISAMPLE_BIT_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_ARB")]
public const int MULTISAMPLE_BIT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_BIT_EXT")]
public const int MULTISAMPLE_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_COVERAGE_MODES_NV")]
public const int MULTISAMPLE_COVERAGE_MODES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_EXT")]
public const int MULTISAMPLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_FILTER_HINT_NV")]
public const int MULTISAMPLE_FILTER_HINT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTISAMPLE_SGIS")]
public const int MULTISAMPLE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MULTIVIEW_EXT")]
public const int MULTIVIEW_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MUL_ATI")]
public const int MUL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_MVP_MATRIX_EXT")]
public const int MVP_MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_N3F_V3F")]
public const int N3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAMED_STRING_LENGTH_ARB")]
public const int NAMED_STRING_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAMED_STRING_TYPE_ARB")]
public const int NAMED_STRING_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAME_LENGTH")]
public const int NAME_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAME_STACK_DEPTH")]
public const int NAME_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NAND")]
public const int NAND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST")]
public const int NEAREST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_CLIPMAP_LINEAR_SGIX")]
public const int NEAREST_CLIPMAP_LINEAR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_CLIPMAP_NEAREST_SGIX")]
public const int NEAREST_CLIPMAP_NEAREST_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_MIPMAP_LINEAR")]
public const int NEAREST_MIPMAP_LINEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEAREST_MIPMAP_NEAREST")]
public const int NEAREST_MIPMAP_NEAREST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATE_BIT_ATI")]
public const int NEGATE_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_ONE_EXT")]
public const int NEGATIVE_ONE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_W_EXT")]
public const int NEGATIVE_W_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_X_EXT")]
public const int NEGATIVE_X_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_Y_EXT")]
public const int NEGATIVE_Y_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEGATIVE_Z_EXT")]
public const int NEGATIVE_Z_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEVER")]
public const int NEVER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEXT_BUFFER_NV")]
public const int NEXT_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV")]
public const int NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NICEST")]
public const int NICEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NONE")]
public const int NONE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOOP")]
public const int NOOP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOR")]
public const int NOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMALIZE")]
public const int NORMALIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMALIZED_RANGE_EXT")]
public const int NORMALIZED_RANGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY")]
public const int NORMAL_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_ADDRESS_NV")]
public const int NORMAL_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_BUFFER_BINDING")]
public const int NORMAL_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB")]
public const int NORMAL_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_COUNT_EXT")]
public const int NORMAL_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_EXT")]
public const int NORMAL_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_LENGTH_NV")]
public const int NORMAL_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL")]
public const int NORMAL_ARRAY_PARALLEL_POINTERS_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_POINTER")]
public const int NORMAL_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_POINTER_EXT")]
public const int NORMAL_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_STRIDE")]
public const int NORMAL_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_STRIDE_EXT")]
public const int NORMAL_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_TYPE")]
public const int NORMAL_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_ARRAY_TYPE_EXT")]
public const int NORMAL_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP")]
public const int NORMAL_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_ARB")]
public const int NORMAL_MAP_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_EXT")]
public const int NORMAL_MAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NORMAL_MAP_OES")]
public const int NORMAL_MAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NOTEQUAL")]
public const int NOTEQUAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NO_ERROR")]
public const int NO_ERROR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NO_RESET_NOTIFICATION_ARB")]
public const int NO_RESET_NOTIFICATION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_ACTIVE_VARIABLES")]
public const int NUM_ACTIVE_VARIABLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPATIBLE_SUBROUTINES")]
public const int NUM_COMPATIBLE_SUBROUTINES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPRESSED_TEXTURE_FORMATS")]
public const int NUM_COMPRESSED_TEXTURE_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB")]
public const int NUM_COMPRESSED_TEXTURE_FORMATS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_EXTENSIONS")]
public const int NUM_EXTENSIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FILL_STREAMS_NV")]
public const int NUM_FILL_STREAMS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FRAGMENT_CONSTANTS_ATI")]
public const int NUM_FRAGMENT_CONSTANTS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_FRAGMENT_REGISTERS_ATI")]
public const int NUM_FRAGMENT_REGISTERS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_GENERAL_COMBINERS_NV")]
public const int NUM_GENERAL_COMBINERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI")]
public const int NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INSTRUCTIONS_PER_PASS_ATI")]
public const int NUM_INSTRUCTIONS_PER_PASS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_INSTRUCTIONS_TOTAL_ATI")]
public const int NUM_INSTRUCTIONS_TOTAL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_LOOPBACK_COMPONENTS_ATI")]
public const int NUM_LOOPBACK_COMPONENTS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PASSES_ATI")]
public const int NUM_PASSES_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PROGRAM_BINARY_FORMATS")]
public const int NUM_PROGRAM_BINARY_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_PROGRAM_BINARY_FORMATS_OES")]
public const int NUM_PROGRAM_BINARY_FORMATS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SAMPLE_COUNTS")]
public const int NUM_SAMPLE_COUNTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SHADER_BINARY_FORMATS")]
public const int NUM_SHADER_BINARY_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_SHADING_LANGUAGE_VERSIONS")]
public const int NUM_SHADING_LANGUAGE_VERSIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_NUM_VIDEO_CAPTURE_STREAMS_NV")]
public const int NUM_VIDEO_CAPTURE_STREAMS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB")]
public const int OBJECT_ACTIVE_ATTRIBUTES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB")]
public const int OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_UNIFORMS_ARB")]
public const int OBJECT_ACTIVE_UNIFORMS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB")]
public const int OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_ATTACHED_OBJECTS_ARB")]
public const int OBJECT_ATTACHED_OBJECTS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_BUFFER_SIZE_ATI")]
public const int OBJECT_BUFFER_SIZE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_BUFFER_USAGE_ATI")]
public const int OBJECT_BUFFER_USAGE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_COMPILE_STATUS_ARB")]
public const int OBJECT_COMPILE_STATUS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DELETE_STATUS_ARB")]
public const int OBJECT_DELETE_STATUS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DISTANCE_TO_LINE_SGIS")]
public const int OBJECT_DISTANCE_TO_LINE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_DISTANCE_TO_POINT_SGIS")]
public const int OBJECT_DISTANCE_TO_POINT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_INFO_LOG_LENGTH_ARB")]
public const int OBJECT_INFO_LOG_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINEAR")]
public const int OBJECT_LINEAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINE_SGIS")]
public const int OBJECT_LINE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_LINK_STATUS_ARB")]
public const int OBJECT_LINK_STATUS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_PLANE")]
public const int OBJECT_PLANE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_POINT_SGIS")]
public const int OBJECT_POINT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB")]
public const int OBJECT_SHADER_SOURCE_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_SUBTYPE_ARB")]
public const int OBJECT_SUBTYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE")]
public const int OBJECT_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE_APPLE")]
public const int OBJECT_TYPE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_TYPE_ARB")]
public const int OBJECT_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OBJECT_VALIDATE_STATUS_ARB")]
public const int OBJECT_VALIDATE_STATUS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET")]
public const int OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV")]
public const int OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
public const int OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_TEXTURE_2D_NV")]
public const int OFFSET_HILO_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV")]
public const int OFFSET_HILO_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV")]
public const int OFFSET_PROJECTIVE_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV")]
public const int OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
public const int OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV")]
public const int OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_2D_NV")]
public const int OFFSET_TEXTURE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_BIAS_NV")]
public const int OFFSET_TEXTURE_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_MATRIX_NV")]
public const int OFFSET_TEXTURE_MATRIX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_RECTANGLE_NV")]
public const int OFFSET_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV")]
public const int OFFSET_TEXTURE_RECTANGLE_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OFFSET_TEXTURE_SCALE_NV")]
public const int OFFSET_TEXTURE_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE")]
public const int ONE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_EXT")]
public const int ONE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_ALPHA")]
public const int ONE_MINUS_CONSTANT_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_ALPHA_EXT")]
public const int ONE_MINUS_CONSTANT_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_COLOR")]
public const int ONE_MINUS_CONSTANT_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_CONSTANT_COLOR_EXT")]
public const int ONE_MINUS_CONSTANT_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_DST_ALPHA")]
public const int ONE_MINUS_DST_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_DST_COLOR")]
public const int ONE_MINUS_DST_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC1_ALPHA")]
public const int ONE_MINUS_SRC1_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC1_COLOR")]
public const int ONE_MINUS_SRC1_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC_ALPHA")]
public const int ONE_MINUS_SRC_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ONE_MINUS_SRC_COLOR")]
public const int ONE_MINUS_SRC_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_ALPHA")]
public const int OPERAND0_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_ALPHA_EXT")]
public const int OPERAND0_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_RGB")]
public const int OPERAND0_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND0_RGB_EXT")]
public const int OPERAND0_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_ALPHA")]
public const int OPERAND1_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_ALPHA_EXT")]
public const int OPERAND1_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_RGB")]
public const int OPERAND1_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND1_RGB_EXT")]
public const int OPERAND1_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_ALPHA")]
public const int OPERAND2_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_ALPHA_EXT")]
public const int OPERAND2_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_RGB")]
public const int OPERAND2_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND2_RGB_EXT")]
public const int OPERAND2_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND3_ALPHA_NV")]
public const int OPERAND3_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OPERAND3_RGB_NV")]
public const int OPERAND3_RGB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_ADD_EXT")]
public const int OP_ADD_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_CLAMP_EXT")]
public const int OP_CLAMP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_CROSS_PRODUCT_EXT")]
public const int OP_CROSS_PRODUCT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_DOT3_EXT")]
public const int OP_DOT3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_DOT4_EXT")]
public const int OP_DOT4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_EXP_BASE_2_EXT")]
public const int OP_EXP_BASE_2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_FLOOR_EXT")]
public const int OP_FLOOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_FRAC_EXT")]
public const int OP_FRAC_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_INDEX_EXT")]
public const int OP_INDEX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_LOG_BASE_2_EXT")]
public const int OP_LOG_BASE_2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MADD_EXT")]
public const int OP_MADD_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MAX_EXT")]
public const int OP_MAX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MIN_EXT")]
public const int OP_MIN_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MOV_EXT")]
public const int OP_MOV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MULTIPLY_MATRIX_EXT")]
public const int OP_MULTIPLY_MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_MUL_EXT")]
public const int OP_MUL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_NEGATE_EXT")]
public const int OP_NEGATE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_POWER_EXT")]
public const int OP_POWER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_RECIP_EXT")]
public const int OP_RECIP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_RECIP_SQRT_EXT")]
public const int OP_RECIP_SQRT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_ROUND_EXT")]
public const int OP_ROUND_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SET_GE_EXT")]
public const int OP_SET_GE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SET_LT_EXT")]
public const int OP_SET_LT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OP_SUB_EXT")]
public const int OP_SUB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR")]
public const int OR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ORDER")]
public const int ORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR_INVERTED")]
public const int OR_INVERTED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OR_REVERSE")]
public const int OR_REVERSE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_COLOR0_EXT")]
public const int OUTPUT_COLOR0_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_COLOR1_EXT")]
public const int OUTPUT_COLOR1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_FOG_EXT")]
public const int OUTPUT_FOG_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD0_EXT")]
public const int OUTPUT_TEXTURE_COORD0_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD10_EXT")]
public const int OUTPUT_TEXTURE_COORD10_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD11_EXT")]
public const int OUTPUT_TEXTURE_COORD11_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD12_EXT")]
public const int OUTPUT_TEXTURE_COORD12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD13_EXT")]
public const int OUTPUT_TEXTURE_COORD13_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD14_EXT")]
public const int OUTPUT_TEXTURE_COORD14_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD15_EXT")]
public const int OUTPUT_TEXTURE_COORD15_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD16_EXT")]
public const int OUTPUT_TEXTURE_COORD16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD17_EXT")]
public const int OUTPUT_TEXTURE_COORD17_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD18_EXT")]
public const int OUTPUT_TEXTURE_COORD18_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD19_EXT")]
public const int OUTPUT_TEXTURE_COORD19_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD1_EXT")]
public const int OUTPUT_TEXTURE_COORD1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD20_EXT")]
public const int OUTPUT_TEXTURE_COORD20_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD21_EXT")]
public const int OUTPUT_TEXTURE_COORD21_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD22_EXT")]
public const int OUTPUT_TEXTURE_COORD22_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD23_EXT")]
public const int OUTPUT_TEXTURE_COORD23_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD24_EXT")]
public const int OUTPUT_TEXTURE_COORD24_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD25_EXT")]
public const int OUTPUT_TEXTURE_COORD25_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD26_EXT")]
public const int OUTPUT_TEXTURE_COORD26_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD27_EXT")]
public const int OUTPUT_TEXTURE_COORD27_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD28_EXT")]
public const int OUTPUT_TEXTURE_COORD28_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD29_EXT")]
public const int OUTPUT_TEXTURE_COORD29_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD2_EXT")]
public const int OUTPUT_TEXTURE_COORD2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD30_EXT")]
public const int OUTPUT_TEXTURE_COORD30_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD31_EXT")]
public const int OUTPUT_TEXTURE_COORD31_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD3_EXT")]
public const int OUTPUT_TEXTURE_COORD3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD4_EXT")]
public const int OUTPUT_TEXTURE_COORD4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD5_EXT")]
public const int OUTPUT_TEXTURE_COORD5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD6_EXT")]
public const int OUTPUT_TEXTURE_COORD6_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD7_EXT")]
public const int OUTPUT_TEXTURE_COORD7_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD8_EXT")]
public const int OUTPUT_TEXTURE_COORD8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_TEXTURE_COORD9_EXT")]
public const int OUTPUT_TEXTURE_COORD9_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUTPUT_VERTEX_EXT")]
public const int OUTPUT_VERTEX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_OUT_OF_MEMORY")]
public const int OUT_OF_MEMORY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ALIGNMENT")]
public const int PACK_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_CMYK_HINT_EXT")]
public const int PACK_CMYK_HINT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_DEPTH")]
public const int PACK_COMPRESSED_BLOCK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_HEIGHT")]
public const int PACK_COMPRESSED_BLOCK_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_SIZE")]
public const int PACK_COMPRESSED_BLOCK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_BLOCK_WIDTH")]
public const int PACK_COMPRESSED_BLOCK_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_COMPRESSED_SIZE_SGIX")]
public const int PACK_COMPRESSED_SIZE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_DEPTH_SGIS")]
public const int PACK_IMAGE_DEPTH_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_HEIGHT")]
public const int PACK_IMAGE_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_IMAGE_HEIGHT_EXT")]
public const int PACK_IMAGE_HEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_INVERT_MESA")]
public const int PACK_INVERT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_LSB_FIRST")]
public const int PACK_LSB_FIRST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_MAX_COMPRESSED_SIZE_SGIX")]
public const int PACK_MAX_COMPRESSED_SIZE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_RESAMPLE_OML")]
public const int PACK_RESAMPLE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_RESAMPLE_SGIX")]
public const int PACK_RESAMPLE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_REVERSE_ROW_ORDER_ANGLE")]
public const int PACK_REVERSE_ROW_ORDER_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ROW_BYTES_APPLE")]
public const int PACK_ROW_BYTES_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_ROW_LENGTH")]
public const int PACK_ROW_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_IMAGES")]
public const int PACK_SKIP_IMAGES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_IMAGES_EXT")]
public const int PACK_SKIP_IMAGES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_PIXELS")]
public const int PACK_SKIP_PIXELS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_ROWS")]
public const int PACK_SKIP_ROWS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SKIP_VOLUMES_SGIS")]
public const int PACK_SKIP_VOLUMES_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SUBSAMPLE_RATE_SGIX")]
public const int PACK_SUBSAMPLE_RATE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PACK_SWAP_BYTES")]
public const int PACK_SWAP_BYTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_R5_G6_B5_OES")]
public const int PALETTE4_R5_G6_B5_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGB5_A1_OES")]
public const int PALETTE4_RGB5_A1_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGB8_OES")]
public const int PALETTE4_RGB8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGBA4_OES")]
public const int PALETTE4_RGBA4_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE4_RGBA8_OES")]
public const int PALETTE4_RGBA8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_R5_G6_B5_OES")]
public const int PALETTE8_R5_G6_B5_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGB5_A1_OES")]
public const int PALETTE8_RGB5_A1_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGB8_OES")]
public const int PALETTE8_RGB8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGBA4_OES")]
public const int PALETTE8_RGBA4_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PALETTE8_RGBA8_OES")]
public const int PALETTE8_RGBA8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PARALLEL_ARRAYS_INTEL")]
public const int PARALLEL_ARRAYS_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PARTIAL_SUCCESS_NV")]
public const int PARTIAL_SUCCESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PASS_THROUGH_NV")]
public const int PASS_THROUGH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PASS_THROUGH_TOKEN")]
public const int PASS_THROUGH_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCHES")]
public const int PATCHES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_DEFAULT_INNER_LEVEL")]
public const int PATCH_DEFAULT_INNER_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_DEFAULT_OUTER_LEVEL")]
public const int PATCH_DEFAULT_OUTER_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATCH_VERTICES")]
public const int PATCH_VERTICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_CLIENT_LENGTH_NV")]
public const int PATH_CLIENT_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COMMAND_COUNT_NV")]
public const int PATH_COMMAND_COUNT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COMPUTED_LENGTH_NV")]
public const int PATH_COMPUTED_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COORD_COUNT_NV")]
public const int PATH_COORD_COUNT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_COVER_DEPTH_FUNC_NV")]
public const int PATH_COVER_DEPTH_FUNC_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_ARRAY_COUNT_NV")]
public const int PATH_DASH_ARRAY_COUNT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_CAPS_NV")]
public const int PATH_DASH_CAPS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_OFFSET_NV")]
public const int PATH_DASH_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_DASH_OFFSET_RESET_NV")]
public const int PATH_DASH_OFFSET_RESET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_END_CAPS_NV")]
public const int PATH_END_CAPS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_ERROR_POSITION_NV")]
public const int PATH_ERROR_POSITION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_BOUNDING_BOX_NV")]
public const int PATH_FILL_BOUNDING_BOX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_COVER_MODE_NV")]
public const int PATH_FILL_COVER_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_MASK_NV")]
public const int PATH_FILL_MASK_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FILL_MODE_NV")]
public const int PATH_FILL_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FOG_GEN_MODE_NV")]
public const int PATH_FOG_GEN_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FORMAT_PS_NV")]
public const int PATH_FORMAT_PS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_FORMAT_SVG_NV")]
public const int PATH_FORMAT_SVG_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COEFF_NV")]
public const int PATH_GEN_COEFF_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COLOR_FORMAT_NV")]
public const int PATH_GEN_COLOR_FORMAT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_COMPONENTS_NV")]
public const int PATH_GEN_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_GEN_MODE_NV")]
public const int PATH_GEN_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_INITIAL_DASH_CAP_NV")]
public const int PATH_INITIAL_DASH_CAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_INITIAL_END_CAP_NV")]
public const int PATH_INITIAL_END_CAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_JOIN_STYLE_NV")]
public const int PATH_JOIN_STYLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_MITER_LIMIT_NV")]
public const int PATH_MITER_LIMIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_OBJECT_BOUNDING_BOX_NV")]
public const int PATH_OBJECT_BOUNDING_BOX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV")]
public const int PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV")]
public const int PATH_STENCIL_DEPTH_OFFSET_UNITS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_FUNC_NV")]
public const int PATH_STENCIL_FUNC_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_REF_NV")]
public const int PATH_STENCIL_REF_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STENCIL_VALUE_MASK_NV")]
public const int PATH_STENCIL_VALUE_MASK_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_BOUNDING_BOX_NV")]
public const int PATH_STROKE_BOUNDING_BOX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_COVER_MODE_NV")]
public const int PATH_STROKE_COVER_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_MASK_NV")]
public const int PATH_STROKE_MASK_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_STROKE_WIDTH_NV")]
public const int PATH_STROKE_WIDTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_TERMINAL_DASH_CAP_NV")]
public const int PATH_TERMINAL_DASH_CAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PATH_TERMINAL_END_CAP_NV")]
public const int PATH_TERMINAL_END_CAP_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERCENTAGE_AMD")]
public const int PERCENTAGE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_GLOBAL_MODE_QCOM")]
public const int PERFMON_GLOBAL_MODE_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_AMD")]
public const int PERFMON_RESULT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_AVAILABLE_AMD")]
public const int PERFMON_RESULT_AVAILABLE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFMON_RESULT_SIZE_AMD")]
public const int PERFMON_RESULT_SIZE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERFORMANCE_MONITOR_AMD")]
public const int PERFORMANCE_MONITOR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERSPECTIVE_CORRECTION_HINT")]
public const int PERSPECTIVE_CORRECTION_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PERTURB_EXT")]
public const int PERTURB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PER_STAGE_CONSTANTS_NV")]
public const int PER_STAGE_CONSTANTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_BUFFER_BARRIER_BIT")]
public const int PIXEL_BUFFER_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_BUFFER_BARRIER_BIT_EXT")]
public const int PIXEL_BUFFER_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNTER_BITS_NV")]
public const int PIXEL_COUNTER_BITS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNT_AVAILABLE_NV")]
public const int PIXEL_COUNT_AVAILABLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_COUNT_NV")]
public const int PIXEL_COUNT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_CUBIC_WEIGHT_EXT")]
public const int PIXEL_CUBIC_WEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS")]
public const int PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS")]
public const int PIXEL_FRAGMENT_RGB_SOURCE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_GROUP_COLOR_SGIS")]
public const int PIXEL_GROUP_COLOR_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAG_FILTER_EXT")]
public const int PIXEL_MAG_FILTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_A_TO_A")]
public const int PIXEL_MAP_A_TO_A;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_A_TO_A_SIZE")]
public const int PIXEL_MAP_A_TO_A_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_B_TO_B")]
public const int PIXEL_MAP_B_TO_B;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_B_TO_B_SIZE")]
public const int PIXEL_MAP_B_TO_B_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_G_TO_G")]
public const int PIXEL_MAP_G_TO_G;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_G_TO_G_SIZE")]
public const int PIXEL_MAP_G_TO_G_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_A")]
public const int PIXEL_MAP_I_TO_A;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_A_SIZE")]
public const int PIXEL_MAP_I_TO_A_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_B")]
public const int PIXEL_MAP_I_TO_B;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_B_SIZE")]
public const int PIXEL_MAP_I_TO_B_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_G")]
public const int PIXEL_MAP_I_TO_G;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_G_SIZE")]
public const int PIXEL_MAP_I_TO_G_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_I")]
public const int PIXEL_MAP_I_TO_I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_I_SIZE")]
public const int PIXEL_MAP_I_TO_I_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_R")]
public const int PIXEL_MAP_I_TO_R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_I_TO_R_SIZE")]
public const int PIXEL_MAP_I_TO_R_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_R_TO_R")]
public const int PIXEL_MAP_R_TO_R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_R_TO_R_SIZE")]
public const int PIXEL_MAP_R_TO_R_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_S_TO_S")]
public const int PIXEL_MAP_S_TO_S;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MAP_S_TO_S_SIZE")]
public const int PIXEL_MAP_S_TO_S_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MIN_FILTER_EXT")]
public const int PIXEL_MIN_FILTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_MODE_BIT")]
public const int PIXEL_MODE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER")]
public const int PIXEL_PACK_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_ARB")]
public const int PIXEL_PACK_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING")]
public const int PIXEL_PACK_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING_ARB")]
public const int PIXEL_PACK_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_BINDING_EXT")]
public const int PIXEL_PACK_BUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_PACK_BUFFER_EXT")]
public const int PIXEL_PACK_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_2424_SGIX")]
public const int PIXEL_SUBSAMPLE_2424_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_4242_SGIX")]
public const int PIXEL_SUBSAMPLE_4242_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_SUBSAMPLE_4444_SGIX")]
public const int PIXEL_SUBSAMPLE_4444_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEXTURE_SGIS")]
public const int PIXEL_TEXTURE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX")]
public const int PIXEL_TEX_GEN_ALPHA_LS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX")]
public const int PIXEL_TEX_GEN_ALPHA_MS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX")]
public const int PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX")]
public const int PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_MODE_SGIX")]
public const int PIXEL_TEX_GEN_MODE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_CEILING_SGIX")]
public const int PIXEL_TEX_GEN_Q_CEILING_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX")]
public const int PIXEL_TEX_GEN_Q_FLOOR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX")]
public const int PIXEL_TEX_GEN_Q_ROUND_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TEX_GEN_SGIX")]
public const int PIXEL_TEX_GEN_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX")]
public const int PIXEL_TILE_BEST_ALIGNMENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX")]
public const int PIXEL_TILE_CACHE_INCREMENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_CACHE_SIZE_SGIX")]
public const int PIXEL_TILE_CACHE_SIZE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_DEPTH_SGIX")]
public const int PIXEL_TILE_GRID_DEPTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_HEIGHT_SGIX")]
public const int PIXEL_TILE_GRID_HEIGHT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_GRID_WIDTH_SGIX")]
public const int PIXEL_TILE_GRID_WIDTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_HEIGHT_SGIX")]
public const int PIXEL_TILE_HEIGHT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TILE_WIDTH_SGIX")]
public const int PIXEL_TILE_WIDTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_EXT")]
public const int PIXEL_TRANSFORM_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT")]
public const int PIXEL_TRANSFORM_2D_MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
public const int PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER")]
public const int PIXEL_UNPACK_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_ARB")]
public const int PIXEL_UNPACK_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING")]
public const int PIXEL_UNPACK_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB")]
public const int PIXEL_UNPACK_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT")]
public const int PIXEL_UNPACK_BUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PIXEL_UNPACK_BUFFER_EXT")]
public const int PIXEL_UNPACK_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_ATI")]
public const int PN_TRIANGLES_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_ATI")]
public const int PN_TRIANGLES_NORMAL_MODE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI")]
public const int PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI")]
public const int PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_ATI")]
public const int PN_TRIANGLES_POINT_MODE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI")]
public const int PN_TRIANGLES_POINT_MODE_CUBIC_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI")]
public const int PN_TRIANGLES_POINT_MODE_LINEAR_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
public const int PN_TRIANGLES_TESSELATION_LEVEL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT")]
public const int POINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINTS")]
public const int POINTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_BIT")]
public const int POINT_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_DISTANCE_ATTENUATION")]
public const int POINT_DISTANCE_ATTENUATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_DISTANCE_ATTENUATION_ARB")]
public const int POINT_DISTANCE_ATTENUATION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE")]
public const int POINT_FADE_THRESHOLD_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_ARB")]
public const int POINT_FADE_THRESHOLD_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_EXT")]
public const int POINT_FADE_THRESHOLD_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_FADE_THRESHOLD_SIZE_SGIS")]
public const int POINT_FADE_THRESHOLD_SIZE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE")]
public const int POINT_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES")]
public const int POINT_SIZE_ARRAY_BUFFER_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_OES")]
public const int POINT_SIZE_ARRAY_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_POINTER_OES")]
public const int POINT_SIZE_ARRAY_POINTER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_STRIDE_OES")]
public const int POINT_SIZE_ARRAY_STRIDE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_ARRAY_TYPE_OES")]
public const int POINT_SIZE_ARRAY_TYPE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_GRANULARITY")]
public const int POINT_SIZE_GRANULARITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX")]
public const int POINT_SIZE_MAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_ARB")]
public const int POINT_SIZE_MAX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_EXT")]
public const int POINT_SIZE_MAX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MAX_SGIS")]
public const int POINT_SIZE_MAX_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN")]
public const int POINT_SIZE_MIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_ARB")]
public const int POINT_SIZE_MIN_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_EXT")]
public const int POINT_SIZE_MIN_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_MIN_SGIS")]
public const int POINT_SIZE_MIN_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SIZE_RANGE")]
public const int POINT_SIZE_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SMOOTH")]
public const int POINT_SMOOTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SMOOTH_HINT")]
public const int POINT_SMOOTH_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE")]
public const int POINT_SPRITE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_ARB")]
public const int POINT_SPRITE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_COORD_ORIGIN")]
public const int POINT_SPRITE_COORD_ORIGIN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_NV")]
public const int POINT_SPRITE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_SPRITE_R_MODE_NV")]
public const int POINT_SPRITE_R_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POINT_TOKEN")]
public const int POINT_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON")]
public const int POLYGON;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_BIT")]
public const int POLYGON_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_MODE")]
public const int POLYGON_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_BIAS_EXT")]
public const int POLYGON_OFFSET_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_EXT")]
public const int POLYGON_OFFSET_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FACTOR")]
public const int POLYGON_OFFSET_FACTOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FACTOR_EXT")]
public const int POLYGON_OFFSET_FACTOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_FILL")]
public const int POLYGON_OFFSET_FILL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_LINE")]
public const int POLYGON_OFFSET_LINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_POINT")]
public const int POLYGON_OFFSET_POINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_OFFSET_UNITS")]
public const int POLYGON_OFFSET_UNITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_SMOOTH")]
public const int POLYGON_SMOOTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_SMOOTH_HINT")]
public const int POLYGON_SMOOTH_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_STIPPLE")]
public const int POLYGON_STIPPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_STIPPLE_BIT")]
public const int POLYGON_STIPPLE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POLYGON_TOKEN")]
public const int POLYGON_TOKEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POSITION")]
public const int POSITION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_BIAS")]
public const int POST_COLOR_MATRIX_ALPHA_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI")]
public const int POST_COLOR_MATRIX_ALPHA_BIAS_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_SCALE")]
public const int POST_COLOR_MATRIX_ALPHA_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI")]
public const int POST_COLOR_MATRIX_ALPHA_SCALE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_BIAS")]
public const int POST_COLOR_MATRIX_BLUE_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI")]
public const int POST_COLOR_MATRIX_BLUE_BIAS_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_SCALE")]
public const int POST_COLOR_MATRIX_BLUE_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI")]
public const int POST_COLOR_MATRIX_BLUE_SCALE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_COLOR_TABLE")]
public const int POST_COLOR_MATRIX_COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
public const int POST_COLOR_MATRIX_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_BIAS")]
public const int POST_COLOR_MATRIX_GREEN_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI")]
public const int POST_COLOR_MATRIX_GREEN_BIAS_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_SCALE")]
public const int POST_COLOR_MATRIX_GREEN_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI")]
public const int POST_COLOR_MATRIX_GREEN_SCALE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_BIAS")]
public const int POST_COLOR_MATRIX_RED_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_BIAS_SGI")]
public const int POST_COLOR_MATRIX_RED_BIAS_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_SCALE")]
public const int POST_COLOR_MATRIX_RED_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_COLOR_MATRIX_RED_SCALE_SGI")]
public const int POST_COLOR_MATRIX_RED_SCALE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_BIAS")]
public const int POST_CONVOLUTION_ALPHA_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT")]
public const int POST_CONVOLUTION_ALPHA_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_SCALE")]
public const int POST_CONVOLUTION_ALPHA_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT")]
public const int POST_CONVOLUTION_ALPHA_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_BIAS")]
public const int POST_CONVOLUTION_BLUE_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_BIAS_EXT")]
public const int POST_CONVOLUTION_BLUE_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_SCALE")]
public const int POST_CONVOLUTION_BLUE_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_BLUE_SCALE_EXT")]
public const int POST_CONVOLUTION_BLUE_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_COLOR_TABLE")]
public const int POST_CONVOLUTION_COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_COLOR_TABLE_SGI")]
public const int POST_CONVOLUTION_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_BIAS")]
public const int POST_CONVOLUTION_GREEN_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_BIAS_EXT")]
public const int POST_CONVOLUTION_GREEN_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_SCALE")]
public const int POST_CONVOLUTION_GREEN_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_GREEN_SCALE_EXT")]
public const int POST_CONVOLUTION_GREEN_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_BIAS")]
public const int POST_CONVOLUTION_RED_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_BIAS_EXT")]
public const int POST_CONVOLUTION_RED_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_SCALE")]
public const int POST_CONVOLUTION_RED_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_CONVOLUTION_RED_SCALE_EXT")]
public const int POST_CONVOLUTION_RED_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX")]
public const int POST_TEXTURE_FILTER_BIAS_RANGE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_BIAS_SGIX")]
public const int POST_TEXTURE_FILTER_BIAS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX")]
public const int POST_TEXTURE_FILTER_SCALE_RANGE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_POST_TEXTURE_FILTER_SCALE_SGIX")]
public const int POST_TEXTURE_FILTER_SCALE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESENT_DURATION_NV")]
public const int PRESENT_DURATION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESENT_TIME_NV")]
public const int PRESENT_TIME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRESERVE_ATI")]
public const int PRESERVE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS")]
public const int PREVIOUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS_EXT")]
public const int PREVIOUS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PREVIOUS_TEXTURE_INPUT_NV")]
public const int PREVIOUS_TEXTURE_INPUT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR")]
public const int PRIMARY_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR_EXT")]
public const int PRIMARY_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMARY_COLOR_NV")]
public const int PRIMARY_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED")]
public const int PRIMITIVES_GENERATED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED_EXT")]
public const int PRIMITIVES_GENERATED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVES_GENERATED_NV")]
public const int PRIMITIVES_GENERATED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_ID_NV")]
public const int PRIMITIVE_ID_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART")]
public const int PRIMITIVE_RESTART;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_FIXED_INDEX")]
public const int PRIMITIVE_RESTART_FIXED_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_INDEX")]
public const int PRIMITIVE_RESTART_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_INDEX_NV")]
public const int PRIMITIVE_RESTART_INDEX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PRIMITIVE_RESTART_NV")]
public const int PRIMITIVE_RESTART_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM")]
public const int PROGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ADDRESS_REGISTERS_ARB")]
public const int PROGRAM_ADDRESS_REGISTERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ALU_INSTRUCTIONS_ARB")]
public const int PROGRAM_ALU_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ATTRIBS_ARB")]
public const int PROGRAM_ATTRIBS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ATTRIB_COMPONENTS_NV")]
public const int PROGRAM_ATTRIB_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_ANGLE")]
public const int PROGRAM_BINARY_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_FORMATS")]
public const int PROGRAM_BINARY_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_FORMATS_OES")]
public const int PROGRAM_BINARY_FORMATS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_LENGTH")]
public const int PROGRAM_BINARY_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_LENGTH_OES")]
public const int PROGRAM_BINARY_LENGTH_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINARY_RETRIEVABLE_HINT")]
public const int PROGRAM_BINARY_RETRIEVABLE_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_BINDING_ARB")]
public const int PROGRAM_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_POSITION_ARB")]
public const int PROGRAM_ERROR_POSITION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_POSITION_NV")]
public const int PROGRAM_ERROR_POSITION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_STRING_ARB")]
public const int PROGRAM_ERROR_STRING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_ERROR_STRING_NV")]
public const int PROGRAM_ERROR_STRING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_FORMAT_ARB")]
public const int PROGRAM_FORMAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_FORMAT_ASCII_ARB")]
public const int PROGRAM_FORMAT_ASCII_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_INPUT")]
public const int PROGRAM_INPUT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_INSTRUCTIONS_ARB")]
public const int PROGRAM_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_LENGTH_ARB")]
public const int PROGRAM_LENGTH_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_LENGTH_NV")]
public const int PROGRAM_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_MATRIX_EXT")]
public const int PROGRAM_MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT")]
public const int PROGRAM_MATRIX_STACK_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
public const int PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
public const int PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_ATTRIBS_ARB")]
public const int PROGRAM_NATIVE_ATTRIBS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
public const int PROGRAM_NATIVE_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_PARAMETERS_ARB")]
public const int PROGRAM_NATIVE_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEMPORARIES_ARB")]
public const int PROGRAM_NATIVE_TEMPORARIES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
public const int PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
public const int PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OBJECT_ARB")]
public const int PROGRAM_OBJECT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OBJECT_EXT")]
public const int PROGRAM_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_OUTPUT")]
public const int PROGRAM_OUTPUT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PARAMETERS_ARB")]
public const int PROGRAM_PARAMETERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PARAMETER_NV")]
public const int PROGRAM_PARAMETER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE")]
public const int PROGRAM_PIPELINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_BINDING")]
public const int PROGRAM_PIPELINE_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_BINDING_EXT")]
public const int PROGRAM_PIPELINE_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_PIPELINE_OBJECT_EXT")]
public const int PROGRAM_PIPELINE_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE")]
public const int PROGRAM_POINT_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE_ARB")]
public const int PROGRAM_POINT_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_POINT_SIZE_EXT")]
public const int PROGRAM_POINT_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_RESIDENT_NV")]
public const int PROGRAM_RESIDENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_RESULT_COMPONENTS_NV")]
public const int PROGRAM_RESULT_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_SEPARABLE")]
public const int PROGRAM_SEPARABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_SEPARABLE_EXT")]
public const int PROGRAM_SEPARABLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_STRING_ARB")]
public const int PROGRAM_STRING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_STRING_NV")]
public const int PROGRAM_STRING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TARGET_NV")]
public const int PROGRAM_TARGET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEMPORARIES_ARB")]
public const int PROGRAM_TEMPORARIES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEX_INDIRECTIONS_ARB")]
public const int PROGRAM_TEX_INDIRECTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_TEX_INSTRUCTIONS_ARB")]
public const int PROGRAM_TEX_INSTRUCTIONS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB")]
public const int PROGRAM_UNDER_NATIVE_LIMITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION")]
public const int PROJECTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_MATRIX")]
public const int PROJECTION_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES")]
public const int PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROJECTION_STACK_DEPTH")]
public const int PROJECTION_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROVOKING_VERTEX")]
public const int PROVOKING_VERTEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROVOKING_VERTEX_EXT")]
public const int PROVOKING_VERTEX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_COLOR_TABLE")]
public const int PROXY_COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_COLOR_TABLE_SGI")]
public const int PROXY_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_HISTOGRAM")]
public const int PROXY_HISTOGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_HISTOGRAM_EXT")]
public const int PROXY_HISTOGRAM_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE")]
public const int PROXY_POST_COLOR_MATRIX_COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
public const int PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE")]
public const int PROXY_POST_CONVOLUTION_COLOR_TABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI")]
public const int PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D")]
public const int PROXY_TEXTURE_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_ARRAY")]
public const int PROXY_TEXTURE_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_ARRAY_EXT")]
public const int PROXY_TEXTURE_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_EXT")]
public const int PROXY_TEXTURE_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_1D_STACK_MESAX")]
public const int PROXY_TEXTURE_1D_STACK_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D")]
public const int PROXY_TEXTURE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_ARRAY")]
public const int PROXY_TEXTURE_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_ARRAY_EXT")]
public const int PROXY_TEXTURE_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_EXT")]
public const int PROXY_TEXTURE_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_MULTISAMPLE")]
public const int PROXY_TEXTURE_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY")]
public const int PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_2D_STACK_MESAX")]
public const int PROXY_TEXTURE_2D_STACK_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_3D")]
public const int PROXY_TEXTURE_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_3D_EXT")]
public const int PROXY_TEXTURE_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_4D_SGIS")]
public const int PROXY_TEXTURE_4D_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_COLOR_TABLE_SGI")]
public const int PROXY_TEXTURE_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP")]
public const int PROXY_TEXTURE_CUBE_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_ARB")]
public const int PROXY_TEXTURE_CUBE_MAP_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY")]
public const int PROXY_TEXTURE_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_CUBE_MAP_EXT")]
public const int PROXY_TEXTURE_CUBE_MAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE")]
public const int PROXY_TEXTURE_RECTANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE_ARB")]
public const int PROXY_TEXTURE_RECTANGLE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PROXY_TEXTURE_RECTANGLE_NV")]
public const int PROXY_TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_PURGEABLE_APPLE")]
public const int PURGEABLE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Q")]
public const int Q;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADRATIC_ATTENUATION")]
public const int QUADRATIC_ATTENUATION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADRATIC_CURVE_TO_NV")]
public const int QUADRATIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS")]
public const int QUADS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION")]
public const int QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT")]
public const int QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_ALPHA4_SGIS")]
public const int QUAD_ALPHA4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_ALPHA8_SGIS")]
public const int QUAD_ALPHA8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_INTENSITY4_SGIS")]
public const int QUAD_INTENSITY4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_INTENSITY8_SGIS")]
public const int QUAD_INTENSITY8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_LUMINANCE4_SGIS")]
public const int QUAD_LUMINANCE4_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_LUMINANCE8_SGIS")]
public const int QUAD_LUMINANCE8_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_MESH_SUN")]
public const int QUAD_MESH_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_STRIP")]
public const int QUAD_STRIP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUAD_TEXTURE_SELECT_SGIS")]
public const int QUAD_TEXTURE_SELECT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUARTER_BIT_ATI")]
public const int QUARTER_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY")]
public const int QUERY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BUFFER_AMD")]
public const int QUERY_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BUFFER_BINDING_AMD")]
public const int QUERY_BUFFER_BINDING_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_NO_WAIT")]
public const int QUERY_BY_REGION_NO_WAIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_NO_WAIT_NV")]
public const int QUERY_BY_REGION_NO_WAIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_WAIT")]
public const int QUERY_BY_REGION_WAIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_BY_REGION_WAIT_NV")]
public const int QUERY_BY_REGION_WAIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_COUNTER_BITS")]
public const int QUERY_COUNTER_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_COUNTER_BITS_ARB")]
public const int QUERY_COUNTER_BITS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_NO_WAIT")]
public const int QUERY_NO_WAIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_NO_WAIT_NV")]
public const int QUERY_NO_WAIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_OBJECT_AMD")]
public const int QUERY_OBJECT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_OBJECT_EXT")]
public const int QUERY_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT")]
public const int QUERY_RESULT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_ARB")]
public const int QUERY_RESULT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE")]
public const int QUERY_RESULT_AVAILABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE_ARB")]
public const int QUERY_RESULT_AVAILABLE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_AVAILABLE_EXT")]
public const int QUERY_RESULT_AVAILABLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_EXT")]
public const int QUERY_RESULT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_RESULT_NO_WAIT_AMD")]
public const int QUERY_RESULT_NO_WAIT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_WAIT")]
public const int QUERY_WAIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_QUERY_WAIT_NV")]
public const int QUERY_WAIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R")]
public const int R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R11F_G11F_B10F")]
public const int R11F_G11F_B10F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R11F_G11F_B10F_EXT")]
public const int R11F_G11F_B10F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16")]
public const int R16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16F")]
public const int R16F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16F_EXT")]
public const int R16F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16I")]
public const int R16I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16UI")]
public const int R16UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R16_SNORM")]
public const int R16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C3F_V3F_SUN")]
public const int R1UI_C3F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C4F_N3F_V3F_SUN")]
public const int R1UI_C4F_N3F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_C4UB_V3F_SUN")]
public const int R1UI_C4UB_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_N3F_V3F_SUN")]
public const int R1UI_N3F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_C4F_N3F_V3F_SUN")]
public const int R1UI_T2F_C4F_N3F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_N3F_V3F_SUN")]
public const int R1UI_T2F_N3F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_T2F_V3F_SUN")]
public const int R1UI_T2F_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R1UI_V3F_SUN")]
public const int R1UI_V3F_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32F")]
public const int R32F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32I")]
public const int R32I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R32UI")]
public const int R32UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R3_G3_B2")]
public const int R3_G3_B2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8")]
public const int R8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8I")]
public const int R8I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8UI")]
public const int R8UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8_EXT")]
public const int R8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_R8_SNORM")]
public const int R8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD")]
public const int RASTERIZER_DISCARD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD_EXT")]
public const int RASTERIZER_DISCARD_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RASTERIZER_DISCARD_NV")]
public const int RASTERIZER_DISCARD_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER")]
public const int READ_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER_EXT")]
public const int READ_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_BUFFER_NV")]
public const int READ_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER")]
public const int READ_FRAMEBUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_ANGLE")]
public const int READ_FRAMEBUFFER_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING")]
public const int READ_FRAMEBUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING_EXT")]
public const int READ_FRAMEBUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_BINDING_NV")]
public const int READ_FRAMEBUFFER_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_EXT")]
public const int READ_FRAMEBUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_FRAMEBUFFER_NV")]
public const int READ_FRAMEBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_ONLY")]
public const int READ_ONLY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_ONLY_ARB")]
public const int READ_ONLY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS")]
public const int READ_PIXELS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS_FORMAT")]
public const int READ_PIXELS_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXELS_TYPE")]
public const int READ_PIXELS_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV")]
public const int READ_PIXEL_DATA_RANGE_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_NV")]
public const int READ_PIXEL_DATA_RANGE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_PIXEL_DATA_RANGE_POINTER_NV")]
public const int READ_PIXEL_DATA_RANGE_POINTER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_WRITE")]
public const int READ_WRITE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_READ_WRITE_ARB")]
public const int READ_WRITE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RECIP_ADD_SIGNED_ALPHA_IMG")]
public const int RECIP_ADD_SIGNED_ALPHA_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RECT_NV")]
public const int RECT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED")]
public const int RED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REDUCE")]
public const int REDUCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REDUCE_EXT")]
public const int REDUCE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BIAS")]
public const int RED_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BITS")]
public const int RED_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_BIT_ATI")]
public const int RED_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_EXT")]
public const int RED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_INTEGER")]
public const int RED_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_INTEGER_EXT")]
public const int RED_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_MAX_CLAMP_INGR")]
public const int RED_MAX_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_MIN_CLAMP_INGR")]
public const int RED_MIN_CLAMP_INGR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_SCALE")]
public const int RED_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RED_SNORM")]
public const int RED_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_COMPUTE_SHADER")]
public const int REFERENCED_BY_COMPUTE_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_FRAGMENT_SHADER")]
public const int REFERENCED_BY_FRAGMENT_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_GEOMETRY_SHADER")]
public const int REFERENCED_BY_GEOMETRY_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_TESS_CONTROL_SHADER")]
public const int REFERENCED_BY_TESS_CONTROL_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_TESS_EVALUATION_SHADER")]
public const int REFERENCED_BY_TESS_EVALUATION_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCED_BY_VERTEX_SHADER")]
public const int REFERENCED_BY_VERTEX_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCE_PLANE_EQUATION_SGIX")]
public const int REFERENCE_PLANE_EQUATION_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFERENCE_PLANE_SGIX")]
public const int REFERENCE_PLANE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP")]
public const int REFLECTION_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_ARB")]
public const int REFLECTION_MAP_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_EXT")]
public const int REFLECTION_MAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REFLECTION_MAP_OES")]
public const int REFLECTION_MAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REGISTER_COMBINERS_NV")]
public const int REGISTER_COMBINERS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_0_ATI")]
public const int REG_0_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_10_ATI")]
public const int REG_10_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_11_ATI")]
public const int REG_11_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_12_ATI")]
public const int REG_12_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_13_ATI")]
public const int REG_13_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_14_ATI")]
public const int REG_14_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_15_ATI")]
public const int REG_15_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_16_ATI")]
public const int REG_16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_17_ATI")]
public const int REG_17_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_18_ATI")]
public const int REG_18_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_19_ATI")]
public const int REG_19_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_1_ATI")]
public const int REG_1_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_20_ATI")]
public const int REG_20_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_21_ATI")]
public const int REG_21_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_22_ATI")]
public const int REG_22_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_23_ATI")]
public const int REG_23_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_24_ATI")]
public const int REG_24_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_25_ATI")]
public const int REG_25_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_26_ATI")]
public const int REG_26_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_27_ATI")]
public const int REG_27_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_28_ATI")]
public const int REG_28_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_29_ATI")]
public const int REG_29_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_2_ATI")]
public const int REG_2_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_30_ATI")]
public const int REG_30_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_31_ATI")]
public const int REG_31_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_3_ATI")]
public const int REG_3_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_4_ATI")]
public const int REG_4_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_5_ATI")]
public const int REG_5_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_6_ATI")]
public const int REG_6_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_7_ATI")]
public const int REG_7_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_8_ATI")]
public const int REG_8_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REG_9_ATI")]
public const int REG_9_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_ARC_TO_NV")]
public const int RELATIVE_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_CUBIC_CURVE_TO_NV")]
public const int RELATIVE_CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_HORIZONTAL_LINE_TO_NV")]
public const int RELATIVE_HORIZONTAL_LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LARGE_CCW_ARC_TO_NV")]
public const int RELATIVE_LARGE_CCW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LARGE_CW_ARC_TO_NV")]
public const int RELATIVE_LARGE_CW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_LINE_TO_NV")]
public const int RELATIVE_LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_MOVE_TO_NV")]
public const int RELATIVE_MOVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_QUADRATIC_CURVE_TO_NV")]
public const int RELATIVE_QUADRATIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMALL_CCW_ARC_TO_NV")]
public const int RELATIVE_SMALL_CCW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMALL_CW_ARC_TO_NV")]
public const int RELATIVE_SMALL_CW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV")]
public const int RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV")]
public const int RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELATIVE_VERTICAL_LINE_TO_NV")]
public const int RELATIVE_VERTICAL_LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RELEASED_APPLE")]
public const int RELEASED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER")]
public const int RENDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER")]
public const int RENDERBUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE")]
public const int RENDERBUFFER_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE_EXT")]
public const int RENDERBUFFER_ALPHA_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_ALPHA_SIZE_OES")]
public const int RENDERBUFFER_ALPHA_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING")]
public const int RENDERBUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_ANGLE")]
public const int RENDERBUFFER_BINDING_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_EXT")]
public const int RENDERBUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BINDING_OES")]
public const int RENDERBUFFER_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE")]
public const int RENDERBUFFER_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE_EXT")]
public const int RENDERBUFFER_BLUE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_BLUE_SIZE_OES")]
public const int RENDERBUFFER_BLUE_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_COLOR_SAMPLES_NV")]
public const int RENDERBUFFER_COLOR_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV")]
public const int RENDERBUFFER_COVERAGE_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE")]
public const int RENDERBUFFER_DEPTH_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE_EXT")]
public const int RENDERBUFFER_DEPTH_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_DEPTH_SIZE_OES")]
public const int RENDERBUFFER_DEPTH_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_EXT")]
public const int RENDERBUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_FREE_MEMORY_ATI")]
public const int RENDERBUFFER_FREE_MEMORY_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE")]
public const int RENDERBUFFER_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE_EXT")]
public const int RENDERBUFFER_GREEN_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_GREEN_SIZE_OES")]
public const int RENDERBUFFER_GREEN_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT")]
public const int RENDERBUFFER_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT_EXT")]
public const int RENDERBUFFER_HEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_HEIGHT_OES")]
public const int RENDERBUFFER_HEIGHT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT")]
public const int RENDERBUFFER_INTERNAL_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT")]
public const int RENDERBUFFER_INTERNAL_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_INTERNAL_FORMAT_OES")]
public const int RENDERBUFFER_INTERNAL_FORMAT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_OES")]
public const int RENDERBUFFER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE")]
public const int RENDERBUFFER_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE_EXT")]
public const int RENDERBUFFER_RED_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_RED_SIZE_OES")]
public const int RENDERBUFFER_RED_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES")]
public const int RENDERBUFFER_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_ANGLE")]
public const int RENDERBUFFER_SAMPLES_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_EXT")]
public const int RENDERBUFFER_SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_IMG")]
public const int RENDERBUFFER_SAMPLES_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_SAMPLES_NV")]
public const int RENDERBUFFER_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE")]
public const int RENDERBUFFER_STENCIL_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE_EXT")]
public const int RENDERBUFFER_STENCIL_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_STENCIL_SIZE_OES")]
public const int RENDERBUFFER_STENCIL_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH")]
public const int RENDERBUFFER_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH_EXT")]
public const int RENDERBUFFER_WIDTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERBUFFER_WIDTH_OES")]
public const int RENDERBUFFER_WIDTH_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDERER")]
public const int RENDERER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM")]
public const int RENDER_DIRECT_TO_FRAMEBUFFER_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RENDER_MODE")]
public const int RENDER_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPEAT")]
public const int REPEAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE")]
public const int REPLACE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN")]
public const int REPLACEMENT_CODE_ARRAY_POINTER_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN")]
public const int REPLACEMENT_CODE_ARRAY_STRIDE_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_SUN")]
public const int REPLACEMENT_CODE_ARRAY_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN")]
public const int REPLACEMENT_CODE_ARRAY_TYPE_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACEMENT_CODE_SUN")]
public const int REPLACEMENT_CODE_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_EXT")]
public const int REPLACE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_MIDDLE_SUN")]
public const int REPLACE_MIDDLE_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_OLDEST_SUN")]
public const int REPLACE_OLDEST_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLACE_VALUE_AMD")]
public const int REPLACE_VALUE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLICATE_BORDER")]
public const int REPLICATE_BORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REPLICATE_BORDER_HP")]
public const int REPLICATE_BORDER_HP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES")]
public const int REQUIRED_TEXTURE_IMAGE_UNITS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_AVERAGE_OML")]
public const int RESAMPLE_AVERAGE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_DECIMATE_OML")]
public const int RESAMPLE_DECIMATE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_DECIMATE_SGIX")]
public const int RESAMPLE_DECIMATE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_REPLICATE_OML")]
public const int RESAMPLE_REPLICATE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_REPLICATE_SGIX")]
public const int RESAMPLE_REPLICATE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_ZERO_FILL_OML")]
public const int RESAMPLE_ZERO_FILL_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESAMPLE_ZERO_FILL_SGIX")]
public const int RESAMPLE_ZERO_FILL_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESCALE_NORMAL")]
public const int RESCALE_NORMAL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESCALE_NORMAL_EXT")]
public const int RESCALE_NORMAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESET_NOTIFICATION_STRATEGY_ARB")]
public const int RESET_NOTIFICATION_STRATEGY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESTART_PATH_NV")]
public const int RESTART_PATH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RESTART_SUN")]
public const int RESTART_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RETAINED_APPLE")]
public const int RETAINED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RETURN")]
public const int RETURN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG")]
public const int RG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16")]
public const int RG16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16F")]
public const int RG16F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16F_EXT")]
public const int RG16F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16I")]
public const int RG16I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16UI")]
public const int RG16UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG16_SNORM")]
public const int RG16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32F")]
public const int RG32F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32I")]
public const int RG32I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG32UI")]
public const int RG32UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8")]
public const int RG8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8I")]
public const int RG8I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8UI")]
public const int RG8UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8_EXT")]
public const int RG8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG8_SNORM")]
public const int RG8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB")]
public const int RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10")]
public const int RGB10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2")]
public const int RGB10_A2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2UI")]
public const int RGB10_A2UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_A2_EXT")]
public const int RGB10_A2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB10_EXT")]
public const int RGB10_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB12")]
public const int RGB12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB12_EXT")]
public const int RGB12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16")]
public const int RGB16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F")]
public const int RGB16F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F_ARB")]
public const int RGB16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16F_EXT")]
public const int RGB16F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16I")]
public const int RGB16I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16I_EXT")]
public const int RGB16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16UI")]
public const int RGB16UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16UI_EXT")]
public const int RGB16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16_EXT")]
public const int RGB16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB16_SNORM")]
public const int RGB16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB2_EXT")]
public const int RGB2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32F")]
public const int RGB32F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32F_ARB")]
public const int RGB32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32I")]
public const int RGB32I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32I_EXT")]
public const int RGB32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32UI")]
public const int RGB32UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB32UI_EXT")]
public const int RGB32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4")]
public const int RGB4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4_EXT")]
public const int RGB4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB4_S3TC")]
public const int RGB4_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5")]
public const int RGB5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB565")]
public const int RGB565;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB565_OES")]
public const int RGB565_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1")]
public const int RGB5_A1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1_EXT")]
public const int RGB5_A1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_A1_OES")]
public const int RGB5_A1_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB5_EXT")]
public const int RGB5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8")]
public const int RGB8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8I")]
public const int RGB8I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8I_EXT")]
public const int RGB8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8UI")]
public const int RGB8UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8UI_EXT")]
public const int RGB8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8_EXT")]
public const int RGB8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB8_SNORM")]
public const int RGB8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB9_E5")]
public const int RGB9_E5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB9_E5_EXT")]
public const int RGB9_E5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA")]
public const int RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA12")]
public const int RGBA12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA12_EXT")]
public const int RGBA12_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16")]
public const int RGBA16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F")]
public const int RGBA16F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F_ARB")]
public const int RGBA16F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16F_EXT")]
public const int RGBA16F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16I")]
public const int RGBA16I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16I_EXT")]
public const int RGBA16I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16UI")]
public const int RGBA16UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16UI_EXT")]
public const int RGBA16UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16_EXT")]
public const int RGBA16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA16_SNORM")]
public const int RGBA16_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA2")]
public const int RGBA2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA2_EXT")]
public const int RGBA2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32F")]
public const int RGBA32F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32F_ARB")]
public const int RGBA32F_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32I")]
public const int RGBA32I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32I_EXT")]
public const int RGBA32I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32UI")]
public const int RGBA32UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA32UI_EXT")]
public const int RGBA32UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4")]
public const int RGBA4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_DXT5_S3TC")]
public const int RGBA4_DXT5_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_EXT")]
public const int RGBA4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_OES")]
public const int RGBA4_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA4_S3TC")]
public const int RGBA4_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8")]
public const int RGBA8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8I")]
public const int RGBA8I;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8I_EXT")]
public const int RGBA8I_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8UI")]
public const int RGBA8UI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8UI_EXT")]
public const int RGBA8UI_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8_EXT")]
public const int RGBA8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA8_SNORM")]
public const int RGBA8_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_DXT5_S3TC")]
public const int RGBA_DXT5_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT16_APPLE")]
public const int RGBA_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT16_ATI")]
public const int RGBA_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT32_APPLE")]
public const int RGBA_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT32_ATI")]
public const int RGBA_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_FLOAT_MODE_ARB")]
public const int RGBA_FLOAT_MODE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER")]
public const int RGBA_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER_EXT")]
public const int RGBA_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_INTEGER_MODE_EXT")]
public const int RGBA_INTEGER_MODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_MODE")]
public const int RGBA_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_S3TC")]
public const int RGBA_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_SIGNED_COMPONENTS_EXT")]
public const int RGBA_SIGNED_COMPONENTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_SNORM")]
public const int RGBA_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV")]
public const int RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_422_APPLE")]
public const int RGB_422_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT16_APPLE")]
public const int RGB_FLOAT16_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT16_ATI")]
public const int RGB_FLOAT16_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT32_APPLE")]
public const int RGB_FLOAT32_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_FLOAT32_ATI")]
public const int RGB_FLOAT32_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_INTEGER")]
public const int RGB_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_INTEGER_EXT")]
public const int RGB_INTEGER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_S3TC")]
public const int RGB_S3TC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SCALE")]
public const int RGB_SCALE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SCALE_EXT")]
public const int RGB_SCALE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RGB_SNORM")]
public const int RGB_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_EXT")]
public const int RG_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_INTEGER")]
public const int RG_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RG_SNORM")]
public const int RG_SNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_RIGHT")]
public const int RIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ROUND_NV")]
public const int ROUND_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_S")]
public const int S;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER")]
public const int SAMPLER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D")]
public const int SAMPLER_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARB")]
public const int SAMPLER_1D_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY")]
public const int SAMPLER_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_EXT")]
public const int SAMPLER_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_SHADOW")]
public const int SAMPLER_1D_ARRAY_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_ARRAY_SHADOW_EXT")]
public const int SAMPLER_1D_ARRAY_SHADOW_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_SHADOW")]
public const int SAMPLER_1D_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_1D_SHADOW_ARB")]
public const int SAMPLER_1D_SHADOW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D")]
public const int SAMPLER_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARB")]
public const int SAMPLER_2D_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY")]
public const int SAMPLER_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_EXT")]
public const int SAMPLER_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW")]
public const int SAMPLER_2D_ARRAY_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW_EXT")]
public const int SAMPLER_2D_ARRAY_SHADOW_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_ARRAY_SHADOW_NV")]
public const int SAMPLER_2D_ARRAY_SHADOW_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_MULTISAMPLE")]
public const int SAMPLER_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_MULTISAMPLE_ARRAY")]
public const int SAMPLER_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT")]
public const int SAMPLER_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_ARB")]
public const int SAMPLER_2D_RECT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_SHADOW")]
public const int SAMPLER_2D_RECT_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_RECT_SHADOW_ARB")]
public const int SAMPLER_2D_RECT_SHADOW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW")]
public const int SAMPLER_2D_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW_ARB")]
public const int SAMPLER_2D_SHADOW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_2D_SHADOW_EXT")]
public const int SAMPLER_2D_SHADOW_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D")]
public const int SAMPLER_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D_ARB")]
public const int SAMPLER_3D_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_3D_OES")]
public const int SAMPLER_3D_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BINDING")]
public const int SAMPLER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER")]
public const int SAMPLER_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER_AMD")]
public const int SAMPLER_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_BUFFER_EXT")]
public const int SAMPLER_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE")]
public const int SAMPLER_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_ARB")]
public const int SAMPLER_CUBE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_MAP_ARRAY")]
public const int SAMPLER_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW")]
public const int SAMPLER_CUBE_MAP_ARRAY_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW")]
public const int SAMPLER_CUBE_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW_EXT")]
public const int SAMPLER_CUBE_SHADOW_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_CUBE_SHADOW_NV")]
public const int SAMPLER_CUBE_SHADOW_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_EXTERNAL_OES")]
public const int SAMPLER_EXTERNAL_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_OBJECT_AMD")]
public const int SAMPLER_OBJECT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLER_RENDERBUFFER_NV")]
public const int SAMPLER_RENDERBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES")]
public const int SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_3DFX")]
public const int SAMPLES_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_ARB")]
public const int SAMPLES_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_EXT")]
public const int SAMPLES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_PASSED")]
public const int SAMPLES_PASSED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_PASSED_ARB")]
public const int SAMPLES_PASSED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLES_SGIS")]
public const int SAMPLES_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_COVERAGE")]
public const int SAMPLE_ALPHA_TO_COVERAGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB")]
public const int SAMPLE_ALPHA_TO_COVERAGE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_MASK_EXT")]
public const int SAMPLE_ALPHA_TO_MASK_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_MASK_SGIS")]
public const int SAMPLE_ALPHA_TO_MASK_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE")]
public const int SAMPLE_ALPHA_TO_ONE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_ARB")]
public const int SAMPLE_ALPHA_TO_ONE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_EXT")]
public const int SAMPLE_ALPHA_TO_ONE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_ALPHA_TO_ONE_SGIS")]
public const int SAMPLE_ALPHA_TO_ONE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS")]
public const int SAMPLE_BUFFERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_3DFX")]
public const int SAMPLE_BUFFERS_3DFX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_ARB")]
public const int SAMPLE_BUFFERS_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_EXT")]
public const int SAMPLE_BUFFERS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_BUFFERS_SGIS")]
public const int SAMPLE_BUFFERS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE")]
public const int SAMPLE_COVERAGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_ARB")]
public const int SAMPLE_COVERAGE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_INVERT")]
public const int SAMPLE_COVERAGE_INVERT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_INVERT_ARB")]
public const int SAMPLE_COVERAGE_INVERT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_VALUE")]
public const int SAMPLE_COVERAGE_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_COVERAGE_VALUE_ARB")]
public const int SAMPLE_COVERAGE_VALUE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK")]
public const int SAMPLE_MASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_EXT")]
public const int SAMPLE_MASK_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_INVERT_EXT")]
public const int SAMPLE_MASK_INVERT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_INVERT_SGIS")]
public const int SAMPLE_MASK_INVERT_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_NV")]
public const int SAMPLE_MASK_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_SGIS")]
public const int SAMPLE_MASK_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE")]
public const int SAMPLE_MASK_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_EXT")]
public const int SAMPLE_MASK_VALUE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_NV")]
public const int SAMPLE_MASK_VALUE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_MASK_VALUE_SGIS")]
public const int SAMPLE_MASK_VALUE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_PATTERN_EXT")]
public const int SAMPLE_PATTERN_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_PATTERN_SGIS")]
public const int SAMPLE_PATTERN_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_POSITION")]
public const int SAMPLE_POSITION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_POSITION_NV")]
public const int SAMPLE_POSITION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SAMPLE_SHADING_ARB")]
public const int SAMPLE_SHADING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SATURATE_BIT_ATI")]
public const int SATURATE_BIT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALAR_EXT")]
public const int SCALAR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALEBIAS_HINT_SGIX")]
public const int SCALEBIAS_HINT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALED_RESOLVE_FASTEST_EXT")]
public const int SCALED_RESOLVE_FASTEST_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALED_RESOLVE_NICEST_EXT")]
public const int SCALED_RESOLVE_NICEST_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_FOUR_NV")]
public const int SCALE_BY_FOUR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_ONE_HALF_NV")]
public const int SCALE_BY_ONE_HALF_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCALE_BY_TWO_NV")]
public const int SCALE_BY_TWO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_BIT")]
public const int SCISSOR_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_BOX")]
public const int SCISSOR_BOX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCISSOR_TEST")]
public const int SCISSOR_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SCREEN_COORDINATES_REND")]
public const int SCREEN_COORDINATES_REND;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY")]
public const int SECONDARY_COLOR_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV")]
public const int SECONDARY_COLOR_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING")]
public const int SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB")]
public const int SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_EXT")]
public const int SECONDARY_COLOR_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV")]
public const int SECONDARY_COLOR_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_POINTER")]
public const int SECONDARY_COLOR_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT")]
public const int SECONDARY_COLOR_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_SIZE")]
public const int SECONDARY_COLOR_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT")]
public const int SECONDARY_COLOR_ARRAY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_STRIDE")]
public const int SECONDARY_COLOR_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT")]
public const int SECONDARY_COLOR_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_TYPE")]
public const int SECONDARY_COLOR_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT")]
public const int SECONDARY_COLOR_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_COLOR_NV")]
public const int SECONDARY_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SECONDARY_INTERPOLATOR_ATI")]
public const int SECONDARY_INTERPOLATOR_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECT")]
public const int SELECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECTION_BUFFER_POINTER")]
public const int SELECTION_BUFFER_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SELECTION_BUFFER_SIZE")]
public const int SELECTION_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARABLE_2D")]
public const int SEPARABLE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARABLE_2D_EXT")]
public const int SEPARABLE_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS")]
public const int SEPARATE_ATTRIBS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS_EXT")]
public const int SEPARATE_ATTRIBS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_ATTRIBS_NV")]
public const int SEPARATE_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_SPECULAR_COLOR")]
public const int SEPARATE_SPECULAR_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SEPARATE_SPECULAR_COLOR_EXT")]
public const int SEPARATE_SPECULAR_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SET")]
public const int SET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SET_AMD")]
public const int SET_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_detail_texture")]
public const int SGIS_detail_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_fog_function")]
public const int SGIS_fog_function;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_generate_mipmap")]
public const int SGIS_generate_mipmap;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_multisample")]
public const int SGIS_multisample;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_pixel_texture")]
public const int SGIS_pixel_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_point_line_texgen")]
public const int SGIS_point_line_texgen;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_point_parameters")]
public const int SGIS_point_parameters;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_sharpen_texture")]
public const int SGIS_sharpen_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture4D")]
public const int SGIS_texture4D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_border_clamp")]
public const int SGIS_texture_border_clamp;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_edge_clamp")]
public const int SGIS_texture_edge_clamp;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_filter4")]
public const int SGIS_texture_filter4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_lod")]
public const int SGIS_texture_lod;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIS_texture_select")]
public const int SGIS_texture_select;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async")]
public const int SGIX_async;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async_histogram")]
public const int SGIX_async_histogram;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_async_pixel")]
public const int SGIX_async_pixel;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_blend_alpha_minmax")]
public const int SGIX_blend_alpha_minmax;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_calligraphic_fragment")]
public const int SGIX_calligraphic_fragment;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_clipmap")]
public const int SGIX_clipmap;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_convolution_accuracy")]
public const int SGIX_convolution_accuracy;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_depth_texture")]
public const int SGIX_depth_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_flush_raster")]
public const int SGIX_flush_raster;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_fog_offset")]
public const int SGIX_fog_offset;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_fragment_lighting")]
public const int SGIX_fragment_lighting;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_framezoom")]
public const int SGIX_framezoom;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_icc_texture")]
public const int SGIX_icc_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_impact_pixel_texture")]
public const int SGIX_impact_pixel_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_instruments")]
public const int SGIX_instruments;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_interlace")]
public const int SGIX_interlace;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_ir_instrument1")]
public const int SGIX_ir_instrument1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_list_priority")]
public const int SGIX_list_priority;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_pixel_texture")]
public const int SGIX_pixel_texture;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_pixel_tiles")]
public const int SGIX_pixel_tiles;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_polynomial_ffd")]
public const int SGIX_polynomial_ffd;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_reference_plane")]
public const int SGIX_reference_plane;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_resample")]
public const int SGIX_resample;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_scalebias_hint")]
public const int SGIX_scalebias_hint;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_shadow")]
public const int SGIX_shadow;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_shadow_ambient")]
public const int SGIX_shadow_ambient;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_sprite")]
public const int SGIX_sprite;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_subsample")]
public const int SGIX_subsample;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_tag_sample_buffer")]
public const int SGIX_tag_sample_buffer;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_add_env")]
public const int SGIX_texture_add_env;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_coordinate_clamp")]
public const int SGIX_texture_coordinate_clamp;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_lod_bias")]
public const int SGIX_texture_lod_bias;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_multi_buffer")]
public const int SGIX_texture_multi_buffer;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_texture_scale_bias")]
public const int SGIX_texture_scale_bias;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_vertex_preclip")]
public const int SGIX_vertex_preclip;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGIX_ycrcb")]
public const int SGIX_ycrcb;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_color_matrix")]
public const int SGI_color_matrix;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_color_table")]
public const int SGI_color_table;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGI_texture_color_table")]
public const int SGI_texture_color_table;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGX_BINARY_IMG")]
public const int SGX_BINARY_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SGX_PROGRAM_BINARY_IMG")]
public const int SGX_PROGRAM_BINARY_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER")]
public const int SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_DMP")]
public const int SHADER_BINARY_DMP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_FORMATS")]
public const int SHADER_BINARY_FORMATS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_BINARY_VIV")]
public const int SHADER_BINARY_VIV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_COMPILER")]
public const int SHADER_COMPILER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_CONSISTENT_NV")]
public const int SHADER_CONSISTENT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV")]
public const int SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT")]
public const int SHADER_IMAGE_ACCESS_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT")]
public const int SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_ATOMIC")]
public const int SHADER_IMAGE_ATOMIC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_LOAD")]
public const int SHADER_IMAGE_LOAD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_IMAGE_STORE")]
public const int SHADER_IMAGE_STORE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_INCLUDE_ARB")]
public const int SHADER_INCLUDE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OBJECT_ARB")]
public const int SHADER_OBJECT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OBJECT_EXT")]
public const int SHADER_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_OPERATION_NV")]
public const int SHADER_OPERATION_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_SOURCE_LENGTH")]
public const int SHADER_SOURCE_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BARRIER_BIT")]
public const int SHADER_STORAGE_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BLOCK")]
public const int SHADER_STORAGE_BLOCK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER")]
public const int SHADER_STORAGE_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_BINDING")]
public const int SHADER_STORAGE_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT")]
public const int SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_SIZE")]
public const int SHADER_STORAGE_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_STORAGE_BUFFER_START")]
public const int SHADER_STORAGE_BUFFER_START;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADER_TYPE")]
public const int SHADER_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADE_MODEL")]
public const int SHADE_MODEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADING_LANGUAGE_VERSION")]
public const int SHADING_LANGUAGE_VERSION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADING_LANGUAGE_VERSION_ARB")]
public const int SHADING_LANGUAGE_VERSION_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADOW_AMBIENT_SGIX")]
public const int SHADOW_AMBIENT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHADOW_ATTENUATION_EXT")]
public const int SHADOW_ATTENUATION_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHARED_TEXTURE_PALETTE_EXT")]
public const int SHARED_TEXTURE_PALETTE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS")]
public const int SHARPEN_TEXTURE_FUNC_POINTS_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHININESS")]
public const int SHININESS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SHORT")]
public const int SHORT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNALED")]
public const int SIGNALED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNALED_APPLE")]
public const int SIGNALED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_ALPHA8_NV")]
public const int SIGNED_ALPHA8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_ALPHA_NV")]
public const int SIGNED_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO16_NV")]
public const int SIGNED_HILO16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO8_NV")]
public const int SIGNED_HILO8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_HILO_NV")]
public const int SIGNED_HILO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_IDENTITY_NV")]
public const int SIGNED_IDENTITY_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_INTENSITY8_NV")]
public const int SIGNED_INTENSITY8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_INTENSITY_NV")]
public const int SIGNED_INTENSITY_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE8_ALPHA8_NV")]
public const int SIGNED_LUMINANCE8_ALPHA8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE8_NV")]
public const int SIGNED_LUMINANCE8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE_ALPHA_NV")]
public const int SIGNED_LUMINANCE_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_LUMINANCE_NV")]
public const int SIGNED_LUMINANCE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_NORMALIZED")]
public const int SIGNED_NORMALIZED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB8_NV")]
public const int SIGNED_RGB8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV")]
public const int SIGNED_RGB8_UNSIGNED_ALPHA8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGBA8_NV")]
public const int SIGNED_RGBA8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGBA_NV")]
public const int SIGNED_RGBA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB_NV")]
public const int SIGNED_RGB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV")]
public const int SIGNED_RGB_UNSIGNED_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST")]
public const int SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE")]
public const int SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST")]
public const int SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE")]
public const int SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SINGLE_COLOR")]
public const int SINGLE_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SINGLE_COLOR_EXT")]
public const int SINGLE_COLOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS1_NV")]
public const int SKIP_COMPONENTS1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS2_NV")]
public const int SKIP_COMPONENTS2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS3_NV")]
public const int SKIP_COMPONENTS3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_COMPONENTS4_NV")]
public const int SKIP_COMPONENTS4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_DECODE_EXT")]
public const int SKIP_DECODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SKIP_MISSING_GLYPH_NV")]
public const int SKIP_MISSING_GLYPH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLICE_ACCUM_SUN")]
public const int SLICE_ACCUM_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM10U_SGIX")]
public const int SLIM10U_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM12S_SGIX")]
public const int SLIM12S_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLIM8U_SGIX")]
public const int SLIM8U_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE")]
public const int SLUMINANCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8")]
public const int SLUMINANCE8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8")]
public const int SLUMINANCE8_ALPHA8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8_EXT")]
public const int SLUMINANCE8_ALPHA8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_ALPHA8_NV")]
public const int SLUMINANCE8_ALPHA8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_EXT")]
public const int SLUMINANCE8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE8_NV")]
public const int SLUMINANCE8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA")]
public const int SLUMINANCE_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA_EXT")]
public const int SLUMINANCE_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_ALPHA_NV")]
public const int SLUMINANCE_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_EXT")]
public const int SLUMINANCE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SLUMINANCE_NV")]
public const int SLUMINANCE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMALL_CCW_ARC_TO_NV")]
public const int SMALL_CCW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMALL_CW_ARC_TO_NV")]
public const int SMALL_CW_ARC_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH")]
public const int SMOOTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_CUBIC_CURVE_TO_NV")]
public const int SMOOTH_CUBIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_LINE_WIDTH_GRANULARITY")]
public const int SMOOTH_LINE_WIDTH_GRANULARITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_LINE_WIDTH_RANGE")]
public const int SMOOTH_LINE_WIDTH_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_POINT_SIZE_GRANULARITY")]
public const int SMOOTH_POINT_SIZE_GRANULARITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_POINT_SIZE_RANGE")]
public const int SMOOTH_POINT_SIZE_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SMOOTH_QUADRATIC_CURVE_TO_NV")]
public const int SMOOTH_QUADRATIC_CURVE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_ALPHA")]
public const int SOURCE0_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_ALPHA_EXT")]
public const int SOURCE0_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_RGB")]
public const int SOURCE0_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE0_RGB_EXT")]
public const int SOURCE0_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_ALPHA")]
public const int SOURCE1_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_ALPHA_EXT")]
public const int SOURCE1_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_RGB")]
public const int SOURCE1_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE1_RGB_EXT")]
public const int SOURCE1_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_ALPHA")]
public const int SOURCE2_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_ALPHA_EXT")]
public const int SOURCE2_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_RGB")]
public const int SOURCE2_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE2_RGB_EXT")]
public const int SOURCE2_RGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE3_ALPHA_NV")]
public const int SOURCE3_ALPHA_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SOURCE3_RGB_NV")]
public const int SOURCE3_RGB_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE0_NV")]
public const int SPARE0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE0_PLUS_SECONDARY_COLOR_NV")]
public const int SPARE0_PLUS_SECONDARY_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPARE1_NV")]
public const int SPARE1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPECULAR")]
public const int SPECULAR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPHERE_MAP")]
public const int SPHERE_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_CUTOFF")]
public const int SPOT_CUTOFF;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_DIRECTION")]
public const int SPOT_DIRECTION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPOT_EXPONENT")]
public const int SPOT_EXPONENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_AXIAL_SGIX")]
public const int SPRITE_AXIAL_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_AXIS_SGIX")]
public const int SPRITE_AXIS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_EYE_ALIGNED_SGIX")]
public const int SPRITE_EYE_ALIGNED_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_MODE_SGIX")]
public const int SPRITE_MODE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_OBJECT_ALIGNED_SGIX")]
public const int SPRITE_OBJECT_ALIGNED_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_SGIX")]
public const int SPRITE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SPRITE_TRANSLATION_SGIX")]
public const int SPRITE_TRANSLATION_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SQUARE_NV")]
public const int SQUARE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC0_ALPHA")]
public const int SRC0_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC0_RGB")]
public const int SRC0_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_ALPHA")]
public const int SRC1_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_COLOR")]
public const int SRC1_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC1_RGB")]
public const int SRC1_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC2_ALPHA")]
public const int SRC2_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC2_RGB")]
public const int SRC2_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_ALPHA")]
public const int SRC_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_ALPHA_SATURATE")]
public const int SRC_ALPHA_SATURATE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRC_COLOR")]
public const int SRC_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB")]
public const int SRGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8")]
public const int SRGB8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_ALPHA8")]
public const int SRGB8_ALPHA8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_ALPHA8_EXT")]
public const int SRGB8_ALPHA8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_EXT")]
public const int SRGB8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB8_NV")]
public const int SRGB8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_ALPHA")]
public const int SRGB_ALPHA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_ALPHA_EXT")]
public const int SRGB_ALPHA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_DECODE_ARB")]
public const int SRGB_DECODE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_EXT")]
public const int SRGB_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_READ")]
public const int SRGB_READ;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SRGB_WRITE")]
public const int SRGB_WRITE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STACK_OVERFLOW")]
public const int STACK_OVERFLOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STACK_UNDERFLOW")]
public const int STACK_UNDERFLOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STANDARD_FONT_NAME_NV")]
public const int STANDARD_FONT_NAME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATE_RESTORE")]
public const int STATE_RESTORE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_ATI")]
public const int STATIC_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_COPY")]
public const int STATIC_COPY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_COPY_ARB")]
public const int STATIC_COPY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_DRAW")]
public const int STATIC_DRAW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_DRAW_ARB")]
public const int STATIC_DRAW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_READ")]
public const int STATIC_READ;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STATIC_READ_ARB")]
public const int STATIC_READ_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL")]
public const int STENCIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT")]
public const int STENCIL_ATTACHMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT_EXT")]
public const int STENCIL_ATTACHMENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_ATTACHMENT_OES")]
public const int STENCIL_ATTACHMENT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FAIL")]
public const int STENCIL_BACK_FAIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FAIL_ATI")]
public const int STENCIL_BACK_FAIL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FUNC")]
public const int STENCIL_BACK_FUNC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_FUNC_ATI")]
public const int STENCIL_BACK_FUNC_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_OP_VALUE_AMD")]
public const int STENCIL_BACK_OP_VALUE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_FAIL")]
public const int STENCIL_BACK_PASS_DEPTH_FAIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI")]
public const int STENCIL_BACK_PASS_DEPTH_FAIL_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_PASS")]
public const int STENCIL_BACK_PASS_DEPTH_PASS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI")]
public const int STENCIL_BACK_PASS_DEPTH_PASS_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_REF")]
public const int STENCIL_BACK_REF;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_VALUE_MASK")]
public const int STENCIL_BACK_VALUE_MASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BACK_WRITEMASK")]
public const int STENCIL_BACK_WRITEMASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BITS")]
public const int STENCIL_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_BUFFER_BIT")]
public const int STENCIL_BUFFER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_CLEAR_TAG_VALUE_EXT")]
public const int STENCIL_CLEAR_TAG_VALUE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_CLEAR_VALUE")]
public const int STENCIL_CLEAR_VALUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_COMPONENTS")]
public const int STENCIL_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_EXT")]
public const int STENCIL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_FAIL")]
public const int STENCIL_FAIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_FUNC")]
public const int STENCIL_FUNC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX")]
public const int STENCIL_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1")]
public const int STENCIL_INDEX1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX16")]
public const int STENCIL_INDEX16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX16_EXT")]
public const int STENCIL_INDEX16_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1_EXT")]
public const int STENCIL_INDEX1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX1_OES")]
public const int STENCIL_INDEX1_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4")]
public const int STENCIL_INDEX4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4_EXT")]
public const int STENCIL_INDEX4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX4_OES")]
public const int STENCIL_INDEX4_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8")]
public const int STENCIL_INDEX8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8_EXT")]
public const int STENCIL_INDEX8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_INDEX8_OES")]
public const int STENCIL_INDEX8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_OP_VALUE_AMD")]
public const int STENCIL_OP_VALUE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_PASS_DEPTH_FAIL")]
public const int STENCIL_PASS_DEPTH_FAIL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_PASS_DEPTH_PASS")]
public const int STENCIL_PASS_DEPTH_PASS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_REF")]
public const int STENCIL_REF;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_RENDERABLE")]
public const int STENCIL_RENDERABLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TAG_BITS_EXT")]
public const int STENCIL_TAG_BITS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TEST")]
public const int STENCIL_TEST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_TEST_TWO_SIDE_EXT")]
public const int STENCIL_TEST_TWO_SIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_VALUE_MASK")]
public const int STENCIL_VALUE_MASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STENCIL_WRITEMASK")]
public const int STENCIL_WRITEMASK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STEREO")]
public const int STEREO;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_CACHED_APPLE")]
public const int STORAGE_CACHED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_CLIENT_APPLE")]
public const int STORAGE_CLIENT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_PRIVATE_APPLE")]
public const int STORAGE_PRIVATE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STORAGE_SHARED_APPLE")]
public const int STORAGE_SHARED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_COPY")]
public const int STREAM_COPY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_COPY_ARB")]
public const int STREAM_COPY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_DRAW")]
public const int STREAM_DRAW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_DRAW_ARB")]
public const int STREAM_DRAW_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_READ")]
public const int STREAM_READ;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_STREAM_READ_ARB")]
public const int STREAM_READ_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBPIXEL_BITS")]
public const int SUBPIXEL_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBSAMPLE_DISTANCE_AMD")]
public const int SUBSAMPLE_DISTANCE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBTRACT")]
public const int SUBTRACT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUBTRACT_ARB")]
public const int SUBTRACT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUB_ATI")]
public const int SUB_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SUCCESS_NV")]
public const int SUCCESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_MAPPED_NV")]
public const int SURFACE_MAPPED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_REGISTERED_NV")]
public const int SURFACE_REGISTERED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SURFACE_STATE_NV")]
public const int SURFACE_STATE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STQ_ATI")]
public const int SWIZZLE_STQ_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STQ_DQ_ATI")]
public const int SWIZZLE_STQ_DQ_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STRQ_ATI")]
public const int SWIZZLE_STRQ_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STRQ_DQ_ATI")]
public const int SWIZZLE_STRQ_DQ_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STR_ATI")]
public const int SWIZZLE_STR_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SWIZZLE_STR_DR_ATI")]
public const int SWIZZLE_STR_DR_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CL_EVENT_ARB")]
public const int SYNC_CL_EVENT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CL_EVENT_COMPLETE_ARB")]
public const int SYNC_CL_EVENT_COMPLETE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CONDITION")]
public const int SYNC_CONDITION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_CONDITION_APPLE")]
public const int SYNC_CONDITION_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FENCE")]
public const int SYNC_FENCE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FENCE_APPLE")]
public const int SYNC_FENCE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLAGS")]
public const int SYNC_FLAGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLAGS_APPLE")]
public const int SYNC_FLAGS_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLUSH_COMMANDS_BIT")]
public const int SYNC_FLUSH_COMMANDS_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE")]
public const int SYNC_FLUSH_COMMANDS_BIT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_GPU_COMMANDS_COMPLETE")]
public const int SYNC_GPU_COMMANDS_COMPLETE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE")]
public const int SYNC_GPU_COMMANDS_COMPLETE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_OBJECT_APPLE")]
public const int SYNC_OBJECT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_STATUS")]
public const int SYNC_STATUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_STATUS_APPLE")]
public const int SYNC_STATUS_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYNC_X11_FENCE_EXT")]
public const int SYNC_X11_FENCE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_SYSTEM_FONT_NAME_NV")]
public const int SYSTEM_FONT_NAME_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T")]
public const int T;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C3F_V3F")]
public const int T2F_C3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C4F_N3F_V3F")]
public const int T2F_C4F_N3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_C4UB_V3F")]
public const int T2F_C4UB_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_N3F_V2F_EXT")]
public const int T2F_IUI_N3F_V2F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_N3F_V3F_EXT")]
public const int T2F_IUI_N3F_V3F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_V2F_EXT")]
public const int T2F_IUI_V2F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_IUI_V3F_EXT")]
public const int T2F_IUI_V3F_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_N3F_V3F")]
public const int T2F_N3F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T2F_V3F")]
public const int T2F_V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T4F_C4F_N3F_V4F")]
public const int T4F_C4F_N3F_V4F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_T4F_V4F")]
public const int T4F_V4F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TABLE_TOO_LARGE")]
public const int TABLE_TOO_LARGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TABLE_TOO_LARGE_EXT")]
public const int TABLE_TOO_LARGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESSELLATION_FACTOR_AMD")]
public const int TESSELLATION_FACTOR_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESSELLATION_MODE_AMD")]
public const int TESSELLATION_MODE_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_OUTPUT_VERTICES")]
public const int TESS_CONTROL_OUTPUT_VERTICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_PROGRAM_NV")]
public const int TESS_CONTROL_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV")]
public const int TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SHADER")]
public const int TESS_CONTROL_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SHADER_BIT")]
public const int TESS_CONTROL_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SUBROUTINE")]
public const int TESS_CONTROL_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_SUBROUTINE_UNIFORM")]
public const int TESS_CONTROL_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_CONTROL_TEXTURE")]
public const int TESS_CONTROL_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_PROGRAM_NV")]
public const int TESS_EVALUATION_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV")]
public const int TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SHADER")]
public const int TESS_EVALUATION_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SHADER_BIT")]
public const int TESS_EVALUATION_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SUBROUTINE")]
public const int TESS_EVALUATION_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM")]
public const int TESS_EVALUATION_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_EVALUATION_TEXTURE")]
public const int TESS_EVALUATION_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_MODE")]
public const int TESS_GEN_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_POINT_MODE")]
public const int TESS_GEN_POINT_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_SPACING")]
public const int TESS_GEN_SPACING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TESS_GEN_VERTEX_ORDER")]
public const int TESS_GEN_VERTEX_ORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE")]
public const int TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE0")]
public const int TEXTURE0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE0_ARB")]
public const int TEXTURE0_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE1")]
public const int TEXTURE1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE10")]
public const int TEXTURE10;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE10_ARB")]
public const int TEXTURE10_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE11")]
public const int TEXTURE11;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE11_ARB")]
public const int TEXTURE11_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE12")]
public const int TEXTURE12;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE12_ARB")]
public const int TEXTURE12_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE13")]
public const int TEXTURE13;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE13_ARB")]
public const int TEXTURE13_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE14")]
public const int TEXTURE14;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE14_ARB")]
public const int TEXTURE14_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE15")]
public const int TEXTURE15;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE15_ARB")]
public const int TEXTURE15_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE16")]
public const int TEXTURE16;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE16_ARB")]
public const int TEXTURE16_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE17")]
public const int TEXTURE17;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE17_ARB")]
public const int TEXTURE17_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE18")]
public const int TEXTURE18;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE18_ARB")]
public const int TEXTURE18_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE19")]
public const int TEXTURE19;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE19_ARB")]
public const int TEXTURE19_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE1_ARB")]
public const int TEXTURE1_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE2")]
public const int TEXTURE2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE20")]
public const int TEXTURE20;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE20_ARB")]
public const int TEXTURE20_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE21")]
public const int TEXTURE21;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE21_ARB")]
public const int TEXTURE21_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE22")]
public const int TEXTURE22;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE22_ARB")]
public const int TEXTURE22_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE23")]
public const int TEXTURE23;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE23_ARB")]
public const int TEXTURE23_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE24")]
public const int TEXTURE24;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE24_ARB")]
public const int TEXTURE24_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE25")]
public const int TEXTURE25;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE25_ARB")]
public const int TEXTURE25_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE26")]
public const int TEXTURE26;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE26_ARB")]
public const int TEXTURE26_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE27")]
public const int TEXTURE27;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE27_ARB")]
public const int TEXTURE27_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE28")]
public const int TEXTURE28;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE28_ARB")]
public const int TEXTURE28_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE29")]
public const int TEXTURE29;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE29_ARB")]
public const int TEXTURE29_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE2_ARB")]
public const int TEXTURE2_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE3")]
public const int TEXTURE3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE30")]
public const int TEXTURE30;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE30_ARB")]
public const int TEXTURE30_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE31")]
public const int TEXTURE31;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE31_ARB")]
public const int TEXTURE31_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE3_ARB")]
public const int TEXTURE3_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE4")]
public const int TEXTURE4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE4_ARB")]
public const int TEXTURE4_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE5")]
public const int TEXTURE5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE5_ARB")]
public const int TEXTURE5_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE6")]
public const int TEXTURE6;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE6_ARB")]
public const int TEXTURE6_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE7")]
public const int TEXTURE7;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE7_ARB")]
public const int TEXTURE7_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE8")]
public const int TEXTURE8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE8_ARB")]
public const int TEXTURE8_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE9")]
public const int TEXTURE9;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE9_ARB")]
public const int TEXTURE9_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D")]
public const int TEXTURE_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_ARRAY")]
public const int TEXTURE_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_ARRAY_EXT")]
public const int TEXTURE_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_BINDING_EXT")]
public const int TEXTURE_1D_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_STACK_BINDING_MESAX")]
public const int TEXTURE_1D_STACK_BINDING_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_1D_STACK_MESAX")]
public const int TEXTURE_1D_STACK_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D")]
public const int TEXTURE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_ARRAY")]
public const int TEXTURE_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_ARRAY_EXT")]
public const int TEXTURE_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_BINDING_EXT")]
public const int TEXTURE_2D_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_MULTISAMPLE")]
public const int TEXTURE_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_MULTISAMPLE_ARRAY")]
public const int TEXTURE_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_STACK_BINDING_MESAX")]
public const int TEXTURE_2D_STACK_BINDING_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_2D_STACK_MESAX")]
public const int TEXTURE_2D_STACK_MESAX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D")]
public const int TEXTURE_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_BINDING_EXT")]
public const int TEXTURE_3D_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_BINDING_OES")]
public const int TEXTURE_3D_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_EXT")]
public const int TEXTURE_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_3D_OES")]
public const int TEXTURE_3D_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4DSIZE_SGIS")]
public const int TEXTURE_4DSIZE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4D_BINDING_SGIS")]
public const int TEXTURE_4D_BINDING_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_4D_SGIS")]
public const int TEXTURE_4D_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_MODULATE_IMG")]
public const int TEXTURE_ALPHA_MODULATE_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_SIZE")]
public const int TEXTURE_ALPHA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_SIZE_EXT")]
public const int TEXTURE_ALPHA_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_TYPE")]
public const int TEXTURE_ALPHA_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ALPHA_TYPE_ARB")]
public const int TEXTURE_ALPHA_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_APPLICATION_MODE_EXT")]
public const int TEXTURE_APPLICATION_MODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BASE_LEVEL")]
public const int TEXTURE_BASE_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BASE_LEVEL_SGIS")]
public const int TEXTURE_BASE_LEVEL_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D")]
public const int TEXTURE_BINDING_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D_ARRAY")]
public const int TEXTURE_BINDING_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_1D_ARRAY_EXT")]
public const int TEXTURE_BINDING_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D")]
public const int TEXTURE_BINDING_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_ARRAY")]
public const int TEXTURE_BINDING_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_ARRAY_EXT")]
public const int TEXTURE_BINDING_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_MULTISAMPLE")]
public const int TEXTURE_BINDING_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY")]
public const int TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_3D")]
public const int TEXTURE_BINDING_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER")]
public const int TEXTURE_BINDING_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER_ARB")]
public const int TEXTURE_BINDING_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_BUFFER_EXT")]
public const int TEXTURE_BINDING_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP")]
public const int TEXTURE_BINDING_CUBE_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_ARB")]
public const int TEXTURE_BINDING_CUBE_MAP_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY")]
public const int TEXTURE_BINDING_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_EXT")]
public const int TEXTURE_BINDING_CUBE_MAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_CUBE_MAP_OES")]
public const int TEXTURE_BINDING_CUBE_MAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_EXTERNAL_OES")]
public const int TEXTURE_BINDING_EXTERNAL_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE")]
public const int TEXTURE_BINDING_RECTANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE_ARB")]
public const int TEXTURE_BINDING_RECTANGLE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RECTANGLE_NV")]
public const int TEXTURE_BINDING_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BINDING_RENDERBUFFER_NV")]
public const int TEXTURE_BINDING_RENDERBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BIT")]
public const int TEXTURE_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_SIZE")]
public const int TEXTURE_BLUE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_SIZE_EXT")]
public const int TEXTURE_BLUE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_TYPE")]
public const int TEXTURE_BLUE_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BLUE_TYPE_ARB")]
public const int TEXTURE_BLUE_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER")]
public const int TEXTURE_BORDER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_COLOR")]
public const int TEXTURE_BORDER_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_COLOR_NV")]
public const int TEXTURE_BORDER_COLOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BORDER_VALUES_NV")]
public const int TEXTURE_BORDER_VALUES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER")]
public const int TEXTURE_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_ARB")]
public const int TEXTURE_BUFFER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING")]
public const int TEXTURE_BUFFER_DATA_STORE_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB")]
public const int TEXTURE_BUFFER_DATA_STORE_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT")]
public const int TEXTURE_BUFFER_DATA_STORE_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_EXT")]
public const int TEXTURE_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_FORMAT_ARB")]
public const int TEXTURE_BUFFER_FORMAT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_FORMAT_EXT")]
public const int TEXTURE_BUFFER_FORMAT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_OFFSET")]
public const int TEXTURE_BUFFER_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT")]
public const int TEXTURE_BUFFER_OFFSET_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_BUFFER_SIZE")]
public const int TEXTURE_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_CENTER_SGIX")]
public const int TEXTURE_CLIPMAP_CENTER_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_DEPTH_SGIX")]
public const int TEXTURE_CLIPMAP_DEPTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_FRAME_SGIX")]
public const int TEXTURE_CLIPMAP_FRAME_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX")]
public const int TEXTURE_CLIPMAP_LOD_OFFSET_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_OFFSET_SGIX")]
public const int TEXTURE_CLIPMAP_OFFSET_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
public const int TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_SAMPLES_NV")]
public const int TEXTURE_COLOR_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_TABLE_SGI")]
public const int TEXTURE_COLOR_TABLE_SGI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COLOR_WRITEMASK_SGIS")]
public const int TEXTURE_COLOR_WRITEMASK_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC")]
public const int TEXTURE_COMPARE_FUNC;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC_ARB")]
public const int TEXTURE_COMPARE_FUNC_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_FUNC_EXT")]
public const int TEXTURE_COMPARE_FUNC_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE")]
public const int TEXTURE_COMPARE_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE_ARB")]
public const int TEXTURE_COMPARE_MODE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_MODE_EXT")]
public const int TEXTURE_COMPARE_MODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_OPERATOR_SGIX")]
public const int TEXTURE_COMPARE_OPERATOR_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPARE_SGIX")]
public const int TEXTURE_COMPARE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPONENTS")]
public const int TEXTURE_COMPONENTS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED")]
public const int TEXTURE_COMPRESSED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_ARB")]
public const int TEXTURE_COMPRESSED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT")]
public const int TEXTURE_COMPRESSED_BLOCK_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_SIZE")]
public const int TEXTURE_COMPRESSED_BLOCK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH")]
public const int TEXTURE_COMPRESSED_BLOCK_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_IMAGE_SIZE")]
public const int TEXTURE_COMPRESSED_IMAGE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB")]
public const int TEXTURE_COMPRESSED_IMAGE_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSION_HINT")]
public const int TEXTURE_COMPRESSION_HINT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COMPRESSION_HINT_ARB")]
public const int TEXTURE_COMPRESSION_HINT_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CONSTANT_DATA_SUNX")]
public const int TEXTURE_CONSTANT_DATA_SUNX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY")]
public const int TEXTURE_COORD_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV")]
public const int TEXTURE_COORD_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING")]
public const int TEXTURE_COORD_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB")]
public const int TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_COUNT_EXT")]
public const int TEXTURE_COORD_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_EXT")]
public const int TEXTURE_COORD_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_LENGTH_NV")]
public const int TEXTURE_COORD_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL")]
public const int TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_POINTER")]
public const int TEXTURE_COORD_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_POINTER_EXT")]
public const int TEXTURE_COORD_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_SIZE")]
public const int TEXTURE_COORD_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_SIZE_EXT")]
public const int TEXTURE_COORD_ARRAY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_STRIDE")]
public const int TEXTURE_COORD_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT")]
public const int TEXTURE_COORD_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_TYPE")]
public const int TEXTURE_COORD_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_ARRAY_TYPE_EXT")]
public const int TEXTURE_COORD_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COORD_NV")]
public const int TEXTURE_COORD_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_COVERAGE_SAMPLES_NV")]
public const int TEXTURE_COVERAGE_SAMPLES_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CROP_RECT_OES")]
public const int TEXTURE_CROP_RECT_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP")]
public const int TEXTURE_CUBE_MAP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_ARB")]
public const int TEXTURE_CUBE_MAP_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_ARRAY")]
public const int TEXTURE_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_EXT")]
public const int TEXTURE_CUBE_MAP_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_X;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_X_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_X_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_X_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Y;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Y_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Z;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")]
public const int TEXTURE_CUBE_MAP_NEGATIVE_Z_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_OES")]
public const int TEXTURE_CUBE_MAP_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X")]
public const int TEXTURE_CUBE_MAP_POSITIVE_X;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB")]
public const int TEXTURE_CUBE_MAP_POSITIVE_X_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT")]
public const int TEXTURE_CUBE_MAP_POSITIVE_X_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")]
public const int TEXTURE_CUBE_MAP_POSITIVE_X_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Y;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Y_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Y_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Y_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Z;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Z_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Z_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")]
public const int TEXTURE_CUBE_MAP_POSITIVE_Z_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_CUBE_MAP_SEAMLESS")]
public const int TEXTURE_CUBE_MAP_SEAMLESS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEFORMATION_BIT_SGIX")]
public const int TEXTURE_DEFORMATION_BIT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEFORMATION_SGIX")]
public const int TEXTURE_DEFORMATION_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH")]
public const int TEXTURE_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_EXT")]
public const int TEXTURE_DEPTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_QCOM")]
public const int TEXTURE_DEPTH_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_SIZE")]
public const int TEXTURE_DEPTH_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_SIZE_ARB")]
public const int TEXTURE_DEPTH_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_TYPE")]
public const int TEXTURE_DEPTH_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DEPTH_TYPE_ARB")]
public const int TEXTURE_DEPTH_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DS_SIZE_NV")]
public const int TEXTURE_DS_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_DT_SIZE_NV")]
public const int TEXTURE_DT_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV")]
public const int TEXTURE_ENV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_BIAS_SGIX")]
public const int TEXTURE_ENV_BIAS_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_COLOR")]
public const int TEXTURE_ENV_COLOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_ENV_MODE")]
public const int TEXTURE_ENV_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_EXTERNAL_OES")]
public const int TEXTURE_EXTERNAL_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FETCH_BARRIER_BIT")]
public const int TEXTURE_FETCH_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FETCH_BARRIER_BIT_EXT")]
public const int TEXTURE_FETCH_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER4_SIZE_SGIS")]
public const int TEXTURE_FILTER4_SIZE_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER_CONTROL")]
public const int TEXTURE_FILTER_CONTROL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FILTER_CONTROL_EXT")]
public const int TEXTURE_FILTER_CONTROL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS")]
public const int TEXTURE_FIXED_SAMPLE_LOCATIONS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FLOAT_COMPONENTS_NV")]
public const int TEXTURE_FLOAT_COMPONENTS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FORMAT_QCOM")]
public const int TEXTURE_FORMAT_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_FREE_MEMORY_ATI")]
public const int TEXTURE_FREE_MEMORY_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GATHER")]
public const int TEXTURE_GATHER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GATHER_SHADOW")]
public const int TEXTURE_GATHER_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_MODE")]
public const int TEXTURE_GEN_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_Q")]
public const int TEXTURE_GEN_Q;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_R")]
public const int TEXTURE_GEN_R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_S")]
public const int TEXTURE_GEN_S;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_STR_OES")]
public const int TEXTURE_GEN_STR_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEN_T")]
public const int TEXTURE_GEN_T;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GEQUAL_R_SGIX")]
public const int TEXTURE_GEQUAL_R_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_SIZE")]
public const int TEXTURE_GREEN_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_SIZE_EXT")]
public const int TEXTURE_GREEN_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_TYPE")]
public const int TEXTURE_GREEN_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_GREEN_TYPE_ARB")]
public const int TEXTURE_GREEN_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HEIGHT")]
public const int TEXTURE_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HEIGHT_QCOM")]
public const int TEXTURE_HEIGHT_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_HI_SIZE_NV")]
public const int TEXTURE_HI_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_FORMAT")]
public const int TEXTURE_IMAGE_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_TYPE")]
public const int TEXTURE_IMAGE_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMAGE_VALID_QCOM")]
public const int TEXTURE_IMAGE_VALID_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMMUTABLE_FORMAT")]
public const int TEXTURE_IMMUTABLE_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_IMMUTABLE_LEVELS")]
public const int TEXTURE_IMMUTABLE_LEVELS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_SIZE")]
public const int TEXTURE_INTENSITY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_SIZE_EXT")]
public const int TEXTURE_INTENSITY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_TYPE")]
public const int TEXTURE_INTENSITY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTENSITY_TYPE_ARB")]
public const int TEXTURE_INTENSITY_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTERNAL_FORMAT")]
public const int TEXTURE_INTERNAL_FORMAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_INTERNAL_FORMAT_QCOM")]
public const int TEXTURE_INTERNAL_FORMAT_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LEQUAL_R_SGIX")]
public const int TEXTURE_LEQUAL_R_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LIGHT_EXT")]
public const int TEXTURE_LIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS")]
public const int TEXTURE_LOD_BIAS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_EXT")]
public const int TEXTURE_LOD_BIAS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_R_SGIX")]
public const int TEXTURE_LOD_BIAS_R_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_S_SGIX")]
public const int TEXTURE_LOD_BIAS_S_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LOD_BIAS_T_SGIX")]
public const int TEXTURE_LOD_BIAS_T_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LO_SIZE_NV")]
public const int TEXTURE_LO_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_SIZE")]
public const int TEXTURE_LUMINANCE_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_SIZE_EXT")]
public const int TEXTURE_LUMINANCE_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_TYPE")]
public const int TEXTURE_LUMINANCE_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_LUMINANCE_TYPE_ARB")]
public const int TEXTURE_LUMINANCE_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAG_FILTER")]
public const int TEXTURE_MAG_FILTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAG_SIZE_NV")]
public const int TEXTURE_MAG_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATERIAL_FACE_EXT")]
public const int TEXTURE_MATERIAL_FACE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATERIAL_PARAMETER_EXT")]
public const int TEXTURE_MATERIAL_PARAMETER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATRIX")]
public const int TEXTURE_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")]
public const int TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_ANISOTROPY_EXT")]
public const int TEXTURE_MAX_ANISOTROPY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_R_SGIX")]
public const int TEXTURE_MAX_CLAMP_R_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_S_SGIX")]
public const int TEXTURE_MAX_CLAMP_S_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_CLAMP_T_SGIX")]
public const int TEXTURE_MAX_CLAMP_T_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LEVEL")]
public const int TEXTURE_MAX_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LEVEL_SGIS")]
public const int TEXTURE_MAX_LEVEL_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LOD")]
public const int TEXTURE_MAX_LOD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MAX_LOD_SGIS")]
public const int TEXTURE_MAX_LOD_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MEMORY_LAYOUT_INTEL")]
public const int TEXTURE_MEMORY_LAYOUT_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_FILTER")]
public const int TEXTURE_MIN_FILTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_LOD")]
public const int TEXTURE_MIN_LOD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MIN_LOD_SGIS")]
public const int TEXTURE_MIN_LOD_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX")]
public const int TEXTURE_MULTI_BUFFER_HINT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_NORMAL_EXT")]
public const int TEXTURE_NORMAL_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_NUM_LEVELS_QCOM")]
public const int TEXTURE_NUM_LEVELS_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_OBJECT_VALID_QCOM")]
public const int TEXTURE_OBJECT_VALID_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_PRIORITY")]
public const int TEXTURE_PRIORITY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_PRIORITY_EXT")]
public const int TEXTURE_PRIORITY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RANGE_LENGTH_APPLE")]
public const int TEXTURE_RANGE_LENGTH_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RANGE_POINTER_APPLE")]
public const int TEXTURE_RANGE_POINTER_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE")]
public const int TEXTURE_RECTANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE_ARB")]
public const int TEXTURE_RECTANGLE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RECTANGLE_NV")]
public const int TEXTURE_RECTANGLE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_SIZE")]
public const int TEXTURE_RED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_SIZE_EXT")]
public const int TEXTURE_RED_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_TYPE")]
public const int TEXTURE_RED_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RED_TYPE_ARB")]
public const int TEXTURE_RED_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV")]
public const int TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RENDERBUFFER_NV")]
public const int TEXTURE_RENDERBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RESIDENT")]
public const int TEXTURE_RESIDENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_RESIDENT_EXT")]
public const int TEXTURE_RESIDENT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SAMPLES")]
public const int TEXTURE_SAMPLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SAMPLES_IMG")]
public const int TEXTURE_SAMPLES_IMG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHADER_NV")]
public const int TEXTURE_SHADER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHADOW")]
public const int TEXTURE_SHADOW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHARED_SIZE")]
public const int TEXTURE_SHARED_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SHARED_SIZE_EXT")]
public const int TEXTURE_SHARED_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SRGB_DECODE_EXT")]
public const int TEXTURE_SRGB_DECODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STACK_DEPTH")]
public const int TEXTURE_STACK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STENCIL_SIZE")]
public const int TEXTURE_STENCIL_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STENCIL_SIZE_EXT")]
public const int TEXTURE_STENCIL_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STORAGE_HINT_APPLE")]
public const int TEXTURE_STORAGE_HINT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_STORAGE_SPARSE_BIT_AMD")]
public const int TEXTURE_STORAGE_SPARSE_BIT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_A")]
public const int TEXTURE_SWIZZLE_A;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_A_EXT")]
public const int TEXTURE_SWIZZLE_A_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_B")]
public const int TEXTURE_SWIZZLE_B;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_B_EXT")]
public const int TEXTURE_SWIZZLE_B_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_G")]
public const int TEXTURE_SWIZZLE_G;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_G_EXT")]
public const int TEXTURE_SWIZZLE_G_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_R")]
public const int TEXTURE_SWIZZLE_R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_RGBA")]
public const int TEXTURE_SWIZZLE_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_RGBA_EXT")]
public const int TEXTURE_SWIZZLE_RGBA_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_SWIZZLE_R_EXT")]
public const int TEXTURE_SWIZZLE_R_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TARGET_QCOM")]
public const int TEXTURE_TARGET_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TOO_LARGE_EXT")]
public const int TEXTURE_TOO_LARGE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_TYPE_QCOM")]
public const int TEXTURE_TYPE_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV")]
public const int TEXTURE_UNSIGNED_REMAP_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UPDATE_BARRIER_BIT")]
public const int TEXTURE_UPDATE_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_UPDATE_BARRIER_BIT_EXT")]
public const int TEXTURE_UPDATE_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_USAGE_ANGLE")]
public const int TEXTURE_USAGE_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW")]
public const int TEXTURE_VIEW;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_MIN_LAYER")]
public const int TEXTURE_VIEW_MIN_LAYER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_MIN_LEVEL")]
public const int TEXTURE_VIEW_MIN_LEVEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_NUM_LAYERS")]
public const int TEXTURE_VIEW_NUM_LAYERS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_VIEW_NUM_LEVELS")]
public const int TEXTURE_VIEW_NUM_LEVELS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WIDTH")]
public const int TEXTURE_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WIDTH_QCOM")]
public const int TEXTURE_WIDTH_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_Q_SGIS")]
public const int TEXTURE_WRAP_Q_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R")]
public const int TEXTURE_WRAP_R;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R_EXT")]
public const int TEXTURE_WRAP_R_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_R_OES")]
public const int TEXTURE_WRAP_R_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_S")]
public const int TEXTURE_WRAP_S;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXTURE_WRAP_T")]
public const int TEXTURE_WRAP_T;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TEXT_FRAGMENT_SHADER_ATI")]
public const int TEXT_FRAGMENT_SHADER_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_EXPIRED")]
public const int TIMEOUT_EXPIRED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_EXPIRED_APPLE")]
public const int TIMEOUT_EXPIRED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_IGNORED")]
public const int TIMEOUT_IGNORED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMEOUT_IGNORED_APPLE")]
public const int TIMEOUT_IGNORED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIMESTAMP")]
public const int TIMESTAMP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIME_ELAPSED")]
public const int TIME_ELAPSED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TIME_ELAPSED_EXT")]
public const int TIME_ELAPSED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TOP_LEVEL_ARRAY_SIZE")]
public const int TOP_LEVEL_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TOP_LEVEL_ARRAY_STRIDE")]
public const int TOP_LEVEL_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ALL_BITS_MESA")]
public const int TRACE_ALL_BITS_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ARRAYS_BIT_MESA")]
public const int TRACE_ARRAYS_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_ERRORS_BIT_MESA")]
public const int TRACE_ERRORS_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_MASK_MESA")]
public const int TRACE_MASK_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_NAME_MESA")]
public const int TRACE_NAME_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_OPERATIONS_BIT_MESA")]
public const int TRACE_OPERATIONS_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_PIXELS_BIT_MESA")]
public const int TRACE_PIXELS_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_PRIMITIVES_BIT_MESA")]
public const int TRACE_PRIMITIVES_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACE_TEXTURES_BIT_MESA")]
public const int TRACE_TEXTURES_BIT_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACK_MATRIX_NV")]
public const int TRACK_MATRIX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRACK_MATRIX_TRANSFORM_NV")]
public const int TRACK_MATRIX_TRANSFORM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_BIT")]
public const int TRANSFORM_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK")]
public const int TRANSFORM_FEEDBACK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_ACTIVE")]
public const int TRANSFORM_FEEDBACK_ACTIVE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV")]
public const int TRANSFORM_FEEDBACK_ATTRIBS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BARRIER_BIT")]
public const int TRANSFORM_FEEDBACK_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT")]
public const int TRANSFORM_FEEDBACK_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BINDING")]
public const int TRANSFORM_FEEDBACK_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BINDING_NV")]
public const int TRANSFORM_FEEDBACK_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER")]
public const int TRANSFORM_FEEDBACK_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING")]
public const int TRANSFORM_FEEDBACK_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT")]
public const int TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_EXT")]
public const int TRANSFORM_FEEDBACK_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE")]
public const int TRANSFORM_FEEDBACK_BUFFER_MODE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT")]
public const int TRANSFORM_FEEDBACK_BUFFER_MODE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_MODE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE")]
public const int TRANSFORM_FEEDBACK_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT")]
public const int TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START")]
public const int TRANSFORM_FEEDBACK_BUFFER_START;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT")]
public const int TRANSFORM_FEEDBACK_BUFFER_START_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV")]
public const int TRANSFORM_FEEDBACK_BUFFER_START_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_NV")]
public const int TRANSFORM_FEEDBACK_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PAUSED")]
public const int TRANSFORM_FEEDBACK_PAUSED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN")]
public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT")]
public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV")]
public const int TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_RECORD_NV")]
public const int TRANSFORM_FEEDBACK_RECORD_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING")]
public const int TRANSFORM_FEEDBACK_VARYING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS")]
public const int TRANSFORM_FEEDBACK_VARYINGS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT")]
public const int TRANSFORM_FEEDBACK_VARYINGS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYINGS_NV")]
public const int TRANSFORM_FEEDBACK_VARYINGS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH")]
public const int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT")]
public const int TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSFORM_HINT_APPLE")]
public const int TRANSFORM_HINT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE")]
public const int TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_2D_NV")]
public const int TRANSLATE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_3D_NV")]
public const int TRANSLATE_3D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_X_NV")]
public const int TRANSLATE_X_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSLATE_Y_NV")]
public const int TRANSLATE_Y_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_AFFINE_2D_NV")]
public const int TRANSPOSE_AFFINE_2D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_AFFINE_3D_NV")]
public const int TRANSPOSE_AFFINE_3D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_COLOR_MATRIX")]
public const int TRANSPOSE_COLOR_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_COLOR_MATRIX_ARB")]
public const int TRANSPOSE_COLOR_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_CURRENT_MATRIX_ARB")]
public const int TRANSPOSE_CURRENT_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_MODELVIEW_MATRIX")]
public const int TRANSPOSE_MODELVIEW_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB")]
public const int TRANSPOSE_MODELVIEW_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_NV")]
public const int TRANSPOSE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROGRAM_MATRIX_EXT")]
public const int TRANSPOSE_PROGRAM_MATRIX_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROJECTION_MATRIX")]
public const int TRANSPOSE_PROJECTION_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_PROJECTION_MATRIX_ARB")]
public const int TRANSPOSE_PROJECTION_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_TEXTURE_MATRIX")]
public const int TRANSPOSE_TEXTURE_MATRIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRANSPOSE_TEXTURE_MATRIX_ARB")]
public const int TRANSPOSE_TEXTURE_MATRIX_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES")]
public const int TRIANGLES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY")]
public const int TRIANGLES_ADJACENCY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY_ARB")]
public const int TRIANGLES_ADJACENCY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLES_ADJACENCY_EXT")]
public const int TRIANGLES_ADJACENCY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_FAN")]
public const int TRIANGLE_FAN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_LIST_SUN")]
public const int TRIANGLE_LIST_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_MESH_SUN")]
public const int TRIANGLE_MESH_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP")]
public const int TRIANGLE_STRIP;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY")]
public const int TRIANGLE_STRIP_ADJACENCY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY_ARB")]
public const int TRIANGLE_STRIP_ADJACENCY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGLE_STRIP_ADJACENCY_EXT")]
public const int TRIANGLE_STRIP_ADJACENCY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRIANGULAR_NV")]
public const int TRIANGULAR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TRUE")]
public const boolean TRUE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TYPE")]
public const int TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_TYPE_RGBA_FLOAT_ATI")]
public const int TYPE_RGBA_FLOAT_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNDEFINED_APPLE")]
public const int UNDEFINED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNDEFINED_VERTEX")]
public const int UNDEFINED_VERTEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM")]
public const int UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_ARRAY_STRIDE")]
public const int UNIFORM_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX")]
public const int UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BARRIER_BIT")]
public const int UNIFORM_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BARRIER_BIT_EXT")]
public const int UNIFORM_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK")]
public const int UNIFORM_BLOCK;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS")]
public const int UNIFORM_BLOCK_ACTIVE_UNIFORMS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES")]
public const int UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_BINDING")]
public const int UNIFORM_BLOCK_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_DATA_SIZE")]
public const int UNIFORM_BLOCK_DATA_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_INDEX")]
public const int UNIFORM_BLOCK_INDEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_NAME_LENGTH")]
public const int UNIFORM_BLOCK_NAME_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER")]
public const int UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER")]
public const int UNIFORM_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_BINDING")]
public const int UNIFORM_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_BINDING_EXT")]
public const int UNIFORM_BUFFER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_EXT")]
public const int UNIFORM_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")]
public const int UNIFORM_BUFFER_OFFSET_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_SIZE")]
public const int UNIFORM_BUFFER_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_BUFFER_START")]
public const int UNIFORM_BUFFER_START;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_IS_ROW_MAJOR")]
public const int UNIFORM_IS_ROW_MAJOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_MATRIX_STRIDE")]
public const int UNIFORM_MATRIX_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_NAME_LENGTH")]
public const int UNIFORM_NAME_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_OFFSET")]
public const int UNIFORM_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_SIZE")]
public const int UNIFORM_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNIFORM_TYPE")]
public const int UNIFORM_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNKNOWN_CONTEXT_RESET_ARB")]
public const int UNKNOWN_CONTEXT_RESET_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ALIGNMENT")]
public const int UNPACK_ALIGNMENT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CLIENT_STORAGE_APPLE")]
public const int UNPACK_CLIENT_STORAGE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CMYK_HINT_EXT")]
public const int UNPACK_CMYK_HINT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_DEPTH")]
public const int UNPACK_COMPRESSED_BLOCK_DEPTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT")]
public const int UNPACK_COMPRESSED_BLOCK_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_SIZE")]
public const int UNPACK_COMPRESSED_BLOCK_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_BLOCK_WIDTH")]
public const int UNPACK_COMPRESSED_BLOCK_WIDTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_COMPRESSED_SIZE_SGIX")]
public const int UNPACK_COMPRESSED_SIZE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_CONSTANT_DATA_SUNX")]
public const int UNPACK_CONSTANT_DATA_SUNX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_DEPTH_SGIS")]
public const int UNPACK_IMAGE_DEPTH_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_HEIGHT")]
public const int UNPACK_IMAGE_HEIGHT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_IMAGE_HEIGHT_EXT")]
public const int UNPACK_IMAGE_HEIGHT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_LSB_FIRST")]
public const int UNPACK_LSB_FIRST;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_RESAMPLE_OML")]
public const int UNPACK_RESAMPLE_OML;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_RESAMPLE_SGIX")]
public const int UNPACK_RESAMPLE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ROW_BYTES_APPLE")]
public const int UNPACK_ROW_BYTES_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_ROW_LENGTH")]
public const int UNPACK_ROW_LENGTH;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_IMAGES")]
public const int UNPACK_SKIP_IMAGES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_IMAGES_EXT")]
public const int UNPACK_SKIP_IMAGES_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_PIXELS")]
public const int UNPACK_SKIP_PIXELS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_ROWS")]
public const int UNPACK_SKIP_ROWS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SKIP_VOLUMES_SGIS")]
public const int UNPACK_SKIP_VOLUMES_SGIS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SUBSAMPLE_RATE_SGIX")]
public const int UNPACK_SUBSAMPLE_RATE_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNPACK_SWAP_BYTES")]
public const int UNPACK_SWAP_BYTES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNALED")]
public const int UNSIGNALED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNALED_APPLE")]
public const int UNSIGNALED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE")]
public const int UNSIGNED_BYTE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_2_3_3_REV")]
public const int UNSIGNED_BYTE_2_3_3_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_2_3_3_REV_EXT")]
public const int UNSIGNED_BYTE_2_3_3_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_3_3_2")]
public const int UNSIGNED_BYTE_3_3_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_BYTE_3_3_2_EXT")]
public const int UNSIGNED_BYTE_3_3_2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_IDENTITY_NV")]
public const int UNSIGNED_IDENTITY_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT")]
public const int UNSIGNED_INT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_NV")]
public const int UNSIGNED_INT16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC2_NV")]
public const int UNSIGNED_INT16_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC3_NV")]
public const int UNSIGNED_INT16_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT16_VEC4_NV")]
public const int UNSIGNED_INT16_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_AMD")]
public const int UNSIGNED_INT64_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_NV")]
public const int UNSIGNED_INT64_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC2_NV")]
public const int UNSIGNED_INT64_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC3_NV")]
public const int UNSIGNED_INT64_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT64_VEC4_NV")]
public const int UNSIGNED_INT64_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_NV")]
public const int UNSIGNED_INT8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC2_NV")]
public const int UNSIGNED_INT8_VEC2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC3_NV")]
public const int UNSIGNED_INT8_VEC3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT8_VEC4_NV")]
public const int UNSIGNED_INT8_VEC4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10F_11F_11F_REV")]
public const int UNSIGNED_INT_10F_11F_11F_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT")]
public const int UNSIGNED_INT_10F_11F_11F_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2")]
public const int UNSIGNED_INT_10_10_10_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2_EXT")]
public const int UNSIGNED_INT_10_10_10_2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_10_10_10_2_OES")]
public const int UNSIGNED_INT_10_10_10_2_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8")]
public const int UNSIGNED_INT_24_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_EXT")]
public const int UNSIGNED_INT_24_8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_MESA")]
public const int UNSIGNED_INT_24_8_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_NV")]
public const int UNSIGNED_INT_24_8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_24_8_OES")]
public const int UNSIGNED_INT_24_8_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_2_10_10_10_REV")]
public const int UNSIGNED_INT_2_10_10_10_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
public const int UNSIGNED_INT_2_10_10_10_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_5_9_9_9_REV")]
public const int UNSIGNED_INT_5_9_9_9_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_5_9_9_9_REV_EXT")]
public const int UNSIGNED_INT_5_9_9_9_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_24_REV_MESA")]
public const int UNSIGNED_INT_8_24_REV_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8")]
public const int UNSIGNED_INT_8_8_8_8;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_EXT")]
public const int UNSIGNED_INT_8_8_8_8_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_REV")]
public const int UNSIGNED_INT_8_8_8_8_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_8_8_REV_EXT")]
public const int UNSIGNED_INT_8_8_8_8_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV")]
public const int UNSIGNED_INT_8_8_S8_S8_REV_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_ATOMIC_COUNTER")]
public const int UNSIGNED_INT_ATOMIC_COUNTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D")]
public const int UNSIGNED_INT_IMAGE_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_ARRAY")]
public const int UNSIGNED_INT_IMAGE_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT")]
public const int UNSIGNED_INT_IMAGE_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_1D_EXT")]
public const int UNSIGNED_INT_IMAGE_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D")]
public const int UNSIGNED_INT_IMAGE_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_ARRAY")]
public const int UNSIGNED_INT_IMAGE_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT")]
public const int UNSIGNED_INT_IMAGE_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_EXT")]
public const int UNSIGNED_INT_IMAGE_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE")]
public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT")]
public const int UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_RECT")]
public const int UNSIGNED_INT_IMAGE_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT")]
public const int UNSIGNED_INT_IMAGE_2D_RECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_3D")]
public const int UNSIGNED_INT_IMAGE_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_3D_EXT")]
public const int UNSIGNED_INT_IMAGE_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_BUFFER")]
public const int UNSIGNED_INT_IMAGE_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT")]
public const int UNSIGNED_INT_IMAGE_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE")]
public const int UNSIGNED_INT_IMAGE_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_EXT")]
public const int UNSIGNED_INT_IMAGE_CUBE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY")]
public const int UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
public const int UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_S8_S8_8_8_NV")]
public const int UNSIGNED_INT_S8_S8_8_8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D")]
public const int UNSIGNED_INT_SAMPLER_1D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY")]
public const int UNSIGNED_INT_SAMPLER_1D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT")]
public const int UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_1D_EXT")]
public const int UNSIGNED_INT_SAMPLER_1D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D")]
public const int UNSIGNED_INT_SAMPLER_2D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY")]
public const int UNSIGNED_INT_SAMPLER_2D_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT")]
public const int UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_EXT")]
public const int UNSIGNED_INT_SAMPLER_2D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE")]
public const int UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
public const int UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_RECT")]
public const int UNSIGNED_INT_SAMPLER_2D_RECT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT")]
public const int UNSIGNED_INT_SAMPLER_2D_RECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_3D")]
public const int UNSIGNED_INT_SAMPLER_3D;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_3D_EXT")]
public const int UNSIGNED_INT_SAMPLER_3D_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER")]
public const int UNSIGNED_INT_SAMPLER_BUFFER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD")]
public const int UNSIGNED_INT_SAMPLER_BUFFER_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT")]
public const int UNSIGNED_INT_SAMPLER_BUFFER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE")]
public const int UNSIGNED_INT_SAMPLER_CUBE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT")]
public const int UNSIGNED_INT_SAMPLER_CUBE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY")]
public const int UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV")]
public const int UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC2")]
public const int UNSIGNED_INT_VEC2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC2_EXT")]
public const int UNSIGNED_INT_VEC2_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC3")]
public const int UNSIGNED_INT_VEC3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC3_EXT")]
public const int UNSIGNED_INT_VEC3_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC4")]
public const int UNSIGNED_INT_VEC4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INT_VEC4_EXT")]
public const int UNSIGNED_INT_VEC4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_INVERT_NV")]
public const int UNSIGNED_INVERT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NEGATE_NV")]
public const int UNSIGNED_NEGATE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED")]
public const int UNSIGNED_NORMALIZED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED_ARB")]
public const int UNSIGNED_NORMALIZED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_NORMALIZED_EXT")]
public const int UNSIGNED_NORMALIZED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT")]
public const int UNSIGNED_SHORT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_15_1_MESA")]
public const int UNSIGNED_SHORT_15_1_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_15_REV_MESA")]
public const int UNSIGNED_SHORT_1_15_REV_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_5_5_5_REV")]
public const int UNSIGNED_SHORT_1_5_5_5_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")]
public const int UNSIGNED_SHORT_1_5_5_5_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4")]
public const int UNSIGNED_SHORT_4_4_4_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_EXT")]
public const int UNSIGNED_SHORT_4_4_4_4_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_REV")]
public const int UNSIGNED_SHORT_4_4_4_4_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")]
public const int UNSIGNED_SHORT_4_4_4_4_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_5_5_1")]
public const int UNSIGNED_SHORT_5_5_5_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_5_5_1_EXT")]
public const int UNSIGNED_SHORT_5_5_5_1_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5")]
public const int UNSIGNED_SHORT_5_6_5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_EXT")]
public const int UNSIGNED_SHORT_5_6_5_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_REV")]
public const int UNSIGNED_SHORT_5_6_5_REV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_5_6_5_REV_EXT")]
public const int UNSIGNED_SHORT_5_6_5_REV_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_APPLE")]
public const int UNSIGNED_SHORT_8_8_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_MESA")]
public const int UNSIGNED_SHORT_8_8_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_REV_APPLE")]
public const int UNSIGNED_SHORT_8_8_REV_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UNSIGNED_SHORT_8_8_REV_MESA")]
public const int UNSIGNED_SHORT_8_8_REV_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UPPER_LEFT")]
public const int UPPER_LEFT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_USE_MISSING_GLYPH_NV")]
public const int USE_MISSING_GLYPH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UTF16_NV")]
public const int UTF16_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_UTF8_NV")]
public const int UTF8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_V2F")]
public const int V2F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_V3F")]
public const int V3F;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VALIDATE_STATUS")]
public const int VALIDATE_STATUS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_A_NV")]
public const int VARIABLE_A_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_B_NV")]
public const int VARIABLE_B_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_C_NV")]
public const int VARIABLE_C_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_D_NV")]
public const int VARIABLE_D_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_E_NV")]
public const int VARIABLE_E_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_F_NV")]
public const int VARIABLE_F_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIABLE_G_NV")]
public const int VARIABLE_G_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_EXT")]
public const int VARIANT_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_POINTER_EXT")]
public const int VARIANT_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_STRIDE_EXT")]
public const int VARIANT_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_ARRAY_TYPE_EXT")]
public const int VARIANT_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_DATATYPE_EXT")]
public const int VARIANT_DATATYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_EXT")]
public const int VARIANT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VARIANT_VALUE_EXT")]
public const int VARIANT_VALUE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VBO_FREE_MEMORY_ATI")]
public const int VBO_FREE_MEMORY_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VECTOR_EXT")]
public const int VECTOR_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VENDOR")]
public const int VENDOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION")]
public const int VERSION;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_1")]
public const int VERSION_1_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_2")]
public const int VERSION_1_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_3")]
public const int VERSION_1_3;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_4")]
public const int VERSION_1_4;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_1_5")]
public const int VERSION_1_5;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_2_0")]
public const int VERSION_2_0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_2_1")]
public const int VERSION_2_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_0")]
public const int VERSION_3_0;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_1")]
public const int VERSION_3_1;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERSION_3_2")]
public const int VERSION_3_2;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY")]
public const int VERTEX_ARRAY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_ADDRESS_NV")]
public const int VERTEX_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BINDING")]
public const int VERTEX_ARRAY_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BINDING_APPLE")]
public const int VERTEX_ARRAY_BINDING_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BUFFER_BINDING")]
public const int VERTEX_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB")]
public const int VERTEX_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_COUNT_EXT")]
public const int VERTEX_ARRAY_COUNT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_EXT")]
public const int VERTEX_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_LENGTH_NV")]
public const int VERTEX_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_OBJECT_AMD")]
public const int VERTEX_ARRAY_OBJECT_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_OBJECT_EXT")]
public const int VERTEX_ARRAY_OBJECT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL")]
public const int VERTEX_ARRAY_PARALLEL_POINTERS_INTEL;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_POINTER")]
public const int VERTEX_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_POINTER_EXT")]
public const int VERTEX_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_APPLE")]
public const int VERTEX_ARRAY_RANGE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE")]
public const int VERTEX_ARRAY_RANGE_LENGTH_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_LENGTH_NV")]
public const int VERTEX_ARRAY_RANGE_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_NV")]
public const int VERTEX_ARRAY_RANGE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_POINTER_APPLE")]
public const int VERTEX_ARRAY_RANGE_POINTER_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_POINTER_NV")]
public const int VERTEX_ARRAY_RANGE_POINTER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_VALID_NV")]
public const int VERTEX_ARRAY_RANGE_VALID_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV")]
public const int VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_SIZE")]
public const int VERTEX_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_SIZE_EXT")]
public const int VERTEX_ARRAY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE")]
public const int VERTEX_ARRAY_STORAGE_HINT_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STRIDE")]
public const int VERTEX_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_STRIDE_EXT")]
public const int VERTEX_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_TYPE")]
public const int VERTEX_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ARRAY_TYPE_EXT")]
public const int VERTEX_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY0_NV")]
public const int VERTEX_ATTRIB_ARRAY0_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY10_NV")]
public const int VERTEX_ATTRIB_ARRAY10_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY11_NV")]
public const int VERTEX_ATTRIB_ARRAY11_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY12_NV")]
public const int VERTEX_ATTRIB_ARRAY12_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY13_NV")]
public const int VERTEX_ATTRIB_ARRAY13_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY14_NV")]
public const int VERTEX_ATTRIB_ARRAY14_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY15_NV")]
public const int VERTEX_ATTRIB_ARRAY15_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY1_NV")]
public const int VERTEX_ATTRIB_ARRAY1_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY2_NV")]
public const int VERTEX_ATTRIB_ARRAY2_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY3_NV")]
public const int VERTEX_ATTRIB_ARRAY3_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY4_NV")]
public const int VERTEX_ATTRIB_ARRAY4_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY5_NV")]
public const int VERTEX_ATTRIB_ARRAY5_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY6_NV")]
public const int VERTEX_ATTRIB_ARRAY6_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY7_NV")]
public const int VERTEX_ATTRIB_ARRAY7_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY8_NV")]
public const int VERTEX_ATTRIB_ARRAY8_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY9_NV")]
public const int VERTEX_ATTRIB_ARRAY9_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV")]
public const int VERTEX_ATTRIB_ARRAY_ADDRESS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT")]
public const int VERTEX_ATTRIB_ARRAY_BARRIER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT")]
public const int VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING")]
public const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB")]
public const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR")]
public const int VERTEX_ATTRIB_ARRAY_DIVISOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE")]
public const int VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB")]
public const int VERTEX_ATTRIB_ARRAY_DIVISOR_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV")]
public const int VERTEX_ATTRIB_ARRAY_DIVISOR_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ENABLED")]
public const int VERTEX_ATTRIB_ARRAY_ENABLED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB")]
public const int VERTEX_ATTRIB_ARRAY_ENABLED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_INTEGER")]
public const int VERTEX_ATTRIB_ARRAY_INTEGER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV")]
public const int VERTEX_ATTRIB_ARRAY_INTEGER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV")]
public const int VERTEX_ATTRIB_ARRAY_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_LONG")]
public const int VERTEX_ATTRIB_ARRAY_LONG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED")]
public const int VERTEX_ATTRIB_ARRAY_NORMALIZED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB")]
public const int VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_POINTER")]
public const int VERTEX_ATTRIB_ARRAY_POINTER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB")]
public const int VERTEX_ATTRIB_ARRAY_POINTER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_SIZE")]
public const int VERTEX_ATTRIB_ARRAY_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB")]
public const int VERTEX_ATTRIB_ARRAY_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_STRIDE")]
public const int VERTEX_ATTRIB_ARRAY_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB")]
public const int VERTEX_ATTRIB_ARRAY_STRIDE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_TYPE")]
public const int VERTEX_ATTRIB_ARRAY_TYPE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB")]
public const int VERTEX_ATTRIB_ARRAY_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV")]
public const int VERTEX_ATTRIB_ARRAY_UNIFIED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_BINDING")]
public const int VERTEX_ATTRIB_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_APPLE")]
public const int VERTEX_ATTRIB_MAP1_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE")]
public const int VERTEX_ATTRIB_MAP1_COEFF_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE")]
public const int VERTEX_ATTRIB_MAP1_DOMAIN_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE")]
public const int VERTEX_ATTRIB_MAP1_ORDER_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE")]
public const int VERTEX_ATTRIB_MAP1_SIZE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_APPLE")]
public const int VERTEX_ATTRIB_MAP2_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE")]
public const int VERTEX_ATTRIB_MAP2_COEFF_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE")]
public const int VERTEX_ATTRIB_MAP2_DOMAIN_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE")]
public const int VERTEX_ATTRIB_MAP2_ORDER_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE")]
public const int VERTEX_ATTRIB_MAP2_SIZE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ATTRIB_RELATIVE_OFFSET")]
public const int VERTEX_ATTRIB_RELATIVE_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_DIVISOR")]
public const int VERTEX_BINDING_DIVISOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_OFFSET")]
public const int VERTEX_BINDING_OFFSET;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BINDING_STRIDE")]
public const int VERTEX_BINDING_STRIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_BLEND_ARB")]
public const int VERTEX_BLEND_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_ID_NV")]
public const int VERTEX_ID_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PRECLIP_HINT_SGIX")]
public const int VERTEX_PRECLIP_HINT_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PRECLIP_SGIX")]
public const int VERTEX_PRECLIP_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_ARB")]
public const int VERTEX_PROGRAM_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_BINDING_NV")]
public const int VERTEX_PROGRAM_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA")]
public const int VERTEX_PROGRAM_CALLBACK_DATA_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA")]
public const int VERTEX_PROGRAM_CALLBACK_FUNC_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_CALLBACK_MESA")]
public const int VERTEX_PROGRAM_CALLBACK_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_NV")]
public const int VERTEX_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV")]
public const int VERTEX_PROGRAM_PARAMETER_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE")]
public const int VERTEX_PROGRAM_POINT_SIZE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE_ARB")]
public const int VERTEX_PROGRAM_POINT_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POINT_SIZE_NV")]
public const int VERTEX_PROGRAM_POINT_SIZE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_POSITION_MESA")]
public const int VERTEX_PROGRAM_POSITION_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE")]
public const int VERTEX_PROGRAM_TWO_SIDE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE_ARB")]
public const int VERTEX_PROGRAM_TWO_SIDE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_PROGRAM_TWO_SIDE_NV")]
public const int VERTEX_PROGRAM_TWO_SIDE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER")]
public const int VERTEX_SHADER;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_ARB")]
public const int VERTEX_SHADER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BINDING_EXT")]
public const int VERTEX_SHADER_BINDING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BIT")]
public const int VERTEX_SHADER_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_BIT_EXT")]
public const int VERTEX_SHADER_BIT_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_EXT")]
public const int VERTEX_SHADER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_INSTRUCTIONS_EXT")]
public const int VERTEX_SHADER_INSTRUCTIONS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_INVARIANTS_EXT")]
public const int VERTEX_SHADER_INVARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_LOCALS_EXT")]
public const int VERTEX_SHADER_LOCALS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
public const int VERTEX_SHADER_LOCAL_CONSTANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_OPTIMIZED_EXT")]
public const int VERTEX_SHADER_OPTIMIZED_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SHADER_VARIANTS_EXT")]
public const int VERTEX_SHADER_VARIANTS_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SOURCE_ATI")]
public const int VERTEX_SOURCE_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STATE_PROGRAM_NV")]
public const int VERTEX_STATE_PROGRAM_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM0_ATI")]
public const int VERTEX_STREAM0_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM1_ATI")]
public const int VERTEX_STREAM1_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM2_ATI")]
public const int VERTEX_STREAM2_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM3_ATI")]
public const int VERTEX_STREAM3_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM4_ATI")]
public const int VERTEX_STREAM4_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM5_ATI")]
public const int VERTEX_STREAM5_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM6_ATI")]
public const int VERTEX_STREAM6_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_STREAM7_ATI")]
public const int VERTEX_STREAM7_ATI;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SUBROUTINE")]
public const int VERTEX_SUBROUTINE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_SUBROUTINE_UNIFORM")]
public const int VERTEX_SUBROUTINE_UNIFORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_TEXTURE")]
public const int VERTEX_TEXTURE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHTING_EXT")]
public const int VERTEX_WEIGHTING_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_EXT")]
public const int VERTEX_WEIGHT_ARRAY_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT")]
public const int VERTEX_WEIGHT_ARRAY_POINTER_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT")]
public const int VERTEX_WEIGHT_ARRAY_SIZE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT")]
public const int VERTEX_WEIGHT_ARRAY_STRIDE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT")]
public const int VERTEX_WEIGHT_ARRAY_TYPE_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VERTICAL_LINE_TO_NV")]
public const int VERTICAL_LINE_TO_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIBRANCE_BIAS_NV")]
public const int VIBRANCE_BIAS_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIBRANCE_SCALE_NV")]
public const int VIBRANCE_SCALE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_BINDING_NV")]
public const int VIDEO_BUFFER_BINDING_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV")]
public const int VIDEO_BUFFER_INTERNAL_FORMAT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_NV")]
public const int VIDEO_BUFFER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_BUFFER_PITCH_NV")]
public const int VIDEO_BUFFER_PITCH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV")]
public const int VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV")]
public const int VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV")]
public const int VIDEO_CAPTURE_FRAME_HEIGHT_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV")]
public const int VIDEO_CAPTURE_FRAME_WIDTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV")]
public const int VIDEO_CAPTURE_SURFACE_ORIGIN_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV")]
public const int VIDEO_CAPTURE_TO_422_SUPPORTED_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV")]
public const int VIDEO_COLOR_CONVERSION_MATRIX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MAX_NV")]
public const int VIDEO_COLOR_CONVERSION_MAX_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_MIN_NV")]
public const int VIDEO_COLOR_CONVERSION_MIN_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV")]
public const int VIDEO_COLOR_CONVERSION_OFFSET_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT")]
public const int VIEWPORT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_BIT")]
public const int VIEWPORT_BIT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_BOUNDS_RANGE")]
public const int VIEWPORT_BOUNDS_RANGE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_INDEX_PROVOKING_VERTEX")]
public const int VIEWPORT_INDEX_PROVOKING_VERTEX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEWPORT_SUBPIXEL_BITS")]
public const int VIEWPORT_SUBPIXEL_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_128_BITS")]
public const int VIEW_CLASS_128_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_16_BITS")]
public const int VIEW_CLASS_16_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_24_BITS")]
public const int VIEW_CLASS_24_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_32_BITS")]
public const int VIEW_CLASS_32_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_48_BITS")]
public const int VIEW_CLASS_48_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_64_BITS")]
public const int VIEW_CLASS_64_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_8_BITS")]
public const int VIEW_CLASS_8_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_96_BITS")]
public const int VIEW_CLASS_96_BITS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_BPTC_FLOAT")]
public const int VIEW_CLASS_BPTC_FLOAT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_BPTC_UNORM")]
public const int VIEW_CLASS_BPTC_UNORM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_RGTC1_RED")]
public const int VIEW_CLASS_RGTC1_RED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_RGTC2_RG")]
public const int VIEW_CLASS_RGTC2_RG;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT1_RGB")]
public const int VIEW_CLASS_S3TC_DXT1_RGB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT1_RGBA")]
public const int VIEW_CLASS_S3TC_DXT1_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT3_RGBA")]
public const int VIEW_CLASS_S3TC_DXT3_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_CLASS_S3TC_DXT5_RGBA")]
public const int VIEW_CLASS_S3TC_DXT5_RGBA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIEW_COMPATIBILITY_CLASS")]
public const int VIEW_COMPATIBILITY_CLASS;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_X_AMD")]
public const int VIRTUAL_PAGE_SIZE_X_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_Y_AMD")]
public const int VIRTUAL_PAGE_SIZE_Y_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VIRTUAL_PAGE_SIZE_Z_AMD")]
public const int VIRTUAL_PAGE_SIZE_Z_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_VOLATILE_APPLE")]
public const int VOLATILE_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WAIT_FAILED")]
public const int WAIT_FAILED;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WAIT_FAILED_APPLE")]
public const int WAIT_FAILED_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_ARB")]
public const int WEIGHT_ARRAY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING")]
public const int WEIGHT_ARRAY_BUFFER_BINDING;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB")]
public const int WEIGHT_ARRAY_BUFFER_BINDING_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES")]
public const int WEIGHT_ARRAY_BUFFER_BINDING_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_OES")]
public const int WEIGHT_ARRAY_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_POINTER_ARB")]
public const int WEIGHT_ARRAY_POINTER_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_POINTER_OES")]
public const int WEIGHT_ARRAY_POINTER_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_SIZE_ARB")]
public const int WEIGHT_ARRAY_SIZE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_SIZE_OES")]
public const int WEIGHT_ARRAY_SIZE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_STRIDE_ARB")]
public const int WEIGHT_ARRAY_STRIDE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_STRIDE_OES")]
public const int WEIGHT_ARRAY_STRIDE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_TYPE_ARB")]
public const int WEIGHT_ARRAY_TYPE_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_ARRAY_TYPE_OES")]
public const int WEIGHT_ARRAY_TYPE_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WEIGHT_SUM_UNITY_ARB")]
public const int WEIGHT_SUM_UNITY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRAP_BORDER_SUN")]
public const int WRAP_BORDER_SUN;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITEONLY_RENDERING_QCOM")]
public const int WRITEONLY_RENDERING_QCOM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_DISCARD_NV")]
public const int WRITE_DISCARD_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY")]
public const int WRITE_ONLY;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY_ARB")]
public const int WRITE_ONLY_ARB;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_ONLY_OES")]
public const int WRITE_ONLY_OES;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV")]
public const int WRITE_PIXEL_DATA_RANGE_LENGTH_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_NV")]
public const int WRITE_PIXEL_DATA_RANGE_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV")]
public const int WRITE_PIXEL_DATA_RANGE_POINTER_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_W_EXT")]
public const int W_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_XOR")]
public const int XOR;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_X_EXT")]
public const int X_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBAYCR8A_4224_NV")]
public const int YCBAYCR8A_4224_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBCR_422_APPLE")]
public const int YCBCR_422_APPLE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBCR_MESA")]
public const int YCBCR_MESA;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCBYCR8_422_NV")]
public const int YCBYCR8_422_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCBA_SGIX")]
public const int YCRCBA_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_422_SGIX")]
public const int YCRCB_422_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_444_SGIX")]
public const int YCRCB_444_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_YCRCB_SGIX")]
public const int YCRCB_SGIX;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Y_EXT")]
public const int Y_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z400_BINARY_AMD")]
public const int Z400_BINARY_AMD;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV")]
public const int Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4CR12_444_NV")]
public const int Z4Y12Z4CB12Z4CR12_444_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV")]
public const int Z4Y12Z4CB12Z4Y12Z4CR12_422_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV")]
public const int Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV")]
public const int Z6Y10Z6CB10Z6Y10Z6CR10_422_NV;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZERO")]
public const int ZERO;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZERO_EXT")]
public const int ZERO_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZOOM_X")]
public const int ZOOM_X;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_ZOOM_Y")]
public const int ZOOM_Y;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GL_Z_EXT")]
public const int Z_EXT;
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindBuffer")]
public void bind_buffer (GLenum target, uint buffer);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBufferData")]
void glBufferData (GLenum target, sizeiptr size, GLvoid *data, GLenum usage);
public inline void buffer_floats (GLenum target, float[] data, GLenum usage) {
glBufferData (target, data.length * sizeof(float), data, usage);
}
public inline void buffer_ints (GLenum target, int[] data, GLenum usage) {
glBufferData (target, data.length * sizeof(int), data, usage);
}
[CCode (cname = "GLuint")]
[SimpleType]
public struct Shader : uint {
[CCode (cheader_filename = "epoxy/gl.h", cname = "glCreateShader")]
public Shader (GLenum shaderType);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glShaderSource")]
void _glShaderSource ([CCode (pos = 2)] ref unowned char[] string, [CCode (pos = 1)] sizei unused_count = 1);
public void load (string filename) throws Error {
InputStream istream = resources_open_stream (filename, ResourceLookupFlags.NONE);
size_t size = size_t.MAX;
if (resources_get_info (filename, ResourceLookupFlags.NONE, out size, null)) {
GLib.Bytes bytes = istream.read_bytes (size);
unowned var data = (char[]?) bytes.get_data ();
if (data != null) {
_glShaderSource (ref data);
debug (@"loaded shader: $filename");
}
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glCompileShader")]
void _glCompileShader ();
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetShaderiv")]
void _glGetShaderiv (GLenum pname, out int param);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetShaderInfoLog")]
void _glGetShaderInfoLog (out sizei? length, [CCode (array_length_pos = 0.9)] char[] infoLog);
public void compile () throws Error {
_glCompileShader ();
int compile_status = 0;
_glGetShaderiv (COMPILE_STATUS, out compile_status);
if (compile_status == FALSE) {
char data[1024] = {};
_glGetShaderInfoLog (null, data);
data[1023] = '\0';
throw new FileError.FAILED ("failed to compile shader:\n%s", (string) data);
}
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glDeleteShader")]
public void delete_shader (Shader shader);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")]
[SimpleType]
public struct Program : uint {
[CCode (cheader_filename = "epoxy/gl.h", cname = "glCreateProgram")]
public Program ();
[CCode (cheader_filename = "epoxy/gl.h", cname = "glAttachShader")]
public void attach_shader (Shader shader);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glLinkProgram")]
void _glLinkProgram ();
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetProgramiv")]
void _glGetProgramiv (GLenum param_name, out int param);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetProgramInfoLog")]
void _glGetProgramInfoLog (out sizei? length, [CCode (array_length_pos = 0.9)] char[] infoLog);
public void link () throws Error {
_glLinkProgram ();
int link_status;
_glGetProgramiv (LINK_STATUS, out link_status);
if (link_status == FALSE) {
char data[1024] = {};
_glGetProgramInfoLog (null, data);
data[1023] = '\0';
throw new FileError.FAILED ("failed to link program:\n%s", (string) data);
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindFragDataLocation")]
public void bind_frag_data_location (uint color_number, string name);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetAttribLocation")]
public int get_attrib_location (string name);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetUniformLocation")]
int get_uniform_location (string name);
public void set_mat4x4 (string name, ref unowned Worldbuilder.Core.Matrix4x4 mat) {
Uniform uniform = get_uniform_location (name);
uniform.set_matrix_4fv (ref mat.data);
}
public void set_vec3 (string name, Worldbuilder.Core.Vector3 vec) {
Uniform uniform = get_uniform_location (name);
float data[3] = {vec.x, vec.y, vec.z};
uniform.set_3fv (ref data);
}
public void set_boolean (string name, boolean value) {
Uniform uniform = get_uniform_location (name);
uniform.set_1i (value);
}
public void set_int (string name, int value) {
Uniform uniform = get_uniform_location (name);
uniform.set_1i (value);
}
public void set_uint (string name, uint value) {
Uniform uniform = get_uniform_location (name);
uniform.set_1ui (value);
}
public void set_float (string name, float value) {
Uniform uniform = get_uniform_location (name);
uniform.set_1f (value);
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "0")]
public const Program NULL_PROGRAM;
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUseProgram")]
public void use_program (Program program);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")]
[SimpleType]
public struct Attribute : uint {
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "-1")]
public const int NULL_ATTRIBUTE;
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")]
[SimpleType]
public struct Uniform : uint {
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUniformMatrix4fv")]
public void set_matrix_4fv ([CCode (pos = 4, array_length = false)] ref unowned float[] matrix, boolean transpose = FALSE, [CCode (pos = 1)] sizei count = 1);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform3fv")]
public void set_3fv ([CCode (pos = 2, array_length = false)] ref unowned float[] vector, [CCode (pos = 1)] sizei count = 1);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1i")]
public void set_1i (int value);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1ui")]
public void set_1ui (uint value);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glUniform1f")]
public void set_1f (float value);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint")]
[SimpleType]
public struct VertexAttribute : Attribute {
[CCode (cheader_filename = "epoxy/gl.h", cname = "glVertexAttribPointer")]
void _glVertexAttribPointer (int size, GLenum type, boolean normalized = GL.FALSE, sizei stride = 0, void *offset = null);
public inline void pointer(int size, GLenum type, boolean normalized = GL.FALSE, sizei stride = 0, sizeiptr offset = 0) {
_glVertexAttribPointer (size, type, normalized, stride, (void *)offset);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glEnableVertexAttribArray")]
public void enable_array ();
public string to_string () {
if ((int)this == NULL_ATTRIBUTE)
return "(invalid)";
return ((uint)this).to_string ();
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glClearColor")]
public void clear_color (float red, float green, float blue, float alpha);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glClear")]
public void clear (bitfield mask);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glFlush")]
public void flush ();
[CCode (cheader_filename = "epoxy/gl.h", cname = "glFinish")]
public void finish ();
/**
* Generates a new vertex buffer object.
*
* @see GL.gen_buffers
*/
public uint gen_buffer () {
uint buffers[1];
gen_buffers (buffers);
return buffers[0];
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenBuffers")]
public void gen_buffers ([CCode (array_length_pos = 0.9)] uint[] buffers);
public uint gen_vertex_array () {
uint arrays[1];
gen_vertex_arrays (arrays);
return arrays[0];
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenVertexArrays")]
public void gen_vertex_arrays ([CCode (array_length_pos = 0.9)] uint[] arrays);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindVertexArray")]
public void bind_vertex_array (uint array);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glDeleteVertexArrays")]
public void delete_vertex_arrays ([CCode (array_length_pos = 0.9)] uint[] arrays);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glDrawArrays")]
public void draw_arrays (GLenum mode, int first, sizei count);
public uint gen_texture () {
uint textures[1];
gen_textures (textures);
return textures[0];
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenTextures")]
public void gen_textures ([CCode (array_length_pos = 0.9)] uint[] textures);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glActiveTexture")]
public void active_texture (GLenum target);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindTexture")]
public void bind_texture (GLenum target, uint texture);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glTexImage2D")]
public void tex_image_2D (GLenum target, int level, int internalformat, sizei width, sizei height, int border, GLenum format, GLenum type, [CCode (array_length = false)] uint8[] data);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenerateMipmap")]
public void generate_mipmap (GLenum target);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint", has_type_id = false)]
[SimpleType]
struct Renderbuffer : uint {
[CCode (cname = "(GLuint)")]
private Renderbuffer.from_raw (uint value);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenRenderbuffers")]
static void _glGenRenderbuffers (ref Renderbuffer id, [CCode (pos = 0.9)] sizei n = 1);
public Renderbuffer () {
this.from_raw (0);
_glGenRenderbuffers (ref this);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindRenderbuffer")]
static void _glBindRenderbuffer (Renderbuffer buffer, [CCode (pos = 0.9)] GLenum target = GL.RENDERBUFFER);
public void bind () {
_glBindRenderbuffer (this);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glFramebufferRenderbuffer")]
static void _glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, Renderbuffer renderbuffer);
/**
* Attaches this Renderbuffer to the currently-bound Framebuffer.
* {@link Framebuffer.bind} must be called first.
*
* @param attachment The type of attachment this Renderbuffer is.
*
* @see Framebuffer.bind
*/
public void attach_to_current_framebuffer (GLenum attachment) {
_glFramebufferRenderbuffer (GL.FRAMEBUFFER, attachment, GL.RENDERBUFFER, this);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glRenderbufferStorage")]
static void _glRenderbufferStorage (GLenum target, GLenum internalformat, sizei width, sizei height);
public void storage (GLenum internalformat, sizei width, sizei height) {
_glRenderbufferStorage (GL.RENDERBUFFER, internalformat, width, height);
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLuint", has_type_id = false)]
[SimpleType]
struct Framebuffer : uint {
[CCode (cname = "(GLuint)")]
private Framebuffer.from_raw (uint value);
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGenFramebuffers")]
static void _glGenFramebuffers (ref Framebuffer id, [CCode (pos = 0.9)] sizei n = 1);
public Framebuffer () {
this.from_raw (0);
_glGenFramebuffers (ref this);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glBindFramebuffer")]
static void _glBindFramebuffer (Framebuffer buffer, [CCode (pos = 0.9)] GLenum target = GL.FRAMEBUFFER);
public void bind () {
_glBindFramebuffer (this);
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glClearBufferuiv")]
static void _glClearBufferuiv (GLenum buffer, int drawbuffer, [CCode (array_length = false)] uint[] value);
/**
* Clears an unsigned-integer draw buffer of the currently-bound Framebuffer.
* {@link Framebuffer.bind} must be called first.
* A color clear value always has four components, even when the attachment
* stores fewer components (for example, R32UI only stores value[0]).
*/
public static inline void clear_buffer_uiv (GLenum buffer, int drawbuffer, uint[] value)
requires (value.length >= 4)
{
_glClearBufferuiv (buffer, drawbuffer, value);
}
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum", cprefix = "GL_", has_type_id = false)]
public enum PixelFormat {
STENCIL_INDEX,
DEPTH_COMPONENT,
DEPTH_STENCIL,
RED,
GREEN,
BLUE,
RGB,
BGR,
RGBA,
RGBA_INTEGER,
BGRA
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLenum", cprefix = "GL_", has_type_id = false)]
public enum PixelType {
UNSIGNED_BYTE,
UNSIGNED_INT,
INT,
FLOAT,
UNSIGNED_INT_2_10_10_10_REV
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glReadPixels")]
void _glReadPixels (int x, int y, sizei width, sizei height, PixelFormat format, PixelType type, [CCode (array_length = false)] uint[] data);
public inline uint[] read_pixels_uint (int x, int y, sizei width, sizei height, PixelFormat format, PixelType type)
requires (width >= 1 && height >= 1)
{
var data = new uint[width * height * 4];
_glReadPixels (x, y, width, height, format, type, data);
return data;
}
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetError")]
public GLenum get_error ();
[CCode (cheader_filename = "epoxy/gl.h", cname = "glGetString")]
public unowned string? get_string (GLenum name);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROC", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")]
public delegate void DebugProc (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROCAMD", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")]
public delegate void DebugProcAMD (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message);
[CCode (cheader_filename = "epoxy/gl.h", cname = "GLDEBUGPROCARB", has_target = true, delegate_target_pos = -1, delegate_target_cname = "userParam")]
public delegate void DebugProcARB (GLenum source, GLenum type, uint id, GLenum severity, sizei length, string message);
}